KarishBHR said:Im hesitant to try this... I want the full experiance, but I have been frustrated with trial and error reloading of saves.
Can anyone else confirm this is a decent solution?
Speevy said:Awesome.
My Arms Your Hearse said:So how do I get access to the "haunted house" that I must clear of ghosts? I recall someone saying something about Anvil? I checked ALL OVER both Anvil and Bravil and nobody said a word about it. Any help would be appreciated.
My Arms Your Hearse said:One huge thing I forgot to mention...
Once you complete the main quest, you CANNOT, as far as I can tell, re-enter the plane of Oblivion. So, make sure you do all you want to do there first, and be sure to grab at least 5 blood grass in case you need them later to cure Vampirism.
chespace said:I can't remember who mentioned earlier in this monster of a thread that lowering the difficulty slider two tiny clicks to the left makes this game FUCKING AWESOME, but thank you.
Combat feels really good now. My level 17 spellsword can take down rats/wolves/bears/lions/goblins now without fear of death if I don't fuck around. It's still challenging (a goblin shaman or triceritops motherfuckers will still pwn me if I'm not careful), but all of the frustration is gone.
I recommend some of you out there try this. Just two tiny clicks to the left. It doesn't even really look like you're "cheating."
Speevy said:Make a special class which includes the thief skills you like, then a viable combat specialization (I recommend blade, destruction, marksman, or blunt weapon)
Problem solved.
chespace said:I can't remember who mentioned earlier in this monster of a thread that lowering the difficulty slider two tiny clicks to the left makes this game FUCKING AWESOME, but thank you.
Combat feels really good now. My level 17 spellsword can take down rats/wolves/bears/lions/goblins now without fear of death if I don't fuck around. It's still challenging (a goblin shaman or triceritops motherfuckers will still pwn me if I'm not careful), but all of the frustration is gone.
I recommend some of you out there try this. Just two tiny clicks to the left. It doesn't even really look like you're "cheating."
FlyinJ said:You have to buy a the house from a guy in town. He hangs out in one of the taverns/inns. It costs 5000 gold, though.
Bloodwake said:So, this is where I am in the main quest:
So, I am trying to retrieve the Amulet of Kings from the cult that stole it. However, I've run into a problem.
So far, I only see two ways to do this. One, you can either masquerade as someone who wants to join the Mythic Dawn, or you can go apeshit and try to kill everything. I've gotten to the main chamber both ways, but it appears that you cannot retrieve the Amulet of Kings on this leg of the quest. However, you can grab the book that the boxart's based after (the name escapes me right now).
So, I tried muscling my way in. I got owned. I then tried the sneaking part. The problem with this is that they take your entire inventory away from you. Your initiation is to kill this Argonian that they had captured, also stripped of any weapons. Right by the book is the dagger they expect you to kill him with. My dilemma is whether I should kill the Argonian and then grab the book (hoping it qualifies me for the Dark Brotherhood questline and hopefully not screwing over any other quests I have with any other guilds) or just grab the book and the dagger and run my ass out of there. It appears too difficult to just fight my way through, considering the amount of Mythic Dawn that is in the cavern. I might try fighting my way through one more time, however, just to see what happened
The nonspoiled version: it's harder than three rings of hell... or three gates of Oblivion, whichever one you prefer
Mrbob said:Oh man. What a little experience can do for you.
I created a brand new battle mage, which still has a sneaking ability. With more magick power, more spells, and more health than my 10 hour thief I had before! :lol
Kabuki Waq said:can someone help i wanna know how i can kill the paint trolls?I used up the turpentine on just 3 of them
chespace said:Okay, the stolen painting in the Corral castle sidequest.
What/where is the evidence?
This one is a real Ultima VII-style quest... good and bad in that respect.
Kabuki Waq said:can someone help i wanna know how i can kill the paint trolls?I used up the turpentine on just 3 of them
Son of Godzilla said:My advice: Don't. Unless you have a class that's good at taking em out and are at fairly low leve, these things are virtually unkillable. Fortunately the first and fifth are sneak pastable and the third can be dodged by jumping on rocks after second. Or you can just run past them all.
rod said:ok well i decided to pick this game up a lot of the things in this thread sound awesome....im a little overwhelmed tho. could someone please answer these questions for me
1.all these quests that people talk about...is there any significance to them?
2.there are so many caves/ruins....are they of any significance, or do they just contain weapons/gold/enemies ect
3.after leaving the sewers ive just been walking around the land, clearing ruins and caves and whatnot.. whats some reccomended things to do before i pursue the main quest, i feel real lost and as if im missing a LOT of shit along the way :lol
thanks in advance guys! complete n00b to this kind of "rpg"
rod said:ok well i decided to pick this game up a lot of the things in this thread sound awesome....im a little overwhelmed tho. could someone please answer these questions for me
1.all these quests that people talk about...is there any significance to them?
2.there are so many caves/ruins....are they of any significance, or do they just contain weapons/gold/enemies ect
3.after leaving the sewers ive just been walking around the land, clearing ruins and caves and whatnot.. whats some reccomended things to do before i pursue the main quest, i feel real lost and as if im missing a LOT of shit along the way :lol
DopeyFish said:im starting up my Xbox to prove you wrong! I say i'll kill them all in 30 seconds flat :
1) no... they're not significant... but they're fun and you get cool stuff
2) sometimes they're relevant to quests either minor or major... but mostly just filled with enemies and loot
3) Go join a guild or something. The Fighters guild is the easiest to get into, but you have other options too like the Thiefs guild, mages guild or the dark brotherhood
rod said:guilds sound interesting...but...how? :lol like i said im hella lost im just exploring for the time being, thanks for the answers tho, and speevy too
vatstep said:Question about those pirates:
I wasn't intending on killing them, but a guard just did the job for me. Is the ship safe to use as a house, essentially? I mean, is any of my stuff going to get cleared out randomly? And also, I'm hearing that one of the Dark Brotherhood quests involves killing the pirates; so, does this mean I can't do that now? Stupid guard.
WarLox said:freakin J'skar.... HELP!
I can see him with the "detect life" spell... but I dont know what to do... that dumb slut at the front is too busy conjuring Imps to do anything.. Did i miss something
datamage said:Damn this game. I sit down to play for an hour and three hours go by.
On a different note;
Holy sh!t, how do you beat Umbra? She tosses me around like a ragdoll. I'm level 7 or 8, with my skills in their 40s (minus heavy armor that's 55+) I'm a pure melee character.
Also, you know how you get nifty bonuses when your skills reach a certain level? (i.e., you get a new attack with blade after it gets to 50...) Do you get those bonuses even with your minor skills? Or does it just apply to your major skills?
datamage said:Damn this game. I sit down to play for an hour and three hours go by.
On a different note;
Holy sh!t, how do you beat Umbra? She tosses me around like a ragdoll. I'm level 7 or 8, with my skills in their 40s (minus heavy armor that's 55+) I'm a pure melee character.
Also, you know how you get nifty bonuses when your skills reach a certain level? (i.e., you get a new attack with blade after it gets to 50...) Do you get those bonuses even with your minor skills? Or does it just apply to your major skills?
Applies to all skills.
datamage said:Oh crap.. time to work on those minor skills.
Dopey; thanks, I'll start saving some coin.
datamage said:Oh crap.. time to work on those minor skills.
Dopey; thanks, I'll start saving some coin.
Ark-AMN said:Damn, I got my ass handed to me in the first travel to Oblivion I've had. What the hell is up with those flame Atronarchs? They're so tough now, in Morrowind they were pushovers, heck, they're tougher than the Dremora IMO.
The PAL box suggest the game will only work in PAL60, like DOA4.WarLox said:I read that people are seeing results by changing the settings to PAL60... does that work for US consoles also ???
Solo said:Ok, Ill ask again since EvilLore didnt really help me. I think he was thinking of the part of the quest just past where I am. Anyways...
Faction: Thieves Guild
Quest: Arrow of Extrication (sp?)
Problem: in this quest I am supposed to steal an arrow. You get directed towards Fathis Aren's room to steal the arrow. Once you search around, you find nothing. The game tells you there must be a secret passage then. I find and open the passage to the Grotto. In the Grotto, I explore the whole area, which ends in a room with a conjurer and a locked (non pickable) wooden door (which presumably leads to Aren's tower). I kill the conjurer, but he doesnt have the key. I have searched everywheres, but not found one. The only exits I can find are the way I came in, which is pointless, and diving to the bottom of a water chasm, which takes me out in the middle of Bravil Lake, also pointless. Help!
HA! You think Atronarchs are bad? Just wait'll you start dealing with an entire room full of Clanfears and Dremora Knights.Ark-AMN said:Damn, I got my ass handed to me in the first travel to Oblivion I've had. What the hell is up with those flame Atronarchs? They're so tough now, in Morrowind they were pushovers, heck, they're tougher than the Dremora IMO.
EviLore said:maybe it was one of the shallow underwater tunnels, since I remember there being two of those (+ the really deep lake way).