The Elder Scrolls IV: Oblivion Remastered Steam CCU hits 180k in nine hours after reveal/drop

It's still peaking. Will it hit 300-400k this weekend?
Yes.

Glad to see all the concern trolls "worrying" about MS releasing too many games and it "not making sense" to release a game with no marketing have been silenced. We should want more games, especially multiplat releases.
For real!

More great games and more option is always better than just having one good game every few months. I wish Capcom would have released a new Resident Evil already even with MH be it a new RE Remake or RE9.
 
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Poor team
 
Impressive and deserved. Too bad that the only way to get a decent AAA game these days is to remake an older AAA game before the developers got infested with DEI hires. These numbers also make many recent release numbers look awful. Hard to say something is a success when clearly there is no evidence to back that up.
 
I feel like Microsoft just kneecapped Claire obscure expedition 33 team :messenger_anguished:

Free market.

They have no ode to hold back games cause some other game released and if this Claire game is so good, people will want to play it regardless of what OTHER game is coming out

People do not buy games out of default, they buy based on real, genuine actual interest. Its why I never get this weird excuse of "oh, it only sold cause nothing else was out" fuck you think I was doing with $50?

Spending it on this Claire game cause Oblivion didn't release or? Why would Oblivion NOT releasing make me want something I didn't want in the first place? lol

So yea, the money will be spent, the same damn rules apply though, it still must be good and have a real interest for me to spend on it.

Thats like saying the very original Elder Scrolls Oblivion release killed that Godfather game...

(Here is a hint, they ended up releasing a sequel cause chances are, people wanted that game, even if Elder Scrolls released the day prior....)
 
180k now

It just won't stop!

A good amount even on a non gamepass AAA game so it's extremely high since the Oblivion Remaster is a AA budget game and one that's on gamepass at the same time.

TES VI is gonna do INSANE numbers.
Fuck yeah!

Should be at least double the rate/amount of even this Oblivion Remaster because it'll be a full blown high budget AAA game that's also the sequel after V.
 
Free market.

They have no ode to hold back games cause some other game released and if this Claire game is so good, people will want to play it regardless of what OTHER game is coming out

People do not buy games out of default, they buy based on real, genuine actual interest. Its why I never get this weird excuse of "oh, it only sold cause nothing else was out" fuck you think I was doing with $50?

Spending it on this Claire game cause Oblivion didn't release or? Why would Oblivion NOT releasing make me want something I didn't want in the first place? lol

So yea, the money will be spent, the same damn rules apply though, it still must be good and have a real interest for me to spend on it.

Thats like saying the very original Elder Scrolls Oblivion release killed that Godfather game...

(Here is a hint, they ended up releasing a sequel cause chances are, people wanted that game, even if Elder Scrolls released the day prior....)
A bit disingenuous don't you think? That initial release window is crucial due to marketing campaigns, word of mouth and the likes and also to get the investment back to keep the studio going. Now there's absolutely going to be people who would buy and play Clair if Oblivion didn't came out but now they'd rather spend their time and money on good old TES.
Sure some people might still play the game later down the line, but they also might not considering there's still tons of other games coming out this year that might interest them more.

A barren release windows is absolutely better for publishers. My tinfoil hat theory for example is that Ubisoft moved AC Shadows because they were scared of getting mogged by KCD2 and Monster Hunter, which in hindsight could very well become true if they dared release that game in that February window.
 
Now I'm curious about this game's staying power, Starfield has been averaging 3k players while Skyrim has been averaging 20k, if Oblivion manages to keep a Skyrim level of numbers then Bethesda might actually learn a few very important things to keep in mind during VI's development.
A smaller but deeper world is better than a huge but very shallow one.
 
180k now

It just won't stop!

A good amount even on a non gamepass AAA game so it's extremely high since the Oblivion Remaster is a AA budget game and one that's on gamepass at the same time.


Fuck yeah!

Should be at least double the rate/amount of even this Oblivion Remaster because it'll be a full blown high budget AAA game that's also the sequel after V.
Well if anything TES VI will be subject to even more criticism if it ends up being more like Starfield than Skyrim or this. Let's not forget, modern Bethesda is a shadow of its former self and Oblivion now attracting a new generation of players.
 
Now I'm curious about this game's staying power, Starfield has been averaging 3k players while Skyrim has been averaging 20k, if Oblivion manages to keep a Skyrim level of numbers then Bethesda might actually learn a few very important things to keep in mind during VI's development.
A smaller but deeper world is better than a huge but very shallow one.

24 hour peak
Starfield - 3,500
Fallout 4 -15,627
Skyrim - 24,908

Oblivion Remaster would definitely have better staying power and leg compared to Starfield but depending on how great the mod supports are, it would either be between Fallout 4 and Skyrim a decade from now or lower than Fallout 4 but still higher than Starfield if the mod support is bad. Cause Starfield's lore was very boring and bad plus no radiant A.I and randomly generated trash compared to Fallout and Elder Scrolls. Not even the creation kit was able to save them cause modders aren't motivated to mod the game because the world and lore doesn't interest them.
 
Well if anything TES VI will be subject to even more criticism if it ends up being more like Starfield than Skyrim or this. Let's not forget, modern Bethesda is a shadow of its former self and Oblivion now attracting a new generation of players.
I am 99.9% sure that a single player Elder Scroll or Fallout game can't be anywhere near as bad and boring as Starfield even if they half ass the game.

Actually I'm 100% sure Elder Scrolls VI would be a beyond 10/10 experience.
 
What insane numbers is this game actually doing? Me and everyone I know installed through Gamepass I don't know a single person who purchased through Steam.

We need a poll on how people are playing this for the next thread.
 
What insane numbers is this game actually doing? Me and everyone I know installed through Gamepass I don't know a single person who purchased through Steam.

We need a poll on how people are playing this for the next thread.
Factoring everything like budget, being on gamepass or not etc. This game is doing extremely well.

Being a AA budget game
Being on Game Pass
Being the mother of all shadow drops cause majority of the gamers don't even know about this happening.
Being on a Tuesday

With how popular the Elder Scrolls franchise is aka it's the biggest fantasy gaming franchise so it's bound to be super popular everywhere. Very high on Steam and should most likely be very high on Gamepass too.
 
What insane numbers is this game actually doing? Me and everyone I know installed through Gamepass I don't know a single person who purchased through Steam.

We need a poll on how people are playing this for the next thread.
I bought it directly on Steam. Should have waited and saved a few bucks buying it on Fantatical, could have got the Deluxe edition for the same price.

Anecdotally, most of my friends are playing it on Steam and earning achievements there so they definitely aren't Game Pass players.
 
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I am 99.9% sure that a single player Elder Scroll or Fallout game can't be anywhere near as bad and boring as Starfield even if they half ass the game.

Actually I'm 100% sure Elder Scrolls VI would be a beyond 10/10 experience.
I really hope so, I know I'm dunking on modern Bethesda but ultimately I hope this game serves as a reminder to them why they became beloved by fans, warts and all.
 
In case anyone didn't see it on the other thread. Here's something that might help those with performance problems. Someone posted this on Steam.


Ray tracing is forced here is a fix for performance.

- Go to: Documents\My Games\Oblivion Remastered\Saved\Config\Windows
- Open Engine.ini and add
[SystemSettings]
r.RayTracing=False

If you want better audio and performance add

[/script/engine.renderersettings]
r.UseLegacyMaintainYFOVViewMatrix=1

[AUDIO]
bEnableBinauralRendering=True
bEnableHRTF=True

[/script/akaudio.aksettings]
bEnableMultiCoreRendering=True

[/script/engine.audiosettings]
au.EnableBinauralAudioForAllSpatialSounds=1
au.DisableBinauralSpatialization=0
bAllowCenterChannel3DPanning=True
bEnableBinauralRendering=True
au.AllowAudioSpatialization=1
au.EnableSoundOcclusion=1
au.SpatializationMethod=2
bEnableHRTF=True

[SystemSettings]
r.psowarmup.warmupmaterials=0
r.RayTracing=False

[Engine.InputSettings]
RawMouseInputEnabled=1
bDisableMouseAcceleration=True
bEnableMouseSmoothing=False
bViewAccelerationEnabled=False
 
Let's hope Morrowind is next!
Fallout 3 Remake/Remaster is next since it was on the same listing for Oblivion Remake/Remaster

But I don't doubt another company approval by Bethesda has been working on Morrowind Remake/Remaster this whole time too so maybe in 2027 with the same situation as this year with the whole Morrowind Remake/Remaster releasing first while Skywind releases late 2027.
 
Uninstalled. Game looks like shit. An hodgepodge of trash that don't mix together. It's like whoever put this together has zero sense of style and art direction. Nothing is consistent and who the hell made this awful intro?

hSyt9sX.png


And then you press the start, and the parchment-style menu doesn't even match with this generic-looking badass knight with fire behind him.

FXsazPo.png



This looks comically better and is consistent with the in-game menus.

1.jpg





And this:

maxresdefault.jpg


Looks far better than this absolute trash.

4Z4a6Ss.png


It's like this game was AI-generated. Looks like generic UE5 soup lmao.
 
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In case anyone didn't see it on the other thread. Here's something that might help those with performance problems. Someone posted this on Steam.


Ray tracing is forced here is a fix for performance.

- Go to: Documents\My Games\Oblivion Remastered\Saved\Config\Windows
- Open Engine.ini and add
[SystemSettings]
r.RayTracing=False

If you want better audio and performance add

[/script/engine.renderersettings]
r.UseLegacyMaintainYFOVViewMatrix=1

[AUDIO]
bEnableBinauralRendering=True
bEnableHRTF=True

[/script/akaudio.aksettings]
bEnableMultiCoreRendering=True

[/script/engine.audiosettings]
au.EnableBinauralAudioForAllSpatialSounds=1
au.DisableBinauralSpatialization=0
bAllowCenterChannel3DPanning=True
bEnableBinauralRendering=True
au.AllowAudioSpatialization=1
au.EnableSoundOcclusion=1
au.SpatializationMethod=2
bEnableHRTF=True

[SystemSettings]
r.psowarmup.warmupmaterials=0
r.RayTracing=False

[Engine.InputSettings]
RawMouseInputEnabled=1
bDisableMouseAcceleration=True
bEnableMouseSmoothing=False
bViewAccelerationEnabled=False

no fucking way they have forced mouse acceleration and smoothing in the year 2025 right?
 
no fucking way they have forced mouse acceleration and smoothing in the year 2025 right?
but this works for disabling it according to the guy below, another user who replied to that comment.


"I want to do this to disable the mouse smoothing but I cannot find this file. In my Oblivion Remastered/Saved folder there is no config folder. Just "Saved Games," which has a steam cloud file in it.

Edit: NEVERMIND. For some reason it was strictly under my "Users," documents folder. NOT the standard My Documents folder. Thank you so much."
 
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but this works for disabling it according to the guy below, another user who replied to that comment.


"I want to do this to disable the mouse smoothing but I cannot find this file. In my Oblivion Remastered/Saved folder there is no config folder. Just "Saved Games," which has a steam cloud file in it.

Edit: NEVERMIND. For some reason it was strictly under my "Users," documents folder. NOT the standard My Documents folder. Thank you so much."

that's good... but my god... how is this still happening? same as aim acceleration controller being forced in many games still... or games with no deadzone settings... games with an axial deadzone... it's insane, absolutely insane.

it always comes across to me like the devs never play actual games themselves to see what the most popular ones do. any developer that makes a first person game should be forced to study Apex Legend's controls and its menus.
 
Uninstalled. Game looks like shit. An hodgepodge of trash that don't mix together. It's like whoever put this together has zero sense of style and art direction. Nothing is consistent and who the hell made this awful intro?

hSyt9sX.png


And then you press the start, and the parchment-style menu doesn't even match with this generic-looking badass knight with fire behind him.

FXsazPo.png



This looks comically better and is consistent with the in-game menus.

1.jpg





And this:

maxresdefault.jpg


Looks far better than this absolute trash.

4Z4a6Ss.png


It's like this game was AI-generated. Looks like generic UE5 soup lmao.
Some of those faces look very A.I like but that menu intro is fucking hot!!! You see the cool Imperial protagonist standing inside the flaming Oblivion sign like a badass.

There's always Skyobivion which looks amazing too and got a lot of their own improvements like changing and improving some dungeons and areas completely.
 
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Uninstalled. Game looks like shit. An hodgepodge of trash that don't mix together. It's like whoever put this together has zero sense of style and art direction. Nothing is consistent and who the hell made this awful intro?

hSyt9sX.png


And then you press the start, and the parchment-style menu doesn't even match with this generic-looking badass knight with fire behind him.

FXsazPo.png



This looks comically better and is consistent with the in-game menus.

1.jpg





And this:

maxresdefault.jpg


Looks far better than this absolute trash.

4Z4a6Ss.png


It's like this game was AI-generated. Looks like generic UE5 soup lmao.
giphy.gif
 
I am 99.9% sure that a single player Elder Scroll or Fallout game can't be anywhere near as bad and boring as Starfield even if they half ass the game.

Actually I'm 100% sure Elder Scrolls VI would be a beyond 10/10 experience.
Maybe my sample size opinion of one person (me) is totally off base. But for me, when it comes to adventure games, I'll always prefer medieval castles and dragon stuff, or a Fallout kind of apocalyptic world over any sci fi space game every time.

When it comes to RPG kinds of setting, I find sci fi easily the most boring. Same with shooters, I'd take WWII or modern warfare boots to the ground vs rainbow coloured sci fi dudes in armour and laser pistols fighting on moonbases.
 
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Uninstalled. Game looks like shit. An hodgepodge of trash that don't mix together. It's like whoever put this together has zero sense of style and art direction. Nothing is consistent and who the hell made this awful intro?

hSyt9sX.png


And then you press the start, and the parchment-style menu doesn't even match with this generic-looking badass knight with fire behind him.

FXsazPo.png



This looks comically better and is consistent with the in-game menus.

1.jpg





And this:

maxresdefault.jpg


Looks far better than this absolute trash.

4Z4a6Ss.png


It's like this game was AI-generated. Looks like generic UE5 soup lmao.

Topher Topher

So It Begins GIF by HBO
 
Glad to see all the concern trolls "worrying" about MS releasing too many games and it "not making sense" to release a game with no marketing have been silenced. We should want more games, especially multiplat releases.
Probably same "experts" that were predicting that switch 1 will fail.
 
Sure some people might still play the game later down the line, but they also might not considering there's still tons of other games coming out this year that might interest them more.
Ok and what does that have to do with MS? They have no reason to move their releases with this weird hope that you might buy some competitors game or something, as this is pretty odd...


A barren release windows is absolutely better for publishers. My tinfoil hat theory for example is that Ubisoft moved AC Shadows because they were scared of getting mogged by KCD2

The deep lolz, nothing in KCD2 was stopping me from playing a fucking samurai game, they could have released it literally on the same day and I still would have bought AC Shadows....

Even KCD2, i'm still buying it, merely not now.

If you have to HOPE other games don't release around yours to sell, it means something is already wrong if you think that is the only thing hurting the game or something. People will buy good games, if the game is good, folks will still buy, even later down the line
 
The deep lolz, nothing in KCD2 was stopping me from playing a fucking samurai game, they could have released it literally on the same day and I still would have bought AC Shadows....

Even KCD2, i'm still buying it, merely not now.

If you have to HOPE other games don't release around yours to sell, it means something is already wrong if you think that is the only thing hurting the game or something. People will buy good games, if the game is good, folks will still buy, even later down the line
You don't think strong competition at release can hurt sales of a game?
 
You don't think strong competition at release can hurt sales of a game?
To a degree sure, not in absolution.

The studio should be focusing on gaining sales by making a great game, not merely focusing on release when nothing is out.

Nothing can be out, someone can still buy the game and think it sucks hurting the company's image lol


So I think the focus should always be on making a great game regardless, you have no control over when someone else releases a game, but you have control over your own work and you should be your own competition. imho
 
Some of those faces look very A.I like but that menu intro is fucking hot!!! You see the cool Imperial protagonist standing inside the flaming Oblivion sign like a badass.
To be fair this is something that should not be front and centre until you meet it in the game, there is value in withholding things a bit in the experience. Not everything needs to try to be badass at all times, it could even cheapen the experience pacing wise.
 
To a degree sure, not in absolution.

The studio should be focusing on gaining sales by making a great game, not merely focusing on release when nothing is out.

Nothing can be out, someone can still buy the game and think it sucks hurting the company's image lol


So I think the focus should always be on making a great game regardless, you have no control over when someone else releases a game, but you have control over your own work and you should be your own competition. imho
Exp33 can be great (it's locked in at this point regardless), but Oblivion coming out of nowhere to shadow drop right on top of them is still very unlucky and, imo, will significantly harm sales. It has taken a lot of the attention away from them at the last minute.

You can't control when someone else releases a game, but you typically have enough warning to manage your own release so as to avoid stepping out into the road directly in front of a juggernaut.
 
Exp33 can be great (it's locked in at this point regardless), but Oblivion coming out of nowhere to shadow drop right on top of them is still very unlucky and, imo, will significantly harm sales. It has taken a lot of the attention away from them at the last minute.

You can't control when someone else releases a game, but you typically have enough warning to manage your own release so as to avoid stepping out into the road directly in front of a juggernaut.

If a remake like this can harm its sales, it wasn't that great in the first place...

They would need to worry about making a better game vs trying to release when nothing is out to gain sales by default or something, everyone is not buying a game just based on the absence of another title, they are still buying a game with an expectation of it being good, that is all they should be focusing on imho.

The only real thing that can harm their sales is actually making a bad game, if the game is solid, good, everyone likes it, it will gain its sales over time based on word of mouth.

Understand this, I'm not buying that fucking game, Oblivion NOT releasing was not going to make me buy that fucking game etc lol

I would have been just continuing AC Shadows, so don't release AC Shadows, don't release MH Worlds 2, don't release KCD2, don't release Oblivion annnnnnnnnd THAT is how this game is suppose to do well in sales? lol
 
Understand this, I'm not buying that fucking game, Oblivion NOT releasing was not going to make me buy that fucking game etc lol
You presumably understand that you don't represent the entire market. Obviously Oblivion releasing makes no difference in the case of someone who wasn't going to buy Exp33 anyway.

Out of all of the people who *were* about to buy/play Exp33, some percentage of them will now have their money and time taken up by Oblivion instead. Imo that is likely to be a significant percentage. Some of them will get to Exp33 later, but it's likely a good amount of what would otherwise have been full price buyers will become discount buyers or never buyers.

"The only real thing that can harm their sales is actually making a bad game..."

This is nonsense.
 
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