EviLore said:It just irks me since it's so unnecessary. For example, I check the blacksmith shop for ingots, and they're only selling materials for iron and steel and so forth. I get my smithing up to the level for making Elven, check back again at a higher character level and there are 100 ingots for making Elven armor in the shop. What the hell's the point? You have perk and smithing skill investment requirements of a significant nature to get to that point. You have the monetary investment required to buy the raw materials. Why does it all need to magically appear in the store as soon as it's arbitrarily level appropriate? The barriers to entry are already in place. Why are you still so damn scared of players getting anything too early? It keeps it from feeling like a reward for progress made, instead more like a handout.
I'm still very early days with the crafting (and really everything else in the game), but yeah, this doesn't seem too promising. Was planning on crafting tons since it seemed to be quite deep and fun with various types of crafting materials and crafting equipment, but if some crafting items are level-appropriate in such a way it seems almost pointless to invest much in it early on.