this game has been out 3 days now? I've already put 25 hours into it. That never happens for me. I wake up early so I can play it. I haven't done stuff like that since grade school. It's just nuts
Anyone dual-wielding (weapons, not combining spells)? How is it? I'm thinking about focusing on it with my sneak/archery guy because blocking with a hide shield doesn't seem that effective. Think I'd be better going all offense and shifting my defense to trying to dodge shit.
"Become Ethereal" from the cave which was supposed to have the Horn of Jurgen Windcaller,
but I could not use it as I needed another dragon soul, so a while later I met he dragon
Sahloknir
which I killed, which should have unlocked the shout after I killed it, but it did not, anyone know what gives? this is the second dragon I have slain, how many dragons do I have to kill to get shouts?
Hmm, gonna have to get right to this method...after I find that Thieves Guild....after I complete some stuff at the College of Winterhold. I think that's the name.
(posted this a few pages back and never got an answer; is it okay to repost?)
Can someone help me understand how character advancement works? I get that using skills levels the skills, and leveling enough skills levels your character. And I get that upon level up, you get +10 to HP, MP or stamina, plus a perk to spend in one of the skill trees, and most perks require your skill to be a certain level.
What I don't get is whether you get any other bonuses for leveling your character or your skills. Does leveling Destruction automatically make my spells hit harder? Does leveling One-Handed make my weapon deal more damage? Are there any bonuses I get just for being level N+1 over level N?
Oh, and do your companions level up somehow as well?
I'm really enjoying this game, but I would really appreciate some more transparency in the game mechanics...
The more you do something, the better you become at it. So leveling up with a one handed weapon will allow you to do more damage, casting a spell will make you better in that class of magic.
As for your companions, they do scale slightly below you in level from my understanding.
You have to go to an enchanting table and disenchant an enchanted item, this lets you use the enchant on other items. However the item you disenchant is destroyed.
"Become Ethereal" from the cave which was supposed to have the Horn of Jurgen Windcaller,
but I could not use it as I needed another dragon soul, so a while later I met he dragon
Sahloknir
which I killed, which should have unlocked the shout after I killed it, but it did not, anyone know what gives? this is the second dragon I have slain, how many dragons do I have to kill to get shouts?
Each dragon slain gives you a soul that you can use on the shouts you find. Just select the unlocked shout and look for the unlock button at the bottom of the screen
Anyone know if you can go from Dragon to Daedric smithing? It would suck if you couldn't, because I'm going the left (light) route, and I'm assuming Daedric weapons are the best out there.
I'm really glad there's stuff in the game that can hand me my ass on a plate. Stuff that I'm definitely coming back to later to deal with. Makes a nice change from Oblivion.
Just because you've been luckier doesn't mean it isn't. I've had 3 CTDs so far alongside the more amusing bugs like floating mammoths, two of them today too. I don't mind as a rare occurrence, but if it's going to be more frequent I may want to wait a bit.
This is by far the most stable Bethesda game they've released. In 28 hours I've had 3 cases where the game just quit to desktop on its own but it was oddly always a minute or two after I saved, but I've had no freezes or quest glitches which is a first.
Sure I've come across the occasional levitating item and a person standing on top of a fence but those are really minor and not worth paying attention to.
if I want to make an agile warrior using one handed sword with occasional magic as support, which attributes should I focus one? stamina, health, or magic? and what about the constellation? focus on light armor, one handed sword, and magic I presume?
First off, I played and enjoyed Oblivion enough at the time of its release, and I'm also not one for trolling. I should also make clear that I expect myself to be in the vast, vast minority on this one and I appreciate that maybe, just maybe, I'm one of those people who just don't 'get it'.... but...
... I find Skyrim so boring, save for its gorgeous art design and the amazingly cohesive world it offers. The quests are all fairly bland, intermingling fetch quests with boring slogs through dark, featureless dungeons and dimwitted enemies. Loading screens are frequent and irritating. The voice acting is uniformly medicore to laughable, and the character animation is barely competent.
I get that the series is about going anywhere and doing whatever you feel like, but why does it all feel so sloppy and uninspired to me? I cannot connect with any of the characters because they all move like mannequins and speak with insipid American accents.
About the best thing in Skyrim is simply taking in the gorgeous environment, which is stuningly realised and designed. It's just a shame that, on PS3 at least, it stutters to the tune of a very choppy framerate. I'll also give it props for possessing about the best inventory system and user interface I've ever encountered in an RPG.
It's not so much that Skyrim is in any way a bad game: I know millions of people will adore it for its ambition, scope, detail and artistry, but for my money it is just so damned dull on a per-minute basis and there are so many other games which offer up more fun in a shorter amount of time.
Argh, I hate being like this. What's wrong with me? Do I have no soul?
I'm really glad there's stuff in the game that can hand me my ass on a plate. Stuff that I'm definitely coming back to later to deal with. Makes a nice change from Oblivion.
I cannot express how impressed I am with Skyrim at this point I rolled Argonian, level 21 focusing on Stealth,Archery,Sneaking,Illusion, light armor, and some smithing and one hand peppered in for flavor.
Illusion is awesome, I've had so many awesome things happen because of the frenzy spells alone that it's worth it to me to max it out, the muffle spell is also really useful for me as i'm rolling rogue and it's gotten me out of quite a few binds
along with the throw voice shout, it's awesome that they have shouts that compliment character types so well
I've done a ton of different things, but it feels like I have not done anything lol. I got what I consider to be one of the most awesome armors in the game so far
The Nightengale armor, is beyond great
and the thieves guild quests as a whole have been great. If I can look forward to the other guilds being equal in terms of quality I can't wait for them.
One of my favorite moments so far was a "fun" glitch in where I was roaming around and discoverd three dead Giants lying on top of each other, two mammoths near by starting attacking me and a Dragon shows up. I had just gotten a staff that allowed me to reanimate one powerful creature, so just to test it I tried using it on the dead giants, but instead of bringing one back it brought all three back. So I had 3 giants, 2 mammoths, and a Dragon all fighting each other, there were no words. Frame rate took a huge nose dive, but I still have not had a genuine crash.
My only concern is with loot leveling, I'm afraid I got the
Nightengale
armor too quickly and it will become useless afterawhile, but it's awesome while I have it.
First off, I played and enjoyed Oblivion enough at the time of its release, and I'm also not one for trolling. I should also make clear that I expect myself to be in the vast, vast minority on this one and I appreciate that maybe, just maybe, I'm one of those people who just don't 'get it'.... but...
... I find Skyrim so boring, save for its gorgeous art design and the amazingly cohesive world it offers. The quests are all fairly bland, intermingling fetch quests with boring slogs through dark, featureless dungeons and dimwitted enemies. Loading screens are frequent and irritating. The voice acting is uniformly medicore to laughable, and the character animation is barely competent.
I get that the series is about going anywhere and doing whatever you feel like, but why does it all feel so sloppy and uninspired to me? I cannot connect with any of the characters because they all move like mannequins and speak with insipid American accents.
About the best thing in Skyrim is simply taking in the gorgeous environment, which is stuningly realised and designed. It's just a shame that, on PS3 at least, it stutters to the tune of a very choppy framerate. I'll also give it props for possessing about the best inventory system and user interface I've ever encountered in an RPG.
It's not so much that Skyrim is in any way a bad game: I know millions of people will adore it for its ambition, scope, detail and artistry, but for my money it is just so damned dull on a per-minute basis and there are so many other games which offer up more fun in a shorter amount of time.
Argh, I hate being like this. What's wrong with me? Do I have no soul?
It's fair to feel that way, of course, but the Elder Scrolls games are basically sandbox games. A large portion of a player's enjoyment will come from the little things and the mini-adventures and such that they make for themselves, helped along in Skyrim by some 'emergent gameplay' features that actually seem functional and effective this time around, like the Dragons.
First off, I played and enjoyed Oblivion enough at the time of its release, and I'm also not one for trolling. I should also make clear that I expect myself to be in the vast, vast minority on this one and I appreciate that maybe, just maybe, I'm one of those people who just don't 'get it'.... but...
... I find Skyrim so boring, save for its gorgeous art design and the amazingly cohesive world it offers. The quests are all fairly bland, intermingling fetch quests with boring slogs through dark, featureless dungeons and dimwitted enemies. Loading screens are frequent and irritating. The voice acting is uniformly medicore to laughable, and the character animation is barely competent.
I get that the series is about going anywhere and doing whatever you feel like, but why does it all feel so sloppy and uninspired to me? I cannot connect with any of the characters because they all move like mannequins and speak with insipid American accents.
About the best thing in Skyrim is simply taking in the gorgeous environment, which is stuningly realised and designed. It's just a shame that, on PS3 at least, it stutters to the tune of a very choppy framerate. I'll also give it props for possessing about the best inventory system and user interface I've ever encountered in an RPG.
It's not so much that Skyrim is in any way a bad game: I know millions of people will adore it for its ambition, scope, detail and artistry, but for my money it is just so damned dull on a per-minute basis and there are so many other games which offer up more fun in a shorter amount of time.
Argh, I hate being like this. What's wrong with me? Do I have no soul?
I'm supposed to only burn three of the beehives. I've made sure I've only burnt three about 10 times now and he still says that I burnt more. Stupid bug. Fuck that guy, I want my damn cut of the money.
Think I just came across a huge bug, I've finished the thieves guild questline completely but I still have the objective of 'become a full member of the thieves guild' under the no stones unturned quest, this happened when I got the unusual gems appraised :/
This is what I think it's effecting (thieves guild spoiler)
I want the achievement of bringing the guild back to glory but the 'special' quests aren't activating when they should be.
Each dragon slain gives you a soul that you can use on the shouts you find. Just select the unlocked shout and look for the unlock button at the bottom of the screen
I think I'm getting a quantity over quality vibe for skyrim compared to new vegas as far as actual content is concerned. New Vegas's quests just simply go far more in detail to make the quests less fetch questy and have a more deep story to it. There were also far more ways to complete stuff in a manner of your choosing while in skyrim if a quest is leaning a little to good or evil your only choice is to just quit doing the quest and do something else. Fallout:NV also had tons more options in the dialog trees and developed backstorys in many of the more relevant characters while most characters here only have the 3-5 options given to you at the start.
The overall improvements to the gameplay mechanics and the wonderful detail of the level design indoors and out really make up for a lot of that. Just the art design alone for everything is making this game more fun to play then fallout, but I can't help but miss the depth that fallout brought.
I'm still earily in the game so I maybe just happened to choose the wrong quests so far, but its something worth thinking about.
Is it weird that i actually like the VA in this game? I really haven't heard a lot of flat out terrible dialogue. Maybe a little campy, but hey, that's high fantasy.
Start > Whiterun > Kill my first Dragon > Locate all possible locations (I have a guide) > Buy house > Build up my Smithing skill > Learn all shouts > Slaughter Dragons by the bundle > Continue on main quest
I think I'm getting a quantity over quality vibe for skyrim compared to new vegas as far as actual content is concerned. New Vegas's quests just simply go far more in detail to make the quests less fetch questy and have a more deep story to it. There were also far more ways to complete stuff in a manner of your choosing while in skyrim if a quest is leaning a little to good or evil your only choice is to just quit doing the quest and do something else. Fallout:NV also had tons more options in the dialog trees and developed backstorys in many of the more relevant characters while most characters here only have the 3-5 options given to you at the start.
The overall improvements to the gameplay mechanics and the wonderful detail of the level design indoors and out really make up for a lot of that. Just the art design alone for everything is making this game more fun to play then fallout, but I can't help but miss the depth that fallout brought.
I'm still earily in the game so I maybe just happened to choose the wrong quests so far, but its something worth thinking about.
I believe so, to continue the questline, you need to be a part of the circle, and to do that, you have to drink the blood... why wouldn't you want to become a werewolf anyway?
The only way to know for sure is when Obsidian releases The Elder Scrolls: New Vvardenfell in 2014. With hardcore mode that ensure you have to read books to survive.
So can you craft accessories in this one? If so, how? It's mighty tempting to just sell all of these gems, but if you can craft accessories I'll hold off.
Also, who buys Dragon Bones? They weigh a ton and are killing my encumbrance.
So can you craft accessories in this one? If so, how? It's mighty tempting to just sell all of these gems, but if you can craft accessories I'll hold off.
Also, who buys Dragon Bones? They weigh a ton and are killing my encumbrance.
Did anyone go for Ebony ore in Redbelly Mine? It's in Shor's Stone, north from Riften.
If yes, where are they in the mine? None are appearing for me.
Does anyone else know where to get Ebony from?