I guess you need it to create dragon armor or something? Anyways i always sell, its way to heavy in my inventory.DoctorWho said:Is there any reason to keep all the dragon bones you get from killing a dragon? Should I just sell them?
I guess you need it to create dragon armor or something? Anyways i always sell, its way to heavy in my inventory.DoctorWho said:Is there any reason to keep all the dragon bones you get from killing a dragon? Should I just sell them?
Deadly Cyclone said:So, is there any whim or reason to Alchemy? I usually just click 3 random things I have in my bag and see what happens. Accidentally wasted all of my vampire stuff though.
Also, what other crafts should I level? Is it necessary to put stuff in skill trees for Blacksmithing or anything? Dragon armor sounds awesome...
DRock said:Does the difficulty ramp up in this or do I need to adjust it? I'm level 6 on the default right now and I'm 1 and 2 shotting enemies with my 2handed axe.
TheExodu5 said:Tip for enchanting: enchant your dagger and/or bow with Soul Trap, at its lowest strength. As far as I can tell, it only uses the charge when you actually store a soul. Even if that wasn't the case, you'll be 1 shotting lots of things anyways and 1 second is all you need.
TheExodu5 said:Tip for enchanting: enchant your dagger and/or bow with Soul Trap, at its lowest strength. As far as I can tell, it only uses the charge when you actually store a soul. Even if that wasn't the case, you'll be 1 shotting lots of things anyways and 1 second is all you need.
jeemer said:Has anyone done much with enchanting? I'm at work and fiending for my skyrim hit, so I've been planning out the rest of my characters build. I'm currently at level 21 and I figure I can get most of what I want combat/sneak/armour wise by around level 38-40. That leaves me enough perks before 50 to perk up to the top branch of enchanting/alchemy/smithing. Currently looking at enchanting.
I get that you disenchant/enchant items to put your skill up. I know you have to soul trap in order to fill the gems, so that you can create enchantments. What I'm wondering is;
1. Is there a specific place I can get an item with the Soul Trap quality so that I can disenchant and learn it, or is it from random drops?
2. Is the soul trap spell very low in magicka cost? I am mainly using dual wield/bow with lots of sneaking. I had to increase my magicka once or twice in order to use Clairvoyance, but I don't want to decide to spec enchanting and then find out I still don't have enough magicka to cast soul trap.
Just checking it's viable for my build. I could always go with alchemy, which technically suits my build much better if I went the poisons route, but I find applying them repeatedly a bit of a chore. Prefer the idea of lots of buffs on my armour, hp/stamina stealing on my melee weapons and shock on my bow...
nicoga3000 said:<Alchemy guide>
zlatko said:2) The spell I believe is 60 MP to cast, but again you don't need it if you just main hand a good weapon, and off hand your Bound Sword for the final blow/s. My main weapon is the Bound Sword since I'm leveling Conjuration and Destruction as my main focuses for damage. I think you can also conjure up a two handed axe that you can have soul trap on thanks to that perk.
Toma said:70 is supposedly the hard limit.
Damn I'm just used to looking at the health bar.gdt5016 said:I really, really, REALLY wish Bethesda would just straight copy/paste the Demon/Dark Souls combat in this. It's just so meh. I can't even tell if my sword connects half the time, always need the blood spray to be sure.
The Souls combat would fit so perfectly here, it's sort of similar in the first place.
Edit: Could someone theoretically mod that into the game?
Monster!zephervack said:I'm a vampire but I just want to be loved.
gdt5016 said:I really, really, REALLY wish Bethesda would just straight copy/paste the Demon/Dark Souls combat in this. It's just so meh. I can't even tell if my sword connects half the time, always need the blood spray to be sure.
The Souls combat would fit so perfectly here, it's sort of similar in the first place.
Edit: Could someone theoretically mod that into the game?
EschatonDX said:Drelas' cottage? FUCK that guy. I ended up waiting till i leveled up, snuck in there like 10 hours later, and then gave him the business.
zlatko said:1) Go into the Conjuration skills. If you dip I think it's 3 into that perk tree, you can make the bounded swords (spell you can cast to give you a soul sucking sword of doom) have that quality automatically.
2) The spell I believe is 60 MP to cast, but again you don't need it if you just main hand a good weapon, and off hand your Bound Sword for the final blow/s. My main weapon is the Bound Sword since I'm leveling Conjuration and Destruction as my main focuses for damage. I think you can also conjure up a two handed axe that you can have soul trap on thanks to that perk.
zlatko said:I'd be more impressed with the Witcher 2 combat.
gdt5016 said:I really, really, REALLY wish Bethesda would just straight copy/paste the Demon/Dark Souls combat in this. It's just so meh. I can't even tell if my sword connects half the time, always need the blood spray to be sure.
The Souls combat would fit so perfectly here, it's sort of similar in the first place.
Edit: Could someone theoretically mod that into the game?
Thanks, maybe I'll try bumping it up and see what happens. Is there a penalty for adjusting the difficulty mid-game with achievements or anything else?AEREC said:It varies...you will probably always be able to one or two shot humanoids wearing minimal armor, once they start wearing heavy armor it will take a bit more. It's also a bit more challenging where you are fighting 3 or more enemies too...but one on one fights will always be easier unless it's a giant or something.
Im somewhat content with the difficulty on adept, but nothing has been overly difficult yet and Dragon fights are unfortunately too easy.
I think once I finish the main storyline...Ill bump up the difficulty.
DarkoMaledictus said:Yeah Demon/dark combat is ages ahead of this, but not sure its doable in first person. They would have to change a lot to make it viable... But yeah fully agree Skyrim combat has nothing on Dark/Demon.
webrunner said:If i'm currently levelling an archer/stealthy character, is it worth it to try to level up to get Bound Bow? How is it compared to actual bows?
DRock said:Thanks, maybe I'll try bumping it up and see what happens. Is there a penalty for adjusting the difficulty mid-game with achievements or anything else?
I thought that place was just some bear cave, boy was I wrong.EschatonDX said:btw katana people i strongly suggest going to look for a cave west of whiterun called Bloated Man's Grotto. A very nice trinket can be found there ;]
nicoga3000 said:Alchemy is really awesome once you get the hang of it.
etc etc etc
mocoworm said:Skyrim on Xbox 360 suffers from a curious texture problem that sees performance drop when the game is installed to the hard drive.
gdt5016 said:I really, really, REALLY wish Bethesda would just straight copy/paste the Demon/Dark Souls combat in this. It's just so meh. I can't even tell if my sword connects half the time, always need the blood spray to be sure.
The Souls combat would fit so perfectly here, it's sort of similar in the first place.
Edit: Could someone theoretically mod that into the game?
HammerOfThor said:I currently have the game installed. Does it load slower if its not?
ckohler said:I need some reassurance guys.
I'm trying to play as a pure mage. I want to use magica for everything. I want to forgo armor and forgo weapons. My plan is/was to enchant all my ordinary clothes to buff me and use those spells (stoneflesh or whatever) in place of armor.
So I tried to enchant something for the first time last night. I disenchanted some magic stuff I found. Good stuff like robes that do +12% destruction & +50% magic regen. I try to enchant a ring and what does it give me? +1 Magic regen. WTF?! I know I'm unskilled and the soul gem I used was petty... but only 1%?!? Am I making a mistake? Will I ever be able to enchant items as good as the ones I'm finding?
Second, how good are those mage armor spells? Will I ever be as protected as what you can wear in the game or am I just setting myself up to be a glass cannon. I was under the assumption that using magic and Mage Armor, I could make myself untouchable at some point.
I'm only level 10, btw.
There are bows with the soul trapping enchantment. Just buy one from a vendor, or enchant one yourself once you get the enchantment.webrunner said:If i'm currently levelling an archer/stealthy character, is it worth it to try to level up to get Bound Bow? How is it compared to actual bows?
You can generally enchant better things than you can find, but mage robes are an exception in terms of magic regen. I think the max regen you can get by enchanting your own is 67% or so. Eventually it's probably better to just enchant the robe with -x% mana cost enchantments though.ckohler said:I need some reassurance guys.
I'm trying to play as a pure mage. I want to use magica for everything. I want to forgo armor and forgo weapons. My plan is/was to enchant all my ordinary clothes to buff me and use those spells (stoneflesh or whatever) in place of armor.
So I tried to enchant something for the first time last night. I disenchanted some magic stuff I found. Good stuff like robes that do +12% destruction & +50% magic regen. I try to enchant a ring and what does it give me? +1 Magic regen. WTF?! I know I'm unskilled and the soul gem I used was petty... but only 1%?!? Am I making a mistake? Will I ever be able to enchant items as good as the ones I'm finding?
Second, how good are those mage armor spells? Will I ever be as protected as what you can wear in the game or am I just setting myself up to be a glass cannon. I was under the assumption that using magic and Mage Armor, I could make myself untouchable at some point.
I'm only level 10, btw.
You wouldn't have to change a whole lot. Make every hit cause a minor stagger, increase the amount of stamina it takes to block and attack, and make stamina regenerate a lot faster.DarkoMaledictus said:Yeah Demon/dark combat is ages ahead of this, but not sure its doable in first person. They would have to change a lot to make it viable... But yeah fully agree Skyrim combat has nothing on Dark/Demon.
ckohler said:I need some reassurance guys.
I'm trying to play as a pure mage. I want to use magica for everything. I want to forgo armor and forgo weapons. My plan is/was to enchant all my ordinary clothes to buff me and use those spells (stoneflesh or whatever) in place of armor.
So I tried to enchant something for the first time last night. I disenchanted some magic stuff I found. Good stuff like robes that do +12% destruction & +50% magic regen. I try to enchant a ring and what does it give me? +1 Magic regen. WTF?! I know I'm unskilled and the soul gem I used was petty... but only 1%?!? Am I making a mistake? Will I ever be able to enchant items as good as the ones I'm finding?
Second, how good are those mage armor spells? Will I ever be as protected as what you can wear in the game or am I just setting myself up to be a glass cannon. I was under the assumption that using magic and Mage Armor, I could make myself untouchable at some point.
I'm only level 10, btw.
Dave Inc. said:So, without spoiling anything please, why should I do the civil war stuff before doing the MQ? Does it not jive all that well going the other way 'round?
You're trying to create powerful magic armor without any training using the soul of a stray dog you found in the alley, of course it's shit.ckohler said:I+1 Magic regen. WTF?! I know I'm unskilled and the soul gem I used was petty...
Okay I'll stick with the MQ for now--I'm the fucking Dragonborn, I shouldn't concern myself with the civil war unless it gets in my way.Cryptozoologist said:I did the MQ before doing the civil war quests (sided with Imperials). There is one point in the MQ that certainly will not occur if you do the civil war first. So I imagine if you want to participate in this event you should complete up to that point in the main quest first. You'll know it when you see it.
I was striking a ton of people yesterday and no charges were getting taken off my dagger. Gonna have to retest it tonight.nicoga3000 said:Actually, it uses a charge whenever you strike your enemy or fire the bow. But still, lower time and more charges is better. My bow has a 3-second window (so that if my atronach or companion deals the final blow right after hitting them, it's OK), but if you're melee or rolling solo, 1-second is perfectly fine (get more charges anyways).
My tactic for Elder Scrolls games is to increase the difficulty level as I level up. At level 7 I switched to Adept; at level 12 I went to Expert. My test for difficulty is whether I encounter things that challenge me. At expert right now I can usually easily defeat bandits, but trolls and dark elves are difficult. That's my two cents.DRock said:Does the difficulty ramp up in this or do I need to adjust it? I'm level 6 on the default right now and I'm 1 and 2 shotting enemies with my 2handed axe.
Dave Inc. said:You're trying to create powerful magic armor without any training using the soul of a stray dog you found in the alley, of course it's shit.
ckohler said:Thanks for the info guys. I'm going to continue my pure mage ways.
I just didn't expect it to be that bad. It gave me the false impression that the upper limits of enchanting would be far less than what items you can just find for free.
TBH, I kind of feel like murdering both groups but she's a Redguard like me sooooo, I dunno.HammerOfThor said:Hey, for that mission where those guys are looking for the chick, then you find her at, and you have tothe inn, is the better outcome to help her or them?go to the jail to talk to the prisoner
mxgt said:Just became. What an incredible quest line.the arch-mage of the College
Plus my mage now looks like a total badass