mxgt said:
That was my intention but I've delved deep into restoration and illusion along with destruction. You definitely need some form of control over enemies as pure mage is the very definition of glass cannon. I get 1 shot frequently by enemies I come across so I rely on Lydia to soak damage while I stand back and unleash fiery death on the enemies while healing her if needed and calm/fearing other enemies
That's on Master difficulty
I'm on Adept and with Destruction at level 47 and character level 15, I am feeling the glass cannon-ness of the build. Getting two-shotted by frost sabre tigers and against enemy mages, I can't seem to hold my own if I don't break their wards after one or two spells. If more than two mages gang up on me, it's pretty much a lost cause. Currently, my life is only 100 so it goes down fast in any kind of intense scenario. My crowd control comes in the form of fireballs as I don't like Illusion-type spells.
However, I am an assassin-mage and I've leveled Sneak so basically I am sneaking around unseen and dual-casting fireballs and catching enemies off-guard. If I can't kill them with two fireballs, I back off and hide until they lose their suspicion and I go back and cheese them again. Pretty effective thus far. Therefore, I only intend to grab the Silent Casting perk (and the pre-reqs) from the Illusion tree to help with the Sneak.
I was considering going down the Restoration perk tree but decided against it in the end. It's meaningless to get better healing spells when the Fast Healing spell restores 75 health and I only have a 100 to begin with. So I'm just going to grab the Novice Restoration and +50% cure and +50% magicka regen perks from that tree and leave it at that.
I will be grabbing a whole lot of the Alteration perks though I am currently debating Mage Armour because I heard some of the masks are awesome and since those are considered light or heavy armour, Mage Armour wouldn't work with them.
Not currently planning to go down Conjuration at all. And in line with the assassin mage build, I will be grabbing the 15x dagger backstab damage perk. Now I'm wondering if I can squeeze 5 of the +20% one-handed damage perk into my build.