Wallach said:So I need to pre-order this today; any place have a decent sale on it perhaps? Do pre-orders from other sites like D2D even get to pre-load?
Same thing I've been wondering so here's for a new page.
Wallach said:So I need to pre-order this today; any place have a decent sale on it perhaps? Do pre-orders from other sites like D2D even get to pre-load?
renitou said:Any sign of the PS3 version yet?
Woorloog said:Yeah, it is very good, if you like reading... Morrowind was like a novel in some respects.
Bah, it'll be fine. Stop mewling like a Khajiit.ajf009 said:I think they're pretending PS3 doesn't exist
Started playing Morrowind recently since I was too young to get into it when it released.Blue Ninja said:I've been replaying Morrowind in anticipation, and yeah, the story is really good.
Features:
Skyrim has made a lot of changes and improvements to the TES-formula. For those of us who played Oblivion, these are the main differences.
Oblivion's 21 skills have been condensed into 18 and include a few new additions like Pickpocketing
Oblivion's 8 attributes have been streamlined into 3 (Health, Magicka, Stamina)
You no longer choose major skills, each skill increase helps you level up
Birthsigns are no longer chosen at the start of the game
You can choose your characters build, give him a beard of an impressive set of tattoos
Different level-scaling system, more akin to Fallout 3 and New Vegas
Fast-travel to undiscovered cities now costs gold, you can still fast-travel to locations youve discovered using your in-game map
New conversation system takes place in real-time
You can get married to NPCs of either gender
Radiant A.I. has been improved
Wildlife no longer automatically attacks you
Armor and weapons no longer degrade
Chestplates and greaves have been combined into one armor piece
Bows are more powerful, but arrows are a lot more rare
Lockpicking functions more like in Fallout 3/New Vegas
Spells have to be equipped before being used, much like in Morrowind
Third-person camera has been significantly improved
Backwards running speed has been severely reduced
Sneak status is a combination of Oblivions and Fallouts system
Health now slowly regenerates outside of combat
MeBecomingI said:My PC is ready... bring it on Skyrim! I want my mods... sorry PS3 and 360. You fail this round.
Me too, but what are you going to do? They are making the game more accessible to newer players and by doing that are making boatloads of money.See You Next Wednesday said:Bolded parts make me sad
So you don't like streamlining but do like free fast travel to cities? Fast travel to unexplored cities costs gold because you've pay for a wagon ride. And how is arrows being a bit rarer a bad thingSee You Next Wednesday said:Bolded parts make me sad
See You Next Wednesday said:Bolded parts make me sad
And let's not forget Oblivion's leveling is the worst system ever implemented into a videogame.syllogism said:So you don't like streamlining but do like free fast travel to cities? Fast travel to unexplored cities costs gold because you've pay for a wagon ride
abundant said:Breton's are going to be OP against magic users. Dragonskin + Atronach perk in the Alteration tree = Absorb 80% of magicka from hostile spells for 60 seconds.
Go with the hard bound guide. Amazon has it for $25.QP3 said:I cannot remember the last time I was THIS excited about a games release.
Considering picking up the stately guide just to have and to hold and love.
Any recommendations on which one to grab?
Reluctant-Hero said:Go with the hard bound guide. Amazon has it for $25.
lmfao.TheExorzist said:Awesome OP but I am disapoint it's not "Fallout with swords".
zethren said:Which part about the fast travel makes you sad? At least you can't fast travel to places you haven't been free of charge. Now at least it's more like Morrowind's Silt Striders.
ironcreed said:Here is a new interview with Todd Howard clocking in at around 30 minutes on Gamespot's show, The Hot Spot. If anything, you will come to respect Todd and Bethesda even more for what kind of games they make after listening to this. As some of the questions made me want to cringe. For instance:
- Is there really still a place for these huge single player games?
- Ever consider maybe shipping off The Elder Scrolls to another developer, so you can release more games more frequently?
- Do you have plans to add multiplayer?
To sum up Todd's answers, he basically said that there is still a large enough audience that still wants these huge, content packed epics, so of course they are still relevant. Fortunately, these are the types of games that they love to make and they will take as long as the game needs to release one. As far as multiplayer, he said that it always gets brought up, but always gets voted down because, at the end of the day, they love making these huge, content packed single player games.
If this does not make single player and/or RPG fans appreciate Bethesda, then I don't know what will. You better be happy that we still have developers like Bethesda, despite whatever niggles and warts might be in their games here and there.
http://www.gamespot.com/events/the-hotspot/video.html?sid=6343995
K2Valor said:Is there companions in this game a la Fallout? i.e. people that will follow you?
zethren said:Which part about the fast travel makes you sad?
K2Valor said:Is there companions in this game a la Fallout? i.e. people that will follow you?
Derrick01 said:That it exists at all. The game would be so much better without it.
Derrick01 said:That it exists at all. The game would be so much better without it.
bengraven said:Yes, and apparently a lot more. I've heard, though I can't confirm, that you can have almost anyone as a companion.
Which is great, because Lucy West not being a companion was a tragedy.
Morrowind's solution to fast travel was much more elegant. Between the silt striders, the boats, and the mage guild's teleportation you could reach most parts of the continent within minutes while keeping the sense of scale intact.GasProblem said:...Don't use it? Just walk everywhere and don't use fast travel it that tickles your fancy.
Meier said:So excited. HATE that video games somehow think it's a good idea to embargo reviews until the day of or before they're released. It's insane. That is the mark of a shitty movie.. why can't video games get with the program?
This is my most anticipated game of this gen but I always avoid info on games I like so as to not be spoiled.. pretty disappointed about the fact there are only 3 attributes now apparently. That seems like a major step-backwards regardless of whether it makes it easier for new players.
GasProblem said:...Don't use it? Just walk everywhere and don't use fast travel it that tickles your fancy. That's what I'll be doing most of the time, big part of the fun is exploring. I can see myself using fast travel on my 3rd playthrough though.
That wasn't elegant at all and mostly just resulted in having to make pointless trips between places you had already been into. I'll rather allocate my time in the game as I see fit. The only way to actually make the lack of fast travelling interesting is by making wilderness very dangerous and randomarchnemesis said:Morrowind's solution to fast travel was much more elegant. Between the silt striders, the boats, and the mage guild's teleportation you could reach most parts of the continent within minutes while keeping the sense of scale and perspective intact.
Meier said:So excited. HATE that video games somehow think it's a good idea to embargo reviews until the day of or before they're released. It's insane. That is the mark of a shitty movie.. why can't video games get with the program?
This is my most anticipated game of this gen but I always avoid info on games I like so as to not be spoiled.. pretty disappointed about the fact there are only 3 attributes now apparently. That seems like a major step-backwards regardless of whether it makes it easier for new players.
Skirn said:Great OT.
Anyone rolled a Necromancer-like character in a TES game before? How are the summoned creatures' fighting prowess?
And a friend just texted me that there are. What a fucking ass-hat for spoiling that surprise.werewolves in the game