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The Elder Scrolls V: Skyrim - Special Edition |OT| Winter is Here

Ashodin

Member
^ Cool story! Where'd you get that scarf? I had a similar mod on PC, but the Xbone version got removed like a minute after being uploaded. :'(

------

Managed to get my hands on Spellbreaker. Good to have that one on me again. The quest to get there was tough as balls, though: those afflicted kept burning through my health. Got ganged up on by Dwemer Spheres on more than one occasion. And Orchendor was just ridiculous.

I need to start upping my magic resistance. And fine some better armor, Steel Plate isn't cutting it anymore. I've come across several Ebony helmets, I'm wondering where the rest of the armor is hidden. I can't craft it myself, since I've got a mod to make the loot more Morrowind-like.

Game is still a goddamn looker, too.

SdkJhgi.jpg
It's the Skyrim Scarves and Mufflers mod. See if you can find it!
 

GhaleonEB

Member
Today's edition of Fuck the Falmer News is sponsored by Frostflow Lighthouse.

I only ran that 'quest' once on 360, but I remembered it vividly, and as such was both looking forward to it and dreading it. It has the single most depressing/sad line of text in the game: "I think I know why father left me the dagger."

That is some rough stuff, Bethesda. Damn.

My trek to the lighthouse was it's own mini-saga, though. I was hiking from Solitude to the the northern coast, possibly my favorite region to explore, when I ran across...a horse. Standing over the dead body of a bandit highwayman like nothing happened there and if it did it was none of my business.

Cznz2mSVEAA9g3d.jpg


The horse wasn't owned, so riding it would not have been stealing. We consider one another for a moment, and I conclude this is a horse with an independent streak I should respect, and I moved on. 50 yards down the coast I hear the frantic neighs from the horse as something attacked it. I turn around and see a pack of three big northern frost spiders surrounding it, and I sprint back to help out. Together we fend them off, which was actually pretty tough on Master. The northern coast welcomes exploration, but most creatures still 2-shot me up there.

Spiders dead, we re-consider one another. And set out on adventure together.

Czn1eQpVEAIS-YT.jpg


Bandits, wolves and ice wraiths fell to our combined might. Mountains were scaled, ore veins discovered, and, eventually, a light house discovered. As I watched Nelly wander away, I noticed she was following the road perfectly. I had a moment of hesitation, debating whether to explore the lighthouse, or rejoin her on the road and see where she was going. I decided to follow.

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I took two steps forward, and the game crashed. Upon reload, I realize my last save was when I left Solitude. Returning to where Nelly and I met, I found a pack of (living) bandits and no Nelly. I arrive back at the lighthouse on foot.

At any rate, fuck the Falmer and what they did to that family. Fuck crash bugs, too. Both were terribly upsetting. I really wanted to keep adventuring with Nelly; it's so odd to have memory of this adventure that happened, yet didn't. :(

####

Bonus story time.

Now level 32, my build is coming together and I'm running into fewer and fewer obstacles I cannot overcome. The game is still hard, and often requires lots of strategy and triangulation around threats, but I can take the fight to dragons, bandits, vampires draugr and Silver Hands and come out alive (most of the time). I can dual cast Alteration spells, and have enough magika to Calm and Fury all but the highest ranking creatures - which is how I'm surviving the Falmer and vampire hoards.

I lifted a full set of Nordic armor from the Silver Hand chief, which corrosponded with my attack and defense abilities reaching a tipping point: I can thrash the Thalmor now, and all is well.

On a quest to kill some bandit in a cave outside of Markarth, I run into a Khajiit who tries to rob me. It does not end well for him, and I head to the bandit cave. On the way there I run into a three-pack of Thalmor atop a steep hill, and having recently cleared out their embassy realize it's a hoot to watch them die. I collect their armor from the bottom of the hill.

On the way back to Markarth, I run into another Khajiit in a similar location as the first. He suffers the same fate, and I head on to town. So far, it's just another day.

As I approach Markarth, a town guard whips out his bow and tags me in the chest with an arrow, out of the blue. I pull out my mace...and then put it away, signaling yield. Instead of arresting me, he puts his bow away and says, "Had enough, eh?". He walks off. What a dick. But clearly something is off.

Nothing odd happens in the city. I enter the underkeep to collect my bounty reward....and the Thalmor ambush me, backed up by town guards; they must have been waiting to get me into the keep. Less room to maneuver, fewer witnesses. Someone must have seen me toss those three off the hill. Or maybe identified me from that 'party' at the embassy.

I run back out into the city, toss on Become Ethereal and size up the situation.

I have kicked the hornet nest.

CzwNB_3UQAAaMDD.jpg


I head out of the city, flying down the steps, and out the door. Everyone is following me...but the guards outside the city are totes cool with it. They just hang out and watch. (Note the ocean of red dots on my compass.)

CzwNPPfUcAANy1l.jpg


I don't want to kill the guards, but I decide some retaliation is in order, so out comes the dual casting Fury spell. I tag two guards as they round the corner, and all hell breaks loose.

Horses from the stable, a nearby dog, the guards and the Thalmor slosh into a maelstrom of chaos. A miner walking home from a hard day's work decides to bury his pick axe into a guard's face.

CzwNos7VQAAsXAZ.jpg


As the carnage unfolds, the guard who I was just chilling with - the one staring at me two pictures up - suddenly arrests me. My fine: 40 septims.

CzwNv-fUsAEp3Lv.jpg


I don't know what I did - the Kajiit(s), Thalmor, the mess at the Embassy (I stole every plate in the place. Every. Single. Plate.). But it was worth it.

As incredible as the world of Skyrim is, it's also often really freaking weird. But I wouldn't have it any other way.
 

Hobbun

Member

Don’t get me wrong, I am glad and appreciate Bethesda is still making an effort in giving out patches/fixing issues.

But I really hate when the patch notes just indicate “General stability and performance improvements” and bug fixes.

What exactly does that mean? What factors in game were made more stable/better performance? What bugs were fixed?

When I was playing Diablo III, anytime Blizzard would put out a new patch, the patch notes were in detail saying exactly what was changed/updated.
 

Humdinger

Gold Member
You're a good writer, Ghaleon. It's always entertaining to read your stories. I like the way you interacted with the horse. And the guards. And then the Fury spell... Good stuff. Also, I'm going to have to find that Frostflow Lighthouse quest. I don't remember that from my first run.
 

Humdinger

Gold Member
Don’t get me wrong, I am glad and appreciate Bethesda is still making an effort in giving out patches/fixing issues.

But I really hate when the patch notes just indicate “General stability and performance improvements” and bug fixes.

What exactly does that mean? What factors in game were made more stable/better performance? What bugs were fixed?

Several factors were addressed, and certain bugs were fixed. Yeah, I know what you mean. There might be more details in the Bethesda forum somewhere, but I don't feel like digging.
 

GhaleonEB

Member
Thanks, Anderson. Part of the fun of this game is story swapping, I love reading what everyone else is up to.

My puppet master Nordic build (Master difficulty from the beginning) has finally come together. I handle ~60% of encounters without fear, but not without caution. The other 40% are draugr (Deathlords are still quite deadly), dragons and advanced destruction magic users. Now level 35, I've got the next 5 perks planned out to address them.

But that 60%? Pure bliss.

https://twitter.com/GhaleonEB/status/809845776180355072/video/1

I keep finding new things in this game. I'd never found this spot before:

CztCT6kVIAAQoUw.jpg


Or made Epic armor:

Cz0fWgCUUAAa3Kw.jpg


Or bumped into a hunter in the mountains, who when I spoke to him turned into a werewolf and attacked. I didn't know that was a thing. Neato.
 

Stuart444

Member
Just asking here but at the start of the game does hadvar glitch out thanks to a nearby horse for everyone? Started the game twice (one is my main and one is for the Oblivion Walker trophy since I fucked up on one quest and didn't get the artifact) and both times he gliched out a bit.

I'm on PS4 if that helps. It doesn't affect anything really, just curious if it happens to others since I had it happen twice.
 

spyder_ur

Member
Wondering if anyone can help me, playing on PS4. I've appeared to hit a gamebreaking bug. I was exploring the dwemer ruins of Fahlbtharz, got all the way through, cleared the last room, was excited about the loot, and...now I can't leave. Through either of the exits, I'll get a quick lore-based loading screen, then I'll get a black loading screen that seems to be endless.

My saves might be really far before then, possibly several hours as the autosaves took over once inside - honestly if I can't get out it kind of kills my interest in continuing my playthrough, if you know what I mean.

On PS4 I have the following mods installed: Deadly Bosses, Better City Entrances, Project Hippie, Better Loot, Stones of Barenziah quest marker, Ring of Increased Carry, rain and Snow FX, Lampposts, Lore-Based Loading Screens, and Point the Way. I've tried disabling all of them (except the Ring) - no dice.

Any thoughts or advice from anyone?
 

GhaleonEB

Member
Wondering if anyone can help me, playing on PS4. I've appeared to hit a gamebreaking bug. I was exploring the dwemer ruins of Fahlbtharz, got all the way through, cleared the last room, was excited about the loot, and...now I can't leave. Through either of the exits, I'll get a quick lore-based loading screen, then I'll get a black loading screen that seems to be endless.

My saves might be really far before then, possibly several hours as the autosaves took over once inside - honestly if I can't get out it kind of kills my interest in continuing my playthrough, if you know what I mean.

On PS4 I have the following mods installed: Deadly Bosses, Better City Entrances, Project Hippie, Better Loot, Stones of Barenziah quest marker, Ring of Increased Carry, rain and Snow FX, Lampposts, Lore-Based Loading Screens, and Point the Way. I've tried disabling all of them (except the Ring) - no dice.

Any thoughts or advice from anyone?

I ran into this once, and waiting for a while cleared it (I cycled it 24 hours). But I'm playing un-modded, so if it's rooted there then I'm not sure that will help.
 

Hawk269

Member
Quick Question...

Me and my wife are moving early next year and we were boxing things up and she came across my original collectors edition strategy guide. I recently bought the new guide, but have not opened it yet. Is there any reason to keep the new guide since the remaster is the same game, just with a fresh coat of paint or does the new guide/re-master have additional stuff for the main game?

Thanks! Just could save me about $30 bucks or so.
 
Wondering if anyone can help me, playing on PS4. I've appeared to hit a gamebreaking bug. I was exploring the dwemer ruins of Fahlbtharz, got all the way through, cleared the last room, was excited about the loot, and...now I can't leave. Through either of the exits, I'll get a quick lore-based loading screen, then I'll get a black loading screen that seems to be endless.

My saves might be really far before then, possibly several hours as the autosaves took over once inside - honestly if I can't get out it kind of kills my interest in continuing my playthrough, if you know what I mean.

On PS4 I have the following mods installed: Deadly Bosses, Better City Entrances, Project Hippie, Better Loot, Stones of Barenziah quest marker, Ring of Increased Carry, rain and Snow FX, Lampposts, Lore-Based Loading Screens, and Point the Way. I've tried disabling all of them (except the Ring) - no dice.

Any thoughts or advice from anyone?
I had a similar issue with the game crashing in dwemer ruins. Try backtracking to a door that will show a loading screen. And then try to go back to where you want to go, see if it fixes itself. Good luck!
 

GhaleonEB

Member
Quick Question...

Me and my wife are moving early next year and we were boxing things up and she came across my original collectors edition strategy guide. I recently bought the new guide, but have not opened it yet. Is there any reason to keep the new guide since the remaster is the same game, just with a fresh coat of paint or does the new guide/re-master have additional stuff for the main game?

Thanks! Just could save me about $30 bucks or so.

This edition contains all the expansions, so if your original came out alongside the original game, it is probably missing that. I'm assuming the new guide has them, but I can't seem to find it online.
 
What's the point of Quick Reflexes in Block now? Before, I could use it to interrupt an enemy's power attack but now you move to slowly to counter it. That's why I hate the slow time effect in Skyrim. Outside of the Archer one (which is only marginally useful), it's stupid to have your character slow down too since you gain no benefit from it.
 
What's the point of Quick Reflexes in Block now? Before, I could use it to interrupt an enemy's power attack but now you move to slowly to counter it. That's why I hate the slow time effect in Skyrim. Outside of the Archer one (which is only marginally useful), it's stupid to have your character slow down too since you gain no benefit from it.

It had me baffled for a while, too, until I figured it out. But you can lower your shield, and the effect continues! Use it to step back so the enemy goes off balance, or to circle around your foe while it's attacking and strike him from behind.

In other news, I had some time to play this weekend. Ran into a Boethiah Cultist, traveled to their Sacellum and stuck one of them on the Sacrifice Spire (hooray for mods!). Journeyed to Lost Knife Hideout, killed the current Champion of Boethiah and looted his sweet, sweet Ebony Armor. Wulf got upgraded, y'all!

tVgEKcz.jpg


I liked this screen, because it shows how different the weather can look with Climates of Tamriel installed. Everything just has this colder, more Northern feel to it. I love it.

That's not the only adventure I had this weekend. Earlier today, slightly after this screenshot was taken, I came upon a lone Imperial and Stormcloak soldier duking it out in Hjaalmarch. I decided not to intervene, but a nearby Dragon had other intentions. As I engaged the flying beast, another dragon swooped down from the heavens, making me fight on two fronts. After getting cooked alive inside my armor a few times, I managed to vanquish both beasts - thank god for Spellbreaker.

Later, as I traveled with Esbern and Delphine towards the Karthspire and Sky Haven Temple, another Dragon decided to ambush us. This was no mere dragon, either, but one of the Elder variant. What resulted was an epic battle between an army of Forsworn, two Blades, the Goddamn Dragonborn and the fire-breathing wyrm. Thank god for Spellbreaker.
 

GhaleonEB

Member
Later, as I traveled with Esbern and Delphine towards the Karthspire and Sky Haven Temple, another Dragon decided to ambush us. This was no mere dragon, either, but one of the Elder variant. What resulted was an epic battle between an army of Forsworn, two Blades, the Goddamn Dragonborn and the fire-breathing wyrm. Thank god for Spellbreaker.

I just ran that one a couple days ago as well. I had a dragon going to town on the Forsworn with the Blades in the mix, but I stayed back and tossed Frenzy into the camp repeatedly. It was semi-controlled anarchy as Esbern and the hagraven traded giant fireballs, the Foresworn were in a mix of whomping on each other and Delphine, and the Dragon was egalitarian and was opportunistically trying to kill everyone. That camp is one of my favorite set pieces in the game.

Dispatch of random thoughts:

I'm easily distracted. All I meant to do was hike from Markarth to a cave in the deep south to wipe out some witches for the Companions. I took a detour into a the shiny object that was a marked Dwemer ruin - curious as to why I had it marked - only to kick off the Aetherium Forge quest, assisted by a warrior ghost. My loot-hauling capacity about halfway filled up, I move and and get drawn to another shiny object, a Nordic ruin. I'm after the Dragon Priest masks, and Valthume was a score. Resurrecting him so as to re-kill him before he could come to full power was a nice change of pace from the regular 'pops up in front of the dragon wall' theme for them.

Carrying capacity full, I head back to Markarth. I only got about halfway to the witches coven. I'm on the way back there now.

#####

I really like how Skyrim inverts our relationships with enemies so often. Last week I ran into one of my arch-nemesis, a hagraven, only bust her out of a cage and whomp through a tower along side her, returning the tower to its rightful owner. I refuse to kill most wildlife, and just use Calm on bears and sabercats - I come up and pet them before moving on. I know later on, I can get my own pet dragon (as my daughter Natalie currently deploys regularly). Last night I hiked to the top of
Throat of the World and met Parthurnax, one of my favorite characters in the game.
These constant little inversions of our relationship to typical adversaries give the world some welcome dimension. Not everything is just out there to kill us.

Last night I ran into a new one: when clearing out a cave of spiders and witches, I came across a spriggan in a cage, a witch and hagraven nearby. I toss on muffle and break the spriggan out of jail, then tag the witch with Frenzy (the hagraven resists), then run and hide, as destruction magic still, um, destroys my ass.

I pop back out to find the witch dead and the hagraven whomping on the spriggan. Not about to send the spriggan to her death I head back over and help polish off the hagraven, fully expecting the spriggan to turn on me. But...she doesn't. Instead she seems to regard me for a long moment - I swear she nodded at me - before striding toward the exit. I open the gate and she heads out into the forest outside the cave.

I never did this particular cave back on 360, so it was a delightful find. I came away with loot and warm fuzzy feelings.

####

Pretty sure I'll never get tired of climbing places and looking around. The game often takes on this painterly quality up in the mountains that I just can't get enough of:

C0BSzW7UUAAiOEl.jpg


C0BS0PVUkAAkqyN.jpg


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C0BR-UtUoAA4iOJ.jpg


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Early in the game, hiking up to Bleak Falls Barrow is our first exposure to Skyrim's verticality, assuming we follow the early prompts to Riverwood. While tall, Throat of the World drawfs it, and we're left wondering if we can ever get up there.

Later, we do, and Bleak Falls Barrow feels like a hundred miles below:

C0BSzwNUoAATPlX.jpg


It's one of the many ways Skyrim's world is brilliantly designed, as we progress both in power and height over the course of the quest lines. I'm constantly reminded of how far my character has come, literally.
 

Humdinger

Gold Member
Enjoyable read as always, Ghaleon, thanks for taking the time. You make me appreciate aspects of the game I hadn't really thought about (e.g., the reversals).

I would share my own stories, but they wouldn't be terribly engrossing. I'm so ridiculously over-leveled due to mods, my stories would go something like, "... then I one-shot this guy, and then I one-shot this other guy, then I killed a dragon in three swings..." It's no challenge at all, but I still enjoy it. I've completed almost all the main quests, so I'm just cleaning up and poking around, seeing what I can find.

The only little vignette I'll share is that I had intended to skip the Boethia questline -- the one that asks you to lure someone to the shrine and sacrifice them -- because I'm playing as a good guy. However, I changed my mind today, because Njada Stonearm (one of the companions) was getting on my nerves.

Njada_Stonearm.jpg


"I don't know why Vignar made you a companion" (sneering). I must've heard that 20 times. "What could you possibly have to teach me?" (sarcastic). Even after I'm Harbinger, still she makes the snide comments. No respect...

So I asked her to follow me, and I took her up to Boethia's altar, and I sacrificed her.

I felt slightly more evil afterwards, but not too bad. Look, I'm a forgiving guy, but you can't keep making cracks about the Dragonborn/Harbinger and expect me to let it go.

Now where's that guy who made the crack about my sweet roll... Maybe I'll adopt a new persona. He is a Dragonborn with a fragile ego, driven to kill anyone who makes a negative remark about him.
 

TissueBox

Member
Know this is kinda random but being where most folks have assembled I just come to wonder outloud if anyone attended the Elder Scrolls live orchestra concert that took place a month back. And if so what'd ya think of it? 'Cause I'm -- ahem -- listening to it from an audience-recorded feed myself atm and it's just very soothing and the hosts are actually funny to boot lol. xP
 
I broke my game a little and its annoying as hell. So I went into Volskygge or w/e backwards the other day and my game didn't like it. Now I have a FWOOOSH sound effect, like a fire blast, that goes off randomly and repeatedly, accompanied by controller vibration. I also have no save from before the bug, apparently, so if I choose to continue playing, I'll be stuck with it forever. This blows.

Moral: Don't enter dungeons through the exit.
 
Enjoyable read as always, Ghaleon, thanks for taking the time. You make me appreciate aspects of the game I hadn't really thought about (e.g., the reversals).

I would share my own stories, but they wouldn't be terribly engrossing. I'm so ridiculously over-leveled due to mods, my stories would go something like, "... then I one-shot this guy, and then I one-shot this other guy, then I killed a dragon in three swings..." It's no challenge at all, but I still enjoy it. I've completed almost all the main quests, so I'm just cleaning up and poking around, seeing what I can find.

The only little vignette I'll share is that I had intended to skip the Boethia questline -- the one that asks you to lure someone to the shrine and sacrifice them -- because I'm playing as a good guy. However, I changed my mind today, because Njada Stonearm (one of the companions) was getting on my nerves.

Njada_Stonearm.jpg


"I don't know why Vignar made you a companion" (sneering). I must've heard that 20 times. "What could you possibly have to teach me?" (sarcastic). Even after I'm Harbinger, still she makes the snide comments. No respect...

So I asked her to follow me, and I took her up to Boethia's altar, and I sacrificed her.

I felt slightly more evil afterwards, but not too bad. Look, I'm a forgiving guy, but you can't keep making cracks about the Dragonborn/Harbinger and expect me to let it go.

Now where's that guy who made the crack about my sweet roll... Maybe I'll adopt a new persona. He is a Dragonborn with a fragile ego, driven to kill anyone who makes a negative remark about him.
The Trumpborn?
 

Humdinger

Gold Member
I hard save a lot -- every time I start a new quest, every time I finish a quest, every time I exchange a bunch of loot, every time I level up, and every time I stop playing. I'll use quicksaves for within quests but always bookend the quest with hard saves. I'll use hard saves several times within a quest, too, if it's a long one.

It's a habit I picked up long ago with Bethesda games, when they were much glitchier than they are now -- I'm talking Morrowind on the original Xbox. I learned that either you save often, or you run the risk of losing a big chunk of gameplay, maybe your entire game.

The Trumpborn?

lol.

I ought to sue you for that remark.
 

Joco

Member
I've been doing a thief/archery build as when I played back on the 360 I was a warrior. Been leveling up the sneak tree, is silent roll like the most useless perk in the game? I really don't see the point of it for Skyrim's combat.
 
I keep finding new things in this game.

I'm closing in on 900 hours across both versions of Skyrim on Steam now, and yep, I'm STILL finding new things =P I found a chicken necromancer the other day and couldn't stop laughing. I love the detail in this world!

Great to see you climbing mountains as well! That's my goal for my new playthrough. There's a popular mod called "The Notice Board" which adds radiant quests to notice boards in each town. It also has random notes posted by the people who live there and any visitors. There's one NPC who is basically a Tamriel travel blogger, visiting towns at the foot of every major mountain in the game and documenting her journey there, as well as talking about the mountain from the region she's about to climb. I want to follow in her footsteps and climb every peak in Skyrim =)

I'll also become a werewolf with this character, because even after close to 900 hours I've still never become a werewolf...
 

Stuart444

Member
I've been doing a thief/archery build as when I played back on the 360 I was a warrior. Been leveling up the sneak tree, is silent roll like the most useless perk in the game? I really don't see the point of it for Skyrim's combat.

Certainty seems useless.

I love being an sneaky archer. Done the whole game using just a bow and arrows. (Done all Guild quests and Dragonborn dlc. Just for to do dawnguard which I've started and main quest which is just after blades in the dark) and it's been so fun. Using a Stahlrim bow and arrows atm.

Only time I get annoyed is when mandatory npcs are with you and either get on the way of your arrows or just run in messing up my sneaking (especially the thief's guild. You guys are meant to be sneaky :/).

Still been fun to play through the game like this since normally I'm a sword user with some magic sprinkled in so it's been a fun change from my normal.
 

burnfout

Member
Loving the game all over again. Gonna add more hundreds of hours in the Ps4 version.

Walking around, music cranked up. While it's winter outside. Such a great winter game.


Keep the stories coming. Fun to read!
 

ngower

Member
This is my first time playing Skyrim and I think there's a bug OR this game hates me. I'm in the early quest to join the Companions and am to train with Vilkas. I take a few swings but then EVERYONE in the courtyard starts attacking me. I'm only level three and this seems buggy because when I did get a few swings in on him he started congratulating me, but as I'm stuck there listening to his praise the villagers keep attacking me and I die. Am I doing something wrong?

EDIT: Well, I figured out how to beat that. Then I stole some Elven stuff from the room where Kodlak is...but I don't have it and it looks like it's on his back. Can he re-steal things? How do I get that?
 

Santiako

Member
I've been doing a thief/archery build as when I played back on the 360 I was a warrior. Been leveling up the sneak tree, is silent roll like the most useless perk in the game? I really don't see the point of it for Skyrim's combat.

Certainty seems useless.

Silent roll is awesome as it esentially allows you to sprint while sneaking. Just hold the roll button (only works in first person) and roll away.
 

Humdinger

Gold Member
I've been doing a thief/archery build as when I played back on the 360 I was a warrior. Been leveling up the sneak tree, is silent roll like the most useless perk in the game? I really don't see the point of it for Skyrim's combat.

Yeah, it's a wasted perk, especially for me, since I play in first person and don't need to see my character do rolls.

The next one, Silence, doesn't seem all that great, either, although I realized I probably misunderstood it. The description states, "Walking and running don't affect detection." That makes it sound as if you can walk and even run around next to enemies, uncrouched, and they won't see you. Well, that's not true, as I discovered when I tried it. So I looked it up, and I'm still not entirely sure what Silence does, although I do gather that you still have to be crouched. I've heard it removes all sound, including from armor, so that you're only detectable through smell or sight. The description is misleading.
 
This game is still so much fun, and as others have said, the perfect winter game.

We don't get much "winter" here in CA, but lately it's been dropping into the low 50's/mid 40's at night, so I leave the door and window open in the living room and huddle under a blanked while I play. Works so well with the Frostfall/True Storms mods too.

Been trying to find the right balance with the mods to keep it difficult, while also fun, while also adding/fixing things from the original.

Playing this time with fast travel turned off is.. way better than I expected it to be. In my past playthroughs, for the sake of time management, I'd always just fast traveled around as much as possible. This time, disabling it (The little cart guy still work), I end up coming across so many weird/cool/funny things on the road. The Civil War mods mean the Stormcloaks and Imperials and Bandits are constantly getting into fights, people are coming after me, Mercenaries are wandering to and fro looking for jobs.. it feels so much more alive.

This is my 2nd character with mods, I got to level 20 or so the first time before swapping out a bunch of mods and trying again. Now I'm level 35 and feel like I'm close to a good balance, but a few things still seem to tip the power balance a little too far one way or another (10,000 gold for vendors makes it easy to sell everything too quickly, but the standard 500 gold, or whatever, is way too small).
 

Boss Man

Member
Been enjoying this a lot the past week or two. I never did get around to the DLC so I'm doing a slow, full playthrough.

My main gripe with Skyrim is that it's harder to replay than Oblivion is because it kind of pigeonholes you into being a Nord axe man. Nothing else really makes sense in this game unless you mod out any dragonborn stuff. The core game sure is fun to play through though.

Now I wish they'd give us an Oblivion remaster as well.
 

Humdinger

Gold Member
Oblivion remaster would be nice, I agree. I didn't like Oblivion much the first time, because it felt like such a letdown and dumb-down after Morrowind, but I'd bet I'd enjoy it now, if it were remastered.
 

Golgo 13

The Man With The Golden Dong
For the first time since beginning Skyrim 5 years ago, and since playing it on 3 different platforms -- I finally finished the main story of the game. Feels good, but slightly hollow knowing there's a ton of content for me to still explore. Good nonetheless....


The hall of Valor and the dead warriors who help you kill Alduin were pure greatness

Favorite part of the game :)
 

Humdinger

Gold Member
Okay so I've never played the DLC's for Skyrim should I wait for post game to touch them?

You don't have to necessarily finish the main quest first, but it's best to wait until you're a pretty high-level character. I'm referring to the Dragonborn DLC. Haven't finished Dawnguard yet.
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
Have they addressed the fps issues on the Pro version yet?
 
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