The Evil Within 2 |OT| "Something not quite right"

I think a big issue is despite the jankiness of the first game. I think it had a much larger budget than this sequel has.
I doubt it, EW2 is on a new engine with mre advanced graphics and open areas, lots of content for a single player campaign. At the very least it should be slightly higher than the first one as its a true current gen game (though that could have worked in terms of art direction for the first game somehow)

The change is a design thing. EW2 looks more "modern"
 
I'm playing the first game in anticipation of TEW1 and should be done soon-ish. Are the 3 DLCs a) good and b) necessary for the comprehension of the TEW2's story?

I just played through the first DLC last night (The Assignment) and it was fantastic. Honestly one of the best DLCs I've played. They went all out in introducing a huge number of new mechanics (it plays totally different than the base game), it's quite meaty (3 hours long), and just chock full of cool and interesting scenarios.

I think I may like it more than the base game.

Going to go through the second DLC and then its back to TEW 2.
I hope Mikami's next project is a new horror IP, and I kinda hope they work with a different publisher in the future, Bethesda really isn't very rich.


Tango is owned by Bethesda.
 
Up to chapter 10 now. Game is not that great with pacing encounters and giving you resources at times. You might have to do few sections back-to-back that more or less ask you to dump all your ammo without being able to go craft more in between. Sure you can craft on the go but I don't like it due to higher cost.

Also what is up with bosses not giving you any rewards? You have to use ton of resources to beat them but get nothing in return. Bit of a bummer.

I totally agree. I don't think charging you more to craft on the fly was a necessary addition to this game. It just makes acquiring more a hassle. I like to play this game in a more actiony style and I'm getting punished for doing so. It seems to be catered more towards stealth gameplay.
 
I'm eberessed to say this, but I need chapter 3 help.

How do you kill the dogs that Hannibal summons from the eye in the sky?
They're so fast and i can't keep up with my weapons. I also tipped the barrel earlier and now it's gone so I can't use fire.
 
I should clarify I'm also a person who loved both The Evil Within 1 and The Evil Within 2. I'm letting The Evil Within 2 sink in a bit more before I lay out my full thoughts on it, but I find it fascinating how both games are similar yet different, and both are games I think will end up being love it/hate it games, but with different audiences. I think this is already showing and telling there's plenty of people in this topic who are at once saying it might be one of their favorite horror games of all time or think it improves on the original in every way, and some who seem to legitimately hate this game or are disappointed by it or elements of it. The Evil Within 1 had about the same response, but with a different set of people for a different set of reasons.

I have a very broad interest in different types of horror games, and I think both The Evil Within 1 and The Evil Within 2 are incredibly fascinating entries into the genre which both will go on to be at least cult hits in the future (though I do hope they blow up). There's some moderately successful horror games that have some interesting legacies forged given a few years by the horror gaming audience. The Evil Within 1 & 2 both will stand out somewhat simply because despite obvious inspirations they're both surprisingly unique. I've played a lot of horror games, and I can't quite say there's any game that's got a similar feel to the first TEW or TEW2. There's unique things and design structures both games have (not shared, but individually) which I've never quite seen before.

I hope the series doesn't die with this entry, I think TEW spawns some incredibly interesting titles that are unlike anything else coming out.
If you liked it Dusk then i think its going to be fine can't wait to get my hands on it :D

TEW is one of the scariest games i ever played, but was far too uneven/rough and i never finished before the disk got scratched. :c
 
I totally agree. I don't think charging you more to craft on the fly was a necessary addition to this game. It just makes acquiring more a hassle. I like to play this game in a more actiony style and I'm getting punished for doing so. It seems to be catered more towards stealth gameplay.

The higher cost works for the more open sections such as ch3 but for more linear chapters it doesn't really work.

I'm eberessed to say this, but I need chapter 3 help.

How do you kill the dogs that Hannibal summons from the eye in the sky?
They're so fast and i can't keep up with my weapons. I also tipped the barrel earlier and now it's gone so I can't use fire.
Use shock bolt and blast them with shotgun. Also I think you can climb on top of the containers and keep shooting them from there since they can't climb.
 
Use shock bolt and blast them with shotgun. Also I think you can climb on top of the containers and keep shooting them from there since they can't climb.

Didn't find the crossbow yet >.>
I tried climbing to the top of the truck but they climbed up with me.
 
I totally agree. I don't think charging you more to craft on the fly was a necessary addition to this game. It just makes acquiring more a hassle. I like to play this game in a more actiony style and I'm getting punished for doing so. It seems to be catered more towards stealth gameplay.

RE7 has seemingly the same problem- the standard difficulty is too easy (especially on replays), while the next difficulty up is closer to being "very fucking hard" as opposed to just "pretty fucking hard".

In TEW2, it seems to basically go very easy -> easy -> hard
 
I'm eberessed to say this, but I need chapter 3 help.

How do you kill the dogs that Hannibal summons from the eye in the sky?
They're so fast and i can't keep up with my weapons. I also tipped the barrel earlier and now it's gone so I can't use fire.
Shoot it till it dies. If it’s the part I’m thinking of, climb the trucks to get a bit of breathing room (they’ll take a few seconds to hop up). They tend to do just one dodge when you first aim at them iirc
 
Is the Predator skill bugged? I got it, and it never gives me the red arrow.
I even watched YouTube videos, and i'm doing the same thing i think, but i never see the red arrow to activate it.

I'm enjoying the game so far.
I'm still dicking around in Chapter 3, but my only two complaints would be:
1) The skills available with the gel all seem pretty pointless this time around.

2) I didn't like the piss filter of the first game, but this went perhaps a bit too far in the opposite direction, looks almost like Fortnight at times, with the bright colors (as a whole though it looks way better).
 
The art direction was good but not great imo, sometimes it just looked too clean, sometimes it looked alright. Not saying it's bad, but TEW1's art direction is on a whole different level, despite the ''bad'' dated graphics.

I mean come on, who seriously think TEW2 had art direction and atmosphere THIS good?

6k6GWz6.png


xkiW4TU.png


q1c5NOM.png


the-evil-within-gif-1.gif


tew-gif-mainroom.gif

.

I have no fucking clue why people ever complained about TEW's visuals. That game was a real looker most of the time.

It still looked amazing when I played it earlier this year.
 
I'm eberessed to say this, but I need chapter 3 help.

How do you kill the dogs that Hannibal summons from the eye in the sky?
They're so fast and i can't keep up with my weapons. I also tipped the barrel earlier and now it's gone so I can't use fire.
You can avoid that fight. There's a crate you can climb on the opposite side with a plank bridge going over the fence. I just ran away.
 
How's the horror level in this game? Is it toned down or on first game level? Will buy later this year just curios what you guys think thus far.

It is definitely toned down imo. I'm not even sure if I would put EW2 in the horror genre, I think it's really just survival-action with some horror elements. Ch. 2, 5, 9, 11, and 12 lean heavier on the horror side, but I feel the same way about the game as I do about F.E.A.R., RE4, Deadly Premonition. There becomes a point where there is too much action for me to outright say "this is a horror game." Compared to something like Amnesia or even the recent RE7.

Then again, a mumber of my own assumptions about the horror genre are going into those statements.

Is the Predator skill bugged? I got it, and it never gives me the red arrow.
I even watched YouTube videos, and i'm doing the same thing i think, but i never see the red arrow to activate it.

I'm not sure if it's literally bugged, but it's definitely finicky. I made a separate save to test it out because of the reports on here about the issues with it. I encountered those issues.

I have no fucking clue why people ever complained about TEW's visuals. That game was a real looker most of the time.

It still looked amazing when I played it earlier this year.

This perplexes me too, I played the first game earlier this year and thought it looked good, must've been a revelation three years ago.
 
Is the Predator skill bugged? I got it, and it never gives me the red arrow.
I even watched YouTube videos, and i'm doing the same thing i think, but i never see the red arrow to activate it.

Happened to me too. It wouldn't ever pop up til I was pretty much already in stealth kill range. Found it completely useless, especially for 12,000 gel. I just reloaded an older save and got other skills. It sux cuz that's what I had been saving up for since the beginning. :/
 
Well, I officially lowered the difficulty to medium. Some parts were a bit too much for me. Should have done that before the clearing the part that was giving me trouble but oh well.

Shoot it till it dies. If it’s the part I’m thinking of, climb the trucks to get a bit of breathing room (they’ll take a few seconds to hop up). They tend to do just one dodge when you first aim at them iirc

Ended up luring them to the stars where they couldn't climb up so I managed to get easy clean shots in.

You can avoid that fight. There's a crate you can climb on the opposite side with a plank bridge going over the fence. I just ran away.

Oh yeah, I forgot about that area.
 
Happened to me too. It wouldn't ever pop up til I was pretty much already in stealth kill range. Found it completely useless, especially for 12,000 gel. I just reloaded an older save and got other skills. It sux cuz that's what I had been saving up for since the beginning. :/

Oh, that's a bummer.
I don't know if i have a save before that, also i think it'd annoy me to go all the way back.

It's not like there's other skills i'm dying to get anyway (as i was saying, they're not very interesting).
I read the Kick is pretty shitty, too.
 
Chapter 8, 11 hours in. Loving everything about this game so far, what a great sequel. It doesn't excel at what the first game excelled at, but it's an interesting and enjoyable new experience all the same. Glad we got it.
 
So, I finished it because I couldn't stop thinking about it and it was getting in the way of my homework.

Some really tense encounters towards the end. The latter third of TEW2 blows the latter third of RE7 out of the water, that's for sure. I don't know why the middle was so ho-hum, but I think it's because they made a Chapter 3-like chapter without Chapter 3's strengths.

Some of the visuals were astounding and really just ooze high concept. It shoots for the stars, and it's really admirable. The confidence is astounding. Unfortunately, it's held back by budget and some amateur decisions, whether they be mechanically, or in terms of writing, mocap, or cutscene direction. Some of it is just awkward Japanese-to-English stuff. I feel like if this were an '80s B-horror movie, it would be pretty legendary.

The hand motions of
Papa Mobius
were laughably low-effort and annoyingly repetitive.

I'd probably give it a strong 7.5/10, in that it has issues, but there's a lot to like. And what there is to like won't be for everybody. For comparison, I'd give TEW1 a 6/10, in that it had some fine qualities to it, but it's just too much of a rough ride overall.

I wonder how they'll handle this franchise going forward, or just ditch it. If they make some tweaks to structure, writing, and gunplay, I think they'll have a real winner. But it just seems like a lot of effort went into this for an 80 on metacritic. Kind of like Prey in that way, I guess.

Edit: Yeah, TEW2 has some beautiful and even visionary set design that crops up midway through that sometimes makes the original seem mundane or cliche, but the texturework in TEW1 is really in a league of its own. For a little hyperbole, it's like comparing a 4K desktop wallpaper of some photoshop Mars-scape, or a screenshot of Myst, to Van Gough's painting of his own bedroom. You just can't deny the technique.


Really? Man, I guess I need to play it on a super high end PC, but that was not my impression, at all.
 
The art direction was good but not great imo, sometimes it just looked too clean, sometimes it looked alright. Not saying it's bad, but TEW1's art direction is on a whole different level, despite the ''bad'' dated graphics.

I mean come on, who seriously think TEW2 had art direction and atmosphere THIS good?

6k6GWz6.png


xkiW4TU.png


q1c5NOM.png


the-evil-within-gif-1.gif


tew-gif-mainroom.gif


these are all just PS4 footage by the way, you don't really need high end PC graphics when the art is this good. Bloodborne is the perfect example.

but still, TEW2 art direction is definitely not bad at all. I agree with you.


Can't say I'm all that impressed with your examples, but to each his own.
 
I have no fucking clue why people ever complained about TEW's visuals. That game was a real looker most of the time.

It still looked amazing when I played it earlier this year.

The godawful texture pop in on the ps3 ruined it for me. It being an action game for most of the chapters i played didnt really give me time to appreciate it either.

Once i free up some space on my PS4 hard drive ill make it a point to try and soak it up more. The gifs and images people have been posting do look gorgeous.
 
I'm only on chapter 6, but I would say EW2 is a vastly different game from EW1.

If that is a good or bad thing is yet to be determined by me. I am enjoying myself a lot, and if it pans out well it would eek out Prey as my GOTY or be #2.

I'm a little hesitant to think it could be better than EW1 though. This is a much more stealth and action game and far less horror than the first. The first was able to scare me quite often. One scare so far here.
 
I can’t for the life of me get above 80000 points in the shooting gallery. Does anyone have any goos hints on how to do it? Same with the Very Hard stage for the other mode, can’t get the 10000 gel reward.
 
Horror is subjective, overall I'd place it on the same level as the original game, but in a very different way. One thing about the original Evil Within I definitely remember well is this sort of 'concentrated stressful nightmare', but in a good way. There were some parts of The Evil Within 1 where you don't exactly feel powerless, but dealing with things concentrating on trying to bash or, smash you, and tear you apart all in some grindhouse nightmare (which I think the moment in the game that highlights this best was Chapter 10 in the original). The Evil Within 2 I don't think ever quite strikes that same sort of tone, but it does strike a very different sort of atmosphere and with its own highs. One thing is with the more pen design of some areas I think there is some feeling to be on your toes as you never know quite what to expect, and the game has some serious curveballs as you explore. The game also dips its toes more into some more psychological horror in certain moments, and I personally felt has some individual moments here and there that were scarier than the original game, but in a way that was completely different than the original.

This said, I wouldn't really say The Evil Within 1 or 2 are like, massively scary, but have their moments here and there.

Thanks for input Dusk. Seems like Tango took another aim with TEW2. Most memorable with the first game surely was those stressful moments, I kinda loved those. It's gonna be interesting to play this later on.

It is definitely toned down imo. I'm not even sure if I would put EW2 in the horror genre, I think it's really just survival-action with some horror elements. Ch. 2, 5, 9, 11, and 12 lean heavier on the horror side, but I feel the same way about the game as I do about F.E.A.R., RE4, Deadly Premonition. There becomes a point where there is too much action for me to outright say "this is a horror game." Compared to something like Amnesia or even the recent RE7.

Then again, a mumber of my own assumptions about the horror genre are going into those statements.

Yeah I can see what you mean here. Love both FEAR/RE series and it's nothing wrong for Tango to take this approach. Then again first game seemed to struggle what kind of game it wanted to be, pendling between horror and action.
 
As someone who was lukewarm on TEW, I'm having a good time with the sequel, midway through Chapter 5. Chapter 3 dragged a bit, and the sidequests really didn't do anything for me, but overall it's keeping my interest.

The main issue, as many others have mentioned, is the combination of the zoomed in FOV on PS4 and atrocious aiming mechanics. As someone who plays a lot of both 3rd and 1st person shooters, I can remember a recent game whose shooting felt so bad. It's just sluggish and inaccurate, and is compounded by the lurching movements of enemies. Really bad.

Other than that, it's fun. It's definitely a one and done for me, and isn't remotely scary, but I'm not regretting the time or money I'm putting into it.
 
Some small complaints.

Picking up items takes forever. I know it looks stupid, but I'd rather just pick up things quickly. Or better yet, don't have the character grab the items at all. Just add to inventory.

Stealth animation takes too long. Stab to the head and done. Doesn't need to be any more than that.

This might be a bug: Changing the type of weapon I'm using and then having it switch back to the default. I don't know why it does that.

Also, I ended up using a keyboard and mouse because I didn't like the controller options.
 
Will I come to regret spending gunpowder to buy pistol ammo in Chapter 3? Seems cheap compared with my total reserves, but I guess I will need it for buying boss killing ammo later?
 
Some small complaints.

Picking up items takes forever. I know it looks stupid, but I'd rather just pick up things quickly. Or better yet, don't have the character grab the items at all. Just add to inventory.

Stealth animation takes too long. Stab to the head and done. Doesn't need to be any more than that.

This might be a bug: Changing the type of weapon I'm using and then having it switch back to the default. I don't know why it does that.

Also,I ended up using a keyboard and mouse because I didn't like the controller options.

Do you have the default weapon set into quick select?

Will I come to regret spending gunpowder to buy pistol ammo in Chapter 3? Seems cheap compared with my total reserves, but I guess I will need it for buying boss killing ammo later?

Nah. Just don't over do it. Gunpowder is very plentiful.
 
What the hell happened with
Torres'
character model/design. Her arms look terrible and her model looks like a rush job both in render and artistically compared to everyone else.
 
This might be a bug: Changing the type of weapon I'm using and then having it switch back to the default. I don't know why it does that.

Like myco said, check if it's not because of the quick select.
I was experiencing the same thing (i wanted to have the normal gun, but it kept switching to the DLC gun) and i realized that you can set on the quick select, the specific sub-type of weapon you want.
So in theory you could have two different types of gun, both on the quick select wheel.
 
guys how do I get back to Union?
currently on chp 13 and I really need the sniper rifle and laser handgun

For sniper I think you might be SOL,,,but did you get the
revolver
in Chapter 11? I switched to that from the laser-sight, it's pretty good.

Will I come to regret spending gunpowder to buy pistol ammo in Chapter 3? Seems cheap compared with my total reserves, but I guess I will need it for buying boss killing ammo later?

Save your gunpowder for shotgun ammo mostly. Sniper ammo is also important but is crazy expensive. There's also another gun type you'll want to save up for:
assault rifle, with each bullet costing 1 gunpowder.

Kind of a bummer you can't melt ammo down into components.

---

Has anyone tried (post-game unlockable)
Classic Mode
yet?

The Marrow was incredibly dull,boring and lifeless;just a bunch uninspired passage ways.

Didn't care for this area either. Pretty bland.
 
My impression post ch3,i'll spoiler tagged it just in case.
the game is starting to lose me a little after ch3,i was in love with it after completing 2 and extensively exploring 3,i've spent like 7hrs in that chapter alone and never got bored one bit.
I don't know what happened but the game jumped from 3 to 5 without even realizing it,like what happened with 4? And that sums up that chapter i guess,because barely anything happened..unless refilling the same area with more enemies consists a new chapter now.
I kinda hate/love ch5,everything post Laura bossfight was great,loved the atmosphere,Obscura etc..but everything before that,The Marrow was incredibly dull,boring and lifeless;just a bunch uninspired passage ways.
Chapter 6 is just like 4,went back to The Marrow,ran away from the white goo monster,talked to yukiko and that's it,it lasted like 15 min.The highlight was yukiko i guess,the few glimpses of her personality,voice and dialogue were great,i hope i can get some of that fantastic duo feel i've got from Seb and Joseph again.
Currently at the very beginning of 7 and it seems to be more what i liked from 3 but not entirely the same,but unfortunately i'm looking at the game in a different way now..i hope it can gain me back again.
 
I'm 5 hours in. I like
the small town you explore
, reminds me a bit of Silent Hill 2.

I hate the performance though. I locked it at 30fps on a PC that should be able to run it at 60. I still get microstutters that don't get reported. Counters claim solid 30 but i can see the judder.
 
I can’t for the life of me get above 80000 points in the shooting gallery. Does anyone have any goos hints on how to do it? Same with the Very Hard stage for the other mode, can’t get the 10000 gel reward.

Got 98000 three times yesterday, then I walked away. The other mode was a piece of cake since I'm playing PC and switched to mouse aim.
 
Finished it with just under 17 hours on the clock on Survival.

Overall I absolutely loved it and it'll be in my top 5 this year (Yakuza 0 still takes the top spot). I can't say I like it a lot more than the first game or anything but I think they sit alongside each other really nicely in that they are doing different things. Now I'll admit it's been a long time since I've played the first game but I remember it being a lot more oppressive atmosphere wise, more grindhouse like whilst this feels more like a survival horror haunted house ride with gore. It's story is told in a simpler way (not to its detriment) but it's also less of a mindfuck than TEW1 though it does have its moments. I can see why some folks who loved TEW1 might not likeTEW2 but I really enjoyed them both, on the otherhand I can see folks who didn't like TEW1 liking the sequel more.

Combat wise I do feel it's better than the first game overall but there's something wrong with the hitboxes up close, you cannot aim your gun when they are right up in your face and hit them with a shot, you have to rely on melee/or get some distance. The thing that definitely hurts it is that it feels like the skill for pushing enemies away/making a bit of distance by kicking them away from you is broken, I never got it working properly (now admittedly maybe I misunderstood who to use it but never got a prompt).

Lot of thoughts whirring through my head about it but I'm delighted of course that there's a (game completion spoiler)
New Game Plus option and that they've given me a Magnum as well as a 40,000 gel to spend. Sweet
 
Picking up items takes forever. I know it looks stupid, but I'd rather just pick up things quickly. Or better yet, don't have the character grab the items at all. Just add to inventory.

That reminds me of another nitpick i had.

When you break crates theres like a full second delay before you can pick up the item!
 
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