DJSebolski
Member
Two different versions.
Thanks!
Two different versions.
In an age where people don't know how to play fucking videogames anymore, it won't be hard for me to ignore criticisms about that. I'm not a great gamer by any stretch, I don't set records, I don't do speedruns, I don't even really master any games. But here lately, I mean I get through stuff like Wonderful 101, Bayonetta, Tropical Freeze, Skyward Sword... and all I see are people complaining about not being able to play or understand those. I'm not saying they're all super easy, but for me they're incredibly easy to understand. I have friends that are my age that had trouble controlling the bird in Skyward Sword and because of that gave up on the game. These sorts of things confuse me-- and I promise that's the most putting it mildly comment I will make all year.
I think a lot of people just want to play easy, no-brainer shit anymore. It's like why Transformers makes so much money. You can go to those movies with a "fuck it" mentality and just enjoy yourself for a bit without any commitment at all. I can enjoy that sort of thing too, but I know it's throwaway entertainment. I keep thinking about movies like How to Train Your Dragon 2 or Days of Future Past while Age of Extinction came and went because there wasn't anything to it. I sort of liken this to videogames. The Evil Within feels like that horror product that is actually legit, but it's not mainstream enough to make a splash.
I like things with layers to them. I haven't played the game yet, but just watching footage of this, I'm seeing all sorts of things going on. I'm seeing shooting mechanics, stealth, and some strategy involved, and unlike The Last of Us, it all feels very organic; that game was underwhelming to me because all the enemy encounters were telegraphed and bunched together. I never felt a sense of fear in that game because you were either... fighting enemies or... not fighting enemies. There was never an in-between. That game would have been loads better if you were just strolling along without knowing when a clicker would ambush you. Instead they were all grouped together, the level design would scream "hey here's some waist high barriers you can conveniently duck behind, I wonder what's about to happen!"
I don't get that out of this game though, at least not what I've seen from it. In fact it all looked extremely varied and unpredictable to me.
After the game is released, when should we change our Avatars?
And it's 00:04 in Brazil right now, so 28 days to go!
Probably won't change mine till Im done with the game
Lets never change it shall we.
There is creativity, there's art, and then there's throwing mindless enemies on a platform and being told to shoot them. Which a lot of the Transformers games did. They relied on the brand name to throw numerous enemies at you during random encounters. I'm hoping it will be seen in TEW and that we haven't forgotten about the genre and what it has brought to the genre. You're right in that scares seem predetermined rather than random. PT did the a whole new experience under your nose when you first started the game. I'm expecting the same sort of appeal to TEW. In RE you weren't expecting a lot to happen in the first 10 minutes, which made your first playthrough exciting and it felt like you were living or surviving in this world rather than enduring it.
Yours is hard to keep it in view of the original but here is my try:
I'm fond of it.
Edit: Soooo late
That one is great too. Now they have options
Excellent points as usual by brandonh83 btw.
Also, i'd love an evilification of my profile picture if anyone bothers, just for the hype until this gem releases.
I thought I was the only person that loved that movie. LolFuck now I want to watch MacGruber
I have never seen MacGruber but now I feel oddly compelled to do so in the final hours leading up to this game's release.
I thought I was the only person that loved that movie. Lol
I saw it in theatres, it was terribly great. It's the best worst movie ever.
I like things with layers to them. I haven't played the game yet, but just watching footage of this, I'm seeing all sorts of things going on. I'm seeing shooting mechanics, stealth, and some strategy involved...
I don't get that out of this game though, at least not what I've seen from it. In fact it all looked extremely varied and unpredictable to me.
I believe solid native 1080p 60fps, and some minor additions like nintendo costumes, don't believe there's any new playable content or anything. Just fully optimized for the console.
I would say that I'm approaching Slasher levels of hype for this, but that's likely incorrect. I'm still like, real fuckin' hyped though. This, Bayonetta 2, Dragon Age 3 are my most anticipated games for the rest of the year with Evil Within currently leading the charge.
In some ways it feels like we're about to get a new, lasting horror franchise that's a lot of Resident Evil and some Silent Hill thrown in for good measure. That's incredibly exciting to me. I don't hate the new RE games and I'm one of the few that accepted the Silent Hill games post The Room, but I'm more about games that are confident in what they are.
Resident Evil 5 took the mold that RE4 established and ran with it, and RE6 took that and transformed it into its own thing-- which some liked and many hated. I actually loved playing RE6, but it wasn't what I wanted out of the series. I think the newer Silent Hill games are pretty good. I didn't care much for Origins because I thought it was too in your face about Alessa's history, but I thought Shattered Memories was an interesting game, Homecoming was pretty good, and I loved Downpour.
But The Evil Within feels like a fresh new slate without any trappings. Its clearly inspired by a lot of things, and it looks to have action, but the action looks very horrifying and horror-inspired. Chases, being sucked into spinning blades-- all of that qualifies to me as good action-horror, and Mikami knows what he's doing. At the same time the atmosphere looks superb, the art direction and enemy designs are stunningly creepy and gothic, and the story seems super intriguing.
It may not turn out to be much, but I don't believe that.
Will give him a choice there! I took your idea to make a second one.
REmake and RE4 are my favorite RE games, Silent Hill 3 and 2 are my favorite SH games, but I've also enjoyed newer RE and SH games for different reasons, but have wanted a game like TEW for a while.
I should probably get around to playing SH3...
> _ >
Thanks!
But the red eyes made me think, would it be possible to turn the coffee red/blood-coloured? I'm a complete image editing noob so I wouldn't know if that's possible or not
Soon mate.
Not long now
that discount on PSN for digital version is tempting...
Did Tango ever say why they scrapped the multiplayer mode for TEW? Considering they had several jobpostings for it, it must have been planned for some time.
Thank you, I needed that.You asked.... here you go.
can someone please "The Evil Within" up my avatar. I'm super stocked for this game (also for ME: Shadow of Mordor)
But time is going by so slowly! ;_;
The cynical side of me says that's what the Season Pass holds.Did Tango ever say why they scrapped the multiplayer mode for TEW? Considering they had several jobpostings for it, it must have been planned for some time.
The cynical side of me says that's what the Season Pass holds.
The Evil Within Season Pass will allow you to experience survival horror from a new perspective. In the first add-on, assume the role of The Keeper (aka Boxman) in a sadistic collection of mission-based maps. The second and third add-ons take you further down a path of madness in a two-part, story-driven experience in the role of Juli Kidman -- Sebastian Castellanos' mysterious partner from The Evil Within. Encounter unthinkable enemies and new areas that reveal hidden motives and harrowing evil.
Did Tango ever say why they scrapped the multiplayer mode for TEW? Considering they had several jobpostings for it, it must have been planned for some time.
PhewThey already announced that the season pass container a mode where you play as Boxhead (reminded me of like a kill mode or sorts) the other two are a new campaign where you play at the female lead in the game and a new story. Actually I just found the official press release, here it is:
My buddy just gifted me the Steam version.
I had been debating PC vs PS4 for a while, but now the decision has been made for me
I just really, really hope there are no PC issues at launch and that it is a quality version
That's a real good friend.
I'm married to Dusk's sister and he still hasn't gifted me a copy.