_leech_ said:Actually, if you try and play GTA IV on a PS3 with less than 17GB of space left on it's hard drive, this happens:
pic
Shit.
WTF :lol
_leech_ said:Actually, if you try and play GTA IV on a PS3 with less than 17GB of space left on it's hard drive, this happens:
pic
Shit.
Shaneus said:I honestly would've thought that having a guaranteed 10hrs+ DLC pack would be enough to sway people. For the people who have played both, would the graphical "issues" (using that term lightly) negate any advantage that an extra 10 hours worth of story/gameplay might have?
CartridgeBlower said:You didn't put in the Kotaku article where they guy said he preferred the PS3 edition in the end.
Yeah, I know... but if you're looking at something like longevity in a game you're more than likely to get that from something that has guaranteed extras than one that doesn't. Fair call, though. I'm just curious about just how captivating the game will be (for both systems) once players have finished the storyline.MercuryLS said:You've gotta pay extra for that so it isn't really fair to factor that in right now. It's coming later this year, so as of right now we're comparing two products that are the same content wise.
Shaneus said:I honestly would've thought that having a guaranteed 10hrs+ DLC pack would be enough to sway people. For the people who have played both, would the graphical "issues" (using that term lightly) negate any advantage that an extra 10 hours worth of story/gameplay might have?
And there you go. What many multiplatform owners are considering is buying the PS3 version now, and picking up the 360 version in the fall once the DLC starts crackin'. Another option is to rent the 360 version and see if it really bothers you enough to hamper the experience. And of course, if you love Achievements and Live, then the choice is pretty clear, no?
For most, it will be PS3 now, 360 in the fall for DLC episodes...a win/win for multiplatform owners.
"Online is such a strong part of the game and Microsoft has done such a great job of developing the online community, so for people who own multiple consoles, they will buy it for the 360," said IDC analyst Billy Pidgeon.
Onix said:BTW - I was too lazy to stop or call a local store before 5 today to see if I can still get the special edition on PS3 ... so I ordered it from Amazon. Of course that means I won't have it until later this week T_T
Does anyone think the special edition is worth it, or should I cancel my order and just get the regular one tomorrow?
Jtyettis said:This right here is crock and you need to kindly remove your opinions from the OP. It is your opinion that you think most multiplatform owners will pick up one version over the other. While we have on record analysts in the field saying the exact opposite. You sir are shitting up this thread more than anyone. You are no analyst.
http://www.reuters.com/article/reutersEdge/idUSN2116666620080424?pageNumber=3&virtualBrandChannel=0
On side note good to hear the 360 version has a bit better frame rate because that was my biggest concern.
just tray said:http://kotaku.com/384422/which-version-of-gta-iv-should-you-buy-we-compare-the-ps3-and-360-versions
Another review of GTAIV some interesting things from it.
"The Xbox 360 version seemed capable of achieving a smoother frame rate, peaking higher in certain circumstances, such as in confined spaces or during light traffic, but both versions seemed to regularly run at a similar clip"
"The Xbox 360 version can suffer from some very noticeable texture loading, as things like trees, vehicles and building signs will regularly pop-in as one tools about town. It can be distracting, especially during high speed chases, and the PS3 version isn't entirely immune from it, but it's not a game killing problem."
The two versions are so close to identical, visually, that putting together a comparison was a challenge. Initially, it appeared that the PS3 suffered from more noticeable aliasing than its 360 counterpart, but after eyeballing the final retail copy, they appear to be on par.
If you're looking for more GTA IV, and you may very well be after you've completed the core game, you're going to want the 360 version.
The Xbox 360 version has the requisite list of Achievements exclusive to the platform, creative and challenging goals that sometimes go beyond the regular gaming experience. However, as with other GTA games, stat-tracking for kills, stunt jumps, and the dozens of extras will keep completionists on the PS3 side happy.
The PS3 version has optional SIXAXIS motion controls for piloting helicopters, steering boats and doing motorcycle tricks. You'll probably leave it off, just like I did.
The good news for Grand Theft Auto fans is that whatever platform you have chosen as your own, GTA IV excels on both.
Hcoregamer00 said:God, can't we all just be happy we are getting such an awesome game this tuesday?
Hcoregamer00 said:50 more pages of bitching confirmed.
God, can't we all just be happy we are getting such an awesome game this tuesday?
Onix said:Does anyone think the special edition is worth it, or should I cancel my order and just get the regular one tomorrow?[/b]
Hcoregamer00 said:50 more pages of bitching confirmed.
God, can't we all just be happy we are getting such an awesome game this tuesday?
Hcoregamer00 said:50 more pages of bitching confirmed.
God, can't we all just be happy we are getting such an awesome game this tuesday?
BenjaminBirdie said:Because 98% of us don't have it yet. Trust me, things will turn around once everyone does. From what I've seen, anyone who still has the capacity to bitch and nitpick after actually having this game in their mitts...*shudder*...I don't even want to think about it.
MobiusPigeon said:great head to head!!!! for those who missed
http://www.rockstarwatch.net/news/469/IGN-Compares-GTAIV-for-the-PS3-and-360/
both versions look great! the ps3 version does look softer tho.
CartridgeBlower said:Why are people angry there is bitching and hollering and lively fanboy discussion in this thread? It's a video games forum. This is why we are here and I'm lovin every second of it!
MobiusPigeon said:the ps3 version has an x on the map you fool.
even the colors are different. somethings up. HMMMMM...
TheOddOne said:More feul for this retarted thread.
Hcoregamer00 said:Well, there is a difference with bitching and hollering, and just being plain idotic.
BenjaminBirdie said:Because 98% of us don't have it yet. Trust me, things will turn around once everyone does. From what I've seen, anyone who still has the capacity to bitch and nitpick after actually having this game in their mitts...*shudder*...I don't even want to think about it.
Duck said:
Jtyettis said:On side note good to hear the 360 version has a bit better frame rate because that was my biggest concern.
Loudninja said::lol the map need sparks though.
_leech_ said:I don't see any next-gen rain!
rhfb said:Not brown enough IMO.
Marty Chinn said:Wait, what? I thought people were saying the PS3 version had less framerate hiccups.
Jtyettis said:Not according to Kotaku.
Wait, what? I thought people were saying the PS3 version had less framerate hiccups.
MobiusPigeon said:great head to head!!!! for those who missed
http://www.rockstarwatch.net/news/469/IGN-Compares-GTAIV-for-the-PS3-and-360/
both versions look great! the ps3 version does look softer tho.
Pop-in is an assets loading problem and has nothing to do with the framerate. The 3D GTA games always render frames unconditionally even though the assets haven't been loaded into memory yet. Try playing the PC GTAs without the frame limiter turned on. The pop-in is terrible.Marty Chinn said:Wait, what? I thought people were saying the PS3 version had less framerate hiccups.
Router said:australia pic
kotaku said absolutely nothing about framerate hiccups actually. they claimed 360 had higher MAX framerates in low traffic areas and confined spaces (as in, when nothing is going on) :lolJtyettis said:Not according to Kotaku.
Woah. You actually read what was written.dfyb said:kotaku said absolutely nothing about framerate hiccups actually. they claimed 360 had higher MAX framerates in low traffic areas and confined spaces (as in, when nothing is going on) :lol
and... it's kotaku
Swifty said:Pop-in is an assets loading problem and has nothing to do with the framerate. The 3D GTA games always render frames unconditionally even though the assets haven't been loaded into memory yet. Try playing the PC GTAs without the frame limiter turned on. The pop-in is terrible.
Roat said:What's up with that fog/effect on the 360 version from 3:30 on that video? Is the PS3 missing the effect or is the 360 doing a Superman 64?