Dire said:
From the IGN video. Not that this is even remotely bad or unexpected, but saying things like the PS3 will have zero pop in is just silly.
Rockstar have done an excellent technical job and I'm sure it will be an incredible experience on both consoles.
Yea it was an entire stretch of road that popped into view stretching as far back as the bridge with the blue lights on it, but it doesn't hurt the experience any at all which is pretty much the same thing I've been trying to tell people about the 360 version of the game.
More than anything, people can now see for themselves that the PS3 version does have pop-in as well. It happens less frequently than in the 360 version, but it definitely exists. I don't think it's a problem in either version in the grand scheme of things though.
If anything all this pop-in controversy only reinforces that my decision not to make any videos of the build of the PS3 version I had was the right decision. People would've seen bugs that aren't in the final game or some of the more random pop-ins that were in the build I beat and would've went around screaming about how PS3 owners got screwed yet again by a lazy developer who didn't invest any time into properly exploiting the cell.