Well, before I even checked this topic today, I called up GAME to see if I could get a copy of the PS3 version as well as the 360 one tonight, and it seems they stopped pre-orders two weeks ago. They said that I may be able to get hold of it tomorrow morning but they'll only be selling to people with pre-orders tonight.
Obviously I don't need to do a comparison now, as we know that it's lower resolution, but resolution isn't the only factor here so I may still pick it up at some point.
fortified_concept said:
I refuse to believe it. It is a proven fact that andrewfee is never right. This is breaking the rules
:lol Or it could be that I've always been right, but you've just never agreed with my seemingly arbitrary rules. Eg: can't stand tearing, but I felt that the full-screen blur DMC4 had was even worse. For other people, the better effects [was that ever confirmed in the full retail versions rather than the demo?] and lack of tearing may have been preferable especially if they were playing on an LCD where the blur wasn't noticeable at all.
dark10x said:
It actually is different, though. Halo 3 does not use any anti-aliasing which results in a rather jaggy image. Call of Duty 4 used a lower resolution than Halo 3, yet produced a cleaner image as a result of its AA.
The problem about rendering at a lower resolution isn't the extra aliasing, in my opinion it's that the consoles force you to upscale it which results in a soft image [which most people with HDTVs won't notice] and things like the grass or other fine details in CoD4 shimmer like crazy. While MGO looks nice and smooth overall, it's because there's not a lot of fine details there. Things like the back of the tranq. gun, barbed wire at the top of gates/walls etc all shimmer as a result of the lower resolution.
It's similar in a way to the flicker filter that older consoles used it was basically a full-screen blur to hide aliasing. It made the whole image look smoother, but that was simply because it was blurrier. It didn't reduce aliasing at all, but for some reason, some people don't find it as noticeable or as offensive like that. Personally, I prefer to have the sharper image rather one that has the same issues, but is also blurred. Take RE4 on the Gamecube vs the Wii for example. The graphics are the same, but Capcom enabled the flicker filter even in 480p on the Wii which means it looks blurred compared to the Gamecube one. The improved control is great, but the game actually looks worse in my opinion if I wanted a blurred image I wouldn't be using a VGA lead on a CRT.
_leech_ said:
That they couldn't achieve an HD resolution on an HD console? They both look the same (more or less, despite coloring differences) but from a technical standpoint it's disappointing.
It's IGN's captures that make them look the same IGN's capture hardware is pretty awful and makes even 720p native games look blurred.
But if you're going to be playing on a 1080p screen, the game is going to end up being blurred anyway, it's just going to be somewhat more blurred on the PS3.
xero273 said:
Because you are missing the pixels and apparently neogaf can see missing pixels now.
Seeing as I use a CRT, which is effectively 720p native [or 480p native, 1080p native etc] then the difference is quite obvious on my screen when a game is running at a lower resolution and being upscaled. If the PS3 could send 1120x630 to my screen it wouldn't be an issue, but it forces it to be scaled to 720p/1080p.
I can't look at an image and say this is 630p nor do I have the inclination to do so. I do see the effects of running at a lower resolution and having it upscaled, however, which I don't like.
dark10x said:
Again, Halo 3 was only jaggy due to the lack of AA and its approach to visual design. Both CoD4 and GTAIV PS3 use lower resolutions yet have a much smoother appearance overall as a result of anti-aliasing and, in the case of GTA, the post processing.
Does THIS look bad to you?
http://img170.imageshack.us/img170/6858/wmplayer200804272348001sz1.png
It looks bad to me, but not because it's 630p but because IGN have over-sharpened the really soft image they got from their crap capture hardware. And isn't the post-processing all specualtion at this point? For all we know the 360 looks identical in that location/time of day, but just a bit sharper.
Dot50Cal said:
Its a tough choice, but I gotta go with the people I know in real life. I hate this multi-platform crap.
I agree completely I have a group of friends I want to play this with on both platforms. I would much rather that it was exclusive to the PS3 as it would have been a better game overall. Shame Microsoft won't let you install it on the hard drive. Ok, it might take up too much room on a 20gb machine, but I've got something like 8090gb free on my Elite.
And before anyone jumps at me for supporting installs when I was so against the DMC4 one it is
forced installs that I am against, not optional ones. I don't see the point in being forced to wait 20 minutes before playing to shave off literally a couple of seconds vs the 360 version. As it wasn't a game I played over and over, I would rather have just loaded it off the disc. With GTA I would absolutely choose to install it even if it was optional on PS3.
This is why I'm all in favour of exclusive games, or a one console future. That way no-one gets a worse version of it. I still believe that it would have been a better game had it been exclusive to the PS3 games like this could make good use of the additional space Blu-Ray offers, and certainly open-world games that do a lot of streaming would benefit from an install.
squicken said:
Wasn't Wollan calling for someone's ban for implying that the PS3 version looked softer, even though Jeremy Dunham said on the IGN GTA4 podcast that he thought the PS3 version looked lower rez? Many folks have said the game looked softer on the PS3, we just haven't had anything to say one way or the other.
He mistakenly thought I posted over at Gamespot saying the PS3 version was confirmed to be running at a lower resolution, using my own post from here as evidence. If that had been the case, I should have been banned, but it was someone else I don't post on the Gamespot boards, and I don't know anyone that does post on them.
iceatcs said:
:lol
ScrabbleBanshee said:
Fixed for accuracy.