Ok, here's a serious question (really):
I haven't seen the game with my own eyes on either system. Let's say the PS3 version is indeed smoother and more 'realistic' and more 'dramatic.' The 360 has artifacts, isn't as smooth, and more vibrant colours (according to some).
Why wouldn't Rockstar also downscale the 360 version for it to also achieve the same softer look (that a lot seem to prefer) that the PS3 has? Why make the 360 work extra hard?
(I probably have an ass-backwards idea of how everything works)
I haven't seen the game with my own eyes on either system. Let's say the PS3 version is indeed smoother and more 'realistic' and more 'dramatic.' The 360 has artifacts, isn't as smooth, and more vibrant colours (according to some).
Why wouldn't Rockstar also downscale the 360 version for it to also achieve the same softer look (that a lot seem to prefer) that the PS3 has? Why make the 360 work extra hard?
(I probably have an ass-backwards idea of how everything works)