Just had a demo of the vive - a few retailers in the UK started doing them, so I drove to PC world in Reading. They have a separate room at the back where they do the demos.
They ran a demo loop of Job Simulator, space pirate adventure (?), and tiltbrush
First the negatives.
- I trod on the cable a few times and it was tugging pretty hard on the headset. But disappointing but apparently something you get used to over time? Would be the same across all headset anyway.
- screen door is noticeable, but not objectionable to me. I'd take less though please.
- fov seems narrow when you put it on, but you adjust quickly. I don't know if I'd want something with lower fov..
- I had some issues with the right hand controller tracking in the loading space and the first demo going wrong which messed up job simulator a bit and I don't know why it was doing that - the room was free of obstruction and the lighthouses were on stands. It cleared up for the other demos though
Now the positives:
- Everything else
Jesus. Having only previously used the DK1 this thing is amazing. Just standing in the loading space and taking the controllers is something special. The tracking is so good (and the rendering of them is good too) that they feel like the real controllers.
Balloon physics are great, but I'd like more of a haptic 'ping' when I hit them.
Job Simulator. Was fun but not amazing. I think I was rushing things though. The sense of putting things onto surfaces wasn't strong and picking things up was a bit disconnected too. Managed to print out a photo from the computer though
Space pirate adventure is now on my shopping list. So simple. It's a shooting gallery. But the guns were solidly tracked, and aiming felt great. The best bit was when the enemies shoot at you, it goes into slow motion and you can Neo the incoming laser blasts. Felt bloody amazing. Literally dodging them and the turning to watch them as they pass you by.
Tiltbrush is great. I can't paint so t was just squiggles. But they are floating squiggles anchored in space. That moment when you draw your first line, then move around to view it from different angles....so good. My kids are going to love this one.
Also, PC world (and I assume the other retailers like scan and overclockers) are selling vive. Preorder at £689 for pick up in store and save the postage cost. Sales guy was unsure about dates though so I think I'll stick with my online order
Those of you in the uk should definitely see if you can get to a demo.
One worry I have is space though. It's very easy to forget where you are in the real world, and games like space pirate naturally make you dodge quickly, so it could be easy to move outside of the chaperone bounds without realising. So I think you wouldn't want to set your chaperone space right by your walls - I can see people running into walls if they do that. Build in some buffer space. And maybe padding