For those on the fence,
Ticket To Ride really is a great board game and the iPhone/iPad versions are excellent translations. I've spent about $100 on real life versions of the game, and some $30 on digital versions, and it has been worth every penny.
The real life game gets played by everyone all the time around here. My gaming group who usually plays deeper stuff like Puerto Rico and Battlestar Galactica loves it. My wife and I play it with other couples. My wife and I play the pass-and-play version with the iPad when we don't feel like dragging out the real version. We play it with relatives, kids, older folks, etc. Everyone I've introduced the game to has (a) figured it out right away, and (b) loved it. It's the perfect "gateway game" in my opinion.
The iPad version is by far the best digital version out there. You can play on the PC/Mac as well, but it's a little more expensive ($25 for everything), and the client isn't quite as polished as the iPad version (where $16 gets you everything). It's great that the PC version is there though, because there is always a ton of people online ready to play. Right now at 9:30 AM central time there are 126 people online, and 119 games in progress. I've never had to wait more than a few seconds to get a game going, and the games are always competitive and fun.
Some how to play tips for the guy who keeps losing and anyone else interested:
- Try to select destination tickets that share cities or are close to one another. If you are trying to connect Seattle to Las Vegas and Miami to Boston, you are going to find yourself stretched thin and challenged to complete both routes. If you're connecting Houston to New York as well as Miami to Montreal, those routes can overlap, making it easier to complete both of them.
- A destination ticket is complete as long as the two cities are somehow connected through your train system. You don't need a direct route between the cities.
- Try to take face up train cards as often as possible. I've seen players get trapped in the "I only need one more card" situation and spend five turns taking face down cards trying to get the one they need. It may be better to take additional destination tickets and work on other routes while you're waiting for the card you need to come up.
- Don't get stuck on a certain ticket if it's unlikely you will finish it before the game ends. If you need five blue train cards to finish a six point route as the game winds down, you could spend every turn trying to get those cards and end up not getting it. If you take more tickets, you could end up with a higher value route that you either already have completed or can complete easily with the cards in your hand. You'll lose the six points for not completing that route, but come out ahead in the end.
- As the skill level of the people you play increases, so will your need to take additional destination tickets. You can win a noobie game with three tickets. In games with experienced players everyone will likely have more like eight to ten tickets by the end of the game.
- Don't get blocked! If at the start of the game you can see a spot on the map that you know you will need to complete one or more destination tickets, claim that route as soon as possible. Almost every game I play online begins with someone claiming the Nashville to Atlanta route or (in two player games) one of the Portland/Seattle/Vancouver routes.
My one complaint (and it is a big complaint) is the fact that the game isn't universal. The iPhone version is well put together too, though, and I only paid $0.99 for it so I'm not complaining too much. Overall it's a must have for me. Easily the second best board game on iOS (after Carcassonne).
One other note about the pricing (and this goes for iOS board games in general): keep in mind that this isn't some half-assed idea that some programmer game up with after his 18th red bull. These are real board games created by professional big name (in the board game world) designers that have been meticulously designed, playtested, and tweaked to be balanced, intuitive, and fun. To buy the real life TTR versions of what $16 will get you on the iPad would cost over $130, so while it's a high price compared to other iOS stuff, it's still a steal for what you get.
For those who want to try the game out, you can play four games for free using the PC/Mac client. Sign up for an account and play here:
http://www.daysofwonder.com/en/play/
Edit: Holy hell this got long. Sorry.
TL;DR: Great version of a great board game. Tons of people to play against online, unlimited replay value, buy it. Click the link above to try it free on the computer.
PS I have no affiliation with Days of Wonder, unfortunately.
