Man looking like PS3 game or not, that is pretty. All dem feelings flooding, when my phat PS3 died this game was one of the reasons I bought a slim PS3 LOL. I guess I'll be getting a PS4 in 2016.
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the true believers of The Last Guardian.
Never forget this GAF.
So we have gone from waiting 10 years for this game (6 from reveal, 10 from the last game) to almost immediately saying it doesn't look great. Predictable, and just terribly sad.
Still looks phenomenal to me. There is no fucking way this was accomplishable on the PS3. I'm stunned there are actual GAF haters who would posit that.
Guess it's time I pack up my truck and move on over to Banjo Kazooie 3 land. It's been real.
I had only heard the name up until now and had to check out what the fuss was all about. This does look incredibly good and different, very much enjoy the overall look and atmosphere of this trailer. I should add I've never played Shadow... or ICO either.
I think it looks amazing, exactly what I expected... And honestly, I prefer a strong art direction and a super smooth framerate to a game pushing for the PS4 visual limits running at 15fps.
Holy shit just watched the gameplay video! Was it all scripted? If not then just dayum impressive AI. if it was indeed scripted then ok at least the set pieces and sequence were amazing!
Graphics were expected to look like this(it was designed with PS3 in mind), so i think they're gorgeous! The art direction is amazing. The only thing that i found a bit off was the collision detection. Hopefully they can polish it. Man 2016 is going to be a blast!
Just played the first 30ish minutes. Liking so far. I already played and loved SoTC but It's cool that TLG seems more similar to the ICO styleGenuinely happy for you. Try to understand what is it all about. If you have questions, just let me know.
Dear Brothers of Shenmue, The Last Guardian and FFVII Remake GAF.
In our finest hour, under a united banner we willed a miracle in to existence.
Let it be forever remembered that this banner was created BEFORE the Sony Conference by fellow brothers.
Let us not forget this day, for this call to arms may be needed once again.
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BELIEVE!
If you played ico and sotc you can almost *feel* how this will play. It's not a game for everyone, its a slow, meticulous game, but it's so beautiful.Environment stuff was scripted events, thats the game.
AI was not scripted, it was real time responses. Thats also the game.
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the true believers of The Last Guardian.
It's promising they didn't reuse Miller's Crossing music again this time though. That was the first sign this game was in major trouble back in 2009.
If you played ico and sotc you can almost *feel* how this will play. It's not a game for everyone, its a slow, meticulous game, but it's so beautiful.
Now i understand what they are going for: its ico+sotc+set pieces. I will love it.
I don't get what "It looks dated" means. Was there some game 10 years ago that was like this? Don't be afraid to say it just looks boring because "it looks dated" doesn't make any sense. This game is one of a kind.
I agree. Its pure team ico. As i said, not for everyone. I can see a lot of people biting for the hype and feeling disappointed. It's totally my kind of game though.Its not even almost.
I can already comprehend its intrinsic mechanics on its most fundamental level. At least the basic building block ones theyve shown here. Things like the puzzles involving catgriffin eliminating enemies for the boy, and when and why (gameplay wise) you need to feed the companion are still a bit vauge, because they havent been comprehensively and categorically displayed like with what we have here.
I also wonder which other games makes this one look dated.
The one thing I didn't like about this is that it was kind of a non-puzzle. They could have made the same jump without pushing the structure down.
That may make more sense in the context of the game though.
I'm surprised this thread is so small. Even though it was only a couple minutes of gameplay, ppl in the predictions thread were saying even a trailer would be mad hype.
The one thing I didn't like about this is that it was kind of a non-puzzle. They could have made the same jump without pushing the structure down.
That may make more sense in the context of the game though.
I think it's a game people just want to get a confirmation of it existing and then being able to play it than seem multiple demos of at conventions.Seems a lot of people didn't think it was all that special outside of still existing.