I think some of my annoyances just come with these scenarios.
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Low supplies, low ammo. You have to stealth, right? I'm not much of a stealth guy, really not my thing.
An certain scenarios in the Spring Chapter were just so damn frustrating. Especially the one's with the clickers and the 2 big one's, and the last scenario at the end.
Just so much dying. I died over 200 times in this game. I never felt safe, thus I never felt like I got to appreciate the world I was in.
That's why I hate death in games. It ruins the pacing, and you can't absorb the world any better. Instead, your main concern is about surviving until the next encounter.
That's why Bioshock remains one of my favorite games up till this day. Vita chambers took the concept of death to the way side, allowing you to absorb and appreciate the atmosphere and the world of rapture as much as possible.