Messypandas
Member
So after days of trying to buy this everywhere and it being sold out I finally got a copy at Asda only to leave it paid for and packaged at the self-checkout. FML
Ya, I would say "obscene" is a perfect adjective to describe the aliasing in this game.Obscene? Seriously?
/facepalm
This is exactly how it happens on my PS3.Is my PS3 dying or does this game have a terrible initial load time?
When I push "continue game" at the start screen, it begins loading with the gold dust on the screen. That goes on for like a full minute. I can hear my PS3 drive cranking.
After awhile it says "Loading" and shows a percentage. The percentage goes like this:
And the last 5% goes like that, very slowly. It takes forever. That can't be the game, right?
It does eventually load and then plays fine.
My PS3 is only two years old and I don't even use it a ton.
Is my PS3 dying or does this game have a terrible initial load time?
When I push "continue game" at the start screen, it begins loading with the gold dust on the screen. That goes on for like a full minute. I can hear my PS3 drive cranking.
After awhile it says "Loading" and shows a percentage. The percentage goes like this:
*snip*[percentage example]*snip*
And the last 5% goes like that, very slowly. It takes forever. That can't be the game, right?
It does eventually load and then plays fine.
My PS3 is only two years old and I don't even use it a ton.
Ellie is so badass. Stab 'em gurl
I got to the first real room full of infected, like five with one clicker. I went full retard and forgot how to play. Am I to kill them all or sneak by or what? Every time I try they detect me and swarm me, what am I doing wrong? I picked up a pipe, but apparent a steel pipe is only good for about size hits, which makes no sense.
There is your problem. I played on hard and scraped by alot of the game with barely anything. None of my weapons ever had full ammo and I never had more than one health kit I don't think.
Exactly. I don't even know how GTA 5 is going to be playable after what they've shown off in trailers.I'm expecting GTA5 to run at 10fps after playing GTA 4 on consoles.
Is my PS3 dying or does this game have a terrible initial load time?
When I push "continue game" at the start screen, it begins loading with the gold dust on the screen. That goes on for like a full minute. I can hear my PS3 drive cranking.
After awhile it says "Loading" and shows a percentage. The percentage goes like this:
50%
.
.
60%
.
.
75%
.
.
91%
92.3%
94%
95%
96%
97%
97.1%
97.2%
97.3%
97.32%
97.33%
.
.
.
And the last 5% goes like that, very slowly. It takes forever. That can't be the game, right?
It does eventually load and then plays fine.
My PS3 is only two years old and I don't even use it a ton.
I've got a super slim with a Corsair SSD in it - I get the same thing.
I got stuffed at that part for a while, it's basically you jumping into the deep end. My advice: figure out where you're supposed to go, don't try to eliminate the whole room, just get out and get on with your life.
So I jumped down and wasn't required to? Doh!
I got stuffed at that part for a while, it's basically you jumping into the deep end. My advice: figure out where you're supposed to go, don't try to eliminate the whole room, just get out and get on with your life.
I bought the game digitally. I didn't get the loading percentage. There's only the spore particles on screen, and it usually only lasts around 10 seconds at most.
Is it just me or does this game get easier the further in you go? Im up to Winter now and I feel like Ive got too much ammo.
Hell I cant even carry some supplies I find because Ive maxed out all my crafting items. Im playing on normal by the way...
Does anyone know of a good multiplayer primer I can read/watch before jumping in. I don't really have a grasp on how the modes work and I'm interested to know if there are any mechanical differences between it and the single player.
Exactly. I don't even know how GTA 5 is going to be playable after what they've shown off in trailers.
Either Rockstar somehow became technical wizards over the last few years, or GTA 5 is going to run at 15fps and have a draw distance of 50 meters.
There is something about this game... the way it all plays so naturally. Nothing feels out of place. Just moving Joel around feels right. It is so fluid and the transition from stealth to combat is so seamless.
Thanks. Remembering to use listen mode is going to be an adjustment, had it turned off for single player!Don't know about Survivor mode haven't tried it yet.
You join games that may increases/decreases the status of your 'clan'. At times it'll let you pick some 'missions' - they're just small goals to achieve/bonuses that improves your clan.
Just pick a class and or create a custom load out (skills are limited with points) at around level one(/). Weapons/looks/skills gradually unlocks as you go on. You can pick up supplies to craft and improve your weapons/items further while the match is going on.
Listen mode is short and recharges, standing still will not light you up on your opponents radar. Mark is pressing R3, if you see an opponent and marked him - it'll show his/her location to your teammates.
Absolutely. A recurring theme I keep noting to myself is that every encounter feels like a scripted sequence, because of the way the transitions control smoothly, dynamic uses of the environment, and the ubiquitously stellar animations. Every time it feels like that was the way it was supposed to play out even if someone else might have done it completely differently. A real accomplishment to be lauded.Yeah! Even if you're trying to be stealthy and it turns into absolute chaos it still feels so natural.
I love it.
Christ the atmosphere in this game. If this team made a Silent Hill on PS4 or at least contributed to the sound design and visuals... fuck.
I'm worried that the game will be crushed by the weight of its own ambition. We'll see.
Not really looking forward to GTAV after Max Payne 3. I just disagreed on how they chose to drive the story forward. Everything begins with Max making stupid mistakes, and having to kill everything to get out of it.
It was pretty much Inspector Clouseau + The Transporter: The Game.
That aside ALL OF YOU should watch The Last Of Us documentary as soon as you finished the game. There's some really great stuff in here.
I'm assuming it's already on YT?
Does anybody have a capture of the XMB background picture for this game? I want that as my wallpaper.
There is something about this game... the way it all plays so naturally. Nothing feels out of place. Just moving Joel around feels right. It is so fluid and the transition from stealth to combat is so seamless.
It's this one, right?
I'm loving that ND didn't give a fuck about trophies. They can't even begin to start dictating your playstyle, every situation gets handled as it comes, no shitty "hit five dudes with one molotov".
Truth bombs! The sense of weight to everything is pretty much perfect. I really reminds me of Resident Evil 4. It's something that so many games get wrong - but they really nailed the core gameplay here....
Yup, except is black and white in the game.
Much appreciated.
Not just the sense of weight, but the sound effects and reactions. Gunplay is terrifyingly realistic and harsh. Everything sounds like it has massive impact. And you really feel every shot is coming from a cold hardened killing tool as oppose to some pea shooter. It's the Killzone gunplay of third person shooters, only with better sound design and level design aiding the shoot outs. Oh and no recharging health which is amazing.
Plus you can't just aim and shoot, you have to sync your aim with your movement sway, it's all about patience and precision, and I love that. There's more skill to getting a headshot in LoU than other shooters. You have recoil and sway and limited auto aim to contend with, and that adds great realism and tension.