Please explain, I don't understand what he means by 'respect.'
I was expecting a tighter game to be honest. The pacing seems REALLY off, and it's taking me out of the experience. I'm finding myself thinking, "Oh look, another section where I have to move a ladder. I just did this 10 minutes ago, and another 10 before that."
You know when you play games and you don't notice the flaws because they just have that intangible thing that draws you in? Again, I'll bring up Spec Ops as an example. That game was flawed to hell and back, but they got a lot of things right in terms of pacing and story. With this, I feel like I'm being allowed to participate in action scenes just to advance to the next plot point.
There's one section in the game
where it does open up and has branching paths to your destination, and to be honest, it was amazing. But then they lost that momentum and quickly went back to typical corridors and narrow paths. It they threw in more sections like that, I'd be playing the game more and not participating in this thread
I will give it credit though . . . the "zombies" are creepy as hell an the sound design is fantastic. I'm not saying it's a bad game, it's good, but I do think it's reeaaaalllyy overrated at this point.
Again, I want to stick through to the end, and I hope it suckerpunches my disrespectful opinion 180 degrees.