Only agree with your last edit (2). They need to add a game mode that's grounded+, no listening mode, only thing in the supply boxes are ammo and you get 1 molly and one crafted bomb. No perks, all weapons are maxed or left on the second level.
Why can't a dev have the balls to make a mp game where it's about skills and not the perks you have equipped? Or the guns you bought
Enforcer requires 4 shots to down, revolver requires 3; it balances out.
Molotov requires you to get materials from like 3 different boxes and you only get it if you don't build anything else beforehand, it balances out (imo)
I agree on the bow though.
Fuck anyone that...
-Buys the Enforcer; because they damn well can't use the stock guns. How can the accuracy, recoil, and rate of fire be so good? Really unfair, even though it's a low price; it's pathetic of Naughty Dog to do that. Needs to be nerfed.
-Uses the Bow; honestly? Do I have to explain this? 2 hits to the body, a ridiculous rate of fire, and no reload basically. I refuse to use (heh) this weapon. Honestly takes no skill, and the fact that you don't show up on radar paired with the fact the thing makes near no noise when I have my headphones on full blast is ridiculous. Needs to be nerfed.
-Throws Molotovs. Honestly fuck these things. It's really just pathetic when someone camps in the back of the map behind a wall and waits for me to get close enough for them to kill me with one. Way overpowered, and should not be insta-kill. Takes the skill out of the game and pretty much breaks it, especially when you can carry multiple. Needs to be nerfed.
Okay, I understand that Naughty Dog needs this stuff in the game to celebrate the casual gamer or people who really don't have the skills to use anything else. I just really wanted some skill based MP, but these things ruin it for me. Hopefully ND sorts this stuff out fast.
Edit/TL;DR Rant over. I missed skill based games.
Edit 2: Add new Gamemode for people who actually want to play without handicaps
So fuck anyone that plays the game? lol
I dunno man, it's stuff everyone has access to. Everyone has their preferred load out and play their own way.
There's plenty of skill to be shown through TLOU MP.
That sounds like the most boring gamemode ever. The loadout system is what makes the multi fun, so many ways to play (and kick ass).
Also, the bow is fine. A good semi-auto player will always outfire a good bow user.
lol, all this whining and you don't mention the one-hit planks? I'm surprised.Fuck anyone that...
-Buys the Enforcer; because they damn well can't use the stock guns. How can the accuracy, recoil, and rate of fire be so good? Really unfair, even though it's a low price; it's pathetic of Naughty Dog to do that. Needs to be nerfed.
-Uses the Bow; honestly? Do I have to explain this? 2 hits to the body, a ridiculous rate of fire, and no reload basically. I refuse to use (heh) this weapon. Honestly takes no skill, and the fact that you don't show up on radar paired with the fact the thing makes near no noise when I have my headphones on full blast is ridiculous. Needs to be nerfed.
-Throws Molotovs. Honestly fuck these things. It's really just pathetic when someone camps in the back of the map behind a wall and waits for me to get close enough for them to kill me with one. Way overpowered, and should not be insta-kill. Takes the skill out of the game and pretty much breaks it, especially when you can carry multiple. Needs to be nerfed.
Okay, I understand that Naughty Dog needs this stuff in the game to celebrate the casual gamer or people who really don't have the skills to use anything else. I just really wanted some skill based MP, but these things ruin it for me. Hopefully ND sorts this stuff out fast.
Edit/TL;DR Rant over. I missed skill based games.
Edit 2: Add new Gamemode for people who actually want to play without handicaps
Uh no. I always outplay them. I usually go around 15-1 every game, but that one death aggravates me because it's usually never from losing a legitimate gunfight, it's some noob-friendly unbalanced death that could easily be fixed by ND.
You know what my biggest peeve is?
The sad fact that if there's anything between you and the enemy then your melee weapon won't reach them.
For example if they're behind a wall which is only 5 inches thick then I have to be on their side of the wall in order to hit them. That's really annoying.
So you want a wallhack, basically?
While I agree about the bow, you are against these because you want to go 16-0?? Really? Give that "noob" a chance, will you?
It's gone to shit for me after the patch too (Euro land). Before, I had very short wait times, but now i'm stuck waiting for it for a long time (leaving the lobby and re-entering sometimes helps, but not always).
Fuck anyone that...
-Buys the Enforcer; because they damn well can't use the stock guns. How can the accuracy, recoil, and rate of fire be so good? Really unfair, even though it's a low price; it's pathetic of Naughty Dog to do that. Needs to be nerfed.
-Uses the Bow; honestly? Do I have to explain this? 2 hits to the body, a ridiculous rate of fire, and no reload basically. I refuse to use (heh) this weapon. Honestly takes no skill, and the fact that you don't show up on radar paired with the fact the thing makes near no noise when I have my headphones on full blast is ridiculous. Needs to be nerfed.
-Throws Molotovs. Honestly fuck these things. It's really just pathetic when someone camps in the back of the map behind a wall and waits for me to get close enough for them to kill me with one. Way overpowered, and should not be insta-kill. Takes the skill out of the game and pretty much breaks it, especially when you can carry multiple. Needs to be nerfed.
Okay, I understand that Naughty Dog needs this stuff in the game to celebrate the casual gamer or people who really don't have the skills to use anything else. I just really wanted some skill based MP, but these things ruin it for me. Hopefully ND sorts this stuff out fast.
Edit/TL;DR Rant over. I missed skill based games.
Edit 2: Add new Gamemode for people who actually want to play without handicaps
Not sure if this has been mentioned, but whilst we're on the subject of pet peeves - the most annoying thing for me is when I'm aiming at someone behind cover with my hunting rifle, I can clearly see a part of their body over the top of it, but when I shoot the bullet hits an invisible wall of sorts.
I do love factions though, it's the most fun I've had on MP in a loooong time.
Seriously:
FUCK THE BOW!!! I can't believe how fucking OP that thing is. I never stand a chance against anyone using it. They pop out of cover and before I can even get a shot off I'm dead. I hate this crap. I'm not having any fun at all.. maybe I need to stop playing with randoms. Most frustrating MP game I've ever experienced
The Bow is fucking OP and there can be no debate about it. Two shots in quick succession, both of which are invisible on radar and you're down like a sack of shit.
Åesop;124965257 said:If you get hit once, dont just stand there.. get moving. The bow needs a lot of time to readjust aim. And most importantly get some cover. I see a lot of people sneaking around the whole time without having any cover for retreat. If you see a bow pop out of a corner and get hit by it twice, then its obviously your fault. What we're you doing? Don't try to aim at their finger lol
The Bow is fucking OP and there can be no debate about it. Two shots in quick succession, both of which are invisible on radar and you're down like a sack of shit.
I bought the enforcer, love the bow, and nothing is more satisfying that a Molotov to the face of a guy that just went 15-0 over the previous three rounds.
Great post, sums it up nicely."Bow is OP because I don't know where the shots are coming from and it hits so hard!"
See, if you don't know where the shots are coming from, that means you've been flanked. Noise or no noise, you're at a severe disadvantage and will likely go down no matter what. Hell, some noisy weapons outperform the Bow when flanking. Hunting Rifle users get all the time in the world to line up a headshot (and it's far easier to do so with it than the Bow) while Burst Rifle users, already major threats in direct firefights, will laugh as they score up to three easy headshots on you (as if they don't get enough of those when not flanking). Nevermind the purchaseables which'll wreck anyone faster than the Bow ever could.
"The Bow is just too fast! I don't stand a chance in a firefight!"
No, you do stand a chance and that's because it's not very fast. At least, it's not fast on the first shot. It has a slower draw time than all of the firearms and is more difficult to aim due to the lack of a scope or reticule, forcing Bow users to spend more time than the average player to line up their shot. You, on the other hand, can spend less time. If you realize they haven't drawn yet, draw first. They try to draw, you shoot. Bow users suffer from much more damage wobble than others, making it nearly impossible for them to win if they've been shot.
Their advantage comes in once they've drawn and lined up their shot. If you've fought Hunting Rifle / Military Sniper users, you'll know that trying to fight one who set their sights on you is just like asking them to blow your brains out. Same applies to Bow users. Popping out is just asking for trouble. Not as much trouble as they aren't as likely to score a headshot, but it does happen. Even if not a headshot, once you're hit, you'll only stand a chance if you're using a rapid-fire weapon and that's if they're sufficiently out of cover. They have no need to adjust their aim anymore. They just need to ready the second arrow.
Point is, learn when to back off and learn when to stand your ground. If you learned against standard firearms, I don't see why you can't learn against the Bow. When you back off, you can heal or, hell, if you're not hit, you can simply wait for their arm to tire and force them to back off after.
This right here"Bow is OP because I don't know where the shots are coming from and it hits so hard!"
See, if you don't know where the shots are coming from, that means you've been flanked. Noise or no noise, you're at a severe disadvantage and will likely go down no matter what. Hell, some noisy weapons outperform the Bow when flanking. Hunting Rifle users get all the time in the world to line up a headshot (and it's far easier to do so with it than the Bow) while Burst Rifle users, already major threats in direct firefights, will laugh as they score up to three easy headshots on you (as if they don't get enough of those when not flanking). Nevermind the purchaseables which'll wreck anyone faster than the Bow ever could.
"The Bow is just too fast! I don't stand a chance in a firefight!"
No, you do stand a chance and that's because it's not very fast. At least, it's not fast on the first shot. It has a slower draw time than all of the firearms and is more difficult to aim due to the lack of a scope or reticule, forcing Bow users to spend more time than the average player to line up their shot. You, on the other hand, can spend less time. If you realize they haven't drawn yet, draw first. They try to draw, you shoot. Bow users suffer from much more damage wobble than others, making it nearly impossible for them to win if they've been shot.
Their advantage comes in once they've drawn and lined up their shot. If you've fought Hunting Rifle / Military Sniper users, you'll know that trying to fight one who set their sights on you is just like asking them to blow your brains out. Same applies to Bow users. Popping out is just asking for trouble. Not as much trouble as they aren't as likely to score a headshot, but it does happen. Even if not a headshot, once you're hit, you'll only stand a chance if you're using a rapid-fire weapon and that's if they're sufficiently out of cover. They have no need to adjust their aim anymore. They just need to ready the second arrow.
Point is, learn when to back off and learn when to stand your ground. If you learned against standard firearms, I don't see why you can't learn against the Bow. When you back off, you can heal or, hell, if you're not hit, you can simply wait for their arm to tire and force them to back off after.
Fuck anyone who shoots me, shivs me, or throws things at me. The weapons they use are OP, and should be taken out of the game.
You forgot perks. How dare they use perks that could help them have more ammo to shoot at me, or give things to their teammates to throw at me. And the one that takes away my wallhacks?! OP as hell.
True. I also forgot about people whose character have limbs. Fuck those assholes with limbs. They are OP, and should be taken out of the game.
Walking around and holding weapons? Uneven, and unfair playing field.
Bumper wheel chairs.
It's gone to shit for me after the patch too (Euro land). Before, I had very short wait times, but now i'm stuck waiting for it for a long time (leaving the lobby and re-entering sometimes helps, but not always).
The semi auto is OP? Please explain.
dat aiming bob when you get hit by it, very frustrating, esepcially considereing the slight lag everybody seems to experience.
Only just started using the bow after some talks here (didn't touch it even on PS3), and now I'm a true believer. Still prefer a semi-auto for close quarter maps, but definitely going with it on the more open maps from now on.
And that makes it OP?
What about the full auto that basically doesn't let you move as long as the bullets keep coming?
Takes like 6 shots to down, very little damage.
I'm not saying semi is OP, i'm saying that the aim bob pisses me off.
Semi auto has been my primary weapon since the PS3 days. IMO one of the top weapons in the game.