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The Legend of Heroes: Trails in the Sky PC |OT|

Phii

Banned
Am I allowed to get access to the hype train?

EDIT: Also wow at the SC's length, can't wait for that when it's ready.
 

Aeana

Member
Does anyone have a checklist for all the missable books/quests? I hate it when jRPGs do this sort of shit.
The guide on GameFAQs by yangxu has a bracer point checklist, a quest summary section split into sidequests and hidden quests, and a Carnelia book location thingy in its appendix.
 

wrowa

Member
Yeah, the preponderance of permanent, timed missables caused me to drop the game on PSP.

Yeah, it's really quite terrible in that regard. Trails in the Sky is full of missable sidequests that expect you to be at random places at very specific times. It's really frustrating and was the biggest reason why I didn't enjoy the game as much as I'd liked to back in the day.

People who've OCD with that kind of stuff and don't want to consult a guide, probably should think twice about buying this game, it pains me to say.

It's also one of the reason I anticipate the PC release so much, though. I really want to give it a second play-through without worrying about quests that will time out in the span of 5 minutes or something. I think it'll help me enjoy the game much more.
 

aravuus

Member
It's also one of the reason I anticipate the PC release so much, though. I really want to give it a second play-through without worrying about quests that will time out in the span of 5 minutes or something. I think it'll help me enjoy the game much more.

I'm gonna be taking the opposite approach lol. I skipped a lot of side quests in my PSP playthrough some weeks ago, so this time I'm gonna try and do them all.

Should be nice to have a close to 100% save to import to SC when it comes out.
 
I'm so excited!
Here's some FC wallpapers in case anyone wants to use one:

fd6876a537.jpg


Hadn't seent this one yet, damn it's beautiful.
 

Nillansan

Member
I'm conflicted over whether i should use a guide for missable content or not.

I am going to do my first playthrough without a guide and then do a second one later on using a guide. Stressing yourself about easily missable sidequests would probably take the enjoyment out of playing the game for the first time.
 

speedpop

Has problems recognising girls
Contemplating on waking up early so I can give the game a whirl before work. Or calling in sick ;)
 

wyrdwad

XSEED Localization Specialist
There is story, though. I mean, stuff definitely happens in the game. It just isn't worldshattering 'wtf omg' revelatory stuff for most of it. It's just that kind of RPG where it's more about going on an adventure and building the world. The real villains don't show up until the second game though (despite being mentioned in the first), and I'll be the first to admit that the first game is poorly paced. I don't think they should have waited so long to introduce some of the stuff.

But, I mean, the series does continue like this. There's lots of lighthearted moments and Falcom likes to pack any big story stuff into the back end of a given chapter. It might just not be for you, though. I think your post is fair, because there will certainly be others who feel the way you do if they're looking for specific kinds of RPGs.

Yeah, Trails is definitely an acquired taste. It's for people who enjoy small, personal stories as opposed to large, sweeping epics -- as I like to put it, "where saving the world is a side quest."

The Legend of Heroes series in general has always kind of been like that. White Witch, for example, has a scene where Julio goes into a coughing fit while passing by a volcano, and Chris makes fun of the way he coughs. Julio then gets defensive, and the two of them get into a rather long, protracted argument about the proper way of coughing.

If that sounds like a charming scene of character banter to you, then you'd probably enjoy what the Legend of Heroes series -- Trails in the Sky included -- has to offer.

If it sounds like pointless nonsense, then you probably wouldn't.

...I know it's kind of weird to use an example from a totally different game in the series to make this point, but that's always been a scene that's stuck out to me, and I feel it's a really good (and easy to explain!) example of the sort of charm that the series as a whole exhibits.

-Tom
 

Persona7

Banned
It wasn't in the 3AM PST GOG update...I am guessing early morning probably right before or at the same time as the steam ver.
 

CheesecakeRecipe

Stormy Grey
And so, our hype train nears the station. Unfortunately I won't be around by the time the store page updates so this will be considered the final Hype Train in the sky:


Big thanks to everyone who showed their tickets, this train is boarding almost 60 people (2 self-admitted slackers) on the way to launch! I hope everyone's enjoyed their ride upon the Galaxy Express 999 and have fun playing
with
TitS. This is your conductor, signing off~
 
And so, our hype train nears the station. Unfortunately I won't be around by the time the store page updates so this will be considered the final Hype Train in the sky:



Big thanks to everyone who showed their tickets, this train is boarding almost 60 people (2 self-admitted slackers) on the way to launch! I hope everyone's enjoyed their ride upon the Galaxy Express 999 and have fun playing
with
TitS. This is your conductor, signing off~

Big thanks to you for being awesome.

6 hours to go... I should sleep, haha.
 
The Legend of Heroes series in general has always kind of been like that. White Witch, for example, has a scene where Julio goes into a coughing fit while passing by a volcano, and Chris makes fun of the way he coughs. Julio then gets defensive, and the two of them get into a rather long, protracted argument about the proper way of coughing.

If that sounds like a charming scene of character banter to you, then you'd probably enjoy what the Legend of Heroes series -- Trails in the Sky included -- has to offer.

If it sounds like pointless nonsense, then you probably wouldn't.
This interests me greatly. Character interactions is a really important part of an an RPG to me. I've already forgotten Final Fantasy IX's plot, but Quina's lecture to Eiko on how to prepare dishes is something that I'll always remember fondly.

I'm worried, however, about the apparent "wordiness" of the game. I don't mind really slow pacing (I like the introduction part of Suikoden V, for example), but verbose Japanese games tend to repeat information and over-explain everything. Virtue's Last Reward is the most recent game I played that drove me crazy with these.
 

jb1234

Member
I'm worried, however, about the apparent "wordiness" of the game. I don't mind really slow pacing (I like the introduction part of Suikoden V, for example), but verbose Japanese games tend to repeat information and over-explain everything. Virtue's Last Reward is the most recent game I played that drove me crazy with these.

I'm not sure what to expect myself but Suikoden V's first eight or so hours worked for me because of grounded the writing was, in terms of introducing the characters, before the shit hits the fan. All that time developing them really pays off in the end.

Hopefully TitS scratches that same itch for me, where I get so invested in the characters that pacing and a less epic story simply doesn't matter. The last JRPG I played (Tales of Graces f) totally failed in getting me to like the characters or care about what was happening so I'm a bit burnt out on the genre but we'll see...
 

Kyoufu

Member
Yeah, it's really quite terrible in that regard. Trails in the Sky is full of missable sidequests that expect you to be at random places at very specific times. It's really frustrating and was the biggest reason why I didn't enjoy the game as much as I'd liked to back in the day.

People who've OCD with that kind of stuff and don't want to consult a guide, probably should think twice about buying this game, it pains me to say.

Welp, I can't say I'm not put off after reading this. Are the missable sidequests important or can I live without them?
 
Welp, I can't say I'm not put off after reading this. Are the missable sidequests important or can I live without them?

They're not important, but... I'd say they're worth discovering for. It's not important, but there's small stories attached to them that isn't just 'wipe out monster X' and be done with it.
 

Kyoufu

Member
Thanks guys. Hype still intact.

I'll play it normally on first playthrough and then I'll use a guide for the second time.
 

max_505

Member
The last day is definitely the hardest part of the wait. 3 more hours to go!!!

Askjdkajhsflhlkhsfhkalflskdjljad!!!!

I don't know how crazy I'll be when SC's turn comes.
 

wrowa

Member
Yes, but you'll always have it in the back of your mind.

That was the biggest problem for me. You aren't missing much, but I just dislike the feeling of being locked out of content, especially so when the requirements feel abritrary.
 

demidar

Member
That was the biggest problem for me. You aren't missing much, but I just dislike the feeling of being locked out of content, especially so when the requirements feel abritrary.

Yep. I'm not clean of OCD, I'm recovering from it :lol
 

Marow

Member
I think I'll end up buying this today to support Trails in the Sky. It's a game I've been dreaming of for many years, so they're worth it even if I won't play it until later this year.

Can't wait <3
 
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