Funniest thing is that the content of the overworld is way the fuck better than in any other Zelda (actually, any other open world) despite the game having MUCH more of it. Most of the time i was in awe about what they hid in the world, and even those few times that the reward wasn't exceptional, the journey itself was. 105 hours in and with 32 shrines to find i have yet to experience boredom and i don't think it will ever happen because the overworld design, traversal options and content are just too fucking good.Over 130 hours in and almost done. Probably going to tackle the final boss today and beat it. Then rap up the few shrines I have left to find. I feel reviewers having to stop after 40 or so hours to write the reviews helped the scores. The imagination of what else you will find in the world is better than what is actually in most of the world that is outside the main quest. The more I explored the non essential areas the less I liked this game. Which is the opposite of most every other zelda game because I have 100% all of them and loved doing so.
This is my least favorite 3D zelda. I see why its praised, the game is still fantastic but I dont see why it should be anointed best zelda in years. It went to far into the open direction and lost a lot of what made this franchise special.
And what you said about reviewers' playtime is simply false.