That'd mean 5 years of development for ME4. I don't know, that sounds like a lot even with a new engine. Even with over a year in delays DA: I was out in 3.5...
In engine is nice. Would still be pretty great to be introduced to the new game with a Blur cinematic.Well, in Frostbite at least. (in-engine)
And finally, technology. Mass Effect evolved with Unreal Engine 3, and if I'm remembering correctly BW did not that the production of ME2 and especially ME3 sped up as the team became more familiar with the tools, their own tweaks, and what they knew the engine was capable of on hardware they were familiar with. Meanwhile Mass Effect 4 is the first in the series on Frostbite 3, an engine that BW has been working on too to update with game systems and functions (Inquisition is the prime example here), adjusting to a new set of tools and workflow, and working with a hardware ceiling that eclipses the previous generation.
Would making it current-gen only lead to faster or slower development, though? It sounds like a lot of Inquisition had to be scrapped or scaled down for it to work on the PS3/360 generation, which can't be cheap. I suppose the liberating feeling of being current-gen only might lead to some feature creep temptation?
E3 2015 - Announcement trailer; setting, protagonist, lore, characters, teases, title, teases, etc. Some details.
Late 2015/Early 2016 - Detail blow out and screenshots in a magazine. Q3 2016 release date.
E3 2016 - Gameplay, demos, etc. Delayed to Q4 2016.
Q4 2016 - Delayed to Q1 2017.
You stole my schtick. I'm the one who's been saying Q1 2017 for a while now.
Jesus Christ, you monster. D:
I bet you got Tali exiled just for fun.
Wrex is my homeboy.
I do think the genophage was the right call, though. Whaddayagonnado?
This is bizarre to me. That's like randomly skipping chapters on an award winning film. Why would you delete scenes that the writers obviously would prefer people experience?
The fuck is wrong with you.
Like seriously, what.
HOW WHAT WOW NO
*Self avatar quote*
E3 2015 - Announcement trailer; setting, protagonist, lore, characters, teases, title, teases, etc. Some details.
Late 2015/Early 2016 - Detail blow out and screenshots in a magazine. Q3 2016 release date.
E3 2016 - Gameplay, demos, etc. Delayed to Q4 2016.
Q4 2016 - Delayed to Q1 2017.
E3 2015 - Announcement trailer; setting, protagonist, lore, characters, teases, title, teases, etc. Some details.
Late 2015/Early 2016 - Detail blow out and screenshots in a magazine. Q3 2016 release date.
E3 2016 - Gameplay, demos, etc. Delayed to Q4 2016.
Q4 2016 - Delayed to Q1 2017.
yeah, I think that's what should happen as well. the remaster should release before the year is over though. only thing is, I think they said the next game wouldn't be title Me4 but I could be mistaken about that.My guess is that it will be formally announced at E3. I do hope that they don't make it a big part of the show.
Mass Effect 4 should (hopefully) be the big part and a trilogy port get announced as an icing.
hm, a lot of the animations look recycled throughout the ME cutscenes though.No. Much of the actual gameplay animations are hand drawn. Cutscenes are mostly mocapped, like you see in that image, they're recording a cutscene.
Honestly, the only thing that really makes me hesitate about thinking 2017 is that EA is probably counting on ME4 being a 2016 game. I think they'll try to move heaven and Earth to keep it that way.
However, on the other hand, I think Dragon Age: Inquisition just showed them what happens when you give a game the time it needs.
what?we should put prag16 on suicide watch.
Yeah, their idea of what a single game needs may be closer to 4 years than 5, though.
hm, a lot of the animations look recycled throughout the ME cutscenes though.
okay yeah, now I get it.Something can be mocapped and recycled too. And god knows that ME is the perfect example of recycled animations.
Additionally, lore is a fresh start. BW has been vocal ME4 is a new direction for the narrative and as distant from the Shepard trilogy as they can make it. Fans tend to tether themselves to the familiar because that's all they know, but I really believe this is more or less a reboot without being a literal reboot. I suspect the narrative is doing whatever it can to work with as much fresh material as possible, meaning while being in the Mass Effect universe a lot of the familiar faces, places, and lore of the past will be left to the Shepard series. Penning this new adventure from top to bottom would require a lot of work, rather than continuing known concepts in the Shepard trilogy.
.
This should be the first Frostbite game without last gen shackles correct?
E3 2015 - Announcement trailer; setting, protagonist, lore, characters, teases, title, teases, etc. Some details.
Late 2015/Early 2016 - Detail blow out and screenshots in a magazine. Q3 2016 release date.
E3 2016 - Gameplay, demos, etc. Delayed to Q4 2016.
Q4 2016 - Delayed to Q1 2017.
I did intentionally get Tali exiled, but she was the one who asked for it though.
...
H8's gonna h8.
This should be the first Frostbite game without last gen shackles correct?
Not so much faster or slower but a factor for the team to consider given they probably want to use the hardware to the best of their ability in asset quality and game design. We've already seen snippets of the larger uncharted worlds, which will probably be a major focus and a nice way to show of the hardware, alongside gameplay that accommodates the scale.
It just gives the team something new to explore and design, rather than go "Okay this series has a template functional and kinda restricted to X hardware level, so I guess we'll go with that again and throw in some new ideas". Not being shackled to the old design while also intending to do new things opens up a lot of doors.
neither can I. I still say q1/q2 2016. release date will be close with Uc4 I predict.I can't see Mass Effect missing 2016.
neither can I. I still say q1/q2 2016. release date will be close with Uc4 I predict.
neither can I. I still say q1/q2 2016. release date will be close with Uc4 I predict.
This continues to strike me as overly optimistic. I'd love to be wrong, so long as the game doesn't feel half-cooked ass result. But I don't see it.
Yeah, considering how little information we have about the game, I fail to see anyone can make statements as to when it will come out, but its a very safe assumption that it will not be out this year.
it's just random guessing on my part. I'm not saying there is any evidence to point towards this becoming real, I only believe this for myself because all previous installments had coincidental close release dates. Me1/Uc1 released in november 2007, Uc2/Me2 released in Q409/Q1'10, and Uc3/Me3 released Q411/Q1'12.Why do you think this? UC4 has already had extensive gameplay demos.
Meanwhile, we've basically just gotten target renders for ME4.
I understand that, but with full confidence in bioware I don't think it will take them over 3 years to develop this game. that being said, when did production officially begin with Me4?This continues to strike me as overly optimistic. I'd love to be wrong, so long as the game doesn't feel half-cooked ass result. But I don't see it.
I don't want it this year either but if the remaster is real, I do definitely want that this year.I don't want it this year. Because honestly, given what they're showing in terms of where they are, it would be a rushed mess in 2015.
I don't want it this year either but if the remaster is real, I do definitely want that this year.
That, on the otherhand, there is no reason they can't get that out this year, unless they decide they want it to have a Metro Redux or Halo MCC level of overhaul, which (IMO) is absolutely not needed.
i thought the halo collection's only problem was the multiplayer.Agreed, I hope they don't decide to break all the games and kill the franchise
i thought the halo collection's only problem was the multiplayer.
ah, well I wouldn't know about that then.There's some campaign issues, nothing on the same scale as the multiplayer though.
Yeah, considering how little information we have about the game, I fail to see anyone can make statements as to when it will come out.
But that's just it. How little information we have about the game seems to be a main factor in what is causing people to jump to the 2017 conclusion. Some people seem to be assuming it must not be very far along since we don't have a lot of info.
They may be right, they may be wrong. I thought shinobi had said from what he gathered they had NO intention of missing 2016 (but of course delays can happen).
They said the game was halfway done in an early 2014 tweet. That is two years into development following ME3, and puts it squarely in 2016, with our earlier guesses of Q1 being iffy now, but Q2/3 being totally possible still. We'll know very soon with E3 in two months.
I think most of us saying 2017 envision it as a delay scenario, not something they're targeting.
I'm hoping the combination of a strong new vision, big new gameplay concepts, fresh setting and narrative, adjusting to the possibilities on much better hardware than before, and a very long development time to nurture all these things, will result in Mass Effect 4 giving me a similar feeling to what Mass Effect gave me back in 2008.
I don't think anyone expected for Me4 to be released in 2015. I just don't think it is unreasonable to believe that it could release next year, even early next year.2015 is out of the question because the schedule was for Shadow Realms to supplement DAI DLC releases this year. It was never planned for this holiday.
EA's big tentpole launches for next year's Q3/Q4 (that I know of) are Battlefield 5 and Mass Effect. There are high expectations for ME, they won't let it (and BF5) slip past the fiscal year, that ends in March 2017, but internally 2016 calendar year is the target.
I know the ME series had a history of delays, and it's not impossible here, but they've been in full prdocution for quite a bit now, and their learnings of Frostbite with DAI has helped immensely. An individual shared with me that they're practically fully self sufficient in FB now.