You know GAF is too big/important when people ask to be banned so they never have to post anymore.
Well it's a matter of removing the temptation factor of impulse control.
You know GAF is too big/important when people ask to be banned so they never have to post anymore.
Really? THAT'S what would kill the series?
Mass Effect has done plenty of series killing worthy stuff and none of that did the job. but changing the perspective ruins everything..
While I wouldn't be pleased with an FPS direction, wouldn't be worse than Vent Kid and he didn't kill the series for me so
@Bisnic, I forgot which mod said it but shinobi asked for a permaban to focus on life.
Those people are full of shit, Mass Effect 3 has the best combat out of all three.
Mass Effect 3 has the best combat, but is far worse in the RPG department.
But can you play it in a tactical way? Like pause the combat to give your unit commands like in this screen?
Friends have said it plays more like a TPS with RPG elements and there's really no tactical gameplay involved and can bumrush into combat.
It'll sadden if it's true. Even though ME1 wasn't a fully polished tactical game like the Rainbow Six or Operation Flashpoint games I still enjoyed it nonetheless.
Why bother porting it to PS4 when you can already get 1080p and 60 FPS on a decent PC? No one would buy it unless they remade textures or stuff like that.
The only thing I miss about ME1 combat is not having ammo. I hope they bring that back. Or at least the system they intended to have originally in ME2. Wasn't it technical limitations that stopped them doing that?
If they release the trilogy with updated textures and dlc for PS4, I am buying that straight away. I already own the games on PC, I just prefer playing on console.
Some ME3 guns works a bit like ME1. Not exactly the same, but you have unlimited ammo, and you have to let your gun recharge when you're getting close to 0, or let it slowly cool down if you actually hit it.
Isn't that just one gun? That only comes with Citadel?
Prothean gun still has an ammo limit, I believe. It's just that all the shots are in the single clip.
Whereas the one in Citadel is truly an unlimited ammo weapon.
For multiplayer, costs aside, some missions could have your character interact with other players or characters in cutscenes. Each race have different voice actors - male/female. N7 missions but online if you know what I mean.
Interesting idea, but I think it's unlikely. I'm guessing a lot of players would get bored watching the scenes more than once and twice, and would just want to skip them. Anything keeping you out of the action for long periods of time is counter-productive. MP stuff is supposed to be highly repeatable.
Agreed which is why I said some missions, different outcomes on the choices made by players etc. I can see why it would become monotonous but it could be put in place if enough variety in the mission and different outcomes were possible ?
Mass 3 multiplayer was one of the best surprises last gen for me
Some ME3 guns works a bit like ME1. Not exactly the same, but you have unlimited ammo, and you have to let your gun recharge when you're getting close to 0, or let it slowly cool down if you actually hit it.
I just don't think it would be possible to create enough variation to avoid large amounts of repeating scenes. You also have the difficulty of what happens if one member of the team wants to skip everything, but everyone else doesn't? Or, even worse, one person wants to watch while everyone else wants to skip? Will they be beholden to sit through it?
Just witness how many people skip anything storywise in MMOs. I have a feeling the MP audience, for the most part, couldn't care less about story stuff and just wants to play.
Why bother porting it to PS4 when you can already get 1080p and 60 FPS on a decent PC? No one would buy it unless they remade textures or stuff like that.
Jos Hendriks @Sjosz: I think next week may be a lot of fun. #space
I threw some ME3 assets into Unreal Engine 4 for giggles
Video - https://www.youtube.com/watch?v=AytpK-Nbk-s&hd=1
Mass Effect 4 announcement confirmed for next week, followed by Game Informer cover story, information blow out, and multiplayer beta test.
Who is the "Jos"?
Mass Effect 4 announcement confirmed for next week, followed by Game Informer cover story, information blow out, and multiplayer beta test.
Yeah, plus everyone is more or less expecting GameInformer to cover AC: Unity next month.lol. Yeah right. Especially since next week is April 1st.
Designer at BioWare Edmonton. He's working on Inquisition, but I think he's also involved with Mass Effect 4 to some capacity.
(Rodych = QA Analyst at BW Montreal)Barrett Rodych @ForgedPixels: Got a crash course in our AI toolset from @bendotc; next week should be pretty awesome. Also maybe I can tweak his AI to stop wrecking me...
More likely it's just some intern build review.
We have a sprint/milestone show n tell tomorrow, but not next week..
(Rodych = QA Analyst at BW Montreal)
Followed by a fan saying:
And Rodych replying with:
Ah, Thanks.
*Incredibly vague tinge of excitement intensifies.*
Wasn't getting my hopes up... until that last one. now my hopes are up.(Rodych = QA Analyst at BW Montreal)
Followed by a fan saying:
And Rodych replying with:
Wasn't getting my hopes up... until that last one. now my hopes are up.
Separately, if they rework the trilogy for PS4bone, I hope that version comes to PC as well. I'll gladly triple dip.
When would they ever have the time to make a HD rework of the original trilogy? They have their hands full on the next game, and Bioware Edmonton is doing the new IP.
that's neat!I threw some ME3 assets into Unreal Engine 4 for giggles
so, having sold the 360 .. i started the trilogy on PS3.
It's really weird playing a version of Mass Effect 1 that isn't complete shit in performance, also those PS buttons look so out of place ..
Performance is smoother, but i can't help but feel that ME1 on 360 'looked' better. The PS3 version has very notable aliasing even with the film filter on.
I only played the PS3 version and I thought it was pretty bad, a lot of framedrops and possible locks during the loading screens. I hope Mass Effect 2 is better, what I really don't like about Bioware's games is how unpolished they are.
They'd get another studio to do it.
Like Edge of Reality ported ME1 to PS3.
Edge of Reality is listed as an exhibitor at PAX East.
Hmmm.
For what it's worth, BioWare has previously been very generous at PAX. At PAX Prime last year they did a 30+ minute Inquisition preview, more or less the first bulk of gameplay/content footage we got courtesy of off screen recordings. This year's PAX Prime is in a week and a bit.
Correction: PAX Prime is 5 months away. PAX East is 2 weeks away today.
They'd get another studio to do it.
Like Edge of Reality ported ME1 to PS3.
Edge of Reality is listed as an exhibitor at PAX East.
Hmmm.
Well yeah. It would need new textures.When would they ever have the time to make a HD rework of the original trilogy? They have their hands full on the next game, and Bioware Edmonton is doing the new IP.
Anyway, even if they do this, they would need to remake the textures on everything to be worth it on PC since all 3 games are already at 1080p/60 FPS. Otherwise its just a waste of money for PC users.
Well... after thinking about it, if they could remake them for added controller support, better mouse controls(mousewheel doesn't even work *shakes head*) and shorter loading screens for ME2 and key shortcuts for menus in ME2/ME3, i guess it COULD be worth it.