Mock reviews are good btw.
My issue with the models as presented BTW is that male ryder in particulr just looks like another NPC model in the game. Shepherd stood out a mile away with his iconic looks - there was no-one else ingame who had the same level of detail, and you couldn't generate a character like him.
Scott Ryder looks like an NPC. He doesn't look to be based off the face model in the same way at all as Sheploo.
Now that might me me being really unfair, and when we are ingame he looks great, but I can't shake the fact he doesn't look special like shepherd did, and to me personally actually looks worse as a character model because of it (despite the increased graphics, polygons etc etc).
It's. She is very skinny and slim. Body tight armor just highlights that.
Watch how she can lift an unconscious guy in full body armor like it weight nothing like FemShep used to do.
My issue with the models as presented BTW is that male ryder in particulr just looks like another NPC model in the game. Shepherd stood out a mile away with his iconic looks - there was no-one else ingame who had the same level of detail, and you couldn't generate a character like him.
Scott Ryder looks like an NPC. He doesn't look to be based off the face model in the same way at all as Sheploo.
Now that might me me being really unfair, and when we are ingame he looks great, but I can't shake the fact he doesn't look special like shepherd did, and to me personally actually looks worse as a character model because of it (despite the increased graphics, polygons etc etc).
I really enjoyed all the positive feedback during the combat and skill profile videos. Trolls and shitposters being buried under positive comments, it was great.
I think this preview video has nothing interesting to offer, all I saw was boring combat (I blame the player), characters never shut up, scan this, scan that, hand holding and terrible AI. This leads to frustration and the negative wave begins, amplified by the regular shitposting.
That's the only positive point I saw. The weight of your armor and how your body and legs react to the environment... and that's all.... IMO.
FemRyder's waist looks reeeeally thin there.
Is there any exoskeleton properties to suits and armors in ME universe, from lore perspective? Even femShep is on skinny side for being professional soldier, but still is fast and quite strong for her size.
I really enjoyed all the positive feedback during the combat and skill profile videos. Trolls and shitposters being buried under positive comments, it was great.
I think this preview video has nothing interesting to offer, all I saw was boring combat (I blame the player), characters never shut up, scan this, scan that, hand holding and terrible AI. This leads to frustration and the negative wave begins, amplified by the regular shitposting.
That's the only positive point I saw. The weight of your armor and how your body and legs react to the environment... and that's all.... IMO.
Is there any exoskeleton properties to suits and armors in ME universe, from lore perspective? Even femShep is on skinny side for being professional soldier, but still is fast and quite strong for her size.
Wonder how that girl even walks with all that tactical gear on based on how skinny she is.
Also, what's a 'mock review'?
Also, what's a 'mock review'?
Edit: Beaten badly.
Reviewers, usually contractors and others who have been in the game journalism business for a long time, are paid by the publisher to play through, give their thoughts and "mock review" the game to gauge critical response, Metacritic scores etc. They're usually fairly close most of the time.
I was told about Horizon's recent scores and they were great.
Mock reviews are good btw.
Mock reviews are good btw.
Shinobi said Horizon mock reviews were great and ME:A were good. Therefore ME:A will review worse than Horizon.
/s
When are industry reviews hitting?
I'd be surprised if that wasn't the case. I'm thinking low 80's for Andromeda on metacritic.
It's not nailed down yet but the plan is a good deal before release. Issue is making sure the patch is ready for reviewers.When are industry reviews hitting?
I'd be surprised if that wasn't the case. I'm thinking low 80's for Andromeda on metacritic.
It's not nailed down yet but the plan is a good deal before release. Issue is making sure the patch is ready for reviewers.
Anyway, mock reviews are in line with Horizon's mock reviews for the most part. "Good" and "great" are interchangeable. They were great.
I didn't understand how Annihilation Field worked with my first couple characters. But now that I do, horry shit.
Predicting mid-80s to low 90's for Andromeda based on that info. Signs seem to be good then.
I mean this is unfair because there are videos of great players abusing every character on Platinum, but the N7 Fury is definitely Top Tier. She does take some effort to get there though. Since she's squishy you have to be on top of your angles and ready to throw yourself through a wall at any time. That hyper-aggressive playstyle is hard to top. Right up there with the very underrated Slayer Vanguard.Maybe it might be because I don't know how to use it properly, but I feel the exact opposite about annihilation field. On bronze or silver it can be pretty fun quickly chaining together combos with an n7 fury or asari valkyrie, but on gold or platinum I feel that you need to be way too close to use it properly making it pretty useless for me IMO. I honestly prefer the vanilla human adept with his warp + shockwave, sure you can't chain them as quickly but each explosion is stronger as far as I remember.
Are there even any pics or info about the Pathfinder weapons or Scavenger Armor that come with deluxe?
I should hope it performs well, I usually gain an appreciation of BioWare's writing, v/o and mocap when playing other games.Horizon is a lot of fun but the writing is fucking terrible, conversation mocap too.
Watch how she can lift an unconscious guy in full body armor like it weight nothing like FemShep used to do.
Is there any exoskeleton properties to suits and armors in ME universe, from lore perspective? Even femShep is on skinny side for being professional soldier, but still is fast and quite strong for her size.
But shouldn't you expect far better from a studio known for rpgs, and the fourth entry in the series? Comparing it to horizons faults better mean andromedas highs are higher than horizons.Yeah I've been playing Horizon and while I'm enjoying the game so far, no sane person can criticize Andromeda for its animations while giving a pass to Horizon. From my two hours or so of play they seem about equivalent to one another.
Which is fine for reference, I don't mind the facial animations looking a bit funky and the in game animations being sometimes jerky because I'm not a crazy person.
The writing has been pretty stilted but I'm waiting to see if it gets better.
But shouldn't you expect far better from a studio known for rpgs, and the fourth entry in the series?
Mass Effect has to deal with making an animation range that won't fuck up when your character looks nothing like their defaultsBut shouldn't you expect far better from a studio known for rpgs, and the fourth entry in the series? Comparing it to horizons faults better mean andromedas highs are higher than horizons.
But shouldn't you expect far better from a studio known for rpgs, and the fourth entry in the series? Comparing it to horizons faults better mean andromedas highs are higher than horizons.
Mass Effect has to deal with making an animation range that won't fuck up when your character looks nothing like their defaults
They can't guess exactly which lips you chose with what eyes to make it all hit the exact right spots that games with no customization like Witch 3 and Horizon can slide by without. Mass Effect has to be a little looser than we dream of because we might choose big lips or small lips and a grey eyes or soft eyes and the dozens of hours of lines are tuned to work as well as they can for dozens of slightly varying faces.
like maybe I'm an idiot but what game does better tech regarding custom character animation and player choice dialogue? Like is there one that looks better with all the lip sync and animation that I'm forgetting?
I also can't help but feel as though people take a look at Andromeda with conflicting requests. Meaning, they look at the game and say they can't feel any of the "old magic" or it looks like a "retread" but then go on to complain that the game took away a mechanic or an aspect that they liked and thought was so "Mass Effect" that "how could they take it out?". Some things will change, and some will stay the same. It is not a particularly difficult concept to grasp, especially 5 years later. Besides, coming from a trilogy of games with characters you are familiar with will always hold some meaning over new faces not seen in context and only in small vertical slices. People are obviously going to give their impressions, but I believe there is a lack of perspective in some of them.
Anyone upgrading PC for ME:A?
The 1080Ti is very tempting, need to see Vetra in full detail.
ThanksWell said. I agree.
Anyone upgrading PC for ME:A?
The 1080Ti is very tempting, need to see Vetra in full detail.
Anyone upgrading PC for ME:A?
The 1080Ti is very tempting, need to see Vetra in full detail.
Anyone upgrading PC for ME:A?
The 1080Ti is very tempting, need to see Vetra in full detail.
Your CPU and GPU are better than the PS4 pro's, go with PC IMO.My 980 is gonna be fine. More worried about my 2600k. Gonna wait for origin access to see how it runs before deciding on PS4Pro or PC