The codex and Legion's stuff (plus the stuff Shepard sees) aren't from the Quarian perspective, though. That's why it feels like a bullshit writing change to a lot of people, because the entire Geth/Quarian conflict had been written to be ambiguous, like the genophage, up until that point. It's like they decided to add all the evil/dumb Quarian stuff to make an artificial dilemma for drama's sake or to prevent people from going to the obvious choice of a Quarian/Geth alliance.
I highly doubt "Mass Effect: Contact" means First Contact War...
Although I hope-to-hell not. Don't do it, Bioware
Don't forget, all of the star systems explored in the first 3 games represent less than 1% of the Milky Way; there were also plenty of mass relays that weren't ever activated (nor is it ever confirmed in canon that the galactic community had any idea how many relays there even were). There's still a lot out there to come in "contact" with.
Having explored <1% makes minimal sense given the tech level. Unless they mean <1% with detailed planetary expeditions or something. Because ships can do 12ly/day (codex), and the main limit is the elecrical discharge in their drives. Specialized scouting ships with unusually large drive cores relative to their mass can go quicker (e.g. normandy), and even if you can only cruise for 36 hours before needing a discharge that's like 20+ ly from one disrcharge point to the next. Most celestial bodies will have numerous places to discharge within a 20ly radius of the last. Theoretically that means any mass relay has, realistically, a 100ly radius around it which could plausibly be explored without any major investments beyond the running of the ships, which each species has tens of thousands of or more.
Since relays are dotted all about the galaxy there shouldn't be any places they can't get to if they want to try. Now we know sections of the network are un-opened, but even what we've seen from in-game maps, you'd have relay bases on easily over half the galaxy. With a hundred years to explore and reasonable investments over that period, you could have explored every single solar system in that half and mapped out all of the ones that could have life or useful concentrations of resources. The citadel races have been around for over a thousand years.
Having explored <1% makes minimal sense given the tech level. Unless they mean <1% with detailed planetary expeditions or something. Because ships can do 12ly/day (codex), and the main limit is the elecrical discharge in their drives. Specialized scouting ships with unusually large drive cores relative to their mass can go quicker (e.g. normandy), and even if you can only cruise for 36 hours before needing a discharge that's like 20+ ly from one disrcharge point to the next. Most celestial bodies will have numerous places to discharge within a 20ly radius of the last. Theoretically that means any mass relay has, realistically, a 100ly radius around it which could plausibly be explored without any major investments beyond the running of the ships, which each species has tens of thousands of or more.
Since relays are dotted all about the galaxy there shouldn't be any places they can't get to if they want to try. Now we know sections of the network are un-opened, but even what we've seen from in-game maps, you'd have relay bases on easily over half the galaxy. With a hundred years to explore and reasonable investments over that period, you could have explored every single solar system in that half and mapped out all of the ones that could have life or useful concentrations of resources. The citadel races have been around for over a thousand years.
I'm a massive ME fan, and if it is indeed the First Contact War, I will set my ME Trilogy discs on fire.If it's a prequel...
So... thuway posted again.
So... it'll be Mass Effect: Contact.
Praying to every deity known to man it's not during the First Contact war. Would be the biggest mistake ever.
Why would it be against? Each race would respond according to their own interests. This could also take place years and years after the events of ME3. It could also take place a century after these two new races have arrived. I think it's ripe for conflict and the scale fits. I'll chuck my fucking PS out the window if I have to save the galaxy again.It just seems absurd that another technically advanced race would go unnoticed by all the different council races for a so many years considering the relays are all around the Galaxy, the other race couldn't know about the relays at all, which would mean at the beginning of this trilogy they would be at a disadvantage in technology which would be a bad thing to center a conflict around. Look at all of these council races against a newcomer race, who has inferior technology, what a threat!
I wonder if Reapers go to other galaxies, why would they only stop the spread of synthetics on one galaxy? Perhaps they have relays that go galaxy to galaxy.
Why would it be against? Each race would respond according to their own interests. This could also take place years and years after the events of ME3. It could also take place a century after these two new races have arrived. I think it's ripe for conflict and the scale fits. I'll chuck my fucking PS out the window if I have to save the galaxy again.
It just seems absurd that another technically advanced race would go unnoticed by all the different council races for a so many years considering the relays are all around the Galaxy, the other race couldn't know about the relays at all, which would mean at the beginning of this trilogy they would be at a disadvantage in technology which would be a bad thing to center a conflict around. Look at all of these council races against a newcomer race, who has inferior technology, what a threat!
I wonder if Reapers go to other galaxies, why would they only stop the spread of synthetics on one galaxy? Perhaps they have relays that go galaxy to galaxy.
And let's not forget there are hundreds of billions of stars in our galaxy. The Milky Way is over 100,000 light years in diameter and 1,000 light years thick. I think the Mass Effect map does a lot to make the galaxy seem smaller than it really is. The map makes it seem like the relays are pretty evenly spaced throughout the galaxy, and they might actually be. But in reality there's thousands of light years between each one, and countless points of interest in that space. It's one thing to be in a ship that can cover 20ly in a day if you know where you're going; it's another if you're basically sailing into the Great Beyond with no clue.
Even with a joint push by the Citadel races, I don't think charting the Milky Way would be that quick or easy.
Personally, I wouldn't be surprised if there were other technologically advanced races out there that have so far gone unnoticed. I think there's a lot of underestimation of how truly big the Milky Way is (or how unthinkably vast the space between galaxies is). Hundreds of billions of stars, 100,000 light years across. There's plenty that could be hiding in that.
As far as I can tell the Rachni wars should have promoted exploration so they could catalog all potential threats. Even if that meant just scoping out each solar system without landing on planets, it's very important to know where future threats might come from. Mass Relays can be opened up from either side, after all. It seems like waiting on your laurels for technologically advanced enemies to show up and just hoping they'll never figure the relays out is foolish.
You can't really do a sequel unless your way far into the future. A complete reboot would be dumb.
You know what's an inextricable characteristic that links any possible events in this universe? The words "Mass Effect" on the cover. I wouldn't mind if they just ignored the existence of the first three games. I think when you spend years of your life creating a fictional world you tend to overvalue it. Because you would be in a weird place psychologically if you didn't: "I hate this thing I created and work on." And I think the fans are probably more open to change than most people believe if it comes from a good place (which it would given how the last game ended). There is nothing even mildly controversial about a sequel in name only.I think they can (and should) do a sequel that just says fuck it to player choices at the end of the trilogy and embraces the multiverse concept which, in reality, already exists. In my head it works like this: there are many Mass Effect universes with a multitude of variables. Everybody thinks theirs is special and canon for them, but everybody is on equal footing in all divergences. There are many Shepards. Many outcomes. Many genocides. Many endings. Fans obviously would like to continue the arc of their universe and their Shepard but I don't think this is the right direction for the series.
What I want them to do is basically construct a new ending to the trilogy that is a combination of bits from existing endings along with some new ideas that essentially established a new branching timeline. It's not your Shepard, or my Shepard, or any Shepard we've known or played or experienced. Picking an exact ending state that is possible in ME3 panders to one portion of the fanbase at the cost of all others, and that will result in upsets. Making a hodgepodge new ending puts everybody on equal footing: your Shepard arc has ended, as has mine, as has every trilogy fan.
Instead this new series starts in a new arc from this new ending. The idea of "canon" to me is a bit nonsense when the series inherently has no set canon. There's basically no way they can make a sequel ever, forever without fucking with the endings. Even setting it in a far future doesn't solve that problem as it simply says all your choices don't matter as it all becomes homogenised in the end. And if that's the case, you might as well construct an alternate universe/new ending path and run with that, taking place just after the Reaper war ended.
Reapers are gone, galaxy is recovering, burying the dead and rebuilding, while resources are scarce as fuck because everyone threw everything they had at the big dumb Earth battle. It's a cold-war era like galaxy where new super powers emerge and old powers are still picking up the pieces of what they lost. Relays are either opened manually or automatically opened after the Reaper destruction and now more than ever there's necessity to head out into the great unknown and explore: for resources, for habitable planets, for anything that will ease the post war depression and give species a chance to re-establish political and social dominance.
Then you run into some new species, like one that evolved to space faring via their own technology and not through Reaper/Prothean/Mass artefacts like everyone else, and things get interesting.
You know what's an inextricable characteristic that links any possible events in this universe? The words "Mass Effect" on the cover. I wouldn't mind if they just ignored the existence of the first three games. I think when you spend years of your life creating a fictional world you tend to overvalue it. Because you would be in a weird place psychologically if you didn't: "I hate this thing I created and work on." And I think the fans are probably more open to change than most people believe if it comes from a good place (which it would given how the last game ended). There is nothing even mildly controversial about a sequel in name only.
EC, having experienced Invisible Wars first hand I can tell you that a game that makes ALL endings non-canon / mixes them up in a way that was impossible in the game is going to make people just as angry as choosing one particular ending as canon. It's a solution that seeveral games have used before but it's not superior, it's just different.
Fans are dumb and very, very vocal to BioWare about how Shepard-san has to return cos Mass Effect is all about Shepard and you cant have a new protagonist also it HAS to be a sequel and HAS to take into account every single decision you made in the trilogy and do so in a significant capacity that is satisfying and Liara has to be there with blue babies and Wrex is a squad mate this time.
Probably, but I'd rather potentially make every fan angry that their ending isn't continued exactly as they imagined it rather than specific fans. Plus my bias that they should just go with Destroy, Shepard dead, robots/AI still intact and unharmed.
Is Mass Effect: _ _ N T _ _ T real?
It's one of his favorite franchises (ignoring the fact he loves every game ever made), I'd say that's about as close to a confirmation outside a reveal trailer we are going to get. It doesn't mean much, because they can still fuck up the premise of the sequel by not distancing it from the end of ME3. All this means is that they've avoided the biggest fuck up.In regards to this prequel discussion. Now, how much he knows remains to be seen but this is something to think about.
In regards to this prequel discussion. Now, how much he knows remains to be seen but this is something to think about.
Just want to chime in and say that I spoke to shinobi about this and he wanted to clarify that he was mistaken, a misunderstanding with whoever he spoke to about the game. Like most he's not aware of whether or not it's a prequel/sequel/alt-universe or whatever.
Just want to chime in and say that I spoke to shinobi about this and he wanted to clarify that he was mistaken, a misunderstanding with whoever he spoke to about the game. Like most he's not aware of whether or not it's a prequel/sequel/alt-universe or whatever.
A weird thing about Mass Effect 2 for me, that is unlike any game I've ever beaten is that I don't remember anything about it. I just looked up my achievements to make sure I beat it, even though I know I did. What must've happened is I got it day one, and stayed up all night until I beat it in a sleep deprived fog.
I should go back and play it again.
Thats ok, Mass Effect 3 kinda forgot Mass Effect 2 happened.
I don't feel strongly about it either way, but why are people down on it being about the first contact war?
What is the first contact war?
the turian-human war?
Yes.
I don't really know why.
I remember people were upset about the idea of a First Contact War FPS. Why that hatred spread to cover anything related to the war is beyond me...
I don't feel strongly about it either way, but why are people down on it being about the first contact war?
What is the first contact war?
the turian-human war?
I highly doubt "Mass Effect: Contact" means First Contact War...
Although I hope-to-hell not. Don't do it, Bioware
Don't forget, all of the star systems explored in the first 3 games represent less than 1% of the Milky Way; there were also plenty of mass relays that weren't ever activated (nor is it ever confirmed in canon that the galactic community had any idea how many relays there even were). There's still a lot out there to come in "contact" with.
I think it's more likely that the game is going to be about the known galactic community coming in contact with some mysterious and powerful new race(s) in our efforts to reactivate mass relays after the events of the first trilogy. Sounds fun.
This, is not a good sign at all, I think.
Oh, fuck.