If their aim is to accommodate the most amount of players with the least effort possible (which is what I think they should do, so they can spend more resources on the actual story of this game, and less on the branching fustercluck the ME3 endings introduced) then you have the quarians alive being canon, and you have the geth absent from the events of the game and future MEs. This only retcons a playthrough where the quarians were destroyed (still ~1/3 of players, allegedly, but what portion of those would care we don't know): for the geth, if you pick Destroy they are dead. If you pick Control/Synthesis then they simply went somewhere for reasons after helping the quarians resettle Rannoch.
If their aim is to accommodate the most amount of players with the least effort possible (which is what I think they should do, so they can spend more resources on the actual story of this game, and less on the branching fustercluck the ME3 endings introduced) then you have the quarians alive being canon, and you have the geth absent from the events of the game and future MEs. This only retcons a playthrough where the quarians were destroyed (still ~1/3 of players, allegedly, but what portion of those would care we don't know): for the geth, if you pick Destroy they are dead. If you pick Control/Synthesis then they simply went somewhere for reasons after helping the quarians resettle Rannoch.
Wouldn't the destroy ending also disable the Quarian powersuits and kill them all anyway? Their own programs are based on the same base code that the Geth use since that is the basis of their technology...
Are there stats on how many people chose which ending? As well as the (small) variations of those. That would be quite interesting to know.
I always figured the geth were destroyed (or just switched off basically) because they had reaper tech in them by the end of the game. Same goes for EDI.
Edit: Since Tali clearly survives the end.
Wouldn't the destroy ending also disable the Quarian powersuits and kill them all anyway? Their own programs are based on the same base code that the Geth use since that is the basis of their technology...
I still think they're going to throw all the endings out the window and craft a universe where we basically had the Destroy ending with none of the negative side effects.
So there will still be Quarians and Geth, the Reapers will be gone, and the whole thing will kind of be handwaved.
Surviving the initial blast and surviving long term after the suits start malfunctioning are two different things. Consider that most galactic technology was based off of (or augmented by) reverse engineering technology the Reapers seeded throughout the galaxy in order to guide development along a known path. But then, the drive cores of the ships still function after the blast, so I guess all Reaper based/augmented tech wasn't destroyed...
Edit: I guess this counts as a plot hole?
Korgans better be in... I read that BioWare were listening to fan feedback and most ticked no to Quarians and Krogans making a return.
The fuck is that?
Korgans better be in... I read that BioWare were listening to fan feedback and most ticked no to Quarians and Krogans making a return.
The fuck is that?
Depends what you mean by long term. It's not exactly clear how long it takes the Normandy to be fixed after crash landing (I've always thought EDI could have been easily fixed in that time too), but she's still fine after that.
Are the drive cores reaper technology though? I thought Element Zero existed before they did. Was it mentioned somewhere that they created it?
Faster-than-light drives use element zero cores to reduce the mass of a ship, allowing higher rates of acceleration. This effectively raises the speed of light within the mass effect field, allowing high speed travel with negligible relativistic time dilation effects
How the performace of the Mass Effect trilogy on PS3?
Edit: I guess this counts as a plot hole?
How the performace of the Mass Effect trilogy on PS3?
I still think they're going to throw all the endings out the window and craft a universe where we basically had the Destroy ending with none of the negative side effects.
So there will still be Quarians and Geth, the Reapers will be gone, and the whole thing will kind of be handwaved.
There's a difference between the fuel and the technology that uses it. Eezo cores produce a Mass Effect field around the ship that increases the speed of light while traveling.
From the Codex
My point is that once the Asari found the citadel and the relays they started reverse engineering mass effect tech and augmenting their own technology. They never reached a point where they could create their own relays, but they were able to create a lot of smaller applications using this Reaper tech.
FTL drive cores work by exposing element zero to electric currents, creating mass effect fields
Destroy is just frustratingly vague, since it's never clear what it does. The Catalyst mentions that the wave will affect (possibly kill) Shepard, but he says it will target synthetics. How is a synthetic being defined here? Then Shepard lives and the quarians are fine: besides showing Tali post-wave, we also see a slide of the quarians inhabiting a Rannoch city, so they appear to be fine.
Someone asked about stats; this doesn't show the ending distribution (the highest samples there are going to be old BSN polls, but since those are a) voluntary and b) likely to be skewed towards Destroyers since those are apparently the most unhappy of the lot, I don't think they are very representative) but it does have some interesting stats, including the Rannoch distribution which is, frankly, a bit surprising:
http://i.kinja-img.com/gawker-media...l_progressive,q_80,w_636/18ie6sg7gatq8jpg.jpg
I think they actually were at a point where they could create their own relay, like Aethyta mentions, they were just too afraid to.
The asari were already far more advanced than any other race thanks to the protheans. Would they not have needed FTL to get to the Citadel in the first place?
Good to see Kaiden at 1.5 percent popularity.
Not really... they found the Citadel by using the relays...
Who did they ask?! No krogans would be terrible.
If such a high % of people didn't choose MaleShep, it'd probably be a bit different. He's actually a really useful squad member. Far more than Ashley anyway.
Clearly everyone's been playing Mass Effect wrong.Good to see Kaiden at 1.5 percent popularity.
Just random fans, someone linked it here many months ago. Was shocked at the result of the choices.
Hah, I originally sacrificed him too, but I've played with both since then and I actually prefer Kaidan in ME3. I find Ashley to be kind of useless in battle. I'd much rather take Garrus since they're pretty similar but he's better.Nah... I play FemShep and let him sacrifice himself as a mercy killing. Dude had chronic(if not terminal) brain damage... Ashley was the more viable asset.
That doesn't mean they didn't have FTL though.
Destroy is just frustratingly vague, since it's never clear what it does. The Catalyst mentions that the wave will affect (possibly kill) Shepard, but he says it will target synthetics. How is a synthetic being defined here? Then Shepard lives and the quarians are fine: besides showing Tali post-wave, we also see a slide of the quarians inhabiting a Rannoch city, so they appear to be fine.
Someone asked about stats; this doesn't show the ending distribution (the highest samples there are going to be old BSN polls, but since those are a) voluntary and b) likely to be skewed towards Destroyers since those are apparently the most unhappy of the lot, I don't think they are very representative) but it does have some interesting stats, including the Rannoch distribution which is, frankly, a bit surprising:
You're a monster.Someone once got mad at me for sacrificing Kaiden and supporting a 'space racist.'
3.7% of people who shot Mordin are ASSHOLES !
Good to see Kaiden at 1.5 percent popularity.
Plus my bias that they should just go with Destroy, Shepard dead, robots/AI still intact and unharmed.
No, but I was contesting the assertion that FTL would have been required to find the Citadel.
Mass Effect technology (a requirement for FTL, essentially a renaming of "warp" technology from Star Trek) is Reaper Tech. It was reverse engineered from studying the Mass Relays. Whether the Asari developed the tech by studying the relays themselves or by studying Prothean databanks that detailed their own efforts studying the technology is irrelevent, as it is still Reaper Tech.
If the Destroy ending destroyed the relays because they were Reaper Tech, then the Mass Effect Drives on the ships should have been damaged as well.
After developing faster-than-light spacefaring capabilities based upon prothean technology, the asari begin to explore the mass relay network, and eventually discover the huge Citadel space station at a hub of many mass relays.
3.7% of people who shot Mordin are ASSHOLES !
I did on my renegade playthrough... ...Mordin is my favorite character in the series.
I didn't read any spoilers beforehand...
I thought that maybe Shepard would knock him out and drag him out of there or something.... nope...
I cried man tears while watching what came next.
Just found this in the timeline on the wiki:
So, yeah, they did need FTL to find the Citadel, but they also did use prothean databanks. I'm not sure I agree with that last part though, since it's literally just Eezo and electricity. The mass relays are clearly far more complex than that.
It's not just Eezo and electricity, it's a drive core that produces a smaller version of the mass effect field that the relays do. The Relays are large enough that they can create fields dense enough to allow speeds so fast that travel seems to be instantaneous. The Drive cores produce the exact same field, just weaker.
FTL drive cores work by exposing element zero to electric currents, creating mass effect fields.
I guess, but is it really necessary? The galaxy is already primed for a new species to rear their heads.
5.1% Engineers represent. Thought that class was a lot of fun.
The mass effect fields are created by manipulating the Eezo with electricity.
If the mass relays were just bigger versions of drive cores, why would they require so much study? Nobody even knows what they're made of, besides the large ball of Eezo.
That's like saying that rocket Science and modern space travel is acheived by applying a spark to an explosive mixture.
Nuclear reactors just produce electricity by dropping radioactive elements into water.
The internal combustion engine is just applying a spark to gasoline...
Computers work by applying a current to silicon...
None of these are wrong, but they are huge oversimplifications of how these technologies work.
The scientists in the Mass Effect universe used Reaper Tech in order to harness this ability into something useful. They needed to create stable mass effect fields, containment fields capable or containing the mass effect drive's residual output, etc.
I assume they would have to be advanced. So, you are suggesting "long lost" species that rise up after the reapers?
Of course it's a simplification, but I still disagree that the cores themselves are reaper tech. You might as well say that omni-tools and the chip in Kaidan's head are reaper tech, too.
Yep. Mass Effect establishes that a majority of the galaxy hasn't been mapped out. Early exploration by the Asari/Salarian Citadel empire hit a standstill when the Rachni war started, followed by the Krogan Rebellion. The then Asari/Salarian/Turian empire agreed that sanctions were to be put on relay activation, and as a result for at least Citadel space few relays were activated. They perceived the risk of opening doorways to fuck-knows-where too risky if something very advanced and hostile sat on the other end.
The implication is that the galaxy is very, very large, full of potentially habitable planets, and it's reasonable to believe species can evolve into space faring societies and even activate relays before making contact with the Citadel species. You've got a window of about 3000 Earth years where species came in and out of contact with each other.
Years passed: Event.
1: Asari discover the citadel.
60: Salarians discover the citadel. Council formed.
80 - 580: Volus, Elcor, Hanar, Quarian, and Batarian contact during this ~500 year window.
580: Rachni contact, war.
660: Krogan contact, uplifted.
1180: Turian contact.
2180: Collectors sighted.
2475: Geth created, rebellion, war.
2541: First human in space, Yuri Gagarin. Year is 1961 on Earth.
2580: Drell contact.
2705: Yahg contact.
2728: Humanity discovers mass technology, first relay one year later.
2737: Human contact, political stand-off, Council intervention prevents war.
2745: Humans join Citadel space embassies.
2763: Mass Effect begins.
2764: Raloi contact, written out of the story because *shrug*.
2766: Reaper contact, war.
So really, within the logic of the Mass Effect series the possibility of a species advancing to space faring, even opening relays and exploring, isn't at all unlikely despite having come into no contact at all with the species we know. It took 2700 years for the Asari to hit the Citadel then see through to the end of the Reaper war. That window for humans, discovering mass technology, meeting aliens, fucking them, then seeing through the Reaper war was only ~38 years. The series timeline accuracy is totally fucked, mind you, but that's as close as we have.
As I've said earlier in the thread, I think (hope!) the premise is that the Reaper war is over, and the relays for whatever reason are active or being opened (or destroyed, whatever, I don't care about the ending canon), and now that the galaxy is somewhat stabilised we basically get first contact 2.0. Citadel species come in contact with a new space faring species or two.
Yep. Mass Effect establishes that a majority of the galaxy hasn't been mapped out. Early exploration by the Asari/Salarian Citadel empire hit a standstill when the Rachni war started, followed by the Krogan Rebellion. The then Asari/Salarian/Turian empire agreed that sanctions were to be put on relay activation, and as a result for at least Citadel space few relays were activated. They perceived the risk of opening doorways to fuck-knows-where too risky if something very advanced and hostile sat on the other end.
The implication is that the galaxy is very, very large, full of potentially habitable planets, and it's reasonable to believe species can evolve into space faring societies and even activate relays before making contact with the Citadel species. You've got a window of about 3000 Earth years where species came in and out of contact with each other.
Years passed: Event.
1: Asari discover the citadel.
60: Salarians discover the citadel. Council formed.
80 - 580: Volus, Elcor, Hanar, Quarian, and Batarian contact during this ~500 year window.
580: Rachni contact, war.
660: Krogan contact, uplifted.
1180: Turian contact.
2180: Collectors sighted.
2475: Geth created, rebellion, war.
2541: First human in space, Yuri Gagarin. Year is 1961 on Earth.
2580: Drell contact.
2705: Yahg contact.
2728: Humanity discovers mass technology, first relay one year later.
2737: Human contact, political stand-off, Council intervention prevents war.
2745: Humans join Citadel space embassies.
2763: Mass Effect begins.
2764: Raloi contact, written out of the story because *shrug*.
2766: Reaper contact, war.
So really, within the logic of the Mass Effect series the possibility of a species advancing to space faring, even opening relays and exploring, isn't at all unlikely despite having come into no contact at all with the species we know. It took 2700 years for the Asari to hit the Citadel then see through to the end of the Reaper war. That window for humans, discovering mass technology, meeting aliens, fucking them, then seeing through the Reaper war was only ~38 years. The series timeline accuracy is totally fucked, mind you, but that's as close as we have.
As I've said earlier in the thread, I think (hope!) the premise is that the Reaper war is over, and the relays for whatever reason are active or being opened (or destroyed, whatever, I don't care about the ending canon), and now that the galaxy is somewhat stabilised we basically get first contact 2.0. Citadel species come in contact with a new space faring species or two.
IIRC, it was something about making it more relatable to players, because they intended to have it set 100 years later than it was (that's why Pressley mentions his grandpa fought in the First Contact War in ME1, even though Pressley is old enough to have fought in it himself).That's the biggest thing about the series that bugs me. How seriously fucked up the whole timeline for humanity is. The fact that we went from just opening our first relays to having multiple colonies and getting on the council in a matter of decades is just... ugh.
I don't even understand why they wanted that accelerated timeline instead of having it be 100 or 200 years after first contact.