The Mortal Kombat Spoilers Thread of ... spoilers in a fighting game?

Master Thespian said:
I can see that. Even though we call it MK9, they call it plain ol' Mortal Kombat and I hope they just run with this game the rest of this gen.

Exactly. It's the kind of thing that I'm hoping that Fighting Games will embrace and allow to become a standard, by the end of this generation.

I mean, in theory, it would seem to meet so many wants and desires. Fighting game fans just want more of what they love, but the companies don't want to necessarily have to spend so much money just to fund a full-fledged "expansion-sequel" that will inevitably lose sales compared to its base product.

It's the kind of DLC thing that I would have no problem at all with seeing in a few years.
 
TreIII said:
Exactly. It's the kind of thing that I'm hoping that Fighting Games will embrace and allow to become a standard, by the end of this generation.

I mean, in theory, it would seem to meet so many wants and desires. Fighting game fans just want more of what they love, but the companies don't want to necessarily have to spend so much money just to fund a full-fledged "expansion-sequel" that will inevitably lose sales compared to its base product.

It's the kind of DLC thing that I would have no problem at all with seeing in a few years.

Yeah I think it should be like this too. Don't really need MK10 (MK2?) for a few years, probably when PS4/720 hits. Especially since they gave us so much content as it is. Just work our wallets through the DLC, please. I think MK had lost part of it's charm with the fact that there were so many coming out for a time (XBox era has 3 main games and a spin-off). I'd probably hold those in higher regard if there was only one, since they're all in hindsight pretty similar.
 
TreIII said:
Exactly. It's the kind of thing that I'm hoping that Fighting Games will embrace and allow to become a standard, by the end of this generation.

I mean, in theory, it would seem to meet so many wants and desires. Fighting game fans just want more of what they love, but the companies don't want to necessarily have to spend so much money just to fund a full-fledged "expansion-sequel" that will inevitably lose sales compared to its base product.

It's the kind of DLC thing that I would have no problem at all with seeing in a few years.
The problem with this is that you end up fragmenting the community. With DLC characters, you're basically forcing everyone to buy them to stay up-to-date. I personally prefer the Capcom approach with re-released "super" editions. They're technically very similar, but the bundled releases are a lot more convenient to new consumers.
 
Casval said:
The problem with this is that you end up fragmenting the community. With DLC characters, you're basically forcing everyone to buy them to stay up-to-date. I personally prefer the Capcom approach with re-released "super" editions. They're technically very similar, but the bundled releases are a lot more convenient to new consumers.

With the Capcom approach, you're forced to buy a new $40 game and your regular one becomes obsolete. I'm guessing (I don't know for sure) that the majority of the community moved over to Super Street Fighter IV, leaving the regular version to collect dust (fragmenting the community). So while a fan has paid $100 to stay current ($60 SF4 + $40 SSF4 + possibly more from regular SF4 DLC) a newcomer would only pay $40.

With MK DLC, you're not forced to buy new characters unless you like them. And everyone has the same entry price. This model just seems more fair to the fans to me.
 
Id rather have DLC so i don't have to buy another game when the one I have can just be upgraded for a reasonable price. Id like to think DLC is a better way to keep the community whole since all anyone needs to do is just buy the game and upgrade when they're ready to do and probably cost less. Even though SSF4 was reasonably priced, it didn't change the fact that i already paid 60 bucks for SF4 just a year prior.
 
Honestly, I'd only want a sequel that features as much new content as this one does. I'd be perfectly happy to wait a few years if it means I get another really long story mode and thirty new arcade endings. Of course, I'd like to see some prologue stuff integrated into the arcade mode as well.
 
Glass Joe said:
With the Capcom approach, you're forced to buy a new $40 game and your regular one becomes obsolete. I'm guessing (I don't know for sure) that the majority of the community moved over to Super Street Fighter IV, leaving the regular version to collect dust (fragmenting the community). So while a fan has paid $100 to stay current ($60 SF4 + $40 SSF4 + possibly more from regular SF4 DLC) a newcomer would only pay $40.

With MK DLC, you're not forced to buy new characters unless you like them. And everyone has the same entry price. This model just seems more fair to the fans to me.

With the other method you get those newcomers at $40 though. Keeps the community fresh because you're adding more people. Obviously not as much as the first release, but more than just adding characters through a patch that probably won't get noticed by the casual audience that stopped playing after the first month.

I think ideally you do what Capcom is doing with AE. People get to hold onto Super, and it gives them something new to put on a shelf to attract new players and people who have moved on but might be interested in coming back.
 
Platy said:
If the classic costumes aren't ulockable ... how this guy has both Sub Zero and Ermac's classic costumes ?


Also .... played the entire story mode yesterday with some friends from start to finish nonstop. Awesome ! =D
Also, Raiden only became crazy at the end ... wtf was that with liu kang ?

I have a friend who works at Gamestop and he's been trading Scorpion codes with people who don't want their codes from other places. He's got all the retro outfits now except for Mileena and Kitana. He bought the Tournament Edition so that's how he got his Ermac outfit.
 
Absoludacrous said:
With the other method you get those newcomers at $40 though. Keeps the community fresh because you're adding more people. Obviously not as much as the first release, but more than just adding characters through a patch that probably won't get noticed by the casual audience that stopped playing after the first month.

I think ideally you do what Capcom is doing with AE. People get to hold onto Super, and it gives them something new to put on a shelf to attract new players and people who have moved on but might be interested in coming back.

Were you around for the SNES days, by chance? Street Fighter 2 came out and it was awesome. Street Fighter 2 Turbo came out, and we all had SF fever so we didn't question things and bought it again. Then Super Street Fighter 2 came out and suddenly, we caught wise. We were tired of buying slightly updated games for $60/$70 a pop. Super Street Fighter 2's sales were low enough to not warrant a SNES release of Super Street Fighter 2 Turbo.

I just think ideally, from a consumer standpoint we should have had the option to buy the "Super" features of SF4 as DLC for $15-$20. Or buy it new for $60. As it stands, we had to buy the core game twice, or choose not to update at all (I personally chose not to update).

As an early adopter, the Capcom way makes me feel punished, with newbies rewarded.
 
Were you around for the SNES days, by chance? Street Fighter 2 came out and it was awesome. Street Fighter 2 Turbo came out, and we all had SF fever so we didn't question things and bought it again. Then Super Street Fighter 2 came out and suddenly, we caught wise. We were tired of buying slightly updated games for $60/$70 a pop. Super Street Fighter 2's sales were low enough to not warrant a SNES release of Super Street Fighter 2 Turbo.

I think Capcom's problem is that they basically sell the new games as updated versions of the old ones. It's mostly a presentation and marketing problem. You don't see a new Call of Duty advertising itself as a patched up version of last year's game, but that's basically what Capcom does with these "Super" versions.

Now, of course, you'd need more additions in the single player and the presentation side to make these games actual sequels, but I don't see why that's impossible for fighting games if every other genre is able to do that.

Mortal Kombat survived last gen just fine with 3 main games, even though not a single one of them was hyped as much as this one.
 
Skimmed the thread, but I guess there isn't any confirmation if the Classic outfits are obtainable in-game?

It'd be cool if there was some ridiculous way to unlock them...
 
Unicorn said:
Skimmed the thread, but I guess there isn't any confirmation if the Classic outfits are obtainable in-game?

It'd be cool if there was some ridiculous way to unlock them...
If there is, no one has found a way to do so yet.
 
NeonZ said:
I think Capcom's problem is that they basically sell the new games as updated versions of the old ones. It's mostly a presentation and marketing problem. You don't see a new Call of Duty advertising itself as a patched up version of last year's game, but that's basically what Capcom does with these "Super" versions.

Now, of course, you'd need more additions in the single player and the presentation side to make these games actual sequels, but I don't see why that's impossible for fighting games if every other genre is able to do that.

Mortal Kombat survived last gen just fine with 3 main games, even though not a single one of them was hyped as much as this one.

Sure, it "survived", but it was basically a joke at large to a number of people. And like I said, part of the problem with the last decade's worth of MK (sans MK:SM) was that Boon and his team were always trying to introduce new things to keep things fresh for the consumer, but at the price of not having a solid basis to stand on and continue to build upon. Now, they finally have that. And I, for one, could go without MK following in Capcom's footsteps in this area of having a "Super Turbo" disc update in another year.

I say, if a game like GTA4 and Red Dead Redemption can have it so that DLC makes it so that the base game itself can have some longevity and content that makes that original purchase worth it, why not have a fighting game that does similar?
 
So I'm nearing the end of my playthrough of the story mode and getting my ass kicked by Shao Kahn. While the production values are great in this, rewatching the cutscenes with knowing the ending in mind is pretty dissatisfying. I really wish they would've either made more extreme changes that don't involve killing everyone off rather than the stuff we got. I mean what if Kitana never met Lui Kang till the end of MKII, and after Shao Kahn gets killed she takes his place as ruler of Outworld? Just stuff like that would've been cool to see...but the only real change we got was Cyber Sub-Zero. Meh whatever, I'll hold onto my theory that Quan Chi knew Raiden's plans ahead of time and somehow caused his visions to cause more disaster than good.
 
Big One said:
So I'm nearing the end of my playthrough of the story mode and getting my ass kicked by Shao Kahn. While the production values are great in this, rewatching the cutscenes with knowing the ending in mind is pretty dissatisfying. I really wish they would've either made more extreme changes that don't involve killing everyone off rather than the stuff we got. I mean what if Kitana never met Lui Kang till the end of MKII, and after Shao Kahn gets killed she takes his place as ruler of Outworld? Just stuff like that would've been cool to see...but the only real change we got was Cyber Sub-Zero. Meh whatever, I'll hold onto my theory that Quan Chi knew Raiden's plans ahead of time and somehow caused his visions to cause more disaster than good.
I'm sure this is the case, and I'm also sure they'll all be back after they're freed from the Netherrealm. The only question I have is whether or not Quan Chi also got Lui Kang's soul since he wasn't part of the original deal?
 
Master Thespian said:
I'm sure this is the case, and I'm also sure they'll all be back after they're freed from the Netherrealm. The only question I have is whether or not Quan Chi also got Lui Kang's soul since he wasn't part of the original deal?
If there's an expansion pack to the story or some shit I could imagine the return of the fail of Zombie Liu Kang. The model is in the game, the very least, and it isn't his alternate costume...yet.
 
TreIII said:
Sure, it "survived", but it was basically a joke at large to a number of people.

It was a joke since Deadly Alliance though. It wasn't an effect of the updates.

I say, if a game like GTA4 and Red Dead Redemption can have it so that DLC makes it so that the base game itself can have some longevity and content that makes that original purchase worth it, why not have a fighting game that does similar?

New characters which have been promised would be nothing like the GTA4 expansions though. I don't think they could introduce a new story or a new mode in general by just updating the current game.
 
NeonZ said:
It was a joke since Deadly Alliance though. It wasn't an effect of the updates.

No, not really. I still can't get over just how many people hate on the DA and Deception. They were both great games that were a ton of fun to play. If that's a joke, I just hope they keep making me laugh.
 
Master Thespian said:
I'm sure this is the case, and I'm also sure they'll all be back after they're freed from the Netherrealm. The only question I have is whether or not Quan Chi also got Lui Kang's soul since he wasn't part of the original deal?

I'm pretty sure Kang's soul made it in "under the wire", seeing how he died while Kahn was still very much alive.

What I think could end up being most interesting is that since a lot of the Outworld "bad guys" are still alive, and stand to be just as much at risk as Earthrealm "When Netherealm Attacks", might it possibly cause for some interesting team-ups that we would have never seen in the original time line?

To say the least, even if we do bring a few MK4+ khars into the mix, the Earthrealm crew are still drastically out-matched compared to their Outworld counterparts.

NeonZ said:
It was a joke since Deadly Alliance though. It wasn't an effect of the updates.

Again, it was a joke because they rushed out those updates, instead of focusing on what they had to work with. NRS just started to earn a lot of their street cred back with this game, and don't want any of that be jeopardized by any possible wrong decisions.

New characters which have been promised would be nothing like the GTA4 expansions though. I don't think they could introduce a new story or a new mode in general by just updating the current game.

Why not, though? If Boon is correct in the notion that any future DLC is material that is "not already on disc", then they're already talking about trying to dynamically alter the game beyond what the original package offered.

So I'm thinking, whatever is going to likely allow them to release new characters and stages from time to time, may be just as able to possibly add on new "episodes" or other possible content. It's almost too much like right, especially considering that WB wants MK to do more than just be a fighting game series. The easiest way to accomplish that much is to support MK9 with timely DLC updates here and there to keep those gamers busy, while other efforts can go towards other things that may be in the pipeline (such as Shaolin Monks' MUCH NEEDED successor).
 
Finally beat the game after an hour of sparing with Kahn. That last fight was like a really hard version of punch out. I had figured out the patterns of Kahn finally but then my execution was getting sloppy because my thumbs were so tired.

First off, wow, what a story mode. Easily the best single player fighting game experience I've ever had. I think NRS has finally found a way to make fighting games not niche anymore. Co-op play via ladder and a Story mode as well. The only thing they can do to top this is have a co-op/tag story mode as well in the next one.

I loved the nod to Shaolin Monks with Kung Lao being disguised as one of Shang Tsung's henchmen.

The end of Chapter 3 was awesome. They really did a good job of justifying Quan Chi in this game with that scene alone. I knew it was going to happen but it was still shocking/awesome at the same time.

The next stand out moment to me was Jax getting his arms blown to pieces by Ermac. It actually made my blood curl. Another thing that I knew was going to happen but was extremely shocking.

Sub-Zero being turned into the Cyber Ninja was surprising. I wonder how Sub-Zero will be handled in future games (more on this later). I did like the whole Smoke/Sub-Zero segment though. One thing I wish they had was some tag matches with Liu Kang/Kung Lao or Smoke/Sub-Zero. It would've fit in with the story really well.

Kung Lao was a fucking beast against Kintaro. I just kicked his ass using a jump kick-dive combo. But then was shocked when he was killed (this was the first surprising death).

And then there were some pretty devastating final few chapters. Raiden basically brought on Armageddon years earlier than it was supposed to happen. And tons of characters died.

From the ending it looks as though they will go ahead with the MK4 story. I have confidence that they'll make it work this time. MK4 was just in such a weird spot due to the change to 3D. But so many characters died that I wonder what the roster will look like. I'm assuming if they are eventually going to bring back characters from the dead that they won't do it right away.

So is there a list out there of who was alive and who died?

off the top of my head..

alive for sure:
Quan Chi
Raiden
Scorpion
Johnny Cage
Sonya

probably alive:
Sheeva
Reptile
Baraka

dead for sure:
Motaro
Kung Lao
Liu Kang
Jax
Kabal
Shang Tsung
Younger Sub-Zero
Kitana
Jade
Nightwolf
Sindel
Noob Saibot
Shao Kahn


So just imagine how the next game's roster will look...
Quan Chi
Raiden
Scorpion
Johnny Cage
Sonya
Sheeva
Reptile
Baraka
Shinnok
Tanya
Kenshi
Skarlett
Goro
Tanya
Reiko
Noob Saibot (probably will be resurrected by Quan Chi)

Thats 16 characters... theres probably some more characters that are still alive from this game that I'm not listing but that leaves a bunch of slots for new characters to come in. I'm not sure if they'll bring in unliked characters from MK4 like Kai and Jarek either.
 
Irish said:
No, not really. I still can't get over just how many people hate on the DA and Deception. They were both great games that were a ton of fun to play. If that's a joke, I just hope they keep making me laugh.

I was just saying that it was seen as a joke ever since DA. Well, I meant to say that, but it's obviously not how it came out.

Anyway, whether that judgment was fair or not is another matter.
 
TreIII said:
I'm pretty sure Kang's soul made it in "under the wire", seeing how he died while Kahn was still very much alive.

What I think could end up being most interesting is that since a lot of the Outworld "bad guys" are still alive, and stand to be just as much at risk as Earthrealm "When Netherealm Attacks", might it possibly cause for some interesting team-ups that we would have never seen in the original time line?

To say the least, even if we do bring a few MK4+ khars into the mix, the Earthrealm crew are still drastically out-matched compared to their Outworld counterparts.
Liu Kang ´s death was kind of silly seeing as Mileena survived Raiden´s lightning just fine. Must of deaths were equally lol worthy . Kung Lao somehow beats the Deadly Alliance only to have Shao Kahn snap his neck during the gloating.
 
sleepykyo said:
Liu Kang ´s death was kind of silly seeing as Mileena survived Raiden´s lightning just fine. Must of deaths were equally lol worthy . Kung Lao somehow beats the Deadly Alliance only to have Shao Kahn snap his neck during the gloating.
Smoke beats Kitana
3 matches later Kitana manages to beat Smoke AND Johnny Cage
 
Thats 16 characters... theres probably some more characters that are still alive from this game that I'm not listing but that leaves a bunch of slots for new characters to come in. I'm not sure if they'll bring in unliked characters from MK4 like Kai and Jarek either.

Wouldn't they attempt to cover the 3d MKs next all at once? That'd be the best way to pick the bright spots and throw away everything else that wasn't liked even by the fanbase who stuck with the series... and maybe even have enough resources to introduce a few completely new characters.

Anyway, I really expect most characters will be back. They've done it before and probably will do it again considering how they killed many known cast members and fan favorites.
 
SpacLock said:
So what's the super great unlockable after beating the challenge tower? Pics?

Mileena's flesh pits costume.
If you finished the story mode, you've seen it when you fought Mileena as Kitana in story mode, where she's wearing just like 2 strips of bandages.

Edit: beaten.
 
Again, it was a joke because they rushed out those updates, instead of focusing on what they had to work with. NRS just started to earn a lot of their street cred back with this game, and don't want any of that be jeopardized by any possible wrong decisions.

Deadly Alliance by itself was seen as a joke and never made as much of an impact on the general gamers as this game seemingly has had, so I don't see how that had anything to do with the next few games.

So I'm thinking, whatever is going to likely allow them to release new characters and stages from time to time, may be just as able to possibly add on new "episodes" or other possible content.

The game makes the structure for the future downloadable content very clear though. If they had the means to make those additions, I'm pretty sure we'd know about them.
 
NeonZ said:
Deadly Alliance by itself was seen as a joke and never made as much of an impact on the general gamers as this game seemingly has had, so I don't see how that had anything to do with the next few games.

What do the likes of DA, Deception, Armageddon and even MKvDC (which was the best of the lot) have in common? All were rushed to meet Midway's deadlines. All were quite buggy, busted games, as result. And there's a lot of evidence to support that each one could've been more, and offered more, if they actually had the time to work on those games to their fullest, or at least have been allowed to build upon what the prior game began, instead of practically starting from scratch each new game.

Harley Quinn and Quan Chi being planned characters, and then later DLC that was never realized for MKvDC, is a more recent example (and hopefully the LAST) of this.

The game makes the structure for the future downloadable content very clear though. If they had the means to make those additions, I'm pretty sure we'd know about them.

Besides what little that has been gleaned about DLC chars, NRS has actually pretty mum about the full extent of their DLC-related plans. Even the things that related to Kenshi and Skarlet were things that were leaked out before they actually were willing to talk about it. And going by how those early leaks and magazine scoops were wrong about Kintaro being DLC, there's probably more to it than what we know currently.
 
NeonZ said:
Wouldn't they attempt to cover the 3d MKs next all at once? That'd be the best way to pick the bright spots and throw away everything else that wasn't liked even by the fanbase who stuck with the series... and maybe even have enough resources to introduce a few completely new characters.

Anyway, I really expect most characters will be back. They've done it before and probably will do it again considering how they killed many known cast members and fan favorites.

Well the 3d MK's were all building towards Armageddon which has now been completely averted. I'm hoping they take the story in a whole new direction and ignore the entire PS2 era of games completely.

Onaga was such a lame enemy. Oh look it's the emperor that Shao Khan kicked the shit out of to take over outworld. Yea you know, the Shao Khan you already bested twice? Yea this new supposed badass couldn't even take him. Yawn.
 
Sinatar said:
Onaga was such a lame enemy. Oh look it's the emperor that Shao Khan kicked the shit out of to take over outworld. Yea you know, the Shao Khan you already bested twice? Yea this new supposed badass couldn't even take him. Yawn.
To be fair, Kahn had to secretly poison him.
 
NeonZ said:
Wouldn't they attempt to cover the 3d MKs next all at once? That'd be the best way to pick the bright spots and throw away everything else that wasn't liked even by the fanbase who stuck with the series... and maybe even have enough resources to introduce a few completely new characters.

Anyway, I really expect most characters will be back. They've done it before and probably will do it again considering how they killed many known cast members and fan favorites.
I wouldnt judge what they will do next based on what they did with MK4. They'll likely throw out bad characters, redesign some others, and Retcon everything that was stupid.
 
I never got around to playing MK4 but I always liked that it had a fresh storyline and new characters so I look forward to a remake of it in Mortal Kombat 2
 
I'm telling ya, I really do believe that a lot of the arcade endings give you a glance of where they are heading with the next one.

From those, it looks like they are bringing a lot of the other realms into the mix like both the realms of Chaos and Order and even a few new ones. I have a feeling it will end up with those two opposing, yet necessary forces fighting each other.
 
The Bookerman said:
Wouldn't be supprised if they brought Bo Rai Cho into the next game. Hell he might be DLC for MK 9. So let's wait and see.
DO WANT. He's like Dan on steroids. Troll hard or go home.
SpacLock said:
Damn. I thought that we'd at least get some nipples out of it.
If you want a nipple check out Sonya's battle damaged costume in Nekropolis.
 
Soulnadoed Noob is making me think the Elder Gods will purify him and he'll come back as Sub-Zero again in the next game to get around the fact that younger Sub-Zero is dead.

Of course, that would kinda suck if they got rid of Noob because hes awesome in this game.
 
The souls of Earthrealm's best fighters who died now belong to Quan Chi and do his bidding. With the Netherrealm's planned attack, you can be sure we'll see our favorites again.
 
Platy said:
If the classic costumes aren't ulockable ... how this guy has both Sub Zero and Ermac's classic costumes ?
You can find codes with relative ease (even as far as buying them on eBay) and out the mall into the game. Granted I haven't been that lucky, but for example someone could've gotten the Kollectors Edition at Amazon and one of the bluray movies and that translates into: Retro Ermac, Retro Reptile and Retro Jade.
 
FunnyBunny said:
The souls of Earthrealm's best fighters who died now belong to Quan Chi and do his bidding. With the Netherrealm's planned attack, you can be sure we'll see our favorites again.
Hah. Good point. I guess its kinda like at the end of Deadly Alliance when almost all of the good people died and Onaga resurrected them to do his bidding.
 
Yeah, I have a question... How do you beat Shao Kahn! He's beaten me about 30 times, and I just decided to quit for the night.
 
I will never understand why they gave Ermac a MK1 costume.

I know he's meant to be a glitch in MK1 but I think it would be more appropriate if he had a MK3 ninja costume. That's just me though.
 
Big One said:
I will never understand why they gave Ermac a MK1 costume.

I know he's meant to be a glitch in MK1 but I think it would be more appropriate if he had a MK3 ninja costume. That's just me though.

My theory is that we'll see MK1, MK2 and MK3 costume packs for everyone anyway...
 
Big One said:
I will never understand why they gave Ermac a MK1 costume.

I know he's meant to be a glitch in MK1 but I think it would be more appropriate if he had a MK3 ninja costume. That's just me though.

Really? This is a mystery to you? They palette swapped one classic ninja costume for Rep, Sub, Scorp and Ermac. Why? Because it takes no effort.
 
Sinatar said:
Really? This is a mystery to you? They palette swapped one classic ninja costume for Rep, Sub, Scorp and Ermac. Why? Because it takes no effort.
Yeah but you might as well just give Rain a classic MK1 costume too if he ever comes in. I get the lazy part, I'm just being kind of nitpicky because it doesn't make much sense...
 
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