sixteen-bit
Member
What video cables are you connecting your N64 with, and to what kind of TV?
What video cables are you connecting your N64 with, and to what kind of TV?
Its an lcd tv
The n64 is connected with regular av cables
The wii is connected with component cables
Right now im really excited to see when this emulator hits the wiiu (probably a few years from now)
I know. I could buy a crt tv and mod my n64 with the rgb mod. The one that dosent work with all n64 models. That would cost me money, time and space and put a big crt tv in my house
On the other hand, i can just use a wii/emulator to get a beutiful image, without aditional costs or trouble
I think ill go with the wii/emulator guys
That's totally reasonable, though I would recommend picking up SVideo if you've got the input on your TV.
But then again, your N64 experience isn't really comparable to what the N64 can do. Evidenced by the fact that you prefer a buggy emulator.
There's no extraneous space in "The Nintendo 64 Appreciation/Collecting/Emulation Thread." though
it's a glitch on the mobile version of the site
There's no extraneous space in "The Nintendo 64 Appreciation/Collecting/Emulation Thread." though
Shh... just let him believe.
Hey guys I just got a s video cable for my N64. After hooking it up i cant tell any difference from composite. I switch back and forth and cant tell. Is there supposed to be a big noticable improvement? Do i have a bad cable? Is there certain games i shoukd try and compare to really tell the differance? I also got an s video cable for my ps1 and it looks drastically better then composite. So im a lil worried i got a crappy cable.
Yea it doesnt have that checkerboard pattern but i see no improvement using it. Maybe ill try another cable.Is there a subtle checkerboard pattern when you use the S video? If yes, it's a bad cable. For some reason these are rampant with the N64. What's even weirder is that an S Video that improved my GC graphics HUGELY over composite was a dud when used with the N64. Real good S video cables do exist, but it sounds like you don't have one, sorry
I'm playing through Ridge Racer 64 these past days.
The game is competent and have good graphics and solid framerate however the drifting mechanics is awful (or maybe I'm just bad at it).
It's very easy to start drifting and the trajectory seems to be automatic which make it feel very shallow.
At the same time what's hard is how to stop drifting since you need to counter steer to set the car straight but if you counter steer too much you keep drifting in the opposite direction.
There is no indication if you counter-steered to much thus it's always uncertain when drifting will stop and where the car is pointing at when it happens.
This is exacerbated by the fact the drifting seems separate from the normal driving, it feels like the drifting is a separate mode which can only be on or off.
After hours of play I still cannot control the drifting (how to stop it) as I like which is utterly bizarre for an arcade racing game so focused on the drift mechanics.
Also the developer, probably in attempt to improve longevity, thought to improve car AI the problem is (cheating aside) that too often there are moments when you need to overtake a group of 3 cars side by side on a narrow street which make it almost impossible without crashing.
Not a wise decision for an arcade racer in which you need to overtake 11 cars for each race especially because as I said previously the drifting trajectory are automatic.
I'm playing through Ridge Racer 64 these past days.
The game is competent and have good graphics and solid framerate however the drifting mechanics is awful (or maybe I'm just bad at it).
It's very easy to start drifting and the trajectory seems to be automatic which make it feel very shallow.
At the same time what's hard is how to stop drifting since you need to counter steer to set the car straight but if you counter steer too much you keep drifting in the opposite direction.
There is no indication if you counter-steered to much thus it's always uncertain when drifting will stop and where the car is pointing at when it happens.
This is exacerbated by the fact the drifting seems separate from the normal driving, it feels like the drifting is a separate mode which can only be on or off.
After hours of play I still cannot control the drifting (how to stop it) as I like which is utterly bizarre for an arcade racing game so focused on the drift mechanics.
Also the developer, probably in attempt to improve longevity, thought to improve car AI the problem is (cheating aside) that too often there are moments when you need to overtake a group of 3 cars side by side on a narrow street which make it almost impossible without crashing.
Not a wise decision for an arcade racer in which you need to overtake 11 cars for each race especially because as I said previously the drifting trajectory are automatic.
RR64 has brand new drifting and collision mode (or you can choose the old ones for RRR and RR) but really I don't like much the drifting for RR64.I haven't played a lot of RR64, but I've played the PS1 games (RR1-4) extensively. Controlling the drifting is the tricky part of RR, and doing so successfully will make you win the races easier. My tips would be:
-Find a car that fairly easily kicks into drift.
-Consider how sharp the turn is to either let the gas go for a second then re-apply it so start a drift or slightly hit the brake button to instantly kick the drift in to drift even sharper and longer.
It's game that you simply have to learn how to control the drifitng of the car you prefer, then find the sweet spot of how much drift you activate for each turn on the track. Learning each track by heart is key.
The passing of opponents is annoying though, because the crash physics in the series is terrible. It's basically "hit anything and you will be punished by death". They take away all your speed. The wipEout series (which kind of released the same amount of games over the same time period as the RR games) had these terrible physics in the first game, luckily they got rid of that from the second game. You should check out WipEout 64 if you want another fast and fun racing game for your N64 btw.
Mainly platformers and story driven games, shooters. Also side scrolling games but I don't think there are much on N64? No fighters or sports games.^What do you like?
Mainly platformers and story driven games, shooters. Also side scrolling games but I don't think there are much on N64? No fighters or sports games.
Ok, try check out these games.Mainly platformers and story driven games, shooters. Also side scrolling games but I don't think there are much on N64? No fighters or sports games.
Tnxs
Also, why the heck is Conkers Bad Fur Day so expensive?! Is it that rare?
Tnxs
Also, why the heck is Conkers Bad Fur Day so expensive?! Is it that rare?
It's by Rare but not truly rare (about 400K in US).Tnxs
Also, why the heck is Conkers Bad Fur Day so expensive?! Is it that rare?
Mainly platformers and story driven games, shooters. Also side scrolling games but I don't think there are much on N64? No fighters or sports games.
Not sure if it qualifies as a shooter for you, but Star Fox 64 is great either way. My personal favorite Nintendo 64 game.
So is Aidyn Chronicles good in the least bit?
He does.=OBtw, do you have a giant N64 review thread as well?
If you have the time for it sometime it's definitely worth a try. You may love it or hate it, I don't know, but RPG fans should at least try the game.Well i'll definitely give it some thought for the future, especially since i'm not really wanting for RPGs on any console / handheld to play, but just curious.
Of course. It was, I think, the first one of them I wrote. I bumped it again recently to add a bunch of new summaries of games I've gotten over the past year or two. Probably because it was before these classic-collecting threads, the thread actually got more than like five replies -- it's on page five now (with 50 post pages): http://www.neogaf.com/forum/showthread.php?t=473262 The update got a few replies, but not a lot. Still though, that's more than the zero replies that the PS1 Game Opinion Summaries list update I did before that got. (It starts on post 38, for anyone who wants some often-pretty-critical opinions on PS1 games. I do say nice things about some games, though, once you get past the first few, which I can't stand!)Btw, do you have a giant N64 review thread as well?
If you have the time for it sometime it's definitely worth a try. You may love it or hate it, I don't know, but RPG fans should at least try the game.
Of course. It was, I think, the first one of them I wrote. I bumped it again recently to add a bunch of new summaries of games I've gotten over the past year or two. Probably because it was before these classic-collecting threads, the thread actually got more than like five replies -- it's on page five now (with 50 post pages): http://www.neogaf.com/forum/showthread.php?t=473262 The update got a few replies, but not a lot. Still though, that's more than the zero replies that the PS1 Game Opinion Summaries list update I did before that got. (It starts on post 38, for anyone who wants some often-pretty-critical opinions on PS1 games. I do say nice things about some games, though, once you get past the first few, which I can't stand!)
Also remember that I've posted all of my reviews and summaries on my site, along with a variety of lists and stuff: http://www.blackfalcongames.net/?page_id=78 Most also have GAF threads, for the reviews and summaries at least; lists don't usually of course.
As for Game Opinion Summary lists, the big classic-system one I haven't done is the Genesis. It's one of my favorite systems, but I have like 200 games for the system so the list would take forever to finish, so I've been putting it off for like a year or two now. I have maybe ten written, from some months back... (There's also TG16 HuCards, the Dreamcast, NES, etc. but I really should do the Genesis first...)
Does anyone have experience with 3rd party analog sticks? This is the one I'm looking right now:
According to the auction they are Hyperkin. I need to replace like 5 controllers but I'll pass if the quality is crap.
MLiG taking a look at the GCN-style 3rd-party analog stick
https://www.youtube.com/watch?v=o3GYtAyRCOo
Got a very good haul at EntertainMart today! Majora's Mask with the hologram label for $8!
Now that's something to see. A place charging less than Killer 7 for a Zelda game? Deals are still out there.
The directional stuff seems like a dealbreaker sadly. (From 8:00)MLiG taking a look at the GCN-style 3rd-party analog stick
https://www.youtube.com/watch?v=o3GYtAyRCOo
I'm going to guess that all Gamecube games were 14.99, and all N64 games were 7.99, no matter what they were exactly
this of course means that the Zeldas and Paper Marios get scooped up, leaving behind nothing but 30 copies of NFL Quarterback Club 98 or whatever haha