D.Lo
Member
True if using a TV's own scaler, buy you could scale it however you liked via a Frameister to undo any squashing during upscaling (though only if doing non-integer upscaling).Yes, but Metroid Prime runs in 540x528 internally, as the gamecube's internal framebuffer's maximum resolution is 640x480 @60Hz (NTSC) or 640x528 @50Hz (PAL). So you get a 720x576 picture consisting of added black pixels to comply the video standard.
Though Metroid Prime is optomized (as is Pikmin 1), you only get 48 lines of vertical resolution increase and a decrease in Hz; I wonder if the trade off is worth it because the image appears a bit squashed vertically on HDTV's due to the scaling as opposed to its NTSC equivalent.
Not entirely sure on the squashed image, but it seems plausible to mee you would additionally need to scale the picture horizontally in order to maintain proper aspect ratio.
The value I saw for it back in the day was on a PAL CRT, you could clearly see more detail and less aliasing in 50Hz, and it was super disappointing that Prime 2 was 60Hz only - it was rushed so they could get it out in time for Christmas, as the original Prime missed Christmas in PAL land.