rollingstart
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Psychotext said:Cool. Do we know how many are available in total?
I think like 6 or 7, probably 6. I haven't collected every one yet since I don't have the last upgrade.
Psychotext said:Cool. Do we know how many are available in total?
SnS was never supposed to be anything big. Just a little extra for the fans. I think this reflects that.autobzooty said:So...am I the only one that's hugely disappointed with Rare's Stop'n'Swop effort? This was supposed to be the most epic link between sequels ever, and now, Tooie isn't even involved at all.
After 10 years of waiting, all I get isa cheap British flag to stick on my car and other useless junk?
I'm about to turn the game on and collect the rest of the Stop'n'Swop crates, but I'm doubting that it will get much better.
Cool. That sounds about right... I grabbed 1 from a level and I've got 5 crates left.Linkzg said:I think like 6 or 7, probably 6. I haven't collected every one yet since I don't have the last upgrade.
autobzooty said:So...am I the only one that's hugely disappointed with Rare's Stop'n'Swop effort? This was supposed to be the most epic link between sequels ever, and now, Tooie isn't even involved at all.
After 10 years of waiting, all I get isa cheap British flag to stick on my car and other useless junk?
I'm about to turn the game on and collect the rest of the Stop'n'Swop crates, but I'm doubting that it will get much better.
burgerdog said:Got this last week, but barely got around to playing last night. HOOOOOOOOOOOOOLY FUUUUUUUUCK. I can't believe this is $40 with a free Banjo XBLA code attached. Deal of 2008. Seriously, $40 and it looks and plays better than most $60 games. Wow, I sincerely hope this game sells at least 200k, rare deserves all the money they can get from this.
JSnake said:Well, for the minimalist one, just put a chair with a spring underneath it. Seriously, that's it.
:lol :lol :lol then the Spiral Mountain will surely make u tear upBlimblim said:So I finally unlocked the Terrarium level and... Holy shit!!! I had seen a few pictures, but nothing could have prepared me for that. Incredible.
try the Klungo's arcade then, that's the best part i thinkbeelzebozo said:this game's sense of humor is GREAT.
and i'm enjoying the little i've played thus far too much more than i thought i would. nice job, rare.
autobzooty said:So...am I the only one that's hugely disappointed with Rare's Stop'n'Swop effort? This was supposed to be the most epic link between sequels ever, and now, Tooie isn't even involved at all.
After 10 years of waiting, all I get isa cheap British flag to stick on my car and other useless junk?
I'm about to turn the game on and collect the rest of the Stop'n'Swop crates, but I'm doubting that it will get much better.
They, like a lot of developers, forgot to consider SDTV users. A fix is coming though, which is more than you can say for a lot of games with this problem.stewacide said:Just *tried* to play the demo. As others have said the text is 3x smaller than it should be, and just as incredibly flys by faster than anyone could possibly read it.
Is it possible that Rare/MS's design and QA process are so broken they could overlook these huge, glaring, game-breaking issues? It's obvious the interface was designed by someone only considering the computer screen 2 feet in front of their face, and the text pacing by someone who already knew what the characters were saying and never bothered to try to read along... but even if they're that myopic/incompetent, where are the QA testers?
Ughhh
stewacide said:Just *tried* to play the demo. As others have said the text is 3x smaller than it should be, and just as incredibly flys by faster than anyone could possibly read it.
Is it possible that Rare/MS's design and QA process are so broken they could overlook these huge, glaring, game-breaking issues? It's obvious the interface was designed by someone only considering the computer screen 2 feet in front of their face, and the text pacing by someone who already knew what the characters were saying and never bothered to try to read along... but even if they're that myopic/incompetent, where are the QA testers?
Ughhh
burgerdog said:Got this last week, but barely got around to playing last night. HOOOOOOOOOOOOOLY FUUUUUUUUCK. I can't believe this is $40 with a free Banjo XBLA code attached. Deal of 2008. Seriously, $40 and it looks and plays better than most $60 games. Wow, I sincerely hope this game sells at least 200k, rare deserves all the money they can get from this.
A couple of ways.Domino Theory said:So how do I check for the # of parts each vehicle has?
watkinzez said:Gah, Klungo's level 4 just keeeeeps gooooing.
I thought he would give it a good score. He seemed like he was enjoying it. Good to hear.navi001 said:GiantBomb.com give it 5/5 stars
Brad seem to enjoy it =)
[Nintex] said:http://forums.banjo-kazooie.com/forums/4/18463/ShowThread.aspx
Wow, the carousel in this thread is simply amazing.
[Nintex] said:http://forums.banjo-kazooie.com/forums/4/18463/ShowThread.aspx
Wow, the carousel in this thread is simply amazing.
Linkzg said:In the stunt motorcycle level in Banjo land, why the hell isn't the last one completing? it tells me to stay in the air as long as I can, gives me no indicator, then I do several huge jumps over ledges and am in the air for a good while, yet it doesn't complete. Some of these levels make me question if Rare ever play tested them.
You know the cheese wedge it shows you at the start of the level in the cutscene? Jump off that using springs and make sure you land without crashing.Linkzg said:In the stunt motorcycle level in Banjo land, why the hell isn't the last one completing? it tells me to stay in the air as long as I can, gives me no indicator, then I do several huge jumps over ledges and am in the air for a good while, yet it doesn't complete. Some of these levels make me question if Rare ever play tested them.
BobFromPikeCreek said:Just got the last trolley upgrade. How many ghost crates are there? Three?
With the last trolley upgrade.JSnake said:Speaking of those crates, how do you get them?
BobFromPikeCreek said:Just got the last trolley upgrade. How many ghost crates are there? Three?
Yeah, but don't expect much. You need 90 Jiggies to open the Grunty challenge.BenjaminBirdie said:Are you saying there's one after Laser?!?
Correct. Act 6 of ToT (90 jiggies).BenjaminBirdie said:Are you saying there's one after Laser?!?
Great score!Jonsoncao said:btw the gamespot review is up
http://www.gamespot.com/xbox360/action/banjokazooie/review.html
BobFromPikeCreek said:Just got the last trolley upgrade. How many ghost crates are there? Three?