I've pretty much finished the game now, think I have about 4 Jiggy's left to get but there are some challenges on Terrarium that I'm sure I won't be getting TT's in.... and of course Saucer of Peril.
Loved the game, last time I had this much unbridled fun with a game was probably Crackdown, and I'm sure many of you can appreciate that's pretty high praise
. I loved the vehicle creation aspect of the game, no doubt my upbringing on all things Lego contributed to that. The humour was genuinely funny, graphics were top notch and the game did not overstay its welcome. I know some moan about the repetitive nature of the challenges but I never felt that whilst playing. There was enough variety at the right moments with some inspired challenges, especially in the Jiggoseum. (although some of the Jinjo challenges did get a bit laboured, especially after you've created the perfect vehicle for each event)
However, if I was going to make a complaint it would be about some of the level design, specifically Logbox and Terrarium. I really enjoyed Banjoland and Nutty Acres as they gave players the opportunity to put their vehicles to the test in a variety of ways, not to mention the large open spaces meant you could have a lot of fun building faster and faster vehicles and putting them to the test. By the time I got to Terrarium I had found the majority of the car parts so naturally I was building bigger, better and more badass vehicles, but was disappointed to find that the level was so claustrophobic and cluttered. Rather than being given the freedom to create and drive my advanced creations I was having to scale back the designs as there was simply so much stuff around the level to avoid. Some may make the argument that it encouraged better driving/flying but this isn't Forza 2, its a bird and a bear making vehicles out of parts that are suspiciously cube shaped. Terrarium, as the last challenge world, should have been large, open and tested players on the air, land and sea. Instead there was a terrain that belongs in a rally game, too many obstacles to make flying fun and a token amount of water just to check all the boxes. Terrarium was a joy to look at an admire, but my love for the world ended on the aesthetic level. I ended up going back to Banjoland and Nutty Acres to complete my TT quests as there was simply more fun to be had with my jet-powered BikePlane
Still, it ranks as one of my favourite games this year, and I'd definitely like to see a return to the Nuts and Bolts franchise, but next time with some bigger and more open levels to play about in (I wouldn't mind seeing a waterworld as well)
Oh...DLC would be very welcome for the game.