So after struggling with getting my custom map into L4D and finally just copying over a working set of entities, I noticed some cool behaviour from the zombies. The automatic navigation tool set those stairs in the screenshots as walking/climbing spaces, so the zombies walk and climb up in short bursts.
It slows the zombies down like hell and is a little imbalanced, but it's kind of unique like this. Should I keep it this way and maybe balance it out by triggering a panic event when the survivors are on the stairs?
It slows the zombies down like hell and is a little imbalanced, but it's kind of unique like this. Should I keep it this way and maybe balance it out by triggering a panic event when the survivors are on the stairs?