CerberusE said:I think he means that there's a torrent of new PC players recently.
Couldn't have said it better myself.
CerberusE said:I think he means that there's a torrent of new PC players recently.
CerberusE said:I think he means that there's a torrent of new PC players recently.
DrBo42 said:Couldn't have said it better myself.
M.J. Doja said:sad / wrong.
not everybody is like you.
FrostuTheNinja said:I'm also playing the PC version.
Everyone has already said why this game is a blast, so I won't even bother.
Quick question, though... Does the game have a frame rate cap?
BigKaboom2 said:Every less-than-stellar review seems to be knocking it for having TOO MANY combat options. I don't understand how this can be construed as a negative.
The battles are only "repetitive" if you do the same exact thing to defeat enemies every single time.
eXistor said:I played it for about an hour then quit. It's not that it's a bad game, it actually seems pretty decent, but it's just not my kind of game. I really liked inFAMOUS though (though it's a very different game). In Prototype it seems you really have to play hard and aggressive for the controls to work properly. If you play it slower and want to do things accurately, the controls really show their flaws. The combat in inFAMOUS is a lot more satisfying to me, it has a lot more weight to it. Still it looks like a good game, but it's just not for me.
That's exactly why I haven't bought Red Faction yet. I'm going to wait until I'm done with Prototype and probably play a different game before I finally pick up RFG.RPS37 said:There's a good chance I'm going to do that too.
I already did that with Saint's Row 2. I'm more than halfway through inFAMOUS at the moment and I'm waiting for Red Faction to get good before I cut it loose (I was afraid I might do the same with it).
I may be getting "open-world-game fatigue"
why? quite a few of us on GAF play these multiplatform games on PC. if you have the hardware they'll look nicer and run better on PC (stupid HID glitches aside). plus, if you have the right setup they play just as well (ie on the couch with surround sound and a 360 pad).Bog said:I've gotta say I find it interesting how many people are playing the PC version...
HMC said:The problem isn't with the number of options, its that you can't seemlessly hot-swap them in the midst of the chaos, IMO. Many times you're involved in a massive battle with tanks and infected, and it can be cumbersome to constantly have to access a menu to switch between the claws to kill infected and the hammerfists to destroy the tanks. This only gets worse as you gain more diverse powers and the battles get more hectic. It really makes you a little more tactical with how you choose to fight though, which is kinda cool.
Ive gotten the hang of switching pretty quickly, but it still pulls you out of the immersion a bit. Perhaps they should have went with Fallout 3's weapon selection system instead of making you pause (slow) the action to access a menu. This mecahnic was also handled better in The Darkness.
seems to be an old school CD check. there's no CD key.Darklord said:How are the PC controls? Will I be ok with a keyboard/mouse setup?
Also I haven't heard anything but any DRM?
On the other hand, you're a walking tactical nuke, for all intents and purposes. There's gotta be SOME sort of balance hereTruant said:Not only this, but your power-change can be interrupted by enemies.
HMC said:The problem isn't with the number of options, its that you can't seemlessly hot-swap them in the midst of the chaos, IMO. Many times you're involved in a massive battle with tanks and infected, and it can be cumbersome to constantly have to access a menu to switch between the claws to kill infected and the hammerfists to destroy the tanks. This only gets worse as you gain more diverse powers and the battles get more hectic. It really makes you a little more tactical with how you choose to fight though, which is kinda cool.
Ive gotten the hang of switching pretty quickly, but it still pulls you out of the immersion a bit. Perhaps they should have went with Fallout 3's weapon selection system instead of making you pause (slow) the action to access a menu. This mecahnic was also handled better in The Darkness.
Truant said:Not only this, but your power-change can be interrupted by enemies.
Baker said:: The introduction/tutorial sucked.
Baker said:: The controls stink. It's one of those games where it's a chore to even run in a straight line.
Baker said:: I have no idea how many total powers are in the game, but it seems like you get way too much EP. Everytime I paused, I usually had over 100,000 and could buy a buttload of stuff. I've only done 3-4 story missions and I already have, and I'm sure twenty other things I can't remember.Shield, Jump 3, Sprint 3, Air Dash "2", Glide, Hammerfists, Dodge, a bunch of weapon special attacks, Health 2
Baker said:: The disguise system is just stupid until you get. The first time you enter an army base, 50 guys watched me consume the general and started shooting me. I ran away, came back in ten seconds, and they let me walk right through the front door still disguised as the general they watched me kill. Those situations should just be an automatic mission fail and checkpoint continue.Stealth Consume (which is preposterous in its own right)
Baker said:: Combat is atrocious. Without the lock on, you don't "stick" towards enemies. The very first time I hit the punch button by an army guy, I flew past him and started fucking hitting a pile of sand bags behind him. The lock on just pisses me off because I don't understand why it has that two second slo-mo effect when you use it.
Baker said:: Why can't you manually aim weapons except the tank's gun? Do you have to get a tank everytime you want to? I saw no other way to actually hit the things.take down a hive building
no. there is a known glitch with numerous human interface devices causing slowdown. disable all the ones you don't need to play the game and it should run fine. hopefully they'll still be able to fix it with a patch.outsida said:Seems like it... my system won't go above 35 fps but it stays silky smooth no matter whats going on.
One that glides into the base after jumping off a nearby building? =PSai-kun said:Well, all the commanders look the same so maybe they thought you were another one :lol
Controls can be clunky until you get used to it. It's definitely not about finesse but that problem only comes up during the race events and orb collecting.Baker said:: The controls stink. It's one of those games where it's a chore to even run in a straight line.
Once you start buying up devastator attacks, EP gets more scarce if you're only doing story missions.Baker said:: I have no idea how many total powers are in the game, but it seems like you get way too much EP. Everytime I paused, I usually had over 100,000 and could buy a buttload of stuff. I've only done 3-4 story missions and I already have, and I'm sure twenty other things I can't remember.Shield, Jump 3, Sprint 3, Air Dash "2", Glide, Hammerfists, Dodge, a bunch of weapon special attacks, Health 2
I enjoy the way it works if only for how absurd it is. And it's also a game. I wouldn't want to play the game that you're suggesting.Baker said:: The disguise system is just stupid until you get. The first time you enter an army base, 50 guys watched me consume the general and started shooting me. I ran away, came back in ten seconds, and they let me walk right through the front door still disguised as the general they watched me kill. Those situations should just be an automatic mission fail and checkpoint continue.Stealth Consume (which is preposterous in its own right)
Throwing does quite a lot of damage and there's never any shortage of things to throw.Baker said:: Why can't you manually aim weapons except the tank's gun? Do you have to get a tank everytime you want to? I saw no other way to actually hit the things.take down a hive building
Hmm, okay then.Baker said:Feel free to tell me I'm wrong or something, but I only rented the game so I probably won't play it again anyway.
hulot said:One that glides into the base after jumping off a nearby building? =P
hulot said:Controls can be clunky until you get used to it. It's definitely not about finesse but that problem only comes up during the race events and orb collecting.
TheSonicRetard said:OK, the PC version of Prototype has pissed me off so badly.
I booted it up today to play some more, and I found myself getting sub 10 FPS. which is crazy since I was getting a steady 60 fps yesterday. So I check to make sure nothing in my background is eating up my resources... nada.
I try lowering the resolution. nada. I turn everything down to minimum, and try running it at 640x480... still sub 10 FPS. So I go to look online, and found this piece of ridiculous bullshit...
if you have any HID device attached to your PC besides a controller, a mouse, or a keyboard, Prototype slows to a fucking crawl.
Now, I have prototype installed on my gaming PC, which is in my living room attached to my TV. I control my PC with a gyroscopic remote which shows up as, you guessed it, a HID device. If I want to play prototype, I have to go behind my TV and disconnect the receiver every time I start up Prototype. I have software which maps a ton of specialized functions to various keys on my remote, but it only works if the remote is plugged in on boot up. So after I'm done playing prototype, I have to shut my PC down, go behind my TV, plug in the receiver, and then reboot my PC, or else I'll have a gimped media remote.
FUCK this is infuriating. Judging from forums I've been reading, Activision is being slow as shit to even address the situation. UGH.
Except when you try to get those blue orbs on the highest buildings, i was soooooo fucking frustrated with the controls :lol .Zeliard said:The controls only become annoying if you attempt anything that requires precision. The movement in the game is way more about straight-up speed and covering a lot of ground very quickly.
I came to Protoype after inFamous and was annoyed at first trying to make precise jumps - when I realized that doesn't matter much in the game, and that you're almost always in a constant state of motion, it was more tolerable.
Naeblish said:Except when you try to get those blue orbs on the highest buildings, i was soooooo fucking frustrated with the controls :lol .
vandalvideo said:Simmer down on the run button. It is pretty easy to get those orbs by scaling and jump pressing.
yeah. no.vandalvideo said:Simmer down on the run button. It is pretty easy to get those orbs by scaling and jump pressing.
Yeah, during a race event is where I really got ticked off at it.hulot said:Controls can be clunky until you get used to it. It's definitely not about finesse but that problem only comes up during the race events and orb collecting.
i enjoyed the races so far. yeah, they're hard and require quite a lot of precision, but working on them has definitely upped my movement skills elsewhere.Baker said:Yeah, during a race event is where I really got ticked off at it.
Charge your jump, do not move, and hit the in place glide. You glide right down onto the needle. It is extremely, extremely easy to do. That is kinda the point though, you're not supposed to get all the orbs at once.plagiarize said:yeah. no.
the ones on top of spikes... you can't scale the spikes... and they're almost impossible to run up. until your leap is good enough that you can leap as high as the spike it's really hard to get them.
that didn't stop me having fun trying though the one ontop of the scaffolding took me ages. was working on the Chrysler building when i called it a day. that one's tough.
right. like i say, until you can jump as high as the needle it's really hard to get them. i knew i should just wait until i upgraded more and to come back at them later... but like i say i was having fun. be best if Alex didn't even try to run or crawl on those spikes though, cause they are one of the things his powers really glitch out on.vandalvideo said:Charge your jump, do not move, and hit the in place glide. You glide right down onto the needle. It is extremely, extremely easy to do. That is kinda the point though, you're not supposed to get all the orbs at once.
vandalvideo said:Charge your jump, do not move, and hit the in place glide. You glide right down onto the needle. It is extremely, extremely easy to do. That is kinda the point though, you're not supposed to get all the orbs at once.