As an example, there is a dude you need to take out who is hiding in a base. So..
Step 1: Destroy the base to get him to come out
- Ok easily done.
Step 2: Stop him from escaping in his tank.
- Oh that'll be easy, tanks are slow, i'm fast as hell and can either smash it or hijack it...
No.
Nope.
No way.
His tank is invunerable, ok fine, they want you to absorb him so blowing his tank up might not be the best play. It is however still slow as hell. I spent the whole mission riding on top of his tank waiting for the scripted moment to appear that would allow me to hijack it. You see I could trigger the hijack but at the last moment I would get hit by an explosive and knocked off the tank, even when there were NO enemies around.
I hate limiting shit like that, especially when it's breaking the games own rules. There is another mission involving chasing down escaping helicopters that had me wanting to claw my eyes out.
Yea actually the Web of Intrigue is pretty cool. The story presented by the game itself and the story missions is pretty ho hum but the WoI is pretty neat. It helps that you're hunting it all down yourself and not having it fed to you.
Step 1: Destroy the base to get him to come out
- Ok easily done.
Step 2: Stop him from escaping in his tank.
- Oh that'll be easy, tanks are slow, i'm fast as hell and can either smash it or hijack it...
No.
Nope.
No way.
His tank is invunerable, ok fine, they want you to absorb him so blowing his tank up might not be the best play. It is however still slow as hell. I spent the whole mission riding on top of his tank waiting for the scripted moment to appear that would allow me to hijack it. You see I could trigger the hijack but at the last moment I would get hit by an explosive and knocked off the tank, even when there were NO enemies around.
I hate limiting shit like that, especially when it's breaking the games own rules. There is another mission involving chasing down escaping helicopters that had me wanting to claw my eyes out.
AgentOtaku said:Does the WoI eventually start to become something genuiningly interesting?
Even if it could be considered fluff, I still need a somewhat decent story in my gaming...
Yea actually the Web of Intrigue is pretty cool. The story presented by the game itself and the story missions is pretty ho hum but the WoI is pretty neat. It helps that you're hunting it all down yourself and not having it fed to you.