gantz85 said:I get this message:
Communication with the server timed out.
(8002231D)
Anyone experiencing the same thing? I checked and there are a few players in Germany experiencing the same problem. But I'm in Beijing, and I have the Asian version. Help, anyone?
I heard next week for Japan (23rd or something?) but nothing has been confirmed.Son of Godzilla said:When is the Vs mode going to be up for download anyway? Shit looks amazing.
Eaten By A Grue said:I am going to cry. I have been playing all week and made it up to 6-2 last night. I went to shift on my sofa and I accidentally sat on my Logitech remote, which not only shut off my TV, but my Xbox360 as well. It turns out it shut off the Xbox360 while in the middle of a "Saving" part of the game. Needless to say my save game will not load. *sigh* all those hours I have put in have gone to waste and I never got to see the ending.
Capcom made only one version, which seems/feels censored. So thank Capcom!zoukka said:Wow getting chainsawed and not getting any kind of wound looks so stupid...
The camera is, in theory, not supposed to show your head after being chainsawed. Thanks to those pesky walls, that doesn't always end up as planned. :lolzoukka said:Wow getting chainsawed and not getting any kind of wound looks so stupid...
kamorra said:I didn't have much problem with the AI so far but now I'm in 6-2 (veteran) right afterand there is now way I can finish the last parts of the game with dumb AI Chris. Everything he does (which is not much) he does wrong.the Excella/Uroboros fight
Kard8p3 said:All my online PS3 games have had this problem but ds and wii online games never have any problems.
Still, RE5 is pretty much the second longest game in the series. RE4 was significantly longer than any previous entry and RE5 is still a very meaty game.Is RE5 shorter than RE4? Not only is it shorter, but I guess those people were right who said that RE5 is like RE4 without the Castle segment.
I agree 100% we used to sit and hand off each load/death to play. We did this with RE, Metal Gear and many others, but RE was the YOU CANT PLAY UNTIL WE ARE ALL HERE game...funny trying to get 5 people together for gaming sessions, but it was easier in high school. :lolSon of Godzilla said:Man, being beholden to two people's schedule's sucks. Me and the dude I'm playing through with just finished Chapter 3 tonight. Glancing at this thread makes it seem like people beat the game thrice over before I even opened my copy.
Whatever, it's worth it. Resident Evil has *always* been a multiplayer experience for me, used to watch roommates and friends play it and go back and forth. It was always that kind of game. Arguing over the stupid puzzles and jumping over the quick scares and laughing at the utter cheese. That they actually made it co-op is just beyond perfect really.
It's longer and meatier overall, yeah, considering replay and all that.dark10x said:Still, RE5 is pretty much the second longest game in the series. RE4 was significantly longer than any previous entry and RE5 is still a very meaty game.
Rash said:As a side point, I still think that the entire Castle segment in RE4 is better than anything in RE5.
Rash said:It really feels like, in RE5, there's absolutely NOTHING similar to the Castle.
The game draws many parallels with RE4's Village and Island segments. For example, the Public Assembly, Mines, and Marshlands are all parallel to RE4's Village. The Oil Fields, and the entire last two chapters of RE5 are parallel to RE4's Island.
That leaves, what, the Ruins? That was its own thing, for the most part. Even RE4 didn't have any Zelda-like puzzles.
http://i221.photobucket.com/albums/dd60/TzarSectus/Comp10021527.jpg - ?Duck Amuck said:There's gotta be a hi res pic offor avatar use right? Because I can't find shit.BSAA Jill
Err, they returned to using actual weapon names in RE5.[1] the weapon names are far poorer, less interesting, and lack the character of re4's more colorfully named weapons. i still talk to my friends about weapons like the striker and the red 9, but the likelihood that any of us will be waxing nostalgic about the mg95p (or whatever) in four years is just not good.
Rez said:lol, if only a Wii could look half as good as that.
That's the RE5 Home space.
darkjedi187 said:anyone know how to get the jewel during the final fight? Thanks
Applesauce said:Right before you run up to the bridge that collapses, shoot the vertical rock of the same color on the other side and it will crumble. After the small cut scene, head to your left, jump over the rock and you'll see it in front of you on the ground.
That was my final treasure get so I have all 50/50. Had to consult a guide for 3 of them but I managed to find everything else by myself.
Oh, and thanks to brandonh for hooking me up with the rotten eggs
[Nintex] said:and Irving was just... well I never had any connection to the character. What did he do that was so terrible?
They really should've fleshed out the stories of the characters in the game. There's quite a few files in the library which are interesting to read and would've translated well into the actual game.brandonh83 said:He was just a known weapons dealer that the BSAA had been trying to track, and he just happened to end up having connections to Excella. Irving wasn't really much of a character, so much as he was a narrative stepping stone.
The Wispy Scoundrel said:I should be around tonight at some point as well, what timezone are you? I'll gladly pop your co-op cherry.
[Nintex] said:They really should've fleshed out the stories of the characters in the game. There's quite a few files in the library which are interesting to read and would've translated well into the actual game.
darkjedi187 said:Thanks I wish I figured this out last night when I was playing him. Oh well. Might anyone want to help me out with the eggs. PSN=darkjedi187. Thanks
beelzebozo said:ha, indeed. excluding everything you disliked about re4, though, i don't think you can argue that re5 had more colorful interesting characters than that. if salazar were a character in a "classic style" resident evil you'd be banana-riding him and you know it.
You forgot one person, I will not say whom but I will quote a quote that will be instantly recognisable and you will hang your head in shame for even forgetting him:brandonh83 said:I guess it goes like this, RE4:
Awesome: Krauser, Leon
Retarded but still awesome: Salazar
Retarded with no awesome: Saddler
Meh: Ada, Ashley, Hunnigan
Well, I see that the President has equipped his daughter with ballistics too!
Sheva and Chris, I don't know, Chris was way slow to catch up on stuff. I liked the interactions between him andbeelzebozo said:yeah, that's pretty perfect.
the addition of that bravado to leon's character in re4 really made him his own character. chris in re5 was characterized as a much more serious, compassionate person, which again was a big improvement over what i personally considered a virtual tabula rasa.
they did a nice job with both the main characters in these games, actually, now that i think about it.
AnonymousNoob said:See!
I'm not the only one!
I'd be willing to help out later if you still need it.
beelzebozo said:mike is such a non-character, but he gets points for letting leon deliver on one of the ultimate action movie cliches.