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The Official RESIDENT EVIL 5 Thread of LOOK OUT: SPOILER TAGS CONTAIN ACTUAL SPOILERS

cvxfreak said:
A new chapter is probably too much to ask for. I'd be content with Chris' CODE: Veronica and Umbrella Chronicles costumes, Jill's Resident Evil 3 and Umbrella Chronicles costumes, and with the inclusion of Leon, Claire, Ada, Hunk, Rebecca and Billy in Mercenaries and Versus.

When playing RE5 I had the feeling that the flashback involving the Umbrella founder and Wesker, with Chris and Jill tracking them down, was going to be fully developed into some sort of downloadable chapter or extra, something about as big as Ada's Separate Ways in RE4 for PS2.
 

LiK

Member
GuardianE said:
It's just sort of painful because there's suuuch a good opportunity here with a Separate Ways. The game really just leaves it open for that. I'm surprised that a Separate Ways wasn't planned out because of how many gaps there are in the story for some characters.

considering how well it sold, i wouldn't be surpsied if they double-dipped and rereleased the games with new missions or made the extra missions available as DLC. Joshua and Jill missions would be pretty fun if they're all new levels.
 

GuardianE

Santa May Claus
LiK said:
considering how well it sold, i wouldn't be surpsied if they double-dipped and rereleased the games with new missions or made the extra missions available as DLC. Joshua and Jill missions would be pretty fun if they're all new levels.

I hope they don't rerelease. That would piss me off. With DLC being the norm, there's no reason to release new versions of games as a retail only product.
 

LiK

Member
GuardianE said:
I hope they don't rerelease. That would piss me off. With DLC being the norm, there's no reason to release new versions of games as a retail only product.

it would probably happen, they rereleased RE4 with Ada playable in the main game for the PS2. i'm not saying that the new missions would be in the double-dipped discs only. they can also release the new missions via DLC for people who own the game already. it's similar to the map packs for CoD4 and Gears of War where they compile them for rereleases.
 

GuardianE

Santa May Claus
LiK said:
it would probably happen, they rereleased RE4 with Ada playable in the main game for the PS2. i'm not saying that the new missions would be in the double-dipped discs only. they can also release the new missions via DLC for people who own the game already, ala CoD4 and Gears of War.

That's why I said "retail ONLY" package. RE4 was during a time before online play was really popular with consoles, much less DLC. If they released it via DLC and retail package, I wouldn't care though... as long as it's not another Collector's Edition that I'd have to dish out money for. :(
 

LiK

Member
GuardianE said:
That's why I said "retail ONLY" package. RE4 was during a time before online play was really popular with consoles, much less DLC. If they released it via DLC and retail package, I wouldn't care though... as long as it's not another Collector's Edition that I'd have to dish out money for. :(

man you're fast, i edited my post already, lol. anyways, i don't really mind either way. i'll probably buy it all over again if they rereleased it with new content. Capcom knows how to double-dip their properties. ;)
 

sloppyjoe_gamer

Gold Member
I had SO much fun with this game....first game I ever platinumed too! Probably sunk close to 60 hours into it, but I'm onto other games now.

I have alot of other stuff to play now/coming later, so I probably won't go back to it even if they did release new DLC...
 

GuardianE

Santa May Claus
sloppyjoe_gamer said:
I had SO much fun with this game....first game I ever platinumed too! Probably sunk close to 60 hours into it, but I'm onto other games now.

I have alot of other stuff to play now/coming later, so I probably won't go back to it even if they did release new DLC...

See, I thought this too, as I'm in the middle of about 5 other games right now, but I popped in RE5 just to play a quick co-op game and I would search for newbie games with unlimited ammo off.

I really enjoyed helping new players enjoy the game and replace the sometimes unreliable AI partner. It got addictive.
 

Erebus

Member
Speaking of DLC, I hope Capcom will announce a little something at E3 for the consoles to go along with the PC demo of RE5.
 

Sectus

Member
GuardianE said:
Frankly, I'm having a hard time thinking of good suggestions. :lol Like, I always wish that companies would ask for our opinions on bonus content, but now that they are I'm kinda stumped. I think I have to just mull it over for a while.

I'd be more enthusiastic about putting in my thoughts on additional characters that should be added for Mercs/Versus mode, but this is a start!
I have the best suggestion: Sheva - nude. It would ensure an automatic +1 million sales for the game too.

If they're asking for ideas for new outfits and they need the ideas within some days, that pretty much confirms they're working on some kind of addition to the game (who knows if it'll be DLC, content for a re-release, or for the PC version though), which makes me very happy.

GuardianE said:
I hope they don't rerelease. That would piss me off. With DLC being the norm, there's no reason to release new versions of games as a retail only product.
If they add new campaign missions (1 new chapter for instance), add some new features (like being able to play as Jill and Wesker in campaign), a bunch of new mercs/versus maps, new outfits and maybe new characters... I think that would be worth 30 dollars for a re-release ala Lost Planet Colonies.

I rather like the idea of it being a retail release because then it's more likely the new content is actually substantial. I'm tired of the micro-microtransaction type DLC we see with most games. I don't want to pay 5 or 10 dollars for barely any content.
 

LiK

Member
Sectus said:
I have the best suggestion: Sheva - nude. It would ensure an automatic +1 million sales for the game too.

someone already posted that in the Capcom-Unity comments :lol
 

GuardianE

Santa May Claus
Sectus said:
I have the best suggestion: Sheva - nude. It would ensure an automatic +1 million sales for the game too.

If they're asking for ideas for new outfits and they need the ideas within some days, that pretty much confirms they're working on some kind of addition to the game (who knows if it'll be DLC, content for a re-release, or for the PC version though), which makes me very happy.


If they add new campaign missions (1 new chapter for instance), add some new features (like being able to play as Jill and Wesker in campaign), a bunch of new mercs/versus maps, new outfits and maybe new characters... I think that would be worth 30 dollars for a re-release ala Lost Planet Colonies.

I rather like the idea of it being a retail release because then it's more likely the new content is actually substantial. I'm tired of the micro-microtransaction type DLC we see with most games. I don't want to pay 5 or 10 dollars for barely any content.

You're not the only one in the list with that Sheva suggestion when I looked through. :lol

Basically, if RE5 were rereleased in a few months, it would not be $30. It'd be a full $60. The regular game might drop down to $40 or so, but the new version would stay at $60. It'd be like the Fallout 3 GOTY edition that's going to be released soon. Colonies came out way after Lost Planet, so the $30 price drop was justified.

A lot of DLC can be pretty substantial, especially when you consider the size of a DVD and understand that most of the base material will be reused from that disc. GTAIV: Lost and the Damned and even Tomb Raider Underworld's DLC are gigs worth of data. Considering that the games tend to use about 5 gigs when installed, I'd say that they can have something very substantial.
 

LiK

Member
GuardianE said:
Basically, if RE5 were rereleased in a few months, it would not be $30. It'd be a full $60. The regular game might drop down to $40 or so, but the new version would stay at $60. It'd be like the Fallout 3 GOTY edition that's going to be released soon. Colonies came out way after Lost Planet, so the $30 price drop was justified.

yup, i'll buy it.
 
STREAMLINE THE LOCAL MULTIPLAYER MENU NAVIGATION Ahem...please?

Realistically, I wouldn't mind seeing new outfits/mercenary characters/short stories/weapons. No specific ideas at the moment, though.
 

GuardianE

Santa May Claus
LiK said:
yup, i'll buy it.

I mean, I will too... that doesn't mean I won't grumble about it. :lol

If it was released as DLC, I'd but that right away. If it's released via retail only, I'd wait for a price drop.
 

LiK

Member
GuardianE said:
I mean, I will too... that doesn't mean I won't grumble about it. :lol

If it was released as DLC, I'd but that right away. If it's released via retail only, I'd wait for a price drop.

yea, if it's great DLC, i will get it day 1. if it's retail only, i can wait too.
 

Sectus

Member
Time for super huge post again!

I posted about this probably 20-30 pages back, but I mentioned I was gonna post screenshots of Chris in the flashback scene so I could figure out what outfit he was wearing. I was speculating he was using the same outfit as Josh, but erm, that was very wrong. Screenshots following...

Chris BSAA
http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10000107.jpg
http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10000303.jpg

Josh
http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10000724.jpg
http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10001019-1.jpg

Chris STARS
http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10001601.jpg
http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10001621.jpg
http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10001724.jpg

Chris Flashback
http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10013106.jpg
http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10021215.jpg
http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10021805.jpg

His shirt in the flashback scene seems to be identical to the one in his STARS outfit besides the BSAA badge. The big vest is unique, and his pants are similar to the stars outfit but as you can see on the closeups those are different too. So yeah, it's a unique outfit. Too bad it isn't available as an outfit in story or mercs.

And I've just learned a really fancy trick which makes the rocket launcher even more powerful to use in versus mode. I dunno if this trick is widely known, I haven't seen anyone else do it online. The trick is to aim with a pistol (other weapons would work too, but pistol is ideal since it's *very* fast to equip and seems like a harmless weapon), and while aiming switch to your rocket launcher and hold the fire button. You'll fire *really* fast and it'll fire in the same direction you aimed with your pistol. The entire process from changing to rocket launcher and firing takes 14 frames, which is barely less than a half second. Basically impossible for someone to react to. Here's a little screenshot presentation!

http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10014321.jpg Aim with a pistol on a non-suspecting opponent!
http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10014407.jpg Wait a second or two to make sure he's standing still to shoot at you...
http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10014429.jpg ... and then switch to rocket launcher!
http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10014503.jpg Pew pew!
http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10014526.jpg Big bada boom!

For bonus points, wait with killing him while he's in dying state and conveniently hit both opponents as they're trying to heal.
http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10015114.jpg
http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10015126.jpg
http://i221.photobucket.com/albums/dd60/TzarSectus/RE5/Comp10015219.jpg

More versus mode videos:
http://www.youtube.com/watch?v=ypl-06vcUHM&fmt=22
http://www.youtube.com/watch?v=PCcb7gfuAP8&fmt=22
http://www.youtube.com/watch?v=E_nNuhvhzmg&fmt=22
http://www.youtube.com/watch?v=lzvmwxm2cMc&fmt=22
http://www.youtube.com/watch?v=tooezfzmBbo&fmt=22

Time for random pretty screenshots!
Comp10030418.jpg

Comp10023628.jpg

(notice Wesker's sunglasses in this screenshot, very nice attention to detail!)

Comp10020227.jpg

Comp10020306.jpg

Comp10013508.jpg

(While taking this screenshot I noticed Wesker has rather odd behaviour here. He teleports close to each bullet just so he can barely evade it)

Comp10013106.jpg

Comp10012109.jpg

Comp10005029.jpg

Comp10015409.jpg

Comp10000114.jpg

Comp10083308.jpg

Comp10081014.jpg

Comp10081300.jpg

Comp10043524.jpg

Comp10042903.jpg

Comp10042912.jpg

Comp10020921.jpg

Comp10000608.jpg

Comp10073816.jpg
 

Erebus

Member
Good work Sectus! I love all your screenshots and particularly those:

Comp10042903.jpg


Kick in the nads? :lol :lol

Comp10073816.jpg


No comment!

Comp10000608.jpg


This is important! :lol
 

GuardianE

Santa May Claus
Hahah, those captures are awesome. I chuckled at the Wesker ballshot.

I'm still hoping for a high res shot of Jill, zoomed in with a sniper rifle, when against Jill/Wesker.

Her behavior changes completely once she realizes that you have a sniper scope on her. She dodges more, taunts more, and she has a soft expression on her face while she readies her dual machine guns.

And, of course, she'll do her cross legged, sultry smile pose when the scope's on her... it's like she's posing for the camera. :lol
 

Dyno

Member
[Jamaican Accent]You'll get yourself a niiiiiiice bonus![/Jamaican Accent]

Every time I play Mercenaries with my friend we say this and laugh. We're usually pretty drunk. I've started to say this line in random places and when addressing my kids.

[Jamaican Accent]Finish your brocoli and you'll get yourself a niiiiice bonus... I mean chocolate.[/Jamaican Accent]
 

Mesijs

Member
Just finished the Wesker/Jill fight on pro with my bro...

you really have to know these tricks to complete that stuff. But still great nevertheless and once you know it, not difficult. Only 6-2 and 6-3 on pro to do now for completion on every difficulty. Also, just need to upgrade all weapons for the Platinum!
 

LiK

Member
Mesijs said:
Just finished the Wesker/Jill fight on pro with my bro...

you really have to know these tricks to complete that stuff. But still great nevertheless and once you know it, not difficult. Only 6-2 and 6-3 on pro to do now for completion on every difficulty. Also, just need to upgrade all weapons for the Platinum!

the fight with Jill when she was alone was the hardest part for me during my Pro Solo run, the rest should be smooth sailing. :)
 

Mesijs

Member
Yeah in solo I guess it's a lot more difficult. Co-op just use the grenade launcher with flash rounds-handgun combo and it's easy as pie.
 

GuardianE

Santa May Claus
It still wish there were more obvious indicators for the final fight against Wesker. Most people don't know that when Wesker staggers back a little, Chris (and Chris only) can grab him from behind. It's a really subtle stagger (unlike his arm swinging stagger in previous fights), and since it has to be from behind/Chris only, it's a very specific trigger.

It makes me sad to think of people not getting the awesome dual stabbing action.
 

LiK

Member
Mesijs said:
Yeah in solo I guess it's a lot more difficult. Co-op just use the grenade launcher with flash rounds-handgun combo and it's easy as pie.

yea, i heard about the Flash technique AFTER i beat it. i wish i knew about it beforehand. it would've saved me a lot of aggravation. i died 13 times there.

GuardianE said:
It still wish there were more obvious indicators for the final fight against Wesker. Most people don't know that when Wesker staggers back a little, Chris (and Chris only) can grab him from behind. It's a really subtle stagger (unlike his arm swinging stagger in previous fights), and since it has to be from behind/Chris only, it's a very specific trigger.

It makes me sad to think of people not getting the awesome dual stabbing action.

yea, i saw that QTE event by accident during my first playthrough. i was gonna give up after replaying that battle a few times. i happened to be behind him and the QTE event came up and that was history.
 

Sectus

Member
Glad people like the captures! I'm very tempted to just go over all the cutscenes in the game and take random screenshots. Capcom put a lot of effort into making almost every frame of the cutscenes look amazing. That would take a ton of time to go through though.

GuardianE said:
Hahah, those captures are awesome. I chuckled at the Wesker ballshot.

I'm still hoping for a high res shot of Jill, zoomed in with a sniper rifle, when against Jill/Wesker.

Her behavior changes completely once she realizes that you have a sniper scope on her. She dodges more, taunts more, and she has a soft expression on her face while she readies her dual machine guns.

And, of course, she'll do her cross legged, sultry smile pose when the scope's on her... it's like she's posing for the camera. :lol
Darnit! Sounds like I'll have to do another capture run of 5-3. The reason why I wanted to take screenshots of 5-3 in the first place was because I wanted to take a screenshot of when Jill jumps up and sits down on the railing, but of course that didn't happen at all.

When you zoom in, are the animations you talk about coincidental, or is the game actually scripted to make certain animations play when using the scope? I don't think I've ever used any sniper rifle during the 5-3 boss battle.
 

LiK

Member
Sectus said:
Darnit! Sounds like I'll have to do another capture run of 5-3. The reason why I wanted to take screenshots of 5-3 in the first place was because I wanted to take a screenshot of when Jill jumps up and sits down on the railing, but of course that didn't happen at all.

When you zoom in, are the animations you talk about coincidental, or is the game actually scripted to make certain animations play when using the scope? I don't think I've ever used any sniper rifle during the 5-3 boss battle.

i didn't use a scope and Jill did the animation on the railing on her own. it seems to be a random action. not sure how you implement it. i simply kept chasing her around playing normally and she did it at random. good luck trying to capture that. it's probably easier to capture in video form and take a screencap from that.
 

GuardianE

Santa May Claus
Sectus said:
Glad people like the captures! I'm very tempted to just go over all the cutscenes in the game and take random screenshots. Capcom put a lot of effort into making almost every frame of the cutscenes look amazing. That would take a ton of time to go through though.


Darnit! Sounds like I'll have to do another capture run of 5-3. The reason why I wanted to take screenshots of 5-3 in the first place was because I wanted to take a screenshot of when Jill jumps up and sits down on the railing, but of course that didn't happen at all.

When you zoom in, are the animations you talk about coincidental, or is the game actually scripted to make certain animations play when using the scope? I don't think I've ever used any sniper rifle during the 5-3 boss battle.

Yeah, I never used a scope either, but after reading about Jill perched on a railing, I tried EVERYTHING to get her to do it. I stood around and evaded her shots for 20 minutes or so and she didn't do anything. She'd just run around and do the regular animations, then kicks, evades, and throws when you're close.

The game is actually scripted to have Jill go through certain animations while you're using the scope. I'm almost positive, because she noticeably taunts and does her roll/evade more often (probably to avoid a clean shot to the device with the rifle). I only got her to do the rail perch taunt consistently when I had a scope zoomed on her. She never did it otherwise.

I guess Capcom figured that some people would try to snipe the device from far away at the beginning of the battle, so they'd give her AI a different routine for it.

EDIT: Just read LiK's post. I guess it's possible that the rail perch taunt is randomized, but counts as a taunt under special conditions? She did it twice when I had the scope on her. Maybe you just have to be aiming at her? Now that I thnk about it, I never aimed at her at all during my fights outside of the sniper rifle. So that could be the factor. The scope was definitely the easiest way to notice her change in facial expressions, though. le sigh.
 

LiK

Member
GuardianE said:
EDIT: Just read LiK's post. I guess it's possible that the rail perch taunt is randomized, but counts as a taunt under special conditions? She did it twice when I had the scope on her. Maybe you just have to be aiming at her? Now that I thnk about it, I never aimed at her at all during my fights. So that could be the factor. The scope was definitely the easiest way to notice her change in facial expressions, though. le sigh.

i wasn't aiming at her when she did the animation and i only had my magnum (equipped during the animation), rocket launcher and shotty in my arsenal. no sniper rifles. another mystery. :)
 

GuardianE

Santa May Claus
LiK said:
i wasn't aiming at her when she did the animation and i only had my magnum (equipped during the animation), rocket launcher and shotty in my arsenal. no sniper rifles. another mystery. :)

I have a really crappy capture card, not anything compared to Sectus' awesome one. I'll try and capture it too in awful low-res one of these days, but it's a pain to set up.
 

LiK

Member
GuardianE said:
I have a really crappy capture card. I'll try and capture it in awful low-res one of these days, but it's a pain to set up.

even if it's low-res, i think many guys here will thank you if you can capture her in that pose. i wish you luck as well. ;)
 

Sectus

Member
LiK said:
i didn't use a scope and Jill did the animation on the railing on her own. it seems to be a random action. not sure how you implement it. i simply kept chasing her around playing normally and she did it at random. good luck trying to capture that. it's probably easier to capture in video form and take a screencap from that.
That's actually how I take all my screenshots. Since I can capture videos uncompressed in perfect quality I stepframe through the videos to find the best frames I can use as screenshots. Which also lets me take screenshots at very specific moments, like the first frame you fire a gun.

@GuardianE: I'll try to take a screenshot of that later, so there's no need for you to set up your capture card unless you really want to.
 

LiK

Member
Sectus said:
That's actually how I take all my screenshots. Since I can capture videos uncompressed in perfect quality I stepframe through the videos to find the best frames I can use as screenshots. Which also lets me take screenshots at very specific moments, like the first frame you fire a gun.

ah ok, sweet. well, i wish you luck in your mission for the cute Jill pose. :)
 

GuardianE

Santa May Claus
Sectus said:
@GuardianE: I'll try to take a screenshot of that later, so there's no need for you to set up your capture card unless you really want to.

I might try it out just to see if I remember how to set it up. :lol

At least I can make it a gif and use it as an avatar.
 

kuYuri

Member
Looking for a coop partner for PS3 version. Last time I played was back in middle of March, when my last coop partner abandoned the cause. I last stopped at beginning of Chapter 3-2.

If you're interested, PM me, my PSN is Strider2K99.
 

dgenx

Made an agreement with another GAF member, refused to honor it because he was broke, but then had no problem continuing to buy video games.
Damn that figure looks nice, I wonder how much is it?
 

GuardianE

Santa May Claus
I think that all figures should come with a Samurai Edge.

To tide over the curious before Sectus' uber awesome screenshots, I managed to get some low-res screenies of Jill's rare taunt animation. It really
does look completely out of place, and I still don't know what triggers it. Both instances I got it to happen I was scoping her with the sniper, though.
vlcsnap-905204.jpg

vlcsnap-905291.jpg



I also made some gifs, but they came out a weird green color. o_O At least you can still tell what's going on.

Here are a couple of moves that I saw while playing the waiting game. I don't think I've seen her do them too often.

Hanging on the ceiling:
JillCeiling.gif


Power slide:
JillSlide.gif


Heh, it really is out of character, isn't it?:
25irgp3.gif
 
So I'm down to my final 2 achievements (Museum and Removing) and something struck me:

2 achievements I think they missed out on were

1) Unlocking unlimited for all weapons (they have one for upgrading all)

2) S rating on Professional complete playthrough.
 
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