• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

The Oily, Gentlemanly Super Spin Fighter 4 Reveal Thread of Kunoichis and Karatekas

Status
Not open for further replies.

LowParry

Member
FlightOfHeaven said:
While this is a bit of a controversial topic, I would suggest getting an octo-gate. It's really friendly for beginners because it has audial and tactile ways of letting you know what motions you are doing.

Naw, let people try out the square gate for a month. People who are not so savvy with replacing parts may find themselves in a bit of problem, then warranty is shot because they opened.

Rice-Eater said:
Well I did it ladies and gentleman. I bought a black SSF4 TE stick for PS3. I have plenty of experience with arcade sticks like most, but I've always been horrible on one. I want to change that and getting one of the best sticks out there and spending this kind of money is what I hope will motivate me to do it. I'm pretty scared though that this will result in me just having a $120+ piece of junk laying around that I can't use so arcade stick GAF, I'm really going to need your help. I'm going to get beat down a lot, I just hope eventually it'll all start making sense to me.

My suggestion is, if you play Tekken, try out the basics then jump over to SF4. Plus, if you're a charge character player, you'll love the square gate already used. Don't get frustrated within your first couple of weeks. Experienced or not, it'll take quite a while to get used to all the nooks and gizwats (gigawatts!) of TE sticks. Very good stick and a very great investment. Love'm! And always thanks MarkMan for making them possible! Man is a Legend of Arcade Stick Mayhem!
 
I'll look into that that. Getting a expensive arcade stick is already pretty intimidating, but opening it up to mod it is even more intimidating but it's something I may do depending on how I feel about it after the first week. This is my 2nd stick, I gave up too easily while using a Hori RAP from last year. I haven't had that stick in my possession in a while though since I loaned in to a friend and never bothered to get it back.

I should get it by this Wednesday I think. I've been playing SF4 more casually lately but I think I'll start busting some mad hours once that thing arrives. I'll probably be asking for more matches with GAF'ers after that and my win % will start plummeting. Hopefully some of you guys can tutor me.....but for free......hey it's the thought that counts :p
 

SAB CA

Sketchbook Picasso
zlatko said:
I'm not a pro player by any means. I'm pretty much a G3 scrub for life I bet, but I really hate the unbalance most charge characters got in this game. Their speed just isn't up to snuff to become as viable as shoto characters. I bet just changing someone like Chun Li's Ultra/Supers back to quarter circle motions would move her up a few notches in viability. Heck Guile and Vega with quarter circle or even half circle motion ultras would be substantially better to compete against Dudleys.

I get they were going for a variety of play styles and such, but for me as a player I avoid charge characters like the plague, because it just doesn't click with me to have an anchor at my feet while the other guy is The Road Runner. :p (Again this is fairly casual talk from a fighting gaming scrub, so ignore me if you are a monster doing charge ultras and such)

No, I agree pretty much. That's why I think Balrog and Bison feel so great in IV. They're charge characters who still can mount an offense, even while gaining charge. With 2 Ultra's not, I think givng charge chara's one ultra for reversals, and one for offense, is a gread decision. Bison and Chun recieved qcf motion Ultras now, and I'm sure that'll open up their gameplay just by design.

Failing that, making charge moves have more of a payoff, since they're not as easy to land as fireball motions, makes more sense to me, as well. Just as how Guile has the best fireball recovery, or how Balrog can continue to combo off the proper dash punches. Getting solid reward for being patient, and properly landing your moves, is a great way to help a charge character.

But seeing things liek Vega's new Ultra 1 have me hopeful. I easily wanna see how this all work's out in Super, I'll just feel a bit sad if they took something away from DeeJay that doesn't look to be any worse than what other characters currently have, is all! Gotta see what's there before making any judgements of course!
 

LowParry

Member
Rice-Eater said:
I'll look into that that. Getting a expensive arcade stick is already pretty intimidating, but opening it up to mod it is even more intimidating but it's something I may do depending on how I feel about it after the first week. This is my 2nd stick, I gave up too easily while using a Hori RAP from last year. I haven't had that stick in my possession in a while though since I loaned in to a friend and never bothered to get it back.

I should get it by this Wednesday I think. I've been playing SF4 more casually lately but I think I'll start busting some mad hours once that thing arrives. I'll probably be asking for more matches with GAF'ers after that and my win % will start plummeting. Hopefully some of you guys can tutor me.....but for free......hey it's the thought that counts :p


Well, if you have a HRAP3(?) stick already, then you should be comfortable with a TE. Buttons will feel a bit different however but you'll grow accustomed to it.
 
CcrooK said:
Well, if you have a HRAP3(?) stick already, then you should be comfortable with a TE. Buttons will feel a bit different however but you'll grow accustomed to it.

Sorry, my mistake I meant to say the Hori Fighting Stick 3 instead of the Real Arcade Pro 3. Last year I just wanted a cheap alternative to get me started. This year I'm spending a lot more to basically try and force myself to learn this time.
 

LowParry

Member
Rice-Eater said:
Sorry, my mistake I mean the Hori Fighting Stick 3 and not the Real Arcade Pro 3. Last year I just wanted a cheap alternative to get me started. This year I'm spending a lot more to basically try and force myself to learn this time.

Oh my. TE stick is going to be a HUGE upgrade for you then. They use a square gate as well in those so you should be used to a TE stick. But the quality and feel. A billion times better. :D

Edit: Just to give you an idea.

HFS3: http://sdtekken.com/tech-area/arcade-sticks/ps3-fs3/

SFIVTE: http://sdtekken.com/tech-area/arcad...fighter-iv-fightstick-tournament-edition-ps3/

You're dealing with going from Hori poo poo parts to full fledged Sanwa.
 

Threi

notag
i'm liking the angle on Adon's hk rising jagga (or is it lk, i dunno but its a very low angle)

his dash looks great too...

I may be giving him a shot after all :D
 
Besides the character themes, not really liking the music except for the post-destruction Seth/Laboratory stage theme.

Also, has anyone discussed the new "Seth" boss that Seth Killian said would be a thorn in their side?

Adon looks cool. So does T.Hawk and Makoto.

Infinite Battle -- PSN GAF watching DR2K vs. FMF.
 

SAB CA

Sketchbook Picasso
I think Korea's music sounds like... something out of Suikoden? Which probably isn't appropriate, but that doesn't stop me from liking it!

REALLY wish you could just hold a button after character select, to decide if you want 1p Theme, 2p Theme, or Stage theme. So after seeing "Oh yay, Ken for the 3rd time in a row", I could instead choose to hear either my own, or the stage theme.
 
I don't mind the character themes. Even though it'll be Ken, Ryu, Chun-Li, Dudley, etc. I didn't like the original stage themes either except for the Temple, American strip and Africa/landing strip themes.

Hopefully, with so many choices and the balance tweaks, people will kind of venture out of the comfort zone, but I doubt it.
 

IntelliHeath

As in "Heathcliff"
WOW with few people getting fight sticks. I just got my fightstick from gamestop. It's MvC2 TE for 360. (I bought it an week and few days ago and I just started to use it more often yesterday because I just got SF4 from gamefly.)

Honestly, I was very frustrated with the fight stick because I can't pull it off a lot and I suck with fight stick.. I can't even do 360 without jump or whatever and I failed at 360 and 720 so much. Also I suck 2x qcf and charge. I have to crouch to charge up the moves and ultra.

Luckily my experienced friends helped me with most of basic but problem is that they don't main grapplers. I need helps from NeoGaf to show me the way how to be better with my stick with grapplers. (Since I really want to main grapplers in SSF4 as well)

Feel free to share more tips and idea how to improve myself.
 
Stick is like precision driving without power steering. I usually just do a 360 by starting from forward and making my way to up back (not actually hitting up or making a complete circle).

Charges are fine on stick. QCFX2 is kind of hit or miss (70 percent hit) because of the precision it takes to initiate it.

Just remember there are shortcuts, so SRK, supers/ultras can sort of become easier.
 

Joekage

Member
Rice-Eater said:
I'll look into that that. Getting a expensive arcade stick is already pretty intimidating, but opening it up to mod it is even more intimidating but it's something I may do depending on how I feel about it after the first week. This is my 2nd stick, I gave up too easily while using a Hori RAP from last year. I haven't had that stick in my possession in a while though since I loaned in to a friend and never bothered to get it back.

I should get it by this Wednesday I think. I've been playing SF4 more casually lately but I think I'll start busting some mad hours once that thing arrives. I'll probably be asking for more matches with GAF'ers after that and my win % will start plummeting. Hopefully some of you guys can tutor me.....but for free......hey it's the thought that counts :p


Man, it's good to see someone else going through this same transition. I've had about a month to work with on my stick, and the transition has been phenomenal. At first, you'll be like what the hell, but one day you'll grab the stick and things will just come to you. I noticed you're a Ryu player which is who I picked up when I first picked my stick, after playing pad Rufus, he seemed to be the best character to learn basic principals with. I'd like to add you as a friend and help you out if that's cool. I may be comfortable with the stick now but that doesn't mean I don't still have major practice to get into to get even better at my execution.

My PSN: TostitoSalsa (I'm also in the GAF chat whenever I have time to play online so yeah)

And my win percentage went from 68% to 73% when I started using my stick so don't fret about that haha.

Back on discussion, I'm definitely going to be learning Cody since he's so awesome looking plus the fact that he doesn't have very good reversals so it'll force me to learn that defense. Also, I'm hoping to try Ibuki but if it's anything like my first experience with trying to learn Viper, that might not be so soon haha.
 

XenoRaven

Member
SAB CA said:
I think Korea's music sounds like... something out of Suikoden? Which probably isn't appropriate, but that doesn't stop me from liking it!

REALLY wish you could just hold a button after character select, to decide if you want 1p Theme, 2p Theme, or Stage theme. So after seeing "Oh yay, Ken for the 3rd time in a row", I could instead choose to hear either my own, or the stage theme.
For this reason I may just be keeping stage themes when I play randoms. The stage themes I don't usually pay attention to unless they're good (Crowded Street, Railyard). Ryu's theme actually makes me want to jam a railroad spike in my ear.

EDIT: Then again, I could just never host a match and I would never be 1P and then never have to worry about it. Might do that instead.
 

Ledsen

Member
XenoRaven said:
For this reason I may just be keeping stage themes when I play randoms. The stage themes I don't usually pay attention to unless they're good (Crowded Street, Railyard). Ryu's theme actually makes me want to jam a railroad spike in my ear.

EDIT: Then again, I could just never host a match and I would never be 1P and then never have to worry about it. Might do that instead.

o_O Ryu's theme defines Street Fighter. It's pure sex for the ears!
 

Wiseblade

Member
XenoRaven said:
For this reason I may just be keeping stage themes when I play randoms. The stage themes I don't usually pay attention to unless they're good (Crowded Street, Railyard). Ryu's theme actually makes me want to jam a railroad spike in my ear.

EDIT: Then again, I could just never host a match and I would never be 1P and then never have to worry about it. Might do that instead.

What, and then have to listen to Cammy's theme in EVERY fight?
 

XenoRaven

Member
Well I play Chun-Li, but either way, if I had to pick a theme to listen to over and over both, Cammy's and Chun's are way ahead of Ryu's on my list. That theme sucks. I don't care how nostalgic it is for people.
 
CcrooK said:
Naw, let people try out the square gate for a month. People who are not so savvy with replacing parts may find themselves in a bit of problem, then warranty is shot because they opened.

It's not hard to swap out a gate. I got a TE as my first ever, and it took me all of 5 minutes to do it. You just pop it open with a hexagonal key, take out the square, and pop in the octo.

That's it. You don't need anything aside from a key.

He should get the square gate a go, but he should also have an octagonal gate on hand. It made things much, much easier for me.

Although, if he likes charge characters, then perhaps he should stick with a square.
 
I tried the octo out for a little while. It's terrible for charge characters. And it seems like it makes life easier in accomplishing quarter circles and what not, but it's probably better in the long run if you must master the square gate.
 

DarkoMaledictus

Tier Whore
Sutanreyu said:
It seems like they nerfed Viper's burning kick. :(

In the Viper vs Cody video, it doesn't seem like it can crossup the way it used to. As in, hit from both sides if placed correctly. lol

Edit: Ah. Nevermind. Jumped the gun a bit. It just seems a little stricter in terms of placement or something.


Seriously thank god for that... that flame cross was the cheapest thing in sf4. If you met a player with perfect viper execution it was over on weakeup! Might be the only thing she has, but thats no reason tp keep lame antics in there...

Edit: Damm you for giving me hope... ;p
 
Just keep playing good vipers and learn to block properly. Burning kick shenanigans are good, but after a while it's quite easy to block burning kick shenanigans properly.
 

KAL2006

Banned
Any word if MadCatz will release new versions of FightPads for Super. I really liked playing with the FightPad, but Hori are releasing this http://www.play-asia.com/paOS-13-71-zl-49-en-70-3py6.html and I am not sure if it will be better than the MadCatz FightPad.

I am buying SSFIV on PS3 this time and I am trying to decide if I should get another MadCatz FightPad for PS3 (loved using it on 360) or that new Hori Fighting Commander 3. But I was hoping MadCatz would have released a new and improved FighPad for the release of Super.

Yes I am a pad player, I prefer to play on pad than stick
 

KAL2006

Banned
KAL2006 said:
Any word if MadCatz will release new versions of FightPads for Super. I really liked playing with the FightPad, but Hori are releasing this http://www.play-asia.com/paOS-13-71-zl-49-en-70-3py6.html and I am not sure if it will be better than the MadCatz FightPad.

I am buying SSFIV on PS3 this time and I am trying to decide if I should get another MadCatz FightPad for PS3 (loved using it on 360) or that new Hori Fighting Commander 3. But I was hoping MadCatz would have released a new and improved FighPad for the release of Super.

Yes I am a pad player, I prefer to play on pad than stick

FUCK I ordered the Hori pad from PlayAsia 20 minutes ago for £30. Then I thought to myself, why am I buying this if I am happy with MadCatz FightPad, just checked HMV, and I could buy a MadCatz FightPad for the PS3 for only £15. So I go back to PlayAsia and now I can't cancel my order of the Hori pad. Oh well I guess I can just sell it off for around the same price as I am sure the Hori pad will be rare (especially in the UK).

EDIT: I sent PlayAsia an email as it's not fair that I can't cancel an order only 15 mins after I ordered. Plus how the fuck can they go to to "preparing order" stage if they don't have the item on stock.
 

KuroNeeko

Member
Darkman M said:

S-kill on the troubles that Ibuki might face said:
Characters that can hit you once for a lot of damage will give Ibuki trouble. Characters with uppercuts...if you can Focus Cancel an uppercut into an Ultra Combo -- a pretty common technique in the original Street Fighter 4 -- [that'd be good] for Ibuki.


So she's going to have problems with shotos...?

*looks at most used characters online in Japan*

NoooOOooOOooOoooO!
 
Hey, to anybody with knowledge in modding sticks, there any way to change the colour/get replacement sides for the TE sticks to change it from the white to something else? Same thing with the plastic outline around the art. I'm asking because I recently some amazing designs over here http://www.shadowloo.com/?page_id=1209 but I'm afraid they'd clash with some of the rest of the TE.
 
Snapshot King said:
Hey, to anybody with knowledge in modding sticks, there any way to change the colour/get replacement sides for the TE sticks to change it from the white to something else? Same thing with the plastic outline around the art. I'm asking because I recently some amazing designs over here http://www.shadowloo.com/?page_id=1209 but I'm afraid they'd clash with some of the rest of the TE.
spray them with vynil dye. Its better than spraypaint because it actually colors the plastic instead of coating it. I'm going to do that myself.

I need more DeeJay videos guys. Juri is cool and all but where's the love for the jammin Jamaican?
 

Arde5643

Member
viewtiful_dru said:
spray them with vynil dye. Its better than spraypaint because it actually colors the plastic instead of coating it. I'm going to do that myself.

I need more DeeJay videos guys. Juri is cool and all but where's the love for the jammin Jamaican?
This is pretty much the best DeeJay video so far - I'm hoping the Spanish guys are going to be uploading more matches since they're good players.

You've definitely seen this one though. It's DJ v Rufus.
http://www.youtube.com/watch?v=FBgnGOqdQFE
 

Arde5643

Member
Woo - finally a good match uploaded:

Cody (j.Wong) v Chun (Sithron)

Damn, Chun's U2 is so good - doesn't deal too much damage but she can link to it so easily.
With U2, J.Wong might even go back to Chun. :lol

Cody's speed seems like it might be an issue when dealing with characters with good footsies and good walk speed.
Cody wasn't able to go toe to toe in footsies with Chun.
 
"Woo - finally a good match uploaded:"


Dunno about that. Seemed like Wong's very first time playing Cody (Sounded like he was being told what the moves were as the match started). He didn't use anything that we know Cody has besides FADC Ultra (bingo, safe criminal upper), so I don't think you can make any real conclusions from that vid. Wong took it to the wire basically by being Wong. :lol
 
thorin said:
The Hakan mod looks amazing.

Maybe I'm nuts, but it seems the art is big enough to cover the entirety of the surface of the TE. Can anybody confirm that? Because if I get it done I'll just toss the Bezel and do the whole panel.
 

DR2K

Banned
Arde5643 said:
Cody wasn't able to go toe to toe in footsies with Chun.

Considering she's got some of the best footsies in the game, that isn't exactly a terrible thing.

udivision said:
This my be a n00b question, but what's the advantage of being a charge character? Or is there not supposed to be one?

You're on the defensive while you attack.
 
udivision said:
This my be a n00b question, but what's the advantage of being a charge character? Or is there not supposed to be one?
in theory, the charge time for your special moves is a tradeoff for something like fast recovery time (think lp sonic boom)
Guile can act immediately after throwing one whereas ryu has to spend some time to recover from throwing the hadouken.
In practice (esp in sfiv) this isn't always the case.

There is also the advantage of being capable of attacking from a defensive postion.
 

XenoRaven

Member
Teknopathetic said:
Dunno about that. Seemed like Wong's very first time playing Cody (Sounded like he was being told what the moves were as the match started). He didn't use anything that we know Cody has besides FADC Ultra (bingo, safe criminal upper), so I don't think you can make any real conclusions from that vid. Wong took it to the wire basically by being Wong. :lol
I was thinking the same thing. A lot of that Chun's jump ins could have been easily punished by some Criminal Uppah. Also, maybe I need to watch it again because I didn't see a lot of footsies. I saw walking backwards and sweep attempts from the Chun. Not that I'm one to talk really, but still.
 
"This my be a n00b question, but what's the advantage of being a charge character? Or is there not supposed to be one?"


No real advantage, just a different playstyle. Charge moves generally have some "benefit" to make up for the restrictions imposed by being a charge move. For example, Guile has lightning fast recovery on sonic boom.
 
Status
Not open for further replies.
Top Bottom