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The Oily, Gentlemanly Super Spin Fighter 4 Reveal Thread of Kunoichis and Karatekas

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thorin

Member
Snapshot King said:
Maybe I'm nuts, but it seems the art is big enough to cover the entirety of the surface of the TE. Can anybody confirm that? Because if I get it done I'll just toss the Bezel and do the whole panel.
I opened the artwork in photoshop and it's sized at 13.473 x 8.473 inches. I don't have a TE so I can't say how much it covers, but with the measurements you can find out.
 
thorin said:
I opened the artwork in photoshop and it's sized at 13.473 x 8.473 inches. I don't have a TE so I can't say how much it covers, but with the measurements you can find out.

Thanks. Anybody know if you can pop the sides off the TE to make it look more like the S? Just wonderin.
 

haunts

Bacon of Hope
criminal upper isnt the best AA imo, its all about HK ruffian, but really codys normals are where its at for AA imo.

btw, earlier i said you couldn't do insta dives with Juri, I was wrong. You can but its more like C. Vipers insta burning kicks, not like cammys dives.

makoto is pretty good too, learned some new stuff today. ^_______^
 

Arde5643

Member
Snapshot King said:
People in the comments are freaking out about being able to jump after Hondas ultra flash? I thought it was only Dirty Bull that was that worthless?
No, Honda's ultra 2 has no invincibility whatsoever.

You can hit him out of it.
 

Arde5643

Member
Snapshot King said:
Cause he's Honda, he cannot have a usable ultra.

That said, I can see this ultra still be useful to punish whiffs or blocks at close range though since it has very low start-up time (1 frame or so I think).
Just don't expect to use it when blocking or on jump in meaties.
 

B-Genius

Unconfirmed Member
haunts said:
makoto is pretty good too, learned some new stuff today. ^_______^
Pray tell, what did you learn, good sir?

I was so relieved to see you can at least have a bit of fun after the last hit of Abare Tosanami. People seem to be dissing her because she can't kara-throw anymore and most of the vids are people doing quite terribly, but I know there's still gonna be more to her than meets the eye.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
Finally got to play some Makoto... I've forgotten how much <3 she is playing with.
 
haunts said:
btw, earlier i said you couldn't do insta dives with Juri, I was wrong. You can but its more like C. Vipers insta burning kicks, not like cammys dives.

Also the divekicks are punishable on block

DarkoMaledictus said:
Seriously thank god for that... that flame cross was the cheapest thing in sf4. If you met a player with perfect viper execution it was over on weakeup! Might be the only thing she has, but thats no reason tp keep lame antics in there...

Edit: Damm you for giving me hope... ;p

Who do you play? Most characters can shut down her burning kick mixups to the point where it's not a factor in the match, which is why you don't really see it at high level play.

For most characters though, if she doesn't have perfect meaty timing, you can typically just focus out of it.
 

Wiseblade

Member
Tortilla got nerfed. Not by much, but it still hurts. I guess this just means I'll need to use guac more as an anti air, rather than just tortilla-ing people as they land. I'm disappointed Capcom didn't buff the Fajita to compensate. Would have prefered that to the 50 point health buff.
 

Arde5643

Member
Wiseblade said:
Tortilla got nerfed. Not by much, but it still hurts. I guess this just means I'll need to use guac more as an anti air, rather than just tortilla-ing people as they land. I'm disappointed Capcom didn't buff the Fajita to compensate. Would have prefered that to the 50 point health buff.
yeah, guac looks beefier now though.

Hopefully if regular guac trades with jump ins, it doesn't just hurt Fuerte only anymore.
 
Wiseblade said:
Tortilla got nerfed. Not by much, but it still hurts. I guess this just means I'll need to use guac more as an anti air, rather than just tortilla-ing people as they land. I'm disappointed Capcom didn't buff the Fajita to compensate. Would have prefered that to the 50 point health buff.
Not too bad - At least our ultra does shit tons of dmg :D
 

haunts

Bacon of Hope
FindMyFarms said:
Also the divekicks are punishable on block
.

If you TK Juris they are pretty safe just has to be hella low to the ground....but still, doesnt lead to the same sort of combos and set ups cammys do AFAIK.
 

Myomoto

Member
udivision said:
This my be a n00b question, but what's the advantage of being a charge character? Or is there not supposed to be one?

Typically shorter start up/recovery on specials, and charge characters also often have one or more very good normal move(s), like Guile's standing HP, Bison's standing HK, Honda's standing HK etc.
 

Pandaman

Everything is moe to me
B-Genius said:
Pray tell, what did you learn, good sir?

I was so relieved to see you can at least have a bit of fun after the last hit of Abare Tosanami. People seem to be dissing her because she can't kara-throw anymore and most of the vids are people doing quite terribly, but I know there's still gonna be more to her than meets the eye.
i learned that makoto has a left/right air to air reset a command throw and a superfast overhead special you supposedly cannot jump away from. which basically means that [by sf4 rules] without sacrificing stun you can turn an AA fukiage into a guessing game of jump/block left/block right.
 

zlatko

Banned
Shadow780 said:
I've been out of the loop, did they improve the netcode by any chance?

That's what they have said, but only time will tell how big of an improvement it really was. I had my copy of SSF4 pre ordered for PS3, but after playing regular SF4 on both PS3 and 360 and realizing how freaking impossible it is for me to get matches going on PS3 in comparison to my 360 I had to switch my pre order just in case the net code stays the same.

I don't know what everyone elses experience is if they have played both PS3 and 360, but here's mine. On 360 I can find 3bar+ matches around the clock at any hour.(This is important since I'm usually up playing from midnight to 5AM in USA central time) Now if I try to play that time on my PS3 I can just forget about it. I'll find a match every 5 minutes or more and it's usually a 2 bar or less it somehow put me in with some lag. I can try hosting, I can try ranked, private, or champ it's always the same result. Can't find jack squat and when I do it's balls.

Wish that wasn't the case since my best buddy only has a PS3 to play on, but oh well I'd rather be able to play the new team mode around the clock with strangers than sometimes with my buddy. Once the PS3 version gets lower priced towards the end of the year I'll probably pick it up to play with him a bit more.

I wish it was a requirement for all fighting games to use GGPO or ask the Blazblue developers what they did so we always get a great online experience for our fighting games.

Edit: Ibuki is a monster. Every video that pops up with her further confirms why I want to main her. If by some grace I'm balls with her Juri is my back up. If God hates me enough that I suck with both then Cody should have me covered. :lol
 

haunts

Bacon of Hope
B-Genius said:
Pray tell, what did you learn, good sir?

I was so relieved to see you can at least have a bit of fun after the last hit of Abare Tosanami. People seem to be dissing her because she can't kara-throw anymore and most of the vids are people doing quite terribly, but I know there's still gonna be more to her than meets the eye.

shes fun, just super risky. she will be a total scrub killer like she was in 3s but an absolutely horrible tournament character. she has some dumb set ups and good pokes but at the end of the day is too risky to really use on a competitive level i think.

if they ended up putting the kara-karakusa back in the game she will have a much better chance but right now she is just for fun.
 

Pandaman

Everything is moe to me
haunts said:
shes fun, just super risky. she will be a total scrub killer like she was in 3s but an absolutely horrible tournament character. she has some dumb set ups and good pokes but at the end of the day is too risky to really use on a competitive level i think.

if they ended up putting the kara-karakusa back in the game she will have a much better chance but right now she is just for fun.
did nothing ever come from marn saying it was back in?
 

haunts

Bacon of Hope
Pandaman said:
did nothing ever come from marn saying it was back in?

haven't talked to him. i mean you CAN kara with f+lk but its so incredibly hard and doesnt give the same range a s.lk would its not even worth it. just being able to kara her ex oroshi would help her game immensely, she def needs a bit more range on some of her moves.

shes already pretty good I guess but I wont respect any makoto players thats for sure. it's pretty much all or nothing and a ton of guessing, just like the old days. not a whole lot of skill involved, shes super easy to play with her ultra 1 set ups and easy stun.
 

haunts

Bacon of Hope
Pandaman said:
do you know if the range it does give makes hayate to karakusa possible outside of the corner?

possibly but its so hard to do with any consistency it's not worth it. trust me, its ridiculously hard, and isnt the same kara marn is talking about or the one that was apparently in the game before. it's completely different and impractical.

that said, S.MP IS GODLIKE.
 

B-Genius

Unconfirmed Member
haunts said:
shes already pretty good I guess but I wont respect any makoto players thats for sure.
See, being a good scrub killer and not necessarily being decent at super high level I can deal with, as she was always a fun character to me. But comments like this worry me.

I mean, surely it takes some skill to get good with her? Takes some skill to get to a consistent level with any character, whether you respect the player/play style or not. Sometimes it's not a case of 'cheapness' or guessing games; it's simply whether two play styles compliment each other, or one totally overwhelms the other.

At any rate, most of us aren't good enough for high-level competitive play, so it's only natural we play for fun. If Makoto is still fun, and she's gonna annoy scrubs then she sounds perfect =)
 

rocK`

Banned
B-Genius said:
See, being a good scrub killer and not necessarily being decent at super high level I can deal with, as she was always a fun character to me. But comments like this worry me.

I mean, surely it takes some skill to get good with her? Takes some skill to get to a consistent level with any character, whether you respect the player/play style or not. Sometimes it's not a case of 'cheapness' or guessing games; it's simply whether two play styles compliment each other, or one totally overwhelms the other.

At any rate, most of us aren't good enough for high-level competitive play, so it's only natural we play for fun. If Makoto is still fun, and she's gonna annoy scrubs then she sounds perfect =)

I dunno what haunts' beef is, but Ino's makoto is the essence of 3s to me.
 

Pandaman

Everything is moe to me
B-Genius said:
See, being a good scrub killer and not necessarily being decent at super high level I can deal with, as she was always a fun character to me. But comments like this worry me.

I mean, surely it takes some skill to get good with her? Takes some skill to get to a consistent level with any character, whether you respect the player/play style or not. Sometimes it's not a case of 'cheapness' or guessing games; it's simply whether two play styles compliment each other, or one totally overwhelms the other.

At any rate, most of us aren't good enough for high-level competitive play, so it's only natural we play for fun. If Makoto is still fun, and she's gonna annoy scrubs then she sounds perfect =)
oh he's just a sagat player, they're like that early on. when the chips are down and a makoto tools part of the tournament scene the respect will come. look at what yeb and jibbo did for gen or what so many people have done for viper [who 'started' as a very low tier character with nothing but shenanigans]
 

KAL2006

Banned
zlatko said:
That's what they have said, but only time will tell how big of an improvement it really was. I had my copy of SSF4 pre ordered for PS3, but after playing regular SF4 on both PS3 and 360 and realizing how freaking impossible it is for me to get matches going on PS3 in comparison to my 360 I had to switch my pre order just in case the net code stays the same.

I don't know what everyone elses experience is if they have played both PS3 and 360, but here's mine. On 360 I can find 3bar+ matches around the clock at any hour.(This is important since I'm usually up playing from midnight to 5AM in USA central time) Now if I try to play that time on my PS3 I can just forget about it. I'll find a match every 5 minutes or more and it's usually a 2 bar or less it somehow put me in with some lag. I can try hosting, I can try ranked, private, or champ it's always the same result. Can't find jack squat and when I do it's balls.

Wish that wasn't the case since my best buddy only has a PS3 to play on, but oh well I'd rather be able to play the new team mode around the clock with strangers than sometimes with my buddy. Once the PS3 version gets lower priced towards the end of the year I'll probably pick it up to play with him a bit more.

I wish it was a requirement for all fighting games to use GGPO or ask the Blazblue developers what they did so we always get a great online experience for our fighting games.

Edit: Ibuki is a monster. Every video that pops up with her further confirms why I want to main her. If by some grace I'm balls with her Juri is my back up. If God hates me enough that I suck with both then Cody should have me covered. :lol

Damn, now you making me think I should get the 360 version instead. Though it could be different for me as I'm from europe. Don't more europeans have PS3's.
 

Myomoto

Member
KTallguy said:
Man Blanka is so boring.

No offense to Blanka users, but his style of play... ugh.

Blanka is probably one of the things in this world I genuinely hate with a passion. FUCK that guy. Seriously.
 

Corky

Nine out of ten orphans can't tell the difference.
Sutanreyu said:
I don't think I've ever met a single person who likes Blanka. :lol

aint that the truth...

I main blanka and my character win/loss rates against other players looks something like this


90
90
85
80
.
.
.
.
70 zangief
70 honda
60 blanka


Aint that pathetic? :(
 

zlatko

Banned
KAL2006 said:
Damn, now you making me think I should get the 360 version instead. Though it could be different for me as I'm from europe. Don't more europeans have PS3's.

I was under the impression that the 360 and PS3 were pretty neck and neck in terms of sales in Europe. If you have a place around you to rent SF4 for 360 or a buddy to lend you it then it's worth it to see how much of a difference you'll have online wise. I've also mentioned before but PS3 is the only time where even if I lose online people send me messages to talk trash, which is astounding considering that the 360 online community is a massive flood of smack talkers, but they only message me when I beat them silly(which is understandable to a degree). Really though, if you win, why bother talking crap? :lol

So my lack of finding games, crappier community, and more friends getting the 360 version are all reasons I'm getting it for Xbox. I wish it wasn't the case, because the 360 itself is loud, could RROD anytime it wants, heats up the room a massive amount, and I have to to renew my Live next month just for SSF4 where on my PS3 it would've been a free, silent, YLOD worriless, and heatless experience. (Not trying to start any console war here, but that's just where I am on how I came about to picking SSF4 for 360 instead of PS3.)

What really stinks about this though is that the bonus content for holding onto SF4 won't work for me since my vanilla SF4 is on PS3. :(
 

Threi

notag
Sutanreyu said:
Whoa. Did anyone notice DeeJay's lack of dealing block damage?
well normals don't do chip, and DeeJay's fireball is pretty weak in terms of damage, and it looks like dread kick is unsafe on block, so i don't really expect him to do much chip tbh
 

Gr1mLock

Passing metallic gas
Threi said:
more DeeJay vids plz

SLIDE IS UNSAFE!! ABANDON SHIP!!..srsly though..im really not liking some of the stuff ive seen from deejay so far..nothing deal breaking just..irritating..upkicks being stuffed by a stiff breeze really pisses me off..oh sure they gave him a few new combos..im not convinced that it was a good trade off for his ST tools..of course i'll reserve judgment till i get hands on experience.
 

~Devil Trigger~

In favor of setting Muslim women on fire
seriously. I leave a room open(Battle, Champ, Player mode...ect) go on Arcade mode, and i cant get through a round against the CPU without a Challenger "entering the ring".

no trouble at all finding matches on PSN.

Gr1mLock said:
SLIDE IS UNSAFE!! ABANDON SHIP!!..srsly though..im really not liking some of the stuff ive seen from deejay so far..nothing deal breaking just..irritating..upkicks being stuffed by a stiff breeze really pisses me off..oh sure they gave him a few new combos..im not convinced that it was a good trade off for his ST tools..of course i'll reserve judgment till i get hands on experience.

U sir must return to Jamaica!!!!
 

MoxManiac

Member
Myomoto said:
Blanka is probably one of the things in this world I genuinely hate with a passion. FUCK that guy. Seriously.

I would actually consider the deletion of Blanka to be a positive bullet point for SSF4.

-10 new characters!
-New backgrounds and bonus stages!
-Better online features!
-No Blanka!

Man that would be awesome.
 

ShinAmano

Member
With the lack of new stages (low number) why not include the two bonus stages as playable areas?

Also on the Blanka hate wagon...can;t stand fighting him...do like using him though.
 

Mœbius

Member
~Devil Trigger~ said:
seriously. I leave a room open(Battle, Champ, Player mode...ect) go on Arcade mode, and i cant get through a round against the CPU without a Challenger "entering the ring".

no trouble at all finding matches on PSN.
Yeah same here. I think the problem PS3 users have is caused by the NAT 3 connection type issue, which bizarrely only affects the Network mode (trying to find or create matches); yet it's absolutely fine when it comes to 'finding' Challengers in Arcade mode.
 

Gr1mLock

Passing metallic gas
~Devil Trigger~ said:
seriously. I leave a room open(Battle, Champ, Player mode...ect) go on Arcade mode, and i cant get through a round against the CPU without a Challenger "entering the ring".

no trouble at all finding matches on PSN.



U sir must return to Jamaica!!!!

capcom dont care 'bout black people
 
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