IbizaPocholo
NeoGAFs Kent Brockman
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how to can it be best game ? if you play frst hrs you go to areas where enemies are and you just shoot everyone like in shooter game. thats it they dead , you loot them, move to another location and same enemies again , they can run between couple houses but thats it , they dont do nothing more there. you dont feel any real danger from them kinda.... so hmm . its good game , but i had more fun shooting enemies in games like division. And i had more cared for game world in fallout 4 kinda. Maybe it will become better later sure, but for now its very good game but nothing special, and sure nothing new.
Had no crashes and no real bugs so far in 13 hours. Its surprising to be honest. I have been stuck in the environment twice, like you often get stuck in Bethesda games, but i hvae been able to free myself without having to reload.I feel stupid for asking this about an obsidian game but how many bugs are there? I’ve just started playing disco Elysium and that has me hooked so I’m cool waiting a few weeks for bug fixes.
I feel stupid for asking this about an obsidian game but how many bugs are there? I’ve just started playing disco Elysium and that has me hooked so I’m cool waiting a few weeks for bug fixes.
It's a perfectly legit question actually. Nothing stupid about it.I feel stupid for asking this about an obsidian game but how many bugs are there? I’ve just started playing disco Elysium and that has me hooked so I’m cool waiting a few weeks for bug fixes.
So far I am loving the game for the reasons you mentioned: It's filling a gap in a style of game that hasn't been seen in quite a while since (arguably) Fallout New Vegas, a game (bugs not withstanding) many people loved. That counts for a lot. I am not sure anyone is arguing that it is an alltime great by any stretch of the imagination, but (so far at least) it succeeds in doing that it set out to do.Who said it is? I’m the one *shilling* the most for this game and even I said the game is good for what it does well, but very flawed.
The game does get hyped a lot, but I see that happening for three reasons:
- Current Bethesda situation
- FPS RPG Drought. For many nearly a decade since New Vegas as Fallout 4s limited dialog options weren’t everybodys cup of the.
- Lots of little *extra mile* things to talk about. (I mean theres a legit apple pie moonshiner recipe in the game WTF)
Your personal enjoyment will also depend on how you subjectivly like its style. I myself work in advertisment/marketing so a lot of the jokes just work for me.
P.S. The corporatism reminds several people actually more of stalinism than capitalism as well.
Meant to type this earlier WRT the negative aspects of the game - to my surprise, the perks are quite underwhelming. Sure, there are some genuinely useful perks, but I would have expected more "wackiness".
This also relates to the "flaws" system. Conceptually I think it's intriguing: add a permanent stat debuff in exchange for something beneficial, sure, I could work with that. Just that when the reward is a single perk point, and the perks are what they are, there's really no incentive IMHO to get those flaws unless you want to make the game more difficult.
You know what, this is Fallout only in structure.
This game has revived my inner Mass Effect fanboy, it SCREAMS Mass Effect while having Bethesda gameplay
Wow... just wow
It's a perfectly legit question actually. Nothing stupid about it.
So far there have been no bugs, broken quests and I have just left the first planet.
To be fair, bugs really show their ugly head later in RPGs than they do in the beginning so I suppose that could change.
Unreal engine is of course light years better than Gamebryo, so there is that.
I think because Microsoft bought Obsidian, some people forget that Microsoft had nothing to so with this game. Its totally self funded, from a glorified Indie team (at that time). Expecting it to be as expansive and detail ridden as a AAA Fallout, well its not really fair.
The game is what it is, a fairly low budget glorified Indie game. The fact that you get a game as big and content packed as this, and with IMO pretty damn good graphics and sound, and writing, well its an achievement.
Outer Worlds 2, with Microsofts money behind it, well then it will be fair to coimpare its finer details to high budget AAA games.
For all its supposd 'shortcomings', its every bit as good as a AAA Fallout game to me, and more fun than Fallout 4, and obviously 76,.
Reddit/tumblr humor has permeated nearly every game today. "Let me write a few lines for every single scene or situation in the game that any reddit user can screenshot for upvotes and a laugh, that'll promote our game. " Everything must be tongue in cheek and your characters have to be cartoons.I'm still early on in the game. But fuck me, the writing is some cringe shit at times(a lot of the time). The writers are trying too hard to be funny.
I just finished my first play through, and the game is really good, but it's really uneven. The main setting, story, and background lore are great. I'm hoping they can use this game as a template for future spin-offs and sequels. The "world" of The Outer Worlds is vast, and future games can take place virtually anywhere in space. The lore is deep enough to allow all sorts of adventures. I wish the game was longer with more planets and larger world spaces, but I might just be ungrateful for what Obsidian has made. At any rate, I hope Obsidian makes some expansion packs, or DLC for this game. I'd like to have more to do and explore.
Speaking of that, I do wonder how much inspiration for the sequel they’re going to get, now that they’re owned by Microsoft?Speaking of background lore/setting someone in that dev team worked corporate. Possible in production and/or marketing.
You can’t get sooo many little things right otherwise. I can’t recall how many times I thought *Yeah, I’d absolutly do that* And I know a lot of things seem purely silly on first look, but the details man. The details.
I'm still early on in the game. But fuck me, the writing is some cringe shit at times(a lot of the time). The writers are trying too hard to be funny.
Yeah, I agree with you there. I wish there was more loot variety. Either Fallout-style junk items, or more weapons, armor, collectible stuff.Getting kinda tired of the loot almost always being the same. Bread mix, juice boxes, etc. You find the same stuff everywhere, over and over. Same thing with the vending machines.
I'm on the fence about it. I can tell that they were being very careful not to bombard you with a shit-ton of items to sift through all the time like Fallout. We're not picking up pencils and paperclips here and then wondering why our inventory is full.Getting kinda tired of the loot almost always being the same. Bread mix, juice boxes, etc. You find the same stuff everywhere, over and over. Same thing with the vending machines.
Dont forget you can sell ammo and guns etc, to build up your money. Its def worth still exploring for loot. You can never have too much money in this game because it starts getting REALLY expensive upgrading guns and armour.I'm on the fence about it. I can tell that they were being very careful not to bombard you with a shit-ton of items to sift through all the time like Fallout. We're not picking up pencils and paperclips here and then wondering why our inventory is full.
But the simplicity does take away some of the reward of searching all the areas. I just finished the first planet (on Supernova even) and I feel like I have more ammo than I could ever shoot and I'm wondering if I'll soon be at a point where I don't need more weapon parts either. Every gun you find or see at a vendor is the exact same base model that you're expected to level up on your own (except for the extremely expensive ones you can't afford any time soon).
That's fine, but when you're only finished with one planet and you're already starting to think it's pointless to be searching out loot, something may have gone wrong. I'm still loving the game, but I'm wondering if I'm going to start speeding through it if I fully come to the conclusion that searching everything is completely pointless.
It's a perfectly legit question actually. Nothing stupid about it.
So far there have been no bugs, broken quests and I have just left the first planet.
To be fair, bugs really show their ugly head later in RPGs than they do in the beginning so I suppose that could change.
Unreal engine is of course light years better than Gamebryo, so there is that.
I just finished my first play through, and the game is really good, but it's really uneven. The main setting, story, and background lore are great. I'm hoping they can use this game as a template for future spin-offs and sequels. The "world" of The Outer Worlds is vast, and future games can take place virtually anywhere in space. The lore is deep enough to allow all sorts of adventures. I wish the game was longer with more planets and larger world spaces, but I might just be ungrateful for what Obsidian has made. At any rate, I hope Obsidian makes some expansion packs, or DLC for this game. I'd like to have more to do and explore.
Better than New Vegas or no? Can I wander around doing sidequests for dozens of hours before ever setting foot into actual Vegas?
Its set up very much like a Bethesda game where the side quests, main quests, companion quests etc all have their seperate area in the journal. So yes, you can just do side quests. I have played for 13 hours and only done 2 or 3 main quests, all the rest have been side quests.Better than New Vegas or no? Can I wander around doing sidequests for dozens of hours before ever setting foot into actual Vegas?
So why does nobody in until game look like they have a cunt?This game is written for cunts.
What?This game is written for cunts.
I just finished my first play through, and the game is really good, but it's really uneven. The main setting, story, and background lore are great. I'm hoping they can use this game as a template for future spin-offs and sequels. The "world" of The Outer Worlds is vast, and future games can take place virtually anywhere in space. The lore is deep enough to allow all sorts of adventures. I wish the game was longer with more planets and larger world spaces, but I might just be ungrateful for what Obsidian has made. At any rate, I hope Obsidian makes some expansion packs, or DLC for this game. I'd like to have more to do and explore.
My total playtime was 17h 22m at the save before the credits. I didn't finish some of the companion quests, and I might have missed some of the corporation faction quests.How many hours did you clock - from start to finish?
17 hours?, is there not a lot to do on most of the planets or something?. I'm 13 hours in and only done the first planet, the space ship, and i just arrived on one of the other planets.My total playtime was 17h 22m at the save before the credits. I didn't finish some of the companion quests, and I might have missed some of the corporation faction quests.
So, the choices you make determine a lot of what kind of quests you're going to get to do. I finished a side quest, and it made me immediately hostile to one of the main factions. That made any of the quests in that area hard to complete without a constant firefight. I feel like I missed some quests because of that action.17 hours?, is there not a lot to do on most of the planets or something?. I'm 13 hours in and only done the first planet, the space ship, and i just arrived on one of the other planets.
Have you been exhausting all the dialogues and doing all the side missions?. For example, i found and did 9 side quests (it was 8 or 9) on the first planet, and picked up at least 10 side quests on the big space ship.