The Pit of WoW

I got levels 20-23 just killing bears and spiders and lions near tarren mill, made tons of silver, bought awesome dex equipment. Dex is 97 now, oh yes the criticals are nice.
 
"Horde rocks. Alliance is for roleplay fruits, NE swishes, and everything else that's unmanly in videogaming."

Alliance rocks. Horde is for the roleplay fruits that like starring at man ass all day, or play as a female character that looks like a man. :P
 
teh_pwn said:
Alliance rocks. Horde is for the roleplay fruits that like starring at man ass all day, or play as a female character that looks like a man. :P

So you admit the only reason to play as Alliance is to stare at female tushy? O-key!
 
I had some alliance jerk swimming where I fished hopping up and down on my bobber so when the fish bit I couldnt reel it in accurately. i was pretty pissed.
 
1. for teh horde

2. i think the game gets more fun after 40, but in a different way. after 40 the more interesting bits of the game happen within the instances, for which if you are a solo gamer you may not really get to experience that much. for example the boss fights get increasing more creative and dynamic starting from Scarlet Monastary (Cathedral) to Uldaman and Zul'Farrak... really good times to be had in there with a solid group (and/or drinking buddies..). Sure you can solo to 60 in a decent amount of time in WoW, but you're really missing out on some great gameplay if you avoid instances/grouping/and pvp.
 
Dueling is cool, but I tend to only do it with friends cause random people tend to be powerleveled and stocked and supplied by their uberguild, which is fine n all, but fair fights are harder to find.

Skills can make up for a lot however, but all in all I tend to find that being the case. My guild has helped me out, but I rarely ask them for things.

Also, where the hell do I get the shroud for my face?
 
JackFrost2012 said:
A-men.

What server are you, MAF, and Tre' on? PM me if you don't want it getting around. ;)

EDIT: since you guys seem to be about the same level/faction as I am ... where should a L22 Horde be hanging out? I went to Stonetalon Mountains last night and cleared out some quests, but the overworld grind is getting to me and I'm not sure where the good instances are at this point. Suggestions?
you're playing a warlock, right? I soloed a lot in stonetalon mountains at about that level, and also worked on some of the south barrens quests. but for instances, do wailing caverns and maybe ragefire chasm (it should be easy at that level as long as you have a healer, any healer, and a warrior).

I'm up to level 45 on my orc warlock now on Kilrogg, and yeah, I like the game way more post-40 than I do before it. Then again, I really play for instances, not for soloing. Soloing is basically what I do instead of sitting in a town going "LFG LFG LFG!!!!!!"

I like pvp as well, just not having to watch my back all the time like on a pvp server. It's fun to defend a town from some alliance attackers.
 
Drinky Crow said:
Vestal: What's yer character name? I'll add you to my peeps list.

My Horde's on Uther, sadly, with a bunch of ex-GIA folks and other RL friends. But drop me a line if you guys ever decide to get that Alliance alternate going! Her name's "Fubuki," for what it's worth.

WoW's "80 servers at launch OMG WTF" kind of clusterfucked any sort of sensible meetup-with-friends scenario, but hopefully some sort of sensible character transfer will become available eventually.

firex: I'm a Priestess, and I've actually already cleared out Ragefire and Wailing Caverns both. what instances should I be moving towards? I had a GREAT experience in WC and am now more-or-less convinced that instances are what WoW is all about ... like you said, the rich overworld and towns are just there to give you something to do in between instance runs. :)

I could always go back into WC again and hope for some decent drops ... for some reason Robes are BIND ON PICKUP unlike any other armor, so I've had two accidentally ganked by friendly groups I was with. :((
 
JackFrost2012 said:
EDIT: since you guys seem to be about the same level/faction as I am ... where should a L22 Horde be hanging out? I went to Stonetalon Mountains last night and cleared out some quests, but the overworld grind is getting to me and I'm not sure where the good instances are at this point. Suggestions?

Stonetalon is good since there's some easy solo quests. There's some good quests in Ashenvale but you'll probably need to group (especially on PvP). Out on the coast to the west theres some excellent ones. I've just hit L22 myself as a Troll Rogue so I'm in the same boat.
 
Gah, we could use a second priest, too. I'm thinkin' about rolling up a Gnome Mage on the Alliance side called "Taters" and using him to taunt Night Elf fruitboys.

Great 20-30 area is Tarren Mill, faaaaaar south down the road from Silverpine. Watch for bears and Dalaran dorks on the way.
 
oh, robes in particular aren't bind on pickup. anything that drops off a boss in an instance is bind on pickup, along with quest rewards. I personally get annoyed at public groups now, though I still go on them sometimes. just too many idiots who roll on any single item that drops whether it's bind on pickup or not (like this group I was with earlier where another warlock rolled on bind on pickup plate gauntlets that the warrior said he wanted to go after). and at like level 24 or 26 you can easily, easily do shadowfang keep or blackfathom deeps (I actually like that instance just for having some cool encounters and a fun last boss... plus an enemy organization that appears again really late in the game).
 
Yeah, I had that problem in one of my instance groups ... someone who didn't realize that "bind on pickup" means "so don't roll on things other people want and you don't." Baaah.
 
MrAngryFace said:
Its sorta itchy, my rogue!

rogue236yd.jpg

MAF is that sword in your off-hand? How's the sword/dagger duo working out?
 
"So you admit the only reason to play as Alliance is to stare at female tushy? O-key!"

LOL. I was just making fun of your, "Horde rocks, it's so manly! Alliance people are fags!"

Let's do it again.

So you admit the only reason to play as Horde is because it's manly? O-key!
 
teh_pwn said:
"So you admit the only reason to play as Alliance is to stare at female tushy? O-key!"

LOL. I was just making fun of your, "Horde rocks, it's so manly! Alliance people are fags!"

Let's do it again.

So you admit the only reason to play as Horde is because it's manly? O-key!
:rolleyes
 
Drinky Crow said:
Gah, we could use a second priest, too. I'm thinkin' about rolling up a Gnome Mage on the Alliance side called "Taters" and using him to taunt Night Elf fruitboys.

Great 20-30 area is Tarren Mill, faaaaaar south down the road from Silverpine. Watch for bears and Dalaran dorks on the way.

Better a druid than a second priest, actually. In my opinion it seems to work better. If you guys are interested, I wouldn't mind rolling one on Gilenas.
 
I dunno, overall, the DPS for using a sword doesn't seem all that useful. I'd say it's more preferential than beneficial. The effects for most rogue skills only count for mainhand weapons.
 
If you're a assassination rogue, then your offhand is merely your preference. Mace/Sword/Dagger are not different unless you took some combat talents, and their stats is what you should be interested in.

For my assassination build I look for *very* fast offhand weapons with good on hit properities. A faster weapon means more chance it's on hit will go off, and more chance your poison will go off. Your poison could easily overshadow the regular dps on your offhand.
 
Tre said:
Paladins are lame.


What's lame about Paladins? You can fight, You get a free horse, you can heal, you can EASILY solo groups of enemies orange to you.


Best group I was every in had all paladins, we were antistopable!!!

Seals OWN U!!
 
Tre said:
Paladins are lame.

The problem with most paladins is the fact they don't realize they're a support class, not a main tank or healer. So they'll jump into the fray of things instead of healing, buffing and doing some damage. Also, what's a paladin without mana? A corpse.
 
MrAngryFace said:
My rogue rox. Went through shadowfang keep today:

I was one of three rogues, tre being one of them. The third rogue was a combat rogue so she did very little stealth, but tre and I filled in the gap. Sap saved us a few times and we plowed through everything until Arugal showed up.

That bastard is a mean fuck for level 20-25's hits real hard.

I HATE that place. I have attempted that that place 6 times and always eat it so often at the many "bottlenecks" of massive aggro that the respawn kicks in and inevitably 2 from the group decide it's over. I score sweet loot and XP, though; so it isn't all bad.
 
It's because they're so unfairly overpowered that they're lame. The caliber of their players also tend to be worse then other classes, because they get so many overpowered abilities that they don't have to try.
 
sometime when kilrogg goes down I'll make a horde guy on gilneas... probably a warrior. even if they're gimped, I haven't played one in forever. the other option is a druid, which isn't too bad of an idea either since I like playing healers, but also like variety.
 
Agent Dormer said:
The problem with most paladins is the fact they don't realize they're a support class, not a main tank or healer. So they'll jump into the fray of things instead of healing, buffing and doing some damage. Also, what's a paladin without mana? A corpse.


Hey there are tons of stupid people, can't blame the class because they are dumb. Sure it takes me longer to kill something then a warrior but with the right seals and judgments I have 0 down time and I don't need to use recover items.
 
firex said:
sometime when kilrogg goes down I'll make a horde guy on gilneas... probably a warrior. even if they're gimped, I haven't played one in forever. the other option is a druid, which isn't too bad of an idea either since I like playing healers, but also like variety.

If/when you start one up, let me know. It's fun to have a level buddy.
 
"Also, what's a paladin without mana? A corpse."

Too true.

Ferrio: Yeah, I'm going for a little bit of Assassination and Subtlety. Although, I'm focusing on the critical talents, I'm using 2 daggers instead of dagger/sword because of more hit chances over single large strikes that could possibly miss (what with the dual wield penalty).

Shadowfang Keep was fun, Man, Arugal was a bith and a half, though. Immune to gouge, and it didn't seem like kick interrupted any of his damn spells.
 
Zaptruder said:
It's because they're so unfairly overpowered that they're lame. The caliber of their players also tend to be worse then other classes, because they get so many overpowered abilities that they don't have to try.
yeah, plus they can tank better than alliance warriors in a lot of situations (one on one easily with seal of fury, groups easily with consecration, retribution aura and some other stuff, and their tanking is based upon mana instead of rage). I mean, I like that paladins have variety now, but god does the class need some major toning down, mostly with talents but also with lay on hands and divine shield. of course if you read the official forums you think shamans can do everything, but they're actually a really well balanced class in the grand scheme of things and perfect 5th man support... paladins just make warriors obsolete.
 
I have to disagree with the Mana comment. Any magic based class is dead without mana, yeah some can leave pets to die and run but paladins can LoH and run (should give enough time for mana to recharge for a shield or heal).


There are no lame classes, only lame players.



That's another thing that kills me on MMORPGS, you get gamer that think they know everything and try to force you into playing their way.
 
I might respec for daggers but only when I'll hit 60, until then it's all sword/sword or sword/mace for me.

I wish daggers were better at lower levels, when I switched to swords from daggers it was like night and day, I was so much more powerful :/
 
More damage in one hit != more damage overall :-p

Just ribbin'. Although, I dunno if I could live without backstab and ambush. a crit on Ambush is 200dmg for me at level 21.
 
I have to disagree with the Mana comment. Any magic based class is dead without mana, yeah some can leave pets to die and run but paladins can LoH and run (should give enough time for mana to recharge for a shield or heal).


There are no lame classes, only lame players.



That's another thing that kills me on MMORPGS, you get gamer that think they know everything and try to force you into playing their way.

Agreed.

And we can tank well if we need to. We can put talents into: +10 defense, +25% damage absorbed by shield, +10% increase armor effect of all armor, and something else that increases defense if we get hit by a critical hit, or something. Can't remember exactly (I haven't used it). Not to mention seal of fury and blessing of salvation, so we can control hate. Yea, I think Pallies are the tank class.

That's the way it should be, if we're going off Warcraft3. Warriors should have stronger melee attack but weak defense, like blademaster or the mountain king.
 
The thing is it's all about sinister strike. Sinister strike is on a timer of his own, it doesn't care what your weapon speed is, so when you use a hard hitting weapon in your main hand, you'll do more damage over time.

It'll change when you get cheap shot , a cheap shot followed with a bunch of sinister strikes with a sword or mace is > ambush.
 
Malakhov said:
It'll change when you get cheap shot though, a cheap shot followed with a bunch of sinister strikes with a sword or mace is out of this world :)

I should know; I play a clothwearer who quests in Shattered Hand's Ashenvale in the mornings. >_<
 
Ambush followed by a sinister strike, wait, gouge, followed by backstab is the GOAT. If you've got points in initiative, then by that time, chances are you've got 5 combo points and can lay out a nice Eviscerate -- BAM. More damage given, less taken.
 
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