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The PS5 Pro Is Not Pro Enough

Did The PS5 Pro Fail As A Pro Device?

  • Yes

    Votes: 158 52.0%
  • Depends On The Game

    Votes: 69 22.7%
  • No

    Votes: 77 25.3%

  • Total voters
    304
There's literally articles written about this, it's not a secret. Just maybe your cope that its worth having a digital $700 pointless upgrade:

Silent Hill 2, Jedi Survivor, Alen Wake 2, Dragons Dogma 2, Star Wars Outlaws...just to name a few.
Dude you live in kinda of parallel universe because I don't know wtf of article you read but none of the games you named are inferior on ps5 pro far the contrary 😆 like the fuck. There isn't any game inferior on ps5 pro at the worst they have bad PSSR implementation or mild upgrade but never heard a single one worst on ps5 pro. Fine if you find the specs or the price not worthy but you are quite misinformed and you spread a lot of nonsense.
 
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They fooled me before with the PS4 Pro. I bought one, wasn't worth it in the end, so I decided to not get this one. Mind you I play most games on a PC, so I don't really miss much if anything regardless.
The nail in the coffin for me was the disc drive not being a standard issue. The PS5 games I do have are all on disc. I'm not paying a €120 extra for a disc drive. That might not be it's current price anymore, but it was during the first few months.
 
I honestly wish companies just stopped making "Pro" systems all together. It kind of punishes you for being an early adopter. Just wait until the next system comes out before "upgrading".
 


I can't think of one game that runs at native 4k at 60fps with raytracing ok the ps5 pro. You'll have to name them because I don't think one exists. There are lots of upscaled "faux k" games but native? Nah…

Huh. I could've sworn GT7 runs at native 4K60 with rowdy ray turned on. Maybe it's PSSR?
 
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It is not for the moment, but it will be the best pro console ever, and even the best console ever in terms of hardware.
This is wishful thinking. It's never going to be anything more than what it already is.

The Xbox One X was the best Pro console ever, the PS5 Pro will never match it. You'd think Sony would have learned from rushing out the PS4 Pro that they needed to do better, but they didn't.
 
This is wishful thinking. It's never going to be anything more than what it already is.

The Xbox One X was the best Pro console ever, the PS5 Pro will never match it. You'd think Sony would have learned from rushing out the PS4 Pro that they needed to do better, but they didn't.
Ps5 pro is far better than ps4 pro in terms of enhancements, people has really a short memory, because outside CBR and higher resolution rarely on ps4 pro better graphic setting were common and considered ps4 pro were 2,7x more powerful of the base what ps5 pro offer, it's quite more impressive. But sure the price on ps4 pro give to it a best value.
 
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This is wishful thinking. It's never going to be anything more than what it already is.

The Xbox One X was the best Pro console ever, the PS5 Pro will never match it. You'd think Sony would have learned from rushing out the PS4 Pro that they needed to do better, but they didn't.

You're wrong. Just go check how DLSS has evolved from subpar upscaler to a literal black magic.

We'll get something similar on PS5 PRO very soon called PSSR 2.0 which will basically change everything.

The gap between PS5 vs PS5 PRO will far exceed what was Xbox One vs Xbox One X in the past.

PS4 was perfectly fine on its time because most of us only had 1080P TV, so the PS4 PRO or Xbox One X was more of a niche product.

PS5 and XSX on the other hand are not OK because they can barely keep up with the 1080P res in 4K era,

so the PS5 PRO is a necessity unlike the other pro consoles in previous generation.
 
insane that sony's only strategy for selling ps5 pros is preventing dualsense controllers from fully functioning wirelessly on PCs and making the port nonstandard and unrepairable so you have to buy new controllers constantly
 
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There's literally articles written about this, it's not a secret. Just maybe your cope that its worth having a digital $700 pointless upgrade:

Silent Hill 2, Jedi Survivor, Alen Wake 2, Dragons Dogma 2, Star Wars Outlaws...just to name a few.
SH2 is debatable, but PS5 pro is running the exact same performance mode than base PS5 at higher resolution and more stable framerate.
Jedi Survivor looks and run better on Pro.
Alan Wake 2 runs better on Pro, if you don't like PSSR implementation you can use the exact same FSR, PS5 base is using.
Dragons Dogma 2 is much much better on Pro, you can play even with RT at 60fps, when PS5 base is running the game averaging 45 even with RT off.
Star Wars Outlaws is also better on Pro and you have multiple graphics options.
 
Objectively, this is very wrong. Like extremely wrong. In cpu limited games, the ps5 pro delivered less performance improvements than the ps4 pro. For example, Baldurs gate 3 in act 3 would take you from 30fps to 33fps.

In GPU limited games, the ps5 pro is way way worse than the ps4 pro. In terms of tangible output, the ps4 pro took a 900p game to 1440p at worst. Often times it was much more. The ps5 pro will take an 864p game to 1008p-1080p. Very embarrassing really.

Both pro consoles came with their own image upscaling solutions. PS4 pro with checkerboard rendering and PS5 pro with pssr. As far as i recall, there have been far more ps5 pro games with bad pssr implementations than ps4 pro games with bad checkerboard implementations. The most notable one on the ps4 pro was rdr 2. Meanwhile, we already have a handful of notable bad implementations in just the first 1.5 years of ps5 pro.

The only reason people seem to be rating the pro higher is because there are more 60 fps games. That however is a function of the base ps5 having a much improved cpu.
No. At worst 900p to 1080p. Not 900p to 1440p.
Sony need to improve the PSSR. Hopefully 2.0 will be better. The hit and miss because on fault dev or software whatever it's has to improve. UE5 games need to work right.
 
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I didn't buy one for a reason, the same reason I havent bought a switch 2 either.

The cost benefit is just not there for me compared to what I already own
 
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Objectively, this is very wrong. Like extremely wrong. In cpu limited games, the ps5 pro delivered less performance improvements than the ps4 pro. For example, Baldurs gate 3 in act 3 would take you from 30fps to 33fps.

OBJECTIVELY, you are wrong. And you deliberately ignored a facts which I've mentioned.

PS4 Pro never ever delivered over base PS4 like PS5 Pro did over base PS5.

I will tell you again

When you get a 60fps option on PS4 Pro, resolution and graphics were step back or remained the same, compared to base PS4. On PS5 Pro is otherwise. What is quality mode on base PS5, on PS5 Pro Performance is better than a quality mode on base PS5 in resolution, fps and graphics settings ( like F1 2024, GT7, FF7 Rebirth, Dragon Dogma 2.
... PS4 Pro couldn't achieve that. You get 60fps on PS4Pro, but resolution or graphics ( sometimes both) remained the same ( like in The Surge which was one of the best PS4Pro uograde) or step back compared to base console. In bunch of games.
 
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Objectively, this is very wrong. Like extremely wrong. In cpu limited games, the ps5 pro delivered less performance improvements than the ps4 pro. For example, Baldurs gate 3 in act 3 would take you from 30fps to 33fps.

In GPU limited games, the ps5 pro is way way worse than the ps4 pro. In terms of tangible output, the ps4 pro took a 900p game to 1440p at worst. Often times it was much more. The ps5 pro will take an 864p game to 1008p-1080p. Very embarrassing really.

Both pro consoles came with their own image upscaling solutions. PS4 pro with checkerboard rendering and PS5 pro with pssr. As far as i recall, there have been far more ps5 pro games with bad pssr implementations than ps4 pro games with bad checkerboard implementations. The most notable one on the ps4 pro was rdr 2. Meanwhile, we already have a handful of notable bad implementations in just the first 1.5 years of ps5 pro.

The only reason people seem to be rating the pro higher is because there are more 60 fps games. That however is a function of the base ps5 having a much improved cpu.
I wouldn't use the word "objectively" because most of the arguments used by you or many in this thread about downplay the ps5 pro are subjective and based to absurd/unrealistic expectations than really objective. I never blamed who complaints about the price or the specs but ps5 pro was always presented for what was thinking about, there isn't any tricky marketing from what I perceived personally; if for someone the enhancement offered is not enough, fine, it's understandable but expecting higher specs it's not the right subject to use to define such hardware a total failure. imo ps5 pro achieve what was intended for. A ps5 capable of better IQ and raytracing with enhanced graphic setting compared the base sku. And if 60 fps wasn't became the new standard on console probably we would have seen a more impressive boost on ps5 pro games.
 
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I like having RT features in 60 fps. CPU is too weak. Space Marine 2 still has major dips even if IQ is much improved. Spiderman 2 pro performance mode still has reduced traffic density. Would have felt more worth it if the pro had solved those issues.
 
I like having RT features in 60 fps. CPU is too weak. Space Marine 2 still has major dips even if IQ is much improved. Spiderman 2 pro performance mode still has reduced traffic density. Would have felt more worth it if the pro had solved those issues.

I platinumed SM2 on PS5 Pro and the performance was fine for me. There were some drops, but not overly noticeable most of the time

Can't speak to SM2 though.
 
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Having had both the base PS4 and PS5 and also both the PS4 Pro and PS5 Pro, I can say without a doubt that the PS5 Pro is a much better "Pro" model.
 
we live in a very different economy now than 2016 when they launched the PS4 Pro. it's not the fault of the Pro, or Sony -- we used to get price drops on base console after 2-3 years but this go around they were RAISED in some territories. everything is just massively more expensive, and getting worse because of AI

Agree with you on performance being worse than base on some games - but again, not the fault of the hardware package.

Overall, for $699 I don't think there's a better price to performance option on on the market right now

I get that the economy has changed and that consoles now cost more than they did at launch and not less.

However, it doesn't change the fact that the PS5 Pro feels like an enhanced console that is offering less for the money than the previous PS4 Pro which had a similar GPU boost over the base system. We did not even get the disc drive this time round and that is something I feel Sony could have included in the pack at the same price (along with the overpriced stand) at not too much of a loss to them to make the package better value. Who knows, maybe that would have sold more consoles?

But still the biggest issue for me wasn't the price, it is PSSR which has been a huge disappointment in my opinion. It's better than FSR overall but nothing depresses me more than seeing the base version with better image quality and/or performance and fewer visual artefacts than the Pro version with no option to actually play the base version. This is one area that I feel Sony have been weak on. They do not curate the games properly to ensure that the Pro version of every game is always better than the base system. That is what people who own the Pro are expecting and, sadly, it is not what we always get which just adds to the overall disappointment of owning the console.
 
It failed when it was clear that it'll be just 20% faster in compute than the base unit while costing +50% to that.
A better upscaling solution is nice but it's not a decisive difference to what's being used on the base h/w.
Faster RT with just 20% of additional compute means that it's not really that much faster in practice.
So what you have in the end are the games which look about the same from your typical living room viewing distance, and the only "saving grace" is its ability to eat up small performance drops providing a "locked" experience a bit more often.
If it would be +10-20% in price to the base unit that would be a solid entry for those interested. At +50% though? Nah.
 
Considering the experience in a vacuum, I've been happy with the Pro. Not every game is dramatically better, but there is generally a noticeable improvement, and some truly impressive experiences - Horizon Forbidden West's absurd clarity and detail at 60fps, Ghost of Yotei's ray tracing at 60fps, etc. It's comforting knowing you're generally getting the best experience available on console, and not having to deal with some of the drawbacks of the base console knowing there's a better option.

That being said, when you compare to the jump in pro consoles last gen in price, hardware specs, and output, the PS5 Pro is definitely not as impressive. We're certainly not getting a 2-4x resolution increase, we can't get 60fps if the CPU couldn't already handle it. It would have been great if it came in at the same price as the launch PS5 and the base models had had their price reduced, as happened last gen. It still wouldn't have been quite as big a jump, but I think that would have been received pretty well. But when you consider that consoles are now actually getting price increases instead of decreases throughout their lifetimes, it doesn't seem like that was a possibility.
 
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Other than a handful of exceptions, it hasn't made a meaningful difference compared to the base PS5. The PSSR issues made this console a headache.
 
Really just depends on the game regardless of specs.

Ghost of Yotei and Death Stranding 2 for recent examples were significantly better than the base versions.

Almost everything else bar a game or two though? Yeah, it's not been worth it at all.
 
I get that the economy has changed and that consoles now cost more than they did at launch and not less.

However, it doesn't change the fact that the PS5 Pro feels like an enhanced console that is offering less for the money than the previous PS4 Pro which had a similar GPU boost over the base system. We did not even get the disc drive this time round and that is something I feel Sony could have included in the pack at the same price (along with the overpriced stand) at not too much of a loss to them to make the package better value. Who knows, maybe that would have sold more consoles?

But still the biggest issue for me wasn't the price, it is PSSR which has been a huge disappointment in my opinion. It's better than FSR overall but nothing depresses me more than seeing the base version with better image quality and/or performance and fewer visual artefacts than the Pro version with no option to actually play the base version. This is one area that I feel Sony have been weak on. They do not curate the games properly to ensure that the Pro version of every game is always better than the base system. That is what people who own the Pro are expecting and, sadly, it is not what we always get which just adds to the overall disappointment of owning the console.
As someone who owned both Pro models, I strongly disagree. The 2 TB SSD makes the PS5 Pro a much better value - go look at Amazon, 2 TB NVMe SSDs are like $300, almost half the price of the entire console.

I do agree with you about the stand, that was a shitty move over a $2 piece of plastic.

I think when it goes on sale it's a relatively good bargain compared to PC.
Extremely good bargain
 
The moment of truth, I've been invited to the new Firmware Beta!
This is it!!
😁😏😂🤣😅
 
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