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The PS5 Pro Is Not Pro Enough

Did The PS5 Pro Fail As A Pro Device?

  • Yes

    Votes: 73 47.1%
  • Depends On The Game

    Votes: 39 25.2%
  • No

    Votes: 43 27.7%

  • Total voters
    155
OP was not saying it's an absolute downgrade from the PS4 Pro, they're saying it's a relative downgrade. As in PS4 to PS4 Pro had a larger difference in power for the same cost, where was PS5 to PS5 Pro was a smaller increase in power for a higher cost.
It's almost as if this is in industry wide phenomenon.

Wow GIF
 
It really is underwhelming. For me personally it's gonna come down to GTA6. If the Pro significantly upgraded GTA6 over the Series X version I'll buy a Pro.

Bro I don't mean to be rude are all your posts just retarded gifs? Just about every single one is a dumb unfunny gif. Every time I see that avatar when scrolling down 9 times outta 10 it's a spam gif. And yeah I know this post is gonna get a gif
 
Perhaps the Pro alone will be worth it for GTA6? 4k, 60fps, raytracing?!

Skipping PS5, PS5Pro, Xbox Series, will definitely own magnus and ps6, skipped PS4/PS4Pro as well. Still stuck with XboneX
 
Bro I don't mean to be rude are all your posts just retarded gifs? Just about every single one is a dumb unfunny gif. Every time I see that avatar when scrolling down 9 times outta 10 it's a spam gif. And yeah I know this post is gonna get a gif
I responded to a gif with a gif, 🤷‍♀️
 
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The fact that the whole point of the PRO like it was with PS4 Pro, was to have everything running on max with all bells and whistles without you needing to change anything. Instead you again got a console where you need to chose what graphical settings you want on just like on the base PS5. Dumbest release by a long shot. Not to mention, theres games looking worse on the Pro than on the base console.
 
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the big issue here is that devs just aren't optimizing for it. Look at Avowed that just came out, they bump up the resolution and call it a day.

Sometimes that is enough to make the game look a lot better - Ninja Gaiden 4 is an example of this - but often not

Yes and no. Obviously we will not get the best Pro experiences in titles where PS5 was not the original lead platform for the devs. So you can expect lots of Microsoft owned studio ports to be sub-par on that front with maybe a few exceptions. Sony 1st party studios are doing a pretty good job supporting it, but that's obviously expected. So you have to look at the big 3rd party publishers output to get a better picture.

Kingdom Come: Deliverance 2, Space Marine 2, Hellblade 2, The Resident Evil games, Monster Hunter Wilds, Stellar Blade, Forza Horizon 5, Battlefield 6 , Control, Assassin's Creed Shadows, Black Myth Wukong, The Callisto Protocol, FF7 Rebirth, No Mans Sky, Etc... Also there are a few games that made a pretty good comeback after an initial lackluster Pro update, like Jedi Survivor, Star Wars Outlaws and Avatar. Some people may think that the IQ in those games is still lacking but for me given the performance you get..... those games look incredible on Pro.

Also, I give a lot of value to being able to play older games like Uncharted 4 and GOW Ragnarok with great IQ (1440p-ish) at a basically locked 120 fps. It really breathes new life on those games.

I think there is a lot to like there.. but still.. It should be a lot better. I'm super positive with the Pro and I think we will see this year lots of titles that are going to flex those Pro hardware muscles.
 
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Yes and no. Obviously we will not get the best Pro experiences in titles where PS5 was not the original lead platform for the devs. So you can expect lots of Microsoft owned studio ports to be sub-par on that front with maybe a few exceptions. Sony 1st party studios are doing a pretty good job supporting it, but that's obviously expected. So you have to look at the big 3rd party publishers output to get a better picture.

Kingdom Come: Deliverance 2, Space Marine 2, Hellblade 2, The Resident Evil games, Monster Hunter Wilds, Stellar Blade, Forza Horizon 5, Battlefield 6 , Control, Assassin's Creed Shadows, Black Myth Wukong, The Callisto Protocol, FF7 Rebirth, No Mans Sky, Etc... Also there are a few games that made a pretty good comeback after an initial lackluster Pro update, like Jedi Survivor, Star Wars Outlaws and Avatar. Some people may think that the IQ in those games is still lacking but for me given the performance you get..... those games look incredible on Pro.

Also, I give a lot of value to being able to play older games like Uncharted 4 and GOW Ragnarok with great IQ (1440p-ish) at a basically locked 120 fps. It really breathes new life on those games.

I think there is a lot to like there.. but still.. It should be a lot better. I'm super positive with the Pro and I think we will see this year lots of titles that are going to flex those Pro hardware muscles.
sure, I couldnt believe how good spiderman 2 looked when i loaded it up (shame about the actual game). avatar similarly looks great.

I like the PS5 Pro, just wish other devs supported it better. But as you point out, the list of games that do is pretty long and it tends to be the higher profile ones.
 
Yeah for me it was a big let down compared to the ps4 pro ... and to make matter worse we have games performing worse in the pro because of the broken pssr ....Im definitely avoiding any Pro console in the future.
 
The fundamental issue is that for the Pro to look good, the regular PS5 version has to seem weak. People make value judgements based on difference.

Generally speaking, that's not common. But that's also a good thing for the majority of gamers.
 
OP was not saying it's an absolute downgrade from the PS4 Pro, they're saying it's a relative downgrade. As in PS4 to PS4 Pro had a larger difference in power for the same cost, where was PS5 to PS5 Pro was a smaller increase in power for a higher cost.
While this is true in a literal sense, it completely misses the point of the PS5 Pro. Anyone still comparing raw HW specs as a measure of power in 2026 is archaic in their thinking and missing the boat. The value and impact of the PS5 Pro is not in any Compute Units and Ghz numbers but in the fact that it is the FIRST (and only) gaming console with dedicated machine learning capabilities. That is where it's power lies, that will be it's legacy, and that is where it's impact will come from.

You guys need to understand that we are entering the age of machine learning in gaming where it will be EVERYWHERE and dominate HW and SW for years to come. PS6 and Magnus will be heavy with it, all Nvidia, AMD, and Intel HW will be heavy on it going forward, and nearly every game coming out in the next generation (at least AAA games) will use it in some way. The fact that the PS5 PRO has ML capabilities means that A) it's value will continue to grow over time and B) that it's lifespan can be extended. Come next gen when PS6 is out and games are built around RT and ML, many of those games will simply not be possible to run on a base PS5 or Xbox Series console. But they technically can on a PS5 Pro (albeit with lower resolution and frame rates). Yeah I know machine learning doesn't mean much to the average gamer today but trust, the tidal wave is coming and PS5 Pro is built for the future.

The fact that we can even look forward to a PSSR 2.0 or Redstone integration is a testament to the value of the PS5 Pro and something no other console could deliver on. We're excited because of the possibility of a dramatic improvement in how games can run on this machine over 1 year removed from it's launch WITHOUT ANY CHANGES TO IT's HW. That is the power of machine learning. It will continually improve over time. Sure all we have today is PSSR 1 which is a mixed bag to be sure. But if you can image a world where PS5 PRO is running the full compliment of FSR Redstone technologies including FSR 4 SR, FG, and RR we are talking legitimate transformations in what we can expect from our console games. Improvements to the SR can match or surpass native quality modes in most cases. FG as an option can legitimately take any 60fps perf mode today (which is >98% of all games released this gen) and push them to 120fps with minimal impact to latency (using 60fps as a base). And Ray Regeneration can clean up the noise that is evident in many PS5 games with ray tracing today including the likes of Silent Hill 2, Hogwarts Legacy, GT7, and Alan Wake 2 (and likely Control Resonant coming out soon). I'm not saying this will all be realized this year, but if it comes to fruition, it will add tremendous value and dramatic improvements that cannot be matched on the base PS5 or either Xbox Series machines.

But all of that is talk about the potential right? What about today? Well I still submit that having played well over 50 games on the PRO since launch, the majority of games show meaningful improvements on the PS5 PRO today. In fact, all of the games I'm actively playing today are noticeably better on PRO with little to no drawbacks. Helldivers 2 looks and runs much better on the PRO. Battlefield 6 also looks and runs much better on the PRO. FFVII Rebirth of course is a world of difference on the PRO. AC Shadows is much better on the PRO. Death Stranding 2 looks noticeably better on PRO. Ghosts of Yotei is a remarkable improvement on the PRO. GT7 is a substantial upgrade on PRO (despite having some PSSR IQ issues), Returnal is much improved on PRO. COD BO6 is substantially better on PRO. Elden Ring and Witcher 3 both look and run better on PRO even without a dedicated patch. All of the Insomniac games are huge improvements in every respect on PRO. Hell pretty much all Sony 1st party games are dramatically improved on PRO. I could go on and on but there are plenty of shining examples today with and without PSSR on PRO today. Sure there are a number of lazy ports (pretty much ALL of the Xbox ports are disgraces on PRO which is not the fault of the HW of course) and the Silent Hill games still not receiving any updates is a bad look. But all in all, the PRO is an improvment in many cases and a much better improvement than what the PS4 PRO bought despite higher raw specs. Is it a better value, absolutely not! But the host of improvements the PS5 PRO brings in the best cases (i.e SpiderMan 2 with higher perceived resolution, higher framerates, and additional graphical features/RT effects) is far beyond the best cases on PS4 PRO with checkerboarding and 30fps lock :messenger_unamused:
 
Actually Sony released a System Update today... guess what, nothing!
 
Here is the issue with Pro, no matter how powerful it is it will always be compromised because all games has to run decently on base systems.

You never see a game exclusively made for Pro system.
 
Here is the issue with Pro, no matter how powerful it is it will always be compromised because all games has to run decently on base systems.

You never see a game exclusively made for Pro system.
The PS4 Pro was an actual big jump though taking games from 1080p to 4K in many cases. The PS5 Pro just feels like a slight increase with better AI upscaling.
 
it is among the worst pro consoles for sure. maybe the New 3DS is worse, but only because it got so little support... once you actually softmod it and run games with its full hardware unlocked it's actually amazing. but even Pokemon completely ignored it, which was insane tbh.
 
You never see a game exclusively made for Pro system.
I mean, basically this is the same as saying that there is no reason for high end graphics cards to exist because the mid range ones exist. Nobody makes games exclusively for NVxx90 cards yet people are paying thousands for them at this point.

Some people just like higher fps and (mostly) better visuals.
 
It's kinda beastly actually, especially for $700.
I'm fairly confident the ~$700 5060 desktops you could buy over the holidays have better image quality and performance (thanks to DLSS) than PS5 Pro. Not exactly what I would qualify as beastly for $700.
 
I mean, basically this is the same as saying that there is no reason for high end graphics cards to exist because the mid range ones exist. Nobody makes games exclusively for NVxx90 cards yet people are paying thousands for them at this point.

Some people just like higher fps and (mostly) better visuals.
I'm no expert on PC gaming but PCs are open systems and have vast variety of options to customize graphical setting and the diffidence between ultra setting and mid setting on PCs is bigger than between Pro and base on consoles.
 
I'm fairly confident the ~$700 5060 desktops you could buy over the holidays have better image quality and performance (thanks to DLSS) than PS5 Pro. Not exactly what I would qualify as beastly for $700.
lol no there were no $700 gaming pcs that came with any decent gpus to match the ps5 pro. not even close.
 
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