Slightly a year after the PS5 Pro launched, I think it's safe to say that it has failed to meet the expectations people have as a pro device. To break it down, let's look at the chart below:
| PS4 | PS4 Pro | Improvement vs PS4 | Xbox One | Xbox One X | Improvement vs Xbox One | PS5 | PS5 Pro | Improvement vs PS5 |
| Bandwidth | 176 GB/s | 217.6 GB/s | 24% Greater | 68.3 GB/s | 326 GB/s | 4.7x Greater | 448 GB/s | 576 GB/s | 29% Greater |
| CPU Clocks | 1.6 GHz | 2.13 GHz | 33% Greater | 1.75 GHz | 2.3 GHz | 31% Greater | 3.5 GHz | 3.85 GHz | 10% Greater |
| CPU Cores | 8 | 8 | - | 8 | 8 | - | 8 | 8 | - |
| Compute Units | 18 CUs | 36 CUs | 2X Greater | 12 | 40 | 3.3X Greater | 36 CUs | 60 CUs | 67% Greater |
| GPU Clock Speed | 800mhz | 911mhz | 14% Greater | 853 mhz | 1172 mhz | 37% Greater | 2.23 GHz | 2.175 GHz | 5% Less |
| TeraFlops | 1.8 TFs | 4.2 TFs | 2.3X Greater | 1.3 TFs | 6 TFs | 4.6x Greater | 10.28 TFs | 16.7 TFs | 62% Greater |
| Raytracing | - | - | - | - | - | - | ? | ? | Rumored 2-4x Faster |
| Ram | 8GB | 8GB + 1GB DDR3 | 13% Greater | 8 GB | 12 GB | 50% Greater | 16GB | 16GB + 2GB DDR5 | 13% Greater |
| Storage | 500GB | 1TB | 2x Greater | 500GB | 1TB | 2x Greater | 825 GB | 2TB | 2.4X Greater |
| Price | $399 | $399 | No Difference | $500 | $500 | No Difference | $500 | $700 | 40% Greater |
Before we delve into the chart, let's discuss the PS4 Pro. The ps4 was favorably received due to it's increase in performance and it's price. It offered a notable jump from the PS4 at the same price.
The ps4 pro boosted the resolution from 900p-1080p on the base ps4 to 1440p-2160p on the ps4 pro. There wasn't too much attention paid to increasing the individual graphics settings but that did occur in some games.
The main complaint about the ps4 pro was that it primarily boosted resolution and did very little for frame rates. While valid, that complaint was due primarily to the anemic Jaguar cpus. A higher frequency didn't yield significantly more performance.
Looking at the Xbox One X, it was even better received than the PS4 Pro. It boosted resolutions from 720p-1080p on the Xbox One to 1800p-2160p on the Xbox One X.
When we compare the PS5 pro to the previous pro consoles, in all but Raytracing and Storage, it's basically a worse hardware improvement than previous pro consoles. The GPU fails to hit the 2x compute unit mark provided by the PS4 pro talk less of the Xbox One X.
The CPU frequency increase is worse than previous pro consoles as is the TFs, GPU clock speed, etc. So far, we have not seen large increases in resolution similar the PS4 Pro or Xbox One X. We have seen some frame rate improvements in cpu limited games however, we're seeing no more than a 10% improvement there.
Technologies like PSSR and Improved RT were supposed to increase the value proposition. However, outside of a handful of games, both of these features have failed to deliver.
Price is the biggest issue with the ps5 pro. a 40% increase in price over the base ps5 while being a complete downgrade from the PS4 Pro. To make matters worse, it doesn't even come with a disk drive.
What is a point of a pro console if you can't learn from the previous pro iteration? Charging a price premium for such a downgrade is a real head scratcher. Unfortunately for those looking forward to the PS6, it appears that Playstation is on track to offer a worse value proposition once again.
The rumored PS6 is supposed to have a marginal improvement in memory bandwidth, compute units, smaller chip, smaller tdp, while boasting a nice increase in price. Rumors do suggest that improved RT, ML capabilities and architectural improvements will make the PS6 a significant boost over the ps5 pro.
However, we have heard these exact rumors before in the lead up to the ps5 pro and we can see the results. AMD often misses their GPU performance targets so it would not be surprising to see that happen again with RDNA 5.
I'm on Team PS5 pro is a failure right now. Maybe that will change as the gen progresses but I don't see it. How does Gaf feel about the PS5 Pro so far?