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The PS5 Pro Is Not Pro Enough

Did The PS5 Pro Fail As A Pro Device?

  • Yes

    Votes: 161 51.6%
  • Depends On The Game

    Votes: 71 22.8%
  • No

    Votes: 80 25.6%

  • Total voters
    312
difrent type of marketing etc, xbox one was under powered froom the start and xbox one x was actually trying to compete with ps5 ,not even joing tht was mcirosft marketing
 
I'm no expert on PC gaming but PCs are open systems and have vast variety of options to customize graphical setting and the diffidence between ultra setting and mid setting on PCs is bigger than between Pro and base on consoles.
You're not wrong, but I can't think of a single game I'd pay modern PC (and especially GPU) prices for personally. My primary point was just that people will upgrade from something like a 60 or 70 series to a 70 or 80 series even though most of the improvements are largely just extra fps with no substantial visual upgrades. At the end of the day having options isn't a bad thing.
 
I sorta concur. I did like playing Demon Souls with the better visuals but still running 60fps

Otherwise it was mostly "wow, fortnite has slightly better ray-tracing. Amazing."

difrent type of marketing etc, xbox one was under powered froom the start and xbox one x was actually trying to compete with ps5 ,not even joing tht was mcirosft marketing
I believe you mean Series X.

The One X was xbox one's pro model and was competing with the ps4 pro and (at the time) medium range gpu's.

On that subject though: the xbox one x was the last console xbox made that I genuinely liked. Playing rdr2 at 4k was a treat
 
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Every time this topic comes up, I reiterate the same thing: The PS5 Pro is the worst system I've ever bought. Overpriced, shit hardware where the only significant "improvement" is software-based gimmickry. An absolute embarrassment.

Charge me more if you have to, but give me actual goddamn better hardware.
 
In retrospect, I think the PS5 Pro has been disappointing for two main reasons. Disappointing does not mean bad though.

One is the price, which considering the spec bump was a bit steep, plus we didn't even get the stand or disc drive included which inflated the already high asking price even more. The PS4 Pro was much more sensibly priced at the original PS4 launch price even though it, like the PS5 Pro, was really just a GPU upgrade (along with a small CPU overclock).

The second reason is perhaps the one that underwhelmed me the most and that is PSSR which has been quite frankly a huge letdown and is riddled with flaws and nowhere close to even DLSS 2 in terms of image stability. I was hoping for better after years of AMD's lousy FSR on consoles, but the reality was that it really wasn't fit for release. Too many games have been released with PSSR that have issues - speckling and shimmering - and a good number of those have been fully fixed. It is telling how mediocre PSSR is that rather than fix it developers instead offered an option to turn it off instead. If PSSR was good in the first place, then there would be no need to turn it off. There is hope in the future that this will be fixed via a system wide PSSR update but I will not be holding my breath that it will magically fix all PSSR's issues. We'll see I guess.

Also, having games that look and/or run worse than on the base system is another negative against the Pro. That should never happen with ANY game in my opinion.

If I had to rate the PS5 Pro then I'd give a 6.75 out of 10. Better than PS5 in many ways - more base storage, a nicer design, a better GPU with more capable RT handling - it would be great if it was priced the same as the base system at launch (with the base system being cheaper) but let down by its price, the lacklustre PSSR and its meagre spec bump (no overclocked or enhanced CPU, no additional RAM, etc).
 
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Yup. I've been saying this since day one. This shit is underpowered and overpriced. PSSR is broken in a lot of games and you rarely get fidelity + performance. Add to that the fact that most developers don't give a fuck and you're left wondering why you spent 800€ for that.
 
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lol no there were no $700 gaming pcs that came with any decent gpus to match the ps5 pro. not even close.

source-i-made-it-up-highest-quality-version-on-the-internet-v0-4o2kp9cvkzwf1.png

There were like a dozen different 5060 systems readily available in the $700's over the Holidays (some still are), I know cause I was tasked with finding the cheapest decent gaming PCs for my nephews friends and cousins.





The 5060 is maybe 10% slower than the Pro's GPU, but has the vastly superior image quality of DLSS 4.5 (usable at lower resolutions), Reflex, and Framegen. Many recent games effectively aren't even supporting Pro, or do so extremely halfassed to meaningless levels.
 
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Names please. I already knew this thread would ended with idiotic overdrammatic assertions.
There's literally articles written about this, it's not a secret. Just maybe your cope that its worth having a digital $700 pointless upgrade:

Silent Hill 2, Jedi Survivor, Alen Wake 2, Dragons Dogma 2, Star Wars Outlaws...just to name a few.
 
Fwiw, most people who actually bought the Pro are satisfied with it.

Granted, there's a selection effect going on there. The small subset of people who are willing to buy the Pro are probably, as a group, more likely to be satisfied with their purchase. They probably have more disposable income than others, so $800 doesn't weigh as heavily for them. They are probably people who prioritize performance, so the modest upgrade PS5 Pro offers is more important to them than others. They were probably better informed about the modest upgrade it would deliver, and so they would be less prone to disappointment. They might even subconsciously rationalize that they made a good decision, despite the actual quality of the product.

But in any event, most of the people who buy the thing (as opposed to many who are opining here) do say they are satisfied with it.


(I'm in the "somewhat satisfied" camp myself.)
 
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It's kinda beastly actually, especially for $700.
100%. I'm VERY pleased with mine

F FalconPunch the far right column in your table tells a great story of how good the PS5 Pro is. 60% uplift in GPU compute? 2-4x RT performance? 2.5x the storage??

The PS5 Pro is a HELL of a smoking deal, esp for the 2 TB SSD. Pricing wise, it's not the same world anymore when Sony dropped the PS4 Pro 5 years later for the same price.

Consider that Valve is gearing up to launch the Steam Machine at $999 with 1/4 of the storage and a significantly worse GPU
 
There were like a dozen different 5060 systems readily available in the $700's over the Holidays (some still are), I know cause I was tasked with finding the cheapest decent gaming PCs for my nephews friends and cousins.





The 5060 is maybe 10% slower than the Pro's GPU, but has the vastly superior image quality of DLSS 4.5 (usable at lower resolutions), Reflex, and Framegen. Many recent games effectively aren't even supporting Pro, or extremely halfassed.
all of those also have half the storage. also, I thought we hated framegen?
 
Yup. I've been saying this since day one. This shit is underpowered and overpriced. PSSR is broken in a lot of games and you rarely get fidelity + performance. Add to that the fact that most developers don't give a fuck and you're left wondering why you spent 800€ for that.
pssr 2.0 sjould do all games automaticly and old games prior gens supposbly
 
It's easily worth the extra $250 or whatever it costs over the PS5. The problem is that most of the owners alresdy had a PS5 and it's a lot to buy a whole new system for the same games when the trade-in value for the PS5 is likely to be lean.
 
In retrospect, I think the PS5 Pro has been disappointing for two main reasons. Disappointing does not mean bad though.

One is the price, which considering the spec bump was a bit steep, plus we didn't even get the stand or disc drive included which inflated the already high asking price even more. The PS4 Pro was much more sensibly priced at the original PS4 launch price even though it, like the PS5 Pro, was really just a GPU upgrade (along with a small CPU overclock).

The second reason is perhaps the one that underwhelmed me the most and that is PSSR which has been quite frankly a huge letdown and is riddled with flaws and nowhere close to even DLSS 2 in terms of image stability. I was hoping for better after years of AMD's lousy FSR on consoles, but the reality was that it really wasn't fit for release. Too many games have been released with PSSR that have issues - speckling and shimmering - and a good number of those have been fully fixed. It is telling how mediocre PSSR is that rather than fix it developers instead offered an option to turn it off instead. If PSSR was good in the first place, then there would be no need to turn it off. There is hope in the future that this will be fixed via a system wide PSSR update but I will not be holding my breath that it will magically fix all PSSR's issues. We'll see I guess.

Also, having games that look and/or run worse than on the base system is another negative against the Pro. That should never happen with ANY game in my opinion.

If I had to rate the PS5 Pro then I'd give a 6.75 out of 10. Better than PS5 in many ways - more base storage, a nicer design, a better GPU with more capable RT handling - it would be great if it was priced the same as the base system at launch (with the base system being cheaper) but let down by its price, the lacklustre PSSR and its meagre spec bump (no overclocked or enhanced CPU, no additional RAM, etc).

we live in a very different economy now than 2016 when they launched the PS4 Pro. it's not the fault of the Pro, or Sony -- we used to get price drops on base console after 2-3 years but this go around they were RAISED in some territories. everything is just massively more expensive, and getting worse because of AI

Agree with you on performance being worse than base on some games - but again, not the fault of the hardware package.

Overall, for $699 I don't think there's a better price to performance option on on the market right now
 
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I bought a PS4 slim back in 2018. Never played the bro model, but that slim PS4 was awesome and still awesome. I personal think its my favorite playstation console. When the PS5 rolled around in 2020 I had really no desire to get it. It wasn't until summer of last year that I felt like I could buy a PS5. Walk into the store to buy one but saw the pro and didn't realize they released one. The big selling point to was the improvements over the console I never owned but that it had a 2 TB hard drive! That right there is the major reason I bought. It sucked buying a disc drive, but my PS5 Pro has been wonderful. I actually love the improvements it does for ps4 games. 4k gaming is sick as shit. It lets me use my dualshock 4 controllers. Its also a upgrade to a 4K blu ray player. And I can play current gen stuff I've been curious to play. Its a good console. I really enjoy my pro model.

Now I image we could look back and forth on the tech specs and say this was better here and there. But all that really doesn't matter when I use it pretty regularly to play games. Favorite games so far have been Ratchet and Clank Rift Apart, Silent Hill 2, Final Fantasy 7 Rebirth, Helldivers 2, Gran Turismo 7, Returnal, Demon Souls, and The Last Of Us Part 2. Which all have pro modes from what I understand. Either PS5 Pro is awesome on my end.
 
None of those stats really matter… only 2 things are important.

1. How will PSSR 2 look and perform?
2. How will GTA6 look and perform?

If the answer to both of those questions is "substantially better than base ps5" then I'll consider myself not completely ripped off.
 
Every time this topic comes up, I reiterate the same thing: The PS5 Pro is the worst system I've ever bought. Overpriced, shit hardware where the only significant "improvement" is software-based gimmickry. An absolute embarrassment.

Charge me more if you have to, but give me actual goddamn better hardware.

bro you got 2.4x the storage and 60% more GPU compute. you got better hardware chief, it's AMD's shitty upscaling that's letting you down
 
bro you got 2.4x the storage and 60% more GPU compute. you got better hardware chief, it's AMD's shitty upscaling that's letting you down

The CPU still sucks.

Like, what I want next time is: at launch, give me the PlayStation 6 Professional for $2000 and load it up with actual high end parts. However ridiculous the pricing sounds, people will buy it. Particularly those who like the console experience and consistent performance but are tired of being saddled with only bad options as far as the actual hardware.
 
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The CPU still sucks.

Like, what I want next time is: at launch, give me the PlayStation 6 Professional for $2000 and load it up with actual high end parts. However ridiculous the pricing sounds, people will buy it. Particularly those who like the console experience and consistent performance but are tired of being saddled with only bad options as far as the actual hardware.
The big draw of the pro has always been the significantly improved GPU and this is the first pro console that has failed to deliver that at this point in time. Ideally, we'd have expected a 2-3x boost in compute along with the rt features and a bigger boost to bandwidth. So, 72 cus using a butterfly design similar to the PS4 Pro.

This would allow the ps5 pro to boost the UE5 games from like 900p up to 1440p or even higher before utilizing PSSR. Unfortunately, the pro failed badly in this regard. 60% more compute leading to a at best case 45% boost in performances. Realistically it's between a 35-40% boost?

It means something went really wrong in the design and there's a bottleneck somewhere. If it was a true 60% boost in compute led to a 60% boost in performance and or resolution, people would see the pro more favorably. Unfortunately, it doesn't.
 
I think it's worse than the ps4 pro for sure.

But, sadly it will be the best way to play Sonys games day one until they come to pc so I just hope the future games are better supported than death stranding 2 which is why I bought the pro.
Not having to hear a jet engine puts the ps5 pro in a huge advantage over ps4 pro.
 
The CPU still sucks.

Like, what I want next time is: at launch, give me the PlayStation 6 Professional for $2000 and load it up with actual high end parts. However ridiculous the pricing sounds, people will buy it. Particularly those who like the console experience and consistent performance but are tired of being saddled with only bad options as far as the actual hardware.
ethan hot ones GIF by First We Feast: Hot Ones


I'm actually somewhat excited about whatever the $1200 Xbox might be

I just never want to see 30fps again
 
Slightly a year after the PS5 Pro launched, I think it's safe to say that it has failed to meet the expectations people have as a pro device. To break it down, let's look at the chart below:


PS4PS4 ProImprovement vs PS4Xbox OneXbox One XImprovement vs Xbox OnePS5PS5 ProImprovement vs PS5
Bandwidth176 GB/s217.6 GB/s24% Greater68.3 GB/s326 GB/s4.7x Greater448 GB/s576 GB/s29% Greater
CPU Clocks1.6 GHz2.13 GHz33% Greater1.75 GHz2.3 GHz31% Greater3.5 GHz3.85 GHz10% Greater
CPU Cores88-88-88-
Compute Units18 CUs36 CUs2X Greater12403.3X Greater36 CUs60 CUs67% Greater
GPU Clock Speed800mhz911mhz14% Greater853 mhz1172 mhz37% Greater2.23 GHz2.175 GHz5% Less
TeraFlops1.8 TFs4.2 TFs2.3X Greater1.3 TFs6 TFs4.6x Greater10.28 TFs16.7 TFs62% Greater
Raytracing------??Rumored 2-4x Faster
Ram8GB8GB + 1GB DDR313% Greater8 GB12 GB50% Greater16GB16GB + 2GB DDR513% Greater
Storage500GB1TB2x Greater500GB1TB2x Greater825 GB2TB2.4X Greater
Price$399$399No Difference$500$500No Difference$500$70040% Greater


Before we delve into the chart, let's discuss the PS4 Pro. The ps4 was favorably received due to it's increase in performance and it's price. It offered a notable jump from the PS4 at the same price.

The ps4 pro boosted the resolution from 900p-1080p on the base ps4 to 1440p-2160p on the ps4 pro. There wasn't too much attention paid to increasing the individual graphics settings but that did occur in some games.

The main complaint about the ps4 pro was that it primarily boosted resolution and did very little for frame rates. While valid, that complaint was due primarily to the anemic Jaguar cpus. A higher frequency didn't yield significantly more performance.

Looking at the Xbox One X, it was even better received than the PS4 Pro. It boosted resolutions from 720p-1080p on the Xbox One to 1800p-2160p on the Xbox One X.


When we compare the PS5 pro to the previous pro consoles, in all but Raytracing and Storage, it's basically a worse hardware improvement than previous pro consoles. The GPU fails to hit the 2x compute unit mark provided by the PS4 pro talk less of the Xbox One X.

The CPU frequency increase is worse than previous pro consoles as is the TFs, GPU clock speed, etc. So far, we have not seen large increases in resolution similar the PS4 Pro or Xbox One X. We have seen some frame rate improvements in cpu limited games however, we're seeing no more than a 10% improvement there.

Technologies like PSSR and Improved RT were supposed to increase the value proposition. However, outside of a handful of games, both of these features have failed to deliver.

Price is the biggest issue with the ps5 pro. a 40% increase in price over the base ps5 while being a complete downgrade from the PS4 Pro. To make matters worse, it doesn't even come with a disk drive.


What is a point of a pro console if you can't learn from the previous pro iteration? Charging a price premium for such a downgrade is a real head scratcher. Unfortunately for those looking forward to the PS6, it appears that Playstation is on track to offer a worse value proposition once again.

The rumored PS6 is supposed to have a marginal improvement in memory bandwidth, compute units, smaller chip, smaller tdp, while boasting a nice increase in price. Rumors do suggest that improved RT, ML capabilities and architectural improvements will make the PS6 a significant boost over the ps5 pro.

However, we have heard these exact rumors before in the lead up to the ps5 pro and we can see the results. AMD often misses their GPU performance targets so it would not be surprising to see that happen again with RDNA 5.

I'm on Team PS5 pro is a failure right now. Maybe that will change as the gen progresses but I don't see it. How does Gaf feel about the PS5 Pro so far?
its coming just wait.
 
People here think they know console hardware better than Cerny

It's hilarious

You don't like PS5 Pro?

Have fun with PC hardware prices!
That could be said for anybody in the gaming industry and why they do the things that they do. We often criticize them, question why they do this or that without understanding or even knowing the entire picture. Gaf is full of armchair developers, CEO's, artists, etc.

PS5Pro isn't and won't be for everyone, it's niche. Whether it's worth it is not something that can be based on facts. If it's not for you, that's fine. If it is, congratulations but die hard fanboys will swear it's the greatest thing ever and if you don't like it, you must be hating it with an agenda.

Personally I think the PS5 Pro is fine, especially if the rumors that Sony is delaying the PS6 are true.
 
I disagree. Please don't make this thread again. We don't need nor care for a reminder of what some perception is. I'll be hella glad to have mine when GTA6 comes out. Then we will see how threads like this matter.
 
Quite glad I didn't purchase it. The value proposition is not there when you factor in what you get from the base model. The price factor is even more damning.
 
all of those also have half the storage. also, I thought we hated framegen?

No, DLSS frame gen works great with Reflex if you can hit at least 45-50fps native. Input lag even with multi-frame gen would still generally be lower than consoles and you'd have motion/video fluidity of like 200+fps. The only real "gotcha" with a budget 5060 PC is the few unoptimized games that struggle on 8GB of VRAM without sensible settings to address it, but given the DRAM apocalypse is going to keep the lion's share of gamers on 8GB for much longer than expected (and very likely delay "next-gen" consoles for multiple years), I suspect memory optimization to become MUCH more of a priority for developers
 
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I disagree. Please don't make this thread again. We don't need nor care for a reminder of what some perception is. I'll be hella glad to have mine when GTA6 comes out. Then we will see how threads like this matter.
If GTA 6 is the only game you play, sure I guess? The issue is that many of us play a variety of games and the success of the device won't hinge on the performance of just one game.
 
This is on Cerny and Sony. FSR4 trashes PSSR.
FRS4 is on Cerny and Sony as well. Which is why PSSR2.0 is supposed to be pretty synonymous with it.


Clanker version:

Yes, Sony helped co-develop AMD FidelityFX Super Resolution 4 (FSR 4) as part of a joint project, marking a major collaboration in AI-driven upscaling technology.
Key details of this partnership include:
  • Project Amethyst: AMD and Sony collaborated under "Project Amethyst" to create the AI software and hardware, with the neural networks and training methods in FSR 4 stemming from this joint effort.
  • Performance Focus: The partnership aimed to improve gaming visuals for both PC and console, with Sony providing input on quality assurance and performance, particularly for PlayStation 5 Pro and future, unspecified consoles.
  • PSSR Evolution: The research from this partnership is being used to fuel the next evolution of Sony's own upscaling tech, PlayStation Spectral Super Resolution (PSSR), which will be implemented on the PS5 Pro.
  • Launch Timing: FSR 4, bearing the results of this collaboration, is expected to be implemented in 2026, with the tech already showing significant improvements in early testing.
    TechPowerUp +5
This collaboration allowed both companies to accelerate the development of AI-based upscaling, with results from the joint effort slated for both PC and PlayStation platforms.



udYc5WOjlQpqJuth.png
 
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A few games seem to take advantage of it. But not a lot. Overall after a year and a half it's been pretty disappointing.

Compare that to the PS4 pro and especially the Xbox one X and it is substantially less of a difference.
 
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