dock said:
I've never played a Sims game before, but I decided to pre-order this on a whim for its UK release. Is there any advise of how I should or shouldn't play this game if I'm going to get the most enjoyment from it?
TLDR Version: There really is no right way to play the Sims.
Some people love making complex, interesting Sims and then engineering their life. They purposely play the game hands-on to build a character as realistically as possible.
Then there are people who make complex, interesting sims, but let them go off on their own and watch. In this way, it's sort of like a voyeur / ant farm type game; sometimes there's a great deal of fun to be had with minimal prodding, watching your Insane Klepto sim run around town stealing peoples' magazines or lawn gnomes.
There are people who make Sims with the express purpose of telling a story or even making a movie (since Sims2, the game has come with built-in video capture), and then sharing that tale with others. In this way, it can be a Storytelling / Machinima game.
Sims3 has added a lot of new collecting aspects to the game; you can now hunt for seeds, minerals, fish, and insects, so it's kind of channeling Animal Crossing.
There are people (like me) who crack open the game, skip making a sim, and just start building shit. We start getting ideas watching the Home and Garden network, and usually foam at the mouth looking for custom objects or build features.
For example, the game shipped without spiral stairs, Hot tubs or pool tables. Those last two have been shipped with every single Sims game to date, so their absence is particularly concerning. Also, you can't use Create-a-Style on stairs, fences, or chimneys. Fences so far are pretty good, but the stairs are pretty much poorly textured, so I'm looking forward to somebody hacking that feature in (or at least putting together some customized stair objects soon).
I haven't even played a sim past the tutorial, I've spent all my time trying out build mode and seeing what I can come up with. Here's a few rough examples (just me experimenting, deleted the houses these are based on).
http://i40.tinypic.com/sc75no.jpg
(Yes, I totally am ripping off the Villa from Castlevania 64, except of course, not being able to put plants up on the terraced floor).
http://i40.tinypic.com/20t3u5w.jpg
http://i41.tinypic.com/2w32h02.jpg
http://i40.tinypic.com/2i91209.jpg
(early attempt at sunken floors, you have to enter a cheat code o remove floor constraints, and even then it's not very visible / worth the headache. Also, early experimenting with Create-a-Style).
http://i43.tinypic.com/2yoo9at.jpg
So really, just do whatever comes naturally. Make Sims with insane personalities and watch them clash, build a cool ass house, simulate yourself, make a few movies, maybe just put together some sims and kill them off in really interesting ways.
brain_stew said:
Excellent, stuff like this is why I love the PC platform, people will always find ways to expand upon a game and make overpriced DLC irrelevant. If it pushes up the quality of the paid DLC then everyone's a winner, I've no problem paying for content that is meaty and well priced and doesn't split an online community.
TLDR Version: The mod community is going to make EA sorry they released the game with over $50 worth of DLC to buy before the game even shipped.
Yeah. EA is not gonna get away with charging people $10 for a slightly different looking set of furniture, especially not when create-a-style allows you to really make any object (with the exception of aforementioned stairs, fences, and chimneys) match everything else. I was pleasantly surprised with how detailed you can create things; I made some amazing rugs last night.
If EA wants to charge for stuff that behaves differently, rather than looks differently, that's fine. If they make 500 cabinets that all look the same, but have different knobs, they can fuck right off. But if they want to make content that expands the game nicely, that's awesome. For example, the gnome crafting table in the original Sims was fun, added a new way to make money, and was quirky enough that you really wanted to have one.
Color swaps aren't gonna fly, but if they want to add items that have new functions, that's fine. At this point, I would be willing to pay a few sim points for a fucking pool table, even though I feel jipped not getting one by default. Still like Arcade games too.
The custom content I am most looking forward to is a way to add your own pictures as paintings and posters. The selection of paintings in the Sims games are always progressed retardedly ;
hamster painting > hula girl > tiger > $5000 stilllife > $10,000 portrait. I always make it a point to put movie posters in for my man caves....
I need my game room elements first though. Pool table, pinball machine, arcade machines... at least there are decent bars to start off in Sims3.
The_Inquisitor said:
I'm thinking of picking this up for my sister w/ her new laptop. Is it decent guys?
If it's a new laptop, it should run ok. A few people in the TSR Chat yesterday were having issues with their laptops, but I think they were trying to get it to run on older computers. If she meets the minimum specs, she should be fine.