lucablight
Member
Anyone think there's still a chance of this coming out on the PS3?
sajj316 said:PS3 version planned?
lucablight said:Anyone think there's still a chance of this coming out on the PS3?
No. It's a skill attached to an axe that you can buy in the third town. I didn't buy it (low on money and didn't realize). I only found out that I'd missed it and had to go back for it about 20+ hours in ;_;Farore said:^ Sad panda
What? The Recover skill can be missed for good? WTF?
Jiggy said:Yeah, when playing Abyss and Vesperia I really wished they had kept Backstep and Recover as default commands that don't need to be learned. Not having them for even a short period of time always felt odd to me and always will.
Recover is the one where you press X when hit into the air to land on your feet. You really, really should use that >.>ZealousD said:I don't even use them. :lol
PseudoKirby said:just buy a damn 360
if you like RPG's (W and J) then you wont be disappointed with a 360
PseudoKirby said:just buy a damn 360
if you like RPG's (W and J) then you wont be disappointed with a 360
I'm with lucablight on this one and hope for a PS3 port. It will work on my PAL PS3.
Yeah, after a while I just dropped playing Yuri and kicked him out of the team (until he gets his broken skills later in the game, but then I still kicked him out of the team for being too powerful) because the way he needs to flip his sword back after every combo kind of bothered me.Farore said:Yuri is way too slow and he doesn't block immediately after a combo... also, I feel the timing for combos is kind of weird... maybe it's just me, maybe I just need to get used to it, but something feels weird, most of the time I'm receiving negative grade...
Jiggy said:Yeah, after a while I just dropped playing Yuri and kicked him out of the team (until he gets his broken skills later in the game, but then I still kicked him out of the team for being too powerful) because the way he needs to flip his sword back after every combo kind of bothered me.
You do have the base arte -> arcane arte Combo skill, right?Farore said:There is something wrong with me, I can't freaking chain arcane artes!
Arggggh! It frustrates me! Only Eternia gave me this weird timing issues...
I mean, this is fine: 3 normal hits -> Base arte
But when I try to do 3 normal hits -> Base arte -> Arcane arte, Yuri stops attacking after the base arte [or if I try to block after the base, he doesn't]...
My brother watches me playing and it bothers him too... :lol
Jiggy said:because the way he needs to flip his sword back after every combo kind of bothered me.
Jiggy said:I'm talking about the visual effect, not the mechanics. Estelle, Repede, and Judith can't attack immediately after their combo ends either, but I actually like playing them because it's not in their characters to add random senseless flourish to their attacks.
Fortinbras said:It seems that even with a 360 you aren't guaranteed to play the game. I'm European and I won't buy a second 360 for the game. I own one. That is enough.
What the fuck is up with the Euro release? There isn't even a date yet. Honestly I think the game won't be released in PAL regions anymore.
Obviously it sold like crap in the west. More and more shops confirm the game was discontinued by Namco. The Americans didn't buy the game, there is no chance Europe would make up for the bad sales.
Thanks to Namco and their fuckin' region lock policy I can't play the game. I'm with lucablight on this one and hope for a PS3 port. It will work on my PAL PS3.
lucablight said:I'm in Australia. It isn't even out here and I can't import because the namco scum region locked it for no reason.
PseudoKirby said:is there no AUS release at all? don't you guys get screwed out of a lot of games?
ZealousD said:It's functional, it's there to show you the delay between the end of your combo and when you can start a new one. If there wasn't a short delay the game would be a fair bit easier and combos would be easier to build.
It's because of that little sword flip that I pay more attention to defense (blocking and positioning) in Vesperia than in other Tales games, and I also pay more attention to building combos and trying to keep attacking as long as I can.
It increases the difficulty without using a brute force solution like changing numbers around. Tales of Symphonia DotNW did that and it was a worse game for it.
No, I believe.Notorious_Roy said:Several UK gameshops have a june release, but nothing is official. Don't count on a PAL release...
Not sure what the problem is... I had no problem with base -> arcane >_>;;Farore said:Huh? I don't get that part...
And I still can't chain artes >__< ...
Firestorm said:Not sure what the problem is... I had no problem with base -> arcane >_>;;
Farore said:Huh? I don't get that part...
And I still can't chain artes >__< ...
Thanks.Tailzo said:I've contacted play.com saying that I can't see the release date anywhere else, and I'm asking where they've got the date.
ZealousD said:Basically, that little delay with the visual flourish at the end makes the game more difficult without taking the easy way out of just making the boss hit harder or the player hit weaker.
That's how ToS: DotNW increased difficult, by having bosses that can routinely kill you in 2 or 3 hits. That's not fun. By having that delay, it keeps you on your toes, keeps you thinking about your positioning and your combos, but if you screw up its not fatal.
And how exactly are you having trouble chaining artes? You're doing base artes before arcane right?
Farore said:And of course I'm doing the base arte before the arcane, this is not my first Tales -_- ...
MotherFan said:Hmm, I just hadhow much of the game is left?Yuri kill Ragou
MotherFan said:Hmm, I just hadhow much of the game is left?Yuri kill Ragou
Zzoram said:Is there a choice there?
Act 3 is definitely shorter. You don't have to grind ridiculous levels, but you will be at a ridiculous level by the end of it. It's not an easy 30 gs. It's freaking bullshit -_-djtiesto said:I just beat Act 2 and got myself the 150g. How long is the game's final act? These are the subquests I want to do:
-Sorcerer's Ring level 4 and 5
-Slay all the Giganto Monsters
-7 Fell Arms
-Rebuild the town
Also,I went to the hot spring before hitting Zaude, and it was closed. Will this open now in act 3?
I have a 3 day weekend this week, so if I can play 5-6 hours a day, will I be able to beat it?
Also, how difficult is the EX dungeon? Do I need to have grinded to ridiculous levels, or is it a fairly easy 30gamerscore?
djtiesto said:Also, how difficult is the EX dungeon? Do I need to have grinded to ridiculous levels, or is it a fairly easy 30gamerscore?