xbhaskarx said:At $10 this is an instabuy, at $15 I'll check out the free trial before making up my mind.
Captain N said:Anyone wanna play online?
GDJustin said:My thoughts exactly.
Typically if I intend to sell a game, I won't hold onto it for a full year until it's only worth $20. Usually you can get $40 out of it relatively easy on Craigslist. The lack of re-sale on XBLA/PSN/VC games just kills my enthusiasm for them 9 times out of 10. In most instances, you're not going to re-visit the title months or years down the line so owning it and having no way to recoup ANY of the cost is a frustration. Like I said though, I rarely buy a full price game due to renting. If there were some sort of option to rent XBLA games at less than full price, I'd be more inclined to play said titles.Google said:I'm aware of the lack of resale.
What I'm struggling with is why spending $15 on a product you cant resell is worse than spending $60 on a product you can.
Yes, you'll get your next game for $40 - but that's still $25 more than the XBLA game.
Meier said:Typically if I intend to sell a game, I won't hold onto it for a full year until it's only worth $20. Usually you can get $40 out of it relatively easy on Craigslist. The lack of re-sale on XBLA/PSN/VC games just kills my enthusiasm for them 9 times out of 10. In most instances, you're not going to re-visit the title months or years down the line so owning it and having no way to recoup ANY of the cost is a frustration. Like I said though, I rarely buy a full price game due to renting. If there were some sort of option to rent XBLA games at less than full price, I'd be more inclined to play said titles.
Developers know there is a huge difference in the perceived value/price of $10 vs $15 XBLA title. It's no different than something being $9.99 versus $10.00. Once you break that magic 1,000 plus barrier for points, you've entered a world of selling pain.
Google said:Agreed.
So those posturing pointlessly about the fact they cant resell it are clutching at straws.
Oli said:So is this game Tower of Defense? Or more RTS meets Battlefield? I'm a little confused about it.
SuperPac said:Bought it. Love the aesthetics, gameplay's a ton of fun. Though I'm having trouble with that first tank. It always gets to my row of Howitzers (upgraded to Lev.2) before they get about half its life down and then they can't do anything to it when it's that close up. Not really sure what to do.
Meus Renaissance said:Instant buy at 800. No to 1200
Meus Renaissance said:I just bought it :lol
jedimike said:The game has tons of personality... I remember laying out a bunch of Devil's wire to snag the enemy soldiers while my machine gun mowed them down. I was patting myself on the back, then the cavalry came and just jumped over it all and jacked up my toy box.
Definitely worth my $15.
Meus Renaissance said:Is that the level where you are given the Gas weapon?
mujun said:I think that's the one he (or she) is talking about. I am also having a hard time getting past that giant goddamned tank :lol
Nelo Ice said:mortars lots of mortars :lol and have 2 mgs for the infantry
Meus Renaissance said:Is that the level where you are given the Gas weapon?
mujun said:I think that's the one he (or she) is talking about. I am also having a hard time getting past that giant goddamned tank :lol
jedimike said:It took me a while too. I kept wanting to use the big ass 18 guns, but really you only need a couple of those and a bunch of the small mortars... just make sure you upgrade them before the big tank comes. I used two gas guns for the infantry and then placed a machine gun in the back by my toy box to get the occasional cavalry that snuck by.
xbhaskarx said:Damn the third big tank (Rail Tank?) is killing me. Does anyone have a good strategy for that level?
SuperPac said:Yes it is.
mujun said:Yeah I figured that it must be mortars. I think the gas things are better than MGs too as you can get big multipliers off them at the start giving you more cash for mortars and cannons just before the Tsar comes out.
Meus Renaissance said:http://i49.tinypic.com/20ubwr7.png
GhaleonEB said:How long is the campaign and single-player longevity compared to Defense Grid? I played the hell out of that game for a couple months, and this looks like it could fill the void until its DLC hits.
Meus Renaissance said:
This my attempt of recreating the battlemap. Highlighted in red fill are the places where you need to build and in red text is a description of what you need to build it.
Start by building gas weapons in those circles in a line right next to the trenches. Money is limited here, but after the gas weapons, you need to build an artillery (on the top row first). Then the one machine gun as listed, then the mortars. Then the last artillery on the bottom row, near the Toy Box itself.
It's important that you face this last one towards the path the Tank will come down. What I've realised is that these things do not fire always on their own, you need to manually face them towards the path the enemy will come down. So as the tank comes down from the right, you need to face the artillery towards it, and then change their direction to the left in anticipation for when the tank passes by.
My Toy Box was at 14 when I defeated the Tank, and it was really close. And manually control the machine gun when taking down the cavalry
Pakkidis said:1) I wish tanks moved just a bit faster
2) in bombing mode view I would like to see a cursor on the ground to see where my bombs will land
3)INVERT CONTROLS FOR SNIPER TOWER PLEASE
4) Sometimes enemies are hard to see on the battlefield.
My strategy usually consists of me placing gas weapon near the toy box while gun towers farther up. I place howitzers on the big squares and mortars sporadically around the area.
Question: When you unlock higher upgrades for weapons are they usable in levels you completed.