Psygnosis was one of the big ones in 1985-1995, the 16-bit days, especially on the Amiga. For many they were seen as the graphics power house, kinda like Naughty Dog today, iirc they loaned their artists to devs with games they published. Whenever the Psygnosis owl was there you knew you would get something special, not always gameplaywise but artistically. Shadow of the Beast is likely the most popular one, besides Lemmings which they milked dry.Didn't watch the video, when did they become Juggernauts ?
Yep Shadow of the Beast 2 was kinda shit gameplay wise, but it looked amazing for the time, and this was in the days where you would play something just because it looked good and would marvel at intro screens.Psygnosis was one of the big ones in 1985-1995, the 16-bit days, especially on the Amiga. For many they were seen as the graphics power house, kinda like Naughty Dog today, iirc they loaned their artists to devs with games they published. Whenever the Psygnosis owl was there you knew you would get something special, not always gameplaywise but artistically. Shadow of the Beast is likely the most popular one, besides Lemmings which they milked dry.
Amiga Games by Psygnosis - Lemon Amiga Game Database
Amiga games database with information about every Amiga game ever released!www.lemonamiga.com
All fur coat and no knickers.Masters on the Amiga
it's healthy that you've chosen to acknowledge this. best wishes...Psychosis were a big part of my gaming growing up - bunch of games in the video I recognize but couldn't even name.
Anyone who was playing on Amiga almost had to have played a fair few.
It's not the purchase that was a tragedy, the Amiga was already dead when PlayStation came out, and PC gaming hadn't become big yet. The tragedy was how it ended and what they ended up as after being so big for more than a decade. I don't know the whole story why they stopped doing small studio publishing with injected AAA artistry but that's the big loss imo, there is nothing like that now. During the Amiga days you always knew you would get something special when you saw that owl. Awesome era!Counterpoint: Sony caught Psygnosis at just the right time, when Windows was about to close out the Euro PC market and the cutting-edge expiramentational work with 3D graphics by Psygnosis and its partners (because a big reason Sony bought them was because one of Psygnosis ' studios made a breakthrough PS2 devkit/debugger, I belive they were called SN Systems? ) was at its most valuable, and by Psygnosis and Sony working together, Psygnosis was able to become a global star. A star which unfortunately burned itself out over many years of existence as others began to catch up, but a vital star which left a lasting legacy and spawned many offshoots to seed the gaming galaxy.
...I mean, I like the OP's passion for remembering Psygnosis and companies like it fueling the always-underrrated Amiga scene (btw, Virtual Console never got an Amiga collection, what a shame,) but I see the history differently. We're both right, in our ways, Sony could have handled SCE EUROPE better (the PS2 era was particularly dark, when they didn't even put out Wipeout 4 and Airblade and stuff like that, ) but then again, I own some of the SCE Liverpool stuff and a few of the Sony Euro BAM/Namco toss-outs like 24 and Dropship, and I don't think it was the finest era for games made in the UK.
Wipeout alone made them incredible developersI liked Destruction Derby but don't remember playing Lemmings even though I was fully aware of it .
Didn't watch the video, when did they become Juggernauts ?
All fur coat and no knickers.
Shadow of the Beast was basically a technical demo. Lemmings ported to everything.
Don't get me wrong, the Amiga is still my favourite computer but a lot of their games were flashy intros and not much else.
I thought Shadow of the Beast 1 looked better, that parallax scroll was legendary.Yep Shadow of the Beast 2 was kinda shit gameplay wise, but it looked amazing for the time, and this was in the days where you would play something just because it looked good and would marvel at intro screens.
I got it bundled with my first Amiga 500 (screen gems pack).
They were Juggernauts in the UK and Euro dev scene, long before Sony turned up. Their Amiga output is legendary.I liked Destruction Derby but don't remember playing Lemmings even though I was fully aware of it .
Didn't watch the video, when did they become Juggernauts ?
They had a lot of good games as well. Just looking through a list I see Dungeon Master, Killing Game Show, Project X, Walker etc. But stuff like Shadow of the Beast were indeed just graphical and audio showcases, but back then we were buying shareware disks with animated AT-AT walkers and watching them over and over so sometimes a showcase was all you were after.All fur coat and no knickers.
Shadow of the Beast was basically a technical demo. Lemmings ported to everything.
Don't get me wrong, the Amiga is still my favourite computer but a lot of their games were flashy intros and not much else.
You try playing Manic Miner, a platformer requiring pixel perfect accuracy using a keyboard with rubber keys and see if you don't get psychosis.it's healthy that you've chosen to acknowledge this. best wishes...
The tragedy was how it ended and what they ended up as after being so big for more than a decade.
I don't know the whole story why they stopped doing small studio publishing with injected AAA artistry but that's the big loss imo, there is nothing like that now.
Walker was also a bad ass game from them, traded a lot on the same killing of tinsy tiny sprites.Psygnosis were the publisher of Lemmings - but the developer was a Scottish company called DMA Design.
You'll probably have heard of DMA Design of course - after Lemmings they developed the Grand Theft Auto and Red Dead Redemption series and changed their name to Rockstar North.
Do you mean Hired Guns and not Dungeon Master?They had a lot of good games as well. Just looking through a list I see Dungeon Master, Killing Game Show, Project X, Walker etc. But stuff like Shadow of the Beast were indeed just graphical and audio showcases, but back then we were buying shareware disks with animated AT-AT walkers and watching them over and over so sometimes a showcase was all you were after.
Psygnosis were the publisher of Lemmings - but the developer was a Scottish company called DMA Design.
You'll probably have heard of DMA Design of course - after Lemmings they developed the Grand Theft Auto and Red Dead Redemption series and changed their name to Rockstar North.
Psygnosis, was a standout publisher in the 90s.....but when Sony showed up that changed everything...this video looks at what brought about their (unexpected I would say) disappearance from the limelight:
Looks like the list I was looking at was not 100% accurate or included games published by Psygnosis only on specific platforms.Do you mean Hired Guns and not Dungeon Master?
Project X was Team 17.
I think I've gone through the reality of what happened to Psygnosis in detail in the past, but the narrative laid out in that video is pretty far off the mark.
It wasn't Sony's fault, at least not in the sort of "big bad corporation methodically imposes its will" way that I often see as the media narrative.
I mean for one thing, had the then Sony Imagesoft not stepped in and started feeding them licenses, they might not have survived to the Playstation era.
Looks like the list I was looking at was not 100% accurate or included games published by Psygnosis only on specific platforms.
Guess I was too young to really know who they were back then I'm not sure if I had an Amiga but I remember my mom buying us a The Commodore 64 from a yard sale or somethingPsygnosis was one of the big ones in 1985-1995, the 16-bit days, especially on the Amiga. For many they were seen as the graphics power house, kinda like Naughty Dog today, iirc they loaned their artists to devs with games they published. Whenever the Psygnosis owl was there you knew you would get something special, not always gameplaywise but artistically. Shadow of the Beast is likely the most popular one, besides Lemmings which they milked dry.
Amiga Games by Psygnosis - Lemon Amiga Game Database
Amiga games database with information about every Amiga game ever released!www.lemonamiga.com
There is Wreckfest. It is exactly that game. And Wreckfest 2 is on early access now, go get it! The wreck physics are great. In general I would say that the cars are too fast and tracks too long for the chaos we had in Destruction Derby 1, it's more like Destruction Detby 2 which was similar. But there is the bowl and 8 tracks which always end up with mashed up smoking blocks of medal for cars.Holy crap, I never knew I wanted a Destruction Derby game as much as I do! I'd love one with modern physics.